* Progress
* Forgot a comment and 2 numbers
* Sprites here
* Should be finishing touches
* Forgot an output and to specify cooking
* Give the ashies a bowl, and fix a few things
* Forgot the ability to cook pre-crafted raw kebabs into cooked
* Forgot the steps needed to be a list
* Ash Salad should be fireproof
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Co-authored-by: PollardTheDragon <144391971+PollardTheDragon@users.noreply.github.com>
* Migrate paper planes to the new attack chain.
* Call parent in activate_self().
* Add examine hint about folding paper planes.
* Add many fingerprints.
* Add drinks and recipes from Hispania!
* Fix duplicate var in bottle.dm. Thanks, linters!
* Add fitness cups to stations, BSH loot.
* Dull some glass rims that don't need to be quite that bright.
* Add alt-click ID swiping to more objects.
* Add more alt-clickable bots. Add examine text.
* Bold alt-click hint, make display case alt clickable.
* Fix display case unlock message for CI.
* Import several foods and recipes from Hispania!
* Fix trailing newlines, remove hispania icon reference.
* Fix list spacing, add drink reagents, correct annona spelling.
* Amend drink description, move icons
* Apply new timer from @CRUNCH-Borg
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
* Apply @CRUNCH-Borg's attack chain suggestions
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
* Fix many duplicate vars.
* Fix more duplicate vars.
* Remove duplicate toast.
* Fix unreachable callback. Now with @CRUNCH-Borg!
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
* Amend some icons.
* Add vendor seeds, tweak plant sprites.
- Add base seeds to MegaSeed Servitor.
- Change smoked salmon sushi to use smoked salmon instead of salmon steak.
- Make maize dough yellower.
- Fix capitalization in peyote description.
- Make coconut inedible.
- Modify cream cheese recipe to remove conflict with butter.
- Tweak sprites of growing plants to sit inside hydroponics trays and not move around so much.
* Add guacamole recipe, agave distill reagent.
- Add prep bowl recipe for guacamole, condiment container and icons.
- Change cactus salad icon to use new plastic cup shape.
- Add distill reagent "tequila" to agave.
- Make coconuts only attack on harm intent.
- Fix some whitespace.
* Prevent bombonuts from detonating instantly.
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
* Spellcheck.
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
* Change some item names, descriptions, recipes.
- Make custom robot head recipe step so that those recipes don't just call for "a head".
- Replace smoked salmon sushi ingredient with new smoked salmon.
- Fix some confusing item names.
- Update descriptions of cacti.
- Add raw mouse as mouse butchering result.
* Modify reagent colors. Make cream cheese bread with cream cheese.
* Adjust some recipes and descriptions.
- Remove hipster ridicule from mate. Add it as a reagent to the plant.
- Touch up some grammar.
- Amend recipe for sweet arepas.
* Fix grown food slicing debug message.
* Grammar improvements feat. CRUNCH
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
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Signed-off-by: Alan <alfalfascout@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+CRUNCH-Borg@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
* Allow monkey-like species to craft
* Add signal for mobs entering vents
* Implement basic uplifted antag datum & nest
* Make phrasing nicer
* Allow primitive species to vary & add time requirements
* Add spawning functionality to nest
* Make primitives unable to be humanised a little less violently
* Fix linter complaints
* Fix typo which made the linter mad
* Add objectives and antag teams
* Make nests consider other nests for spawn limit
* Add greeting text
* Add guaranteed early spawns
* Allow deconstruction of nests & recovery of scrap
* Allow uplifted mobs to ventcrawl with small items
* Clarify nest spawning conditions on examine
* Tweak NPC numbers & AI
* Add obtain objective and give an extra objective
* Give thanks to the linter
* Change team objective & make the alert nicer
* Make event only spawn monkeys by default
* Add examine text explaining deconstruction
* Allow ghosts to see nest materials
* Handle stacks properly in nest deconstruction
* Add on-demand ghost spawn to reduce roll spam
* Add nest crafting
* Allow lesser mobs to use medical stacks
I don't believe this should affect anything else, as every other mob capable of holding these items is an advanced tool user.
* Add hint about crafting on examine
* Ensure only nest monkeys retaliate to nest damage
* Add uplifted primitive nests to the spawners menu
* Basetype and Light init
* Custom Area Vars
* maybe fixes the ~8000 runtimes
* Testing mapchecks
* Maybe fixes the ~8000 runtimes attempt 2
* Contra Suggestions, please dont break the checks
* kills whitespace