326 Commits

Author SHA1 Message Date
PollardTheDragon 24845b238a The Divine Flock - DaedalusDock Flockmind Port (#31984)
* Initial commit - FLOCKMIND - Probably has like a billion things to fix

* Do after conversions

* Config

* Moved the files, icon fixes

* Tick everything, language work, event, spawn landmark, role prefs, beginning mob port

* Spans and some other fixes. Also the tickening

* More tickening

* More fixes. Lots of fixes.

* More Fixes

* A whole lot more. Also flock TGUI.

* Fixes fixes fixes fixes fixes

* FIXES

* More fixes - PR ready, still needs a fuckton of testing

* Fixes

* fix incomplete upstream merge

* fix FlockPanel + sort button name

* TGUI review

* Fixes tealprint list

* Fixes

* More fixes

* Incapacitator Fix

* Filenames

* Linters

* Interceptor range buff

* Reagent counts

* Linters

* Fabricator vendor fix

* Keybinds and HUD - Flockdrones, Fixes Vendor Conversion, Cube Materials

* Reworks reagent, adds flock grilles, fixes compute node overlays

* Intent-based flockdrone parts

* Intent based drone parts

* Radial control panel for controlling drones manually, phasing through windows/grilles

* Movement fixes

* Radio talk power, stare fix

* Flock health HUD

* Fixes flock lights, linters

* Unit tests

* Adds countdown to relay

* Relay improvements

* Small fix

* Logic Schmogic

* Relay overlay and looping sound effect

* Ignore air when converting turfs

* Cage fixes and improvements

* Improved flock bolt

* Turret conversions

* Flock bolts taze simple or basic mobs

* Sentience type

* Fixe

* Linter

* tgui review stage 2

* Concentrated Repair Burst

* Improves radio detection

* Removes extra space

* Adds healing visual effect

* Cube tech levels

* Ghooost

* Excess

* Flock doors, chairs, lattices. Centralizes conversion code.  Crafting with Gnesis

* Update code/modules/antagonists/flockmind/ai_behaviors/flock_wander.dm

Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>

* Fixes the fix

* Astar movement detection

* Fix, extraneous code, language stuff

* Language fixes and wander fix

* Fixes

* Another fix

* Lints

* Another linter

* Language improvement

* More language improvements

* Time requirement and appearing in orbit menu as an antag

* Cube glow

* TGUI

* Minicache

* Linters

* Grammar

* Material ID fix

* Lid fix

* Reagent turf reaction

* Reagent fix

* Butcher results

* Conversion rates

* Flock stare fix

* Fixes stare behavior

* Staring

* Flock mob blood

* Flock mobs gibs and blood. Also some runtime fixes

* Flock mobs now resist out of grabs, buckles, lockers, and more

* Fixes flock orbit, fixes a runtime I think,

* Target mechs, damage mechs, other bug fixes

* Cage fix

* Cage resist change

* Some mind changes, gatecrash buff

* Drones now shoot mechs, stare improvement

* Cut down on spam a little

* Nest fix

* No more resist spam

* Fixed drone death control

* Resist statement

* Makes the relay alarm scarier

* Fixes dead flock camera mobs having no ghost sprite, something with ghosting

* Enhanced flockphasing

* Improved flockmob pathing

* Added required turf restriction to relay

* Increased needed bandwidth for relay construction

* Nerfed drone substrate rate

* Added new status tab items for relay progress

* Another relay cost adjustment

* Improves drone AI responsiveness

* Computer frames now become flock computers

* Improves target finding for conversion, building, and replicating

* Reduced flock event pop requirements

* Adjusts flock protection on structures. Adjusts overlays.

* Relay unlock tweak

* Fixwes flock being able to gib mech'd AIs with one button

* Map conflict

* Flock can no longer be outed by merely existing

* Fied bug causing drones to shoot themselves

* Prevents mobs from attacking while in a cage

* Converter tool can now open closets and crates.

* Adds descriptions to flockdrone tools.

* More informatic blurbs

* Adds xenobiology organs

* Organ lint

* TGUI merge

* bundle and mm

---------

Signed-off-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
Co-authored-by: Toastical <20125180+Toastical@users.noreply.github.com>
Co-authored-by: Kapu1178 <75460809+Kapu1178@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2026-07-08 21:31:28 +00:00
Christer2222 2f2ebafb31 [EE] Adds a new medium midround event: Irradiated mouse (#31947)
* added irradiated mouse

* mouse pulling buff

* adds upgrade spells

* cooldown on upgrades

* icons and cats

* radioactive sludge, health decrease, upgrades counter

* objectives and sound

* spells to new file + check if alive in life

* afterimage

* description fix, contaminate, comments

* lintma?

* removed empty lines, , -> :, new -> new()

---------

Signed-off-by: Christer2222 <25958019+Christer2222@users.noreply.github.com>
2026-05-13 22:09:02 +00:00
unknownuser782 13c3cc803c Ape Uprising (#31609)
* Allow monkey-like species to craft

* Add signal for mobs entering vents

* Implement basic uplifted antag datum & nest

* Make phrasing nicer

* Allow primitive species to vary & add time requirements

* Add spawning functionality to nest

* Make primitives unable to be humanised a little less violently

* Fix linter complaints

* Fix typo which made the linter mad

* Add objectives and antag teams

* Make nests consider other nests for spawn limit

* Add greeting text

* Add guaranteed early spawns

* Allow deconstruction of nests & recovery of scrap

* Allow uplifted mobs to ventcrawl with small items

* Clarify nest spawning conditions on examine

* Tweak NPC numbers & AI

* Add obtain objective and give an extra objective

* Give thanks to the linter

* Change team objective & make the alert nicer

* Make event only spawn monkeys by default

* Add examine text explaining deconstruction

* Allow ghosts to see nest materials

* Handle stacks properly in nest deconstruction

* Add on-demand ghost spawn to reduce roll spam

* Add nest crafting

* Allow lesser mobs to use medical stacks

I don't believe this should affect anything else, as every other mob capable of holding these items is an advanced tool user.

* Add hint about crafting on examine

* Ensure only nest monkeys retaliate to nest damage

* Add uplifted primitive nests to the spawners menu
2026-05-07 05:03:30 +00:00
PollardTheDragon 394c3b0108 Stealth and Steel: The Space Ninja (#31497)
* Space Ninja Antag Datum

* Small fixes

* Ninja outfit, ekatana, actions

* Ninja scanner and spans

* Ninja uplink implant

* Ninja bombs

* Ninja bomb flare grants

* Ninja modsuit, objective payouts

* Fixes objectives

* Ninja stealth fix, modsuit sprites and final implementations

* Lints

* Ninja scanner sprites

* Ninja Suit and Energy Shuriken Sprites

* Fixes config, Adjusts stim ability, adds shuriken printer and e-shurikens, uplink stuff

* Fixes a duplicate icon

* Attack chain

* Energy katana item sprite

* Ninja net gun

* Brazil

* Spawning ninjas, ninja on traitor panel, ninja spawn sound

* Linter

* Objective stuff

* Fixes n grey suits

* Objectives

* Trim intro sound

* Event, spawn point

* Ninja Outfits, Vox Check, Bug Fixes, Mirror at ninja spawn

* Address code review

* Oops

* Uncomments an important thingy

* Update: Gave space ninjas access to maints and an agent ID card. Updated net description.

* Update scanner examine

* Removes excess file

* Makes ninja scanner fit in belts and ninja suits. Gives them NV goggles

* Fixes modsuit sprite issue

* Energy shuriken fixes

* Scanner fix

* Printer fix

* Fixes some runtimes

* Fixes capture teleport

* Clothes rename

* Buffs energy katana, adds soft no-drop to ekatana, buffs ninja modsuit, fixes equip bug

* Adds research levels to ninja gear

* Fixes ninja capture issue

* Remaps ninja dojo

* Better cuff removal

* Forgor

* Fixes action availability

* Updates walls at dojo

* Improves ninja modsuit

* Windoors can now be opened with the katana

* Adds advanced pinpointer to ninja uplink

* Fixed energy nets sticking

* Fixes slime people ninjas

* Adds reroll to ninja capture if target is DNR. Prevents off Z-level targets

* Oop

* Adds reactor sabotage objective.

* Fixes ninja cuffs

* Removes Carp scroll from uplink. Adds Krav Implant to uplink
2026-03-25 23:11:10 +00:00
Christer2222 ece644c3ca Adds roles for golems, ash walkers and robot brains to player preferences + Splits antags and neutral roles in the UI window (#31168)
* split antags and neutrals, sentient to brains and golems

* proper roles for golems and brains

* potentially added golem ban

* added role for ash walker

* i -> role

* strings to defines

* spacing

* style

* early return
2026-01-27 01:55:22 +00:00
Toastical 16d0b18953 fix round-end credits using the wrong toggles var (#31327) 2025-12-20 17:44:10 +00:00
kyunkyunkyun b0463d3c83 Convert most spans to defines (#31080)
* spanish?

* aaaagain

* keep maptext

* Update robot_items.dm

* Update span_defines.dm

* compiles

* Update silicon_mob.dm

* compile
2025-12-13 23:55:48 +00:00
Toastical 5ec6bc6eac adds dark flash toggle (#30945)
* add dark flash toggle

* check for client

* remove string shenanigans, makes the dark flash path a var

* rename type argument to something that doesn't belong in an asylum
2025-11-30 09:41:31 +00:00
BiancaWilkson d558a69583 Ports a character customization option: Quirks (#28388)
* Makes the datum

* Initial Commit

* Gets TGUI menu not crashing

* Autodoc

* quirk menu bugged

* oh.

* Working menu + buttons

* trait defintes pt 1/?

* Moves traits around

* ACTUALLY START ON THE QUIRKS THEMSELVES

* TGUI Bundle Rebuild

* TGUI properly saves now

* Removes allergies for scope reasons, make foreigner work properly

* TGUI tweaks

* Reworks TGUI Menu

* quirks store the mob, not mind

* Adds asthma and mute

* minor tweaks

* Cloning re-adds quirks

* Adds functionality to frail

* Adds crafty

* TGUI fix

* Fixes a frail bug

* Makes sure the list is in the correct format

* TGUI size change

* Makes skittish work

* Adds glutton, removes unused traits

* Changes description and adds function to glutton

* Freerunner functioning

* Crafty buff

* Clear quirk list when changing species

* Forgot to remove light step

* Delete

* Refactor item-giving

* TGUI Bundle Rebuild

* whoops

* Apply quirks when changing species

* Removes some unneeded defines/paths

* Replaces improved charging cord with a bad charger

* coment

* Guard clause

* Changes how quirks add and remove organs

* unused var

* adding organs works, removing them doesn't yet

* oh that fixed it

* Hopefully finally once and for all fix the json issues

* Buffs asthma

* switches the processor to ssobj since it's slower

* actually spawns the items whoops

* maybe actually fixes json issues I really hope this doesn't come up again?

* moves sql to the right directory

* CULPRIT FOUND, JSON ISSUES ACTUALLY SOLVED

* adds admin tooling for quirks

* Ups the cost of lungs

* Adds removal for the drinking ones

* Fixes some duplicate code

* Removing foreigner works

* wops

* bumps sql version to 65

* prettier

* semicolon

* Foreigners can understand galcomm but not speak it, as per headmin request

* Different solution was agreed upon

* CC announcements now get auto-translated

* Apply suggestions from code review

Lewc quick suggestions

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* Move alcohol tolerance basetype

* accomodates for reset_styles

* Swap to species flags, and being dead is a universal process stopper

* adds a foreigner trait

* Xenos and the like can't understand CC's translated announcements

* TGUI Bundle Rebuild

* Lewc quick fixes

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>

* i forgor

* i forgor pt 2

* process properly returns true

* TGUI Bundle Rebuild

* sql update for fixing merge conflicts

* bundle changes

* actual sql fix

* Not test tiny in prod

* sql fix?

* tgui update, first pass

* Adds schema changes to main quirk branch

* persistent data works now

* TGUI Bundle Rebuild

* Fixes conflict with job assignment datumization

* TGUI Bundle Rebuild

* Adds pacifism by request, -3 points

* gives skittish a small cd

* Makes the lunch randomizer  I was thinking about doing

* GC returns a qdel hint now

* Removes hard refs

* SQL save fix

* Fixes admin tools

* Fixes wizards getting quirked up

* ragin too

* Lightweight is more lightweight

* Adds admin logging for when someone makes a languagesless character

* TGUI Bundle Rebuild

* Adds colorblind, hungry, and buffs asthma

* fixed vv post-merge conflict

* behold, my monster

* rebuild and merge master

* Adds more positive quirks, and makes monochrome give more points

* adds nearsighted, and no whispering

* sorry linter

* Adds the cool quirk, thanks to pumpkin312

* Oh dear that signal gets sent to everyone every time someone spawns in

* i forgot that slimes dont have eyes

* tgui fix

* bundle rebuild probably

* prettier

* prettier

* Skittish package fix

* force add bundle

* Makes plasmemes be unable to take foreigner

* Makes advanced lungs respect the owner's species

* makes breaking open wrapped crates/lockers a do_after_once

* Makes plasmeme/vox advanced lungs actually help

* You get glasses anyway whoops

* bundle rebuild

---------

Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2025-11-04 00:18:52 +00:00
hyperholy 193f1a222f Fixes Preferences key binding problem Issue #29597 (#30554)
* Copied and fixed code from issue #29597

* fixed whitespace, make linter happy?

* okay LAST whitespace

* comments with hopefully enough information + whitespace fix
2025-10-04 17:24:17 +00:00
kyunkyunkyun f8c97bfed8 Bumps max client fps from 120 (125) to 1000 (#29467)
* 300 > 120

* ooooh i don't need sql change

* same but descending + fix issue about DB

* well, i should update bd

* default is 100, keep only divisors of 1000

* fuck you byon d!!!!

* cleanup
2025-08-07 20:07:23 +00:00
Burzah b642a271e1 Reverts Slime/IPC Imitation Cosmetics (#28695)
* Initial commit

* Removes unused define

* oops
2025-04-03 17:17:35 +00:00
Mira a6e8f69c55 [PORT] Adds TG "busy" cogbar animation for players (#27932)
* looks like it works

* move to PREFTOGGLE_3 and add sneaky do_after

* linter

* param doc and some cleanup

* autodoc and comment signal

* fix wrong type in link_processing

* fix wrong var in preferences

* cover do_mob and do_after_once

* fix toggles total

* replace indent with space

* offset and helpers procs

* fix conditional statement

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* Update code/__HELPERS/mob_helpers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

* use SECONDS

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>

---------

Signed-off-by: Mira <42539014+MiraHell@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-03-06 16:04:51 +00:00
Spaghetti-bit 3fe1cd3521 Large patch to Slime/IPC PR - Character Creator + General Imitation Fixes (#28348)
* add: slimify icon proc, clamps L in HSL.
fix: skin tones, corrupted character slots, species subtype accessories, and spawning without the proper DNA set.
character creator fixes.
reduces the eye strain from super bright slime people :pain:

* fix
2025-02-12 00:08:39 +00:00
Spaghetti-bit 32c9d4d682 Slime People and IPC; Imitating Species Cosmetically. (#27359)
* Pain

* More transparency / alpha

* Vulp + Name override

* more transparency alpha stuff

* Reworks species subtype for slimepeople

* Iteration 3...

* Me when initial

* 60 - 61

* Character.dm select query changes.

* 61-62

* The real 61-62

* Update to IPC imitation

* +63-64.sql
> species_subtype after pda_ringtone

IPC identity configuration surgery.

Slime "Morph" action: 10 seconds. Allows a slime person to change how they look.
> Same cost as regenerating a limb.

Link processing subspecies implement.

* Pain2

* SQL

* Frankenstein monster fix

* Slimify! ...no longer applies to robotic limbs.

* 220 Alpha to 200

* Ordering issue fix.

* Last ordering issue.

* aa review, paradise_schema.sql

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>

---------

Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2025-02-09 15:59:57 +00:00
ExusA 15e8d6cb71 Tweaked diona and fixed slimepeople eyes (#27950)
Removed the human eyes layered on top of dionea, and removed the option to change the color of diona and slimepeople eyes.
2025-01-14 13:41:22 +00:00
DGamerL 64c1977298 Makes the button more obvious (#27879) 2025-01-08 14:12:23 +00:00
Kapu1178 7a29d77596 expand size (#27708) 2024-12-22 02:14:34 +00:00
Adri fca84e2e7e Adds PDA ringtone to character preferences (#27365)
* Adds PDA ringtone to character preferences

* Two fixes

* Reset option

* Contra request

* DB update

* linter fix

* SQL update

* file rename

---------

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-30 10:53:19 +00:00
AffectedArc07 5e5c75bf48 Adds toggles3 (#27397) 2024-11-24 14:23:27 +00:00
Qwertytoforty da630e1b63 Impliments a new voting system for weekends and wednesday: Hybrid FPTP weighted random from preferences (#26879)
* temporary wip

* the rest of the fucking owl

* Replaces Nodupes with FPTP, and wensday

* ok you are still a little stupid

* c-c-c-changes

* Create 60-61.sql

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* woe up to date apon thee

* make that up to date

* contras changes!

* thanks contra!

* Update code/__DEFINES/misc_defines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* last thing

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-14 17:57:58 +00:00
Aylong ca50656a51 [TGUI] Loadout (#27026)
* [TGUI] Loadout

* Loadout Tweaks

* Cleanup

* Almost there

* Allow to sort alphabetical

* UX tweaks

* Note and remove tweaks from scarf

* Oh fuck

* Ooops

* Sorting features

* Global search

* Rebuild

* Sure

* Rebuildo and some review changes

* TGUI REBUILDO!

---------

Co-authored-by: ROdenFL <ROdenFL@yandex.ru>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-11-09 08:04:53 +00:00
warriorstar-orion 5f814597a7 lint: forbid whitespace in empty list decls (#26972)
* lint: forbid whitespace in empty list decls

* Update tools/ci/check_grep2.py

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* close enough to grab a bunch

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-10-21 19:28:21 +00:00
Bm0n 1b25a5b021 Surgery sounds 2: Now with volume mixer! (#26884)
* fuck it

* these too

* ooops

* i did it again

* moved some vars around

* updates generics

* rematch

* oh shit i think this needs a break

* agh

* wall

* updates comment

* compile after 2 years

* this might break things

* typo fix

* restores surgery sound to default

* Misplaced thingy

* support for some new ghetto surgery changes

* organ2

* Update code/modules/surgery/bones.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/surgery/surgery.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* review change

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-06 09:40:33 +00:00
Paul a00a036841 add option to disable end of round sound (#26014)
* add option to disable end of round sound

* fix sleep position

* add EOR sound to enable/disable preferences

* invert logic so that existing players don't mute the sound

* fix inconsistent mute/hear variable

---------

Co-authored-by: pwbokie <pmerkamp@butler.edu>
2024-09-10 22:50:40 +00:00
Spaghetti-bit 52327cea40 [TWEAK] Runechat Color Preference and Species Dependent Organ (runechat) Removal (#26018)
* Reopens runechat color tweak.

Fully changes how the runechat color works with human mobs.

- Ties Runechat color to DNA (unchangable via scramblers, or other methods like DNA modifying)
- Runechat color is now a preference based thing and can be changed at mirrors.

* Linter mint

* Comment for comment's sake + Rerun cerestation CI/UNIT test because mouse ate a cable.

* augh

* reverts toml

* Fixes a SQL query, good for final review.

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-08-06 13:15:47 +00:00
HMBGERDO 7764d13257 Makes TGUI strip menu size toggleable (#25763)
* toggleable fullsize strip menu

* name.

* TGUI rebuild

* tgui rebuild

* TGUI rebuild

* TGUI rebuild

* TGUI rebuild

* TGUI rebuild

* TGUI rebuild
2024-07-06 08:42:40 +00:00
RomainzZ e386cfd9bf Lamp Bloom, Exposure and Glare (#24534)
* Light Update

* Not failing tests I hope

* Whitespace Removal

* Tweaking here and there

* Merge Conflict Fix

* Rebuild TGUI Bundle to Fix Merge Conflict

* Settings are now in "Game Preferences" too

* ColorMatrix formatting and removal of unused procs

* A little mistake on matrices

* A little mistake x2 (last I hope)

* Moving Glare under every other effect, tweaking values, playing with blending

* Update TGUI Bundle for Merge Conflict

* Apply suggestions from code reviews

* Fuck it, it just works

* No tabs cool

* Remove unused

* Am I retarded

* We better return

* Whitespace we need

* oh

* New SQL update version

* Missing comma fix and recompiled tgui.bundle

* Updating SQL version in misc_defines and config

* Remove datum in holder

* BloomEdit empty lines removal

* No more unneeded functions calls

* Tgui.bundle rebuild

* SQL Changes

* SQL Version = 56 now

* Documentation and some formatting

* tgui.bundle.js rebuild

* Remove unused layers and variables

* Allow cameras to render backdrops

* Possible runtime issue fix

* Remove "baked" bloom from the lamps

* Revert the "remove". Make it low on alpha channel

* Shuttle rotation light update fix

* We don't need this

* Possible runtime issue fix x2

* tgui.bundle.js update

* tgui.bundle.js update

* tgui.bundle.js update

* Revert config.toml changes

* Revert the revertion of config.toml changes

* Bring that config changes back!

* Entry added

* tgui.bundle.js update

* Prettier possible fix (?)

* Runtime fix (and broken tubes now have light after reinstalling them)

* config update

---------

Co-authored-by: Mikhail Dzianishchyts <mikhail.dzianishchyts@gmail.com>
2024-07-05 21:16:16 +00:00
Charlie Nolan 82a1cc6a4e Revert #25303 and subsequent fixes (#25613)
* Revert "Be safe, radios. (#25595)"

This reverts commit bfa88abd5a.

* Revert "Fixes various radio issues (#25586)"

This reverts commit 9296564ab6.

* Revert "refactors radios to use proximity (#25303)"

This reverts commit 06db6bc004.

* One more bit that needed reverting.

* Begone, unnecessary file!

---------

Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com>
2024-05-24 04:42:53 +00:00
DGamerL 9296564ab6 Fixes various radio issues (#25586)
* Fixes various radio issues

* Steel review
2024-05-23 03:48:43 +00:00
GDN 69d6a8df21 Overhauls player facing verb UI (#24060)
* Preference verb overhaul

* this too

* Update code/__DEFINES/preferences_defines.dm

* Update code/modules/client/preference/preferences.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* fixes + better html

* removes unused define

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-24 21:21:11 +00:00
Luc f83ef617e9 Expands "genderless" to all species, adds body-type option, removes some gender checks (#23910)
* adds most body type support, removes some gender checks

* remove gender from species, accessories

* restore pick_list

* re-adds limitations on accessories

* Universal access to body hair

* remove unused var

* Update example config, some preference saving code

* updates tgui bundle

* oops

* Remove formatting

* hopefully undoes formatting changes

* dammit

* been meaning to fix this one for a while

* dgamer reviews

* move body_type into human_defines

* sql file changes

* update tgui

* Update db code

* bump versions

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
2024-04-21 15:59:23 +00:00
Aylong da755f54d8 Fix brainless Cyborg (#25100)
* Fix brainless Cyborg

* Give me my GBP!!!

* contra review & default value
2024-04-16 00:33:20 +00:00
S34N 0b838dc3c4 [READY] BYOND 516 compatability (#25105)
* Preliminary changes for 516

* Also removes the goon folder

* Fixes a BUNCH of UIs

* update our things

* debug proc

* le maintainer verb

* fix strip panel

* browseroutput => chat_panel

* prettier, remove obsolete bat

* tidu tgui say css

* href purge

* 515 compat

* 515 compat 2

* more required chores

* comments

* fully working 515

* bungle

* correct this

* fixes 515 support

* prettier

* new CI

* fixes old href styles sneaking in

* update docs to reflect href changes

* more href fixes (thanks cdui)

* MORE href nonsense

* even more hrefs (seriously wtf)

* Update code/modules/admin/permissionverbs/permissionedit.dm

* error on fail

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2024-04-15 18:49:50 +00:00
BiancaWilkson f9e30f8e78 Cyborgs can now choose what type of brain they spawn with. (#23954)
* choose your own brainventure

* i kinda remember sql

* lets try on Login() instead

* wait its actually here

* Revert "lets try on Login() instead"

This reverts commit 6fd26912b1.

* hold on i gotta sort this out

* lol, lmao even

* i apparently do not remember sql

* Actually remember to switch to varchar

* aaaaaaaaaaaaaaaaaaaa

* does the comma fix it

* i am so fucking stupid lmao

* lmao i REALLY dont know sql, thanks AA

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* the other place to fix a string

* sql is now 54, happy  birthday sql

* autodoc whitespace fix

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* maybe using the defines i made is a good idea

* AA's changes

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-26 21:23:33 +00:00
Aylong ac5add482f [READY] TGUI Input Collection (#23891)
* List Input refresh

* Modal Alerts

* Text Input

* Number Input

* Split Button

* Renaming

* Alert converts

* Text Input Conversion (Part 1)

And TextArea Autofocus + maxLength

* Text Input Conversion (Part 2)

* AAAAAAAAAAAAAAAAAAAA

* I'm FUCKED

* @GDNgit review changes

* "&#39;" fixes

* Revert TGUI Alert from admin delete

* NumberInput Window size

* CRASH if empty list

* Update code/modules/tgui/tgui_input/list_input.dm

* TGUI Rebuild

* TGUI Rebuild

* Update code/modules/paperwork/faxmachine.dm

* _char

* compile

* Rebuild

---------

Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-02-19 11:55:01 +00:00
S34N 3be2d5f8b6 TGUI say: Upgrades chat input with modern features (#23907)
* initial stuff (broken)

* initial stuff (works)

* fix most other things

* fix thinking indicator

* file name moment

* contra review

* better logs

* snowball feedback

* expanded drag handles

* Update code/modules/tgui_input/say_modal/tgui_say_modal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/tgui_input/say_modal/tgui_say_modal.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Drag handle

* fix missing colours

* TGUI rebuild (im clever)

* Make msay useable by admins again (i hope)

* fixed blacklist channel leaks due to lack of user eyes

* clear old TGUIsay macros on keybind update

* TGUI say tweaks

* Update code/modules/tgui_input/say_modal/tgui_say_modal.dm

* whisper is now a channel

* remove placeholder, shorten width

* tidies prefs, fix lightmode, refactor typing/thinking indicators

* clarify more prefs

* TG Typing Indicators and increace layer

* modifiers?

* makes the TGUI say macros serverside

* add checks for muted stuff

* dgamer review

* fix talk and type issue

* Update code/datums/keybindings/communication_keybinds.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* review and binary stuff

* Removes force say from TGUI say

* updated

* Apply suggestions from code review

Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>

* remove verb

* le rebuild

* better behaviour on illegal entries

---------

Co-authored-by: Aylong <alexanderkitsa@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: GDN <Roanrichards1@Gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Aylong <69762909+AyIong@users.noreply.github.com>
2024-02-15 19:31:29 +01:00
Aylong 25f76da779 Separate Antags from Game Settings (#23929)
* Separate cursed shit

* Update code/modules/client/preference/preferences.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Antag buttons color

* Forgot to delete the attempt at an experiment

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-02-04 22:01:34 +00:00
Vladisvell 03914685a9 Added general sound configuration to volume mixer (#23679)
* Added mixer configuration for general sound volume

* Joker moment about distance falloffs depending on mixer settings

* Added note about general channel in volume_mixer
2024-01-21 20:57:12 +00:00
Aylong 5a163d7f7a TGUI Input List Toggle (#23551)
* TGUI Input List Toggle

* contraview

* Rename

* Second rename
2023-12-14 16:49:54 +00:00
Daylight 6275852fe9 Removes Unused Settings From Game Preferances (#23368)
* Removes all reference of ROLE_NINJA

* By public demand
2023-12-11 16:56:08 +00:00
Octus 2e860a500f Adds Species Blurbs in the Character Preference Menu (#23229)
* LOREEEEEEEEE

* Update code/modules/client/preference/character.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/client/preference/preferences.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/client/preference/preferences.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* EVERY FUCKING BLURBBBBB

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* REWORKED THE HUMAN TEXT

* Update human_species.dm

* skrell lore tweak

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-12-06 15:29:02 +00:00
Contrabang 48d7b00a0d CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces

* Matthew 10:22

* fixes

* dgamerl review

* Update code/modules/hydroponics/plant_genes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/pda/PDA.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck

* bah

* Update tools/ci/check_grep2.py

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-12 20:59:43 +00:00
GDN f6d3f955dc lets people open their character creator before SSatoms is set up (#22986) 2023-10-31 18:35:45 +00:00
Octus 6f0a93c672 Adds Characther Descriptors (Height and Build) (#22417)
* char descriptors

* ok well it works somewhat

* I LOVE FIXING SHIT OORAH

* fixes

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/client/preference/character.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_defines.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/client/preference/link_processing.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* ok we love our fixes

* Update SQL/updates/51-52.sql

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* reverts and sql change to fix

* yeppers

* Update SQL/paradise_schema.sql

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* aa's review

* grammar

* Update code/modules/client/preference/link_processing.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* improves grammar

* Create 52-32.sql

* lmao please dont look at the change for this

* glob list

* Update code/modules/mob/living/carbon/human/human_examine.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* y

* mhmhmh

* autodoc

* grgrgrggrg contra review

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-10-28 18:16:52 +01:00
GDN 5a948cbb5c removes 2 vars we no longer need (#22865) 2023-10-12 20:10:59 -05:00
Qwertytoforty 64456806a5 [READY FOR REVIEW] I killed bubblegum on hard mode and all I got was this stupid medal. Adds hard mode to megafauna. (#22016)
* hard mode stuff

* further progress

* more progress

* pausing work to fix bug

* lets pr this mess

* more progress saving as vacation soon

* sleep_check_qdel

* saving work

* medals into deconflicting

* icons

* Fix compilings, medals

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* yes

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* earliest of the returns

* icons

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/megafauna/megafauna.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* ah lateload, my beloved and hated with no debug points

* todoops

* requested changes

* move medals / move comment

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-09 21:45:41 +01:00
HMBGERDO 9ecfd05267 Parallax in Darkness (#22136)
* you can now see parallax in darkness

* moved parallax_darkness to toggles2

* uh oh

* one more thing

* total value

* Update code/modules/client/preference/link_processing.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-01 12:06:08 +01:00
Marm 125a84514a Ports radio transmit noises (#22216)
* video killed the radio star

Adds two sound effects, one for normal radios and one for Security radios. Makes radio_common play when talking on comms.

* we cant rewind we've gone too far

Adds checks for certain radio comms channels to play Security radio sound.

* Pictures came and broke your heart

Adds volume mixer support.

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Put the blame on VCR

Makes preference toggle more readable.

* Update code/modules/mob/living/living_say.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* I forgot what song I kept quoting

Add code comment clarifying purpose of define.

* The fix

* Contra review

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-09-13 21:05:01 +01:00
AffectedArc07 d17ebbd2a4 Reverts looping delta alert noise (#21854) 2023-09-01 22:41:55 +01:00