kyunkyunkyun
b0463d3c83
Convert most spans to defines ( #31080 )
...
* spanish?
* aaaagain
* keep maptext
* Update robot_items.dm
* Update span_defines.dm
* compiles
* Update silicon_mob.dm
* compile
2025-12-13 23:55:48 +00:00
Contrabang
1504ed98be
massive burndown ( #29894 )
2025-07-27 20:52:39 +00:00
warriorstar-orion
1ace49ec1a
Golem ship remap and equipment tweaking. ( #29294 )
2025-05-17 13:18:47 +00:00
Contrabang
0e765746b6
Adds a new TGUI Admin Antag Menu ( #27545 )
...
* Adds a new TGUI Admin Antag Menu
* Prettier
* fuck
* oops
* swap this shiiit
* Rebuild
* changes
* hate contractors, simple as
* welp forgot this
* fix
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-12-15 01:39:12 +00:00
warriorstar-orion
525c68d617
Attack chain, initial setup. (pull *immediately* for *any* TM issues) ( #26834 )
...
* refactor: Attack chain, initial setup.
* migrate curtain to make dreamchecker happy
* update thurible
* don't call attacked_by separately for legacy attack chain
* remove duplicate proc
* condense similar code, put allowances for legacy code in new procs
* update docs, include diagram source
* add comment on how to update diagram
* fix admonition
* mindflayer updates
* remove commented out code
* clarify all steps
* after_attack should be overridable
* whoops
* retrofit recent changes
* duh, can't restrict this yet because of tool_acts
* i hate ore bags with the fire of a thousand suns
* return correct value for object attack logic
* Various cleanups.
We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.
I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.
* simplify some argument names
* fuck it
* make it do the thing
* Rename CI module call
* Prove that CI works
* improve test output
* aaand fix it again
* fix curtain tool interactions
* fix compile error
* fix compile error
* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
CRUNCH
7e09585464
Gives Most High-Risk Items Extended Descriptions ( #25630 )
...
* LORE!
* MORE LORE!
* Update code/modules/hydroponics/gene_modder.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update krav_maga.dm
* Update code/game/objects/items/weapons/cards_ids.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update nuclearbomb.dm
* Apply suggestions from code review
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* NAD
* Update teleportation.dm
* Update armor_suits.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update documents.dm
* Update magboots.dm
* very minor edits.
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* update
* Update armor_suits.dm
* Apply suggestions from code review
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* format
* Update code/modules/hydroponics/gene_modder.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update defib.dm
* Update armor_suits.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Sheep <46016730+Scribble-Sheep@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-08-04 08:05:38 +00:00
warriorstar-orion
5f2b7d7cd0
refactor: remove many unused areas. ( #25893 )
...
* refactor: remove many unused areas.
* correct pod number
2024-06-20 11:38:33 +00:00
DGamerL
3db0b5d98d
Changes over all instances of new/list() to something more sensible ( #25569 )
...
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-06 20:23:33 +00:00
DGamerL
bad8b31afa
Changes all .len to length() where applicable ( #25174 )
...
* Globals work
* Double access works
* All other things
* Revert "All other things"
This reverts commit 6574442eb6 .
* More changes that compile and work
* IT WORKS AAAAAA
* Changes even more .len to length()
* Apply suggestions from code review
* Update code/datums/mind.dm
* Update code/__HELPERS/sorts/InsertSort.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
* Update code/__HELPERS/sanitize_values.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
---------
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
2024-04-19 17:32:09 +00:00
S34N
0b838dc3c4
[READY] BYOND 516 compatability ( #25105 )
...
* Preliminary changes for 516
* Also removes the goon folder
* Fixes a BUNCH of UIs
* update our things
* debug proc
* le maintainer verb
* fix strip panel
* browseroutput => chat_panel
* prettier, remove obsolete bat
* tidu tgui say css
* href purge
* 515 compat
* 515 compat 2
* more required chores
* comments
* fully working 515
* bungle
* correct this
* fixes 515 support
* prettier
* new CI
* fixes old href styles sneaking in
* update docs to reflect href changes
* more href fixes (thanks cdui)
* MORE href nonsense
* even more hrefs (seriously wtf)
* Update code/modules/admin/permissionverbs/permissionedit.dm
* error on fail
---------
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
2024-04-15 18:49:50 +00:00
GDN
b6be540b43
Moves get_area to a macro ( #24712 )
...
* Moves get_area to a macro
* fixes
* Update code/game/machinery/camera/camera.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
* runtime fix
* moer fix
---------
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
2024-04-08 21:42:22 +00:00
larentoun
c5c911d252
[DOWNSTREAM] Cyrillic Support v2 ( #24075 )
...
* cyrillic fixes https://github.com/ss220club/Paradise/commit/cbdad6f11f0e0e16694cdb60f8ccb3d6dd23fe92
* fix: remove control characters
* utf-8 support
* more fixes
* spellbook to utf8
* Update code/modules/research/server.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/research/server.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/paperwork/paper.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/paperwork/folders.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* Update code/modules/mob/mob_say_base.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* update formatting
* fix ai alerts
* fix spaceheater
* fix noticeboard
---------
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-03-11 09:35:08 +00:00
Aylong
ac5add482f
[READY] TGUI Input Collection ( #23891 )
...
* List Input refresh
* Modal Alerts
* Text Input
* Number Input
* Split Button
* Renaming
* Alert converts
* Text Input Conversion (Part 1)
And TextArea Autofocus + maxLength
* Text Input Conversion (Part 2)
* AAAAAAAAAAAAAAAAAAAA
* I'm FUCKED
* @GDNgit review changes
* "'" fixes
* Revert TGUI Alert from admin delete
* NumberInput Window size
* CRASH if empty list
* Update code/modules/tgui/tgui_input/list_input.dm
* TGUI Rebuild
* TGUI Rebuild
* Update code/modules/paperwork/faxmachine.dm
* _char
* compile
* Rebuild
---------
Co-authored-by: Aylong <69762909+Aylong220@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2024-02-19 11:55:01 +00:00
Contrabang
48d7b00a0d
CI now bans the use of weird spacing in conditionals ( #22777 )
...
* no more spaces
* Matthew 10:22
* fixes
* dgamerl review
* Update code/modules/hydroponics/plant_genes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/mob/mob.dm
* Update code/modules/pda/PDA.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* fuck
* bah
* Update tools/ci/check_grep2.py
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* oops
* guh
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-11-12 20:59:43 +00:00
AffectedArc07
8d7e066471
Adds OpenDream as a CI lint ( #21099 )
...
* Initial Commit
* Makes the CI work (maybe)
* Of course CI has a hissy fit
* Actually fixes the codebase
* Oops 1
* Tweaks
* oops
2023-07-18 20:50:31 -05:00
AffectedArc07
48b0210064
[READY] Widescreen ( #20861 )
...
* TM Needed - Widescreen
* A lot of fixes
* TM notice
* Feedback thread
* Minor tweaks
* Expans silicon view stuff
* Fix viewmods
* The preferential option
* Why were these global
* Fix clickcatch sizing, fix parallax issues
* Maybe fixes the runtime
* READY
2023-06-07 21:09:16 +01:00
GDN
626d2754d5
objective items being destroyed are now logged ( #20485 )
...
* objective items being destroyed is now logged
* signal time
* oop
* Update code/modules/projectiles/guns/energy/laser.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Update code/game/objects/items/documents.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* mira review
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-08 20:15:16 +01:00
Ryan
7c3cd86f14
APC & Machinery Refactor + Local Powernets ( #19991 )
...
* local powernet and machine power refactor
* some fixes
* more tweaks + powerchange() refactor
* fixes var edited apcs on meatpackers.dmm
* fixes issue with power channels
* Reviews
* delta fix
* Update code/game/machinery/portable_turret.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* removed area power change proc
* damn morgues
* requested changes
* request changes
* deconfliction
* mapping fixes
* some fixes from TM
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-01-30 22:28:10 +00:00
GDN
a3dfd062b3
CE's blueprints can now see wires ( #20143 )
2023-01-13 17:08:41 +01:00
Vi3trice
9e90c81282
Defining Part 1 - Code cleanup toward defines ( #19262 )
...
* This is only the beginning
* Update stack.dm
2022-10-10 20:50:29 +02:00
Lumi
42a94fe37c
Grammar and spelling edits ( #17485 )
...
* Grammar and spelling fixes
Grammar and spelling fixes
* 'an addition', 'look yummy'
Fixes 'a new addition' to 'an addition', reverts 'looks yummy' to 'look yummy'
2022-03-19 11:01:14 +00:00
SabreML
0b375de42c
Removes the the vast majority of 'The the' from the the code ( #15597 )
...
* The the
* Some more
* Review 1
* A couple more
2021-06-20 10:20:32 -04:00
AffectedArc07
f2770ed6be
Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1
2021-03-11 18:41:17 +00:00
Deelite34
8015d59f82
Revert log_game change2
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-03-08 19:45:01 +01:00
Deelite34
f7c5eb274a
Revert log_game change
...
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2021-03-08 19:44:45 +01:00
deelite34
7fe8e28fa8
Fix duplicate ? and FLW appearing
2021-03-08 16:51:24 +01:00
deelite34
cf693dde91
Fix coordinates not showing up in logs, when you create new area with station plans
2021-03-05 14:48:15 +01:00
Qwertytoforty
68be2cbe8b
Logs-blueprint-naming ( #15525 )
2021-02-18 16:04:26 +00:00
Fox McCloud
aa86510c54
Turf Refactor, Part 1: Purging /turf/simulated/shuttle ( #15454 )
...
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle
* everything but shuttle templates
* it is done
* titanium airlocks
* correcting multi-turfs
2021-02-07 11:06:55 +00:00
AffectedArc07
f5f97882cf
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
Fox McCloud
f13ae9e167
Overhauls and Refactors Alarms
2020-07-01 17:41:47 -04:00
Fox McCloud
c87e4bd5c7
Merge pull request #12950 from Aquilar/blueprintpinpointerfix
...
Fixes steal station blueprints objective
2020-05-01 18:36:08 -04:00
AffectedArc07
210f8badf4
Makes all global variables handled by the GLOB controller ( #13152 )
...
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
2020-03-20 21:56:37 -06:00
Aquilar
6064243009
simpler
2020-03-15 12:59:36 +08:00
Aquilar
fa84366203
Added an icon to differentiate the blueprints from the CE's blueprints. purely to prevent confusion.
...
Fixed the pinpointer from pointing to cyborg and slime blueprints by;
Changing the steal objectives to require the CE's copy of the blueprints exclusive. Which required changing few lines in various places that reference that specific copy.
Signed-off-by: Aquilar <20759278+Aquilar@users.noreply.github.com >
missed the line in photography.dm
2020-02-01 19:06:03 +08:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
unknown
8aa5bbdb9c
removed unnecessary == TRUE
2019-07-06 14:26:42 -04:00
unknown
ded7e4be67
fixed a bug where construction permits deleted themselves prematurely
2019-06-30 20:49:37 -04:00
Mark van Alphen
bbeb07abd2
More lighting fixes
2019-05-04 03:06:10 +02:00
datlo
912c6b0b9e
asteroid claim improvements, golem ship security
...
Add plating over asteroid tiles if you've claimed them
Asteroid walls can now be used to define rooms (still must be airtight)
Add golem check to the free golem ship
2019-02-03 15:59:04 +00:00
datlo
74a3631741
compilin and mostly workin
...
has runtimes due to body color
need to wrap up commented procs
2019-02-03 06:40:50 +00:00
Sam
07e0f768d6
Using Weight Defines
2017-05-27 16:34:49 +01:00
Mark van Alphen
fe62b212b4
Merge branch 'master' into lavaland_megafauna
2017-02-02 20:17:31 +01:00
uraniummeltdown
7259e4ce07
blueprints for engiborgs
2017-01-31 19:22:29 +04:00
Markolie
e5c4b78f47
Add Colossus, add outdoors variable to areas and update fireball targeting
2016-10-25 04:10:52 +02:00
Krausus
92405288d2
UID mass replace: src=\ref[src]
2016-09-05 23:02:10 -04:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Tigercat2000
bee2954d7b
Ports holomap blueprints from tg/vg.
...
Changes:
- Clicking "view structural data" in the station blueprints menu will
show you ghost images of where things like disposal pipes, wires,
atmospherics pipes, and other power machinery are originally supposed
to go. Note, this will show you the ghost images over turfs even if the
machinery is destroyed.
2016-05-05 22:05:39 -07:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
...
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00