Commit Graph

84 Commits

Author SHA1 Message Date
Kyep
d0a64445eb soup flasks 2018-11-16 09:34:57 -08:00
Kyep
070c349a81 fixes merge conflict in boxes.dm 2018-11-16 09:00:30 -08:00
Kyep
2063795224 revert/fix jacket, CC pinpointer, re-add dark lord, greytide toolbox 2018-11-16 08:47:45 -08:00
variableundefined
5a62f8ac07 Merge pull request #10179 from Eniraz/fulltile-plasma-windows-and-large-boxes
Fulltile plasma windows and large boxes
2018-11-11 15:09:35 +08:00
joep van der velden
202ba8b5ed Forgot ERT, moved the boxes to boxes.dm 2018-11-10 12:08:06 +01:00
joep van der velden
172102a51a Added new box sprites
Props to Shazbot for the sprites
2018-11-09 19:33:35 +01:00
Eschess
9013820a9d large boxes are actually bulky sized now 2018-11-09 15:50:58 +01:00
Kyep
c9f9aaa8ea item changes 2018-10-24 16:03:29 -07:00
MINIMAN10000
868167d84c Fix cardboard drop count 2018-06-19 13:38:02 -07:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
Fox McCloud
2b25584372 Merge remote-tracking branch 'upstream/master' into remove-weapons 2018-04-19 17:01:38 -04:00
tigercat2000
17fd8e8a6a Merge pull request #8819 from Kyep/syndi_outfit_boots
Improves admin outfits, fixes magboots, adds special antags
2018-04-16 18:28:03 -07:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Kyep
2cb4e1f75c Fox requests 2018-04-08 08:03:34 -07:00
Kyep
ca8bb33a58 Tiger requests 2018-04-07 14:01:48 -07:00
Kyep
e014f02324 Improves admin outfits, fixes magboots being missing 2018-03-26 15:44:17 -07:00
uraniummeltdown
d6a277a224 fix incorrect match path
can butcher with any sharp item on harm intent
simple_animal/attacked_by()
moved var/foldable to box level
some fixes with attack code
updated slime code, can now mousedrop as a slime to feed on mobs
adds sound to simple_animal/attackby
2018-03-04 13:52:53 +05:00
uraniummeltdown
01551ec248 refactor match and lighter code to use procs, some code cleanup
lighting mobs on fire with a match is now logged
2018-03-04 13:52:53 +05:00
uraniummeltdown
e6ded64e4a adds /mob/living/proc/attacked_by()
updates attack and defense code
adds missing sounds to some items, code cleanup, lowered volume for some sounds (from /tg/)
hitsound and attack_verb updates, weapons given hitsound on New() according to damage type
2018-03-04 13:52:52 +05:00
Sam
07e0f768d6 Using Weight Defines 2017-05-27 16:34:49 +01:00
scrubmcnoob
329fba9f14 Requested Changes
All the changes requested.
2017-04-29 21:58:27 -04:00
scrubmcnoob
20c4384828 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' 2017-04-29 19:42:10 -04:00
Krausus
4572ad6af4 Fixes matchboxes lacking storage limitations 2017-04-16 22:53:03 -04:00
Sam
dba6c293c7 Increases the number of construction permits 2017-03-24 21:26:38 +00:00
Markolie
9d9e957df1 Tool overhaul (usesound & toolspeed), wire descriptions/ghost interaction, add additional tools, refactor can(t)_hold 2017-03-05 19:53:20 +01:00
Fox-McCloud
78a2518135 Monkey cube refactor, pre-map 2017-01-31 20:44:52 -05:00
Fox-McCloud
bde5755916 Implements Fire System 2016-07-29 13:24:09 -04:00
Fox-McCloud
7f133c700d tweak 2016-07-26 04:50:22 -04:00
Fox-McCloud
47b15bec0f More Makeshift Items/Weapons 2016-07-25 02:35:01 -04:00
Fox-McCloud
0fb2bfd8f1 Various Mining Tweaks 2016-07-14 22:07:04 -04:00
TheDZD
5ba6e17739 Merge pull request #4917 from TullyBurnalot/BureaucracyUpdate
Bureaucracy Update
2016-07-11 21:20:06 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
TullyBurnalot
2dce5ec8f1 Bureaucracy Update
- Added Fax Guide to NT Rep, IAA, Captain, HoS and HoP Lockers
- Added Tape Box, with 6 Tapes, to NT Rep and IAA Office
- Added Recorder to NT Rep Locker
- Printers now start off with 60 toner
- Printers now alert nearby people when butts are copied
2016-07-07 20:24:07 +01:00
Mieszko Jędrzejczak
5cf3f25892 Ports /tg/ Foam Force guns 2016-04-22 23:35:55 +02:00
Fox-McCloud
2453735d3f part 2 2016-04-17 00:21:31 -04:00
Fox-McCloud
2268e3c39e Implements a Few Goon Sounds 2016-03-07 23:54:12 -05:00
FalseIncarnate
954d0dadfa Prize Counter WIP commit 2016-02-12 00:32:21 -05:00
Fox-McCloud
17112cda3d barber update 2.0 2015-11-05 06:51:00 -05:00
Fox-McCloud
40a5abbb4a Barber Update 2015-11-05 02:04:46 -05:00
Robertha89
495a5bfe31 Death Alarm Implant Kit change
Add's a sixth implant, and removes the implantpad, as it is not needed for deathimplants.
2015-09-26 19:29:48 +02:00
Markolie
aeabab7248 Welding tool refactor, in-hand updates 2015-09-16 01:27:15 +02:00
Fox-McCloud
a019934e9e Pass I 2015-09-04 05:18:48 -04:00
FalseIncarnate
9480b77514 Sushi Update
Adds multiple types of sushi, made from various ingredients including
rice, egg, fish, and fish eggs.
- Most sushi recipes are made via table-crafting, though Tamago Sushi
requires a grill to prepare.

Adds multiple new types of fish for the fish tanks! Their eggs can be
purchased in the CritterCare vendor.
- Catfish
- Will periodically reduce the filth level of the tank, helping keep it
clean while you are busy.
- Feederfish
- Will sometimes sacrifice itself to add food to the tank for other
fish. Will not sacrifice if it is the last fish, or if the food level is
sufficiently high
- Shrimp
- Salmon
- Electric Eel
- Glofish
- Will produce light if the the tank light is off.

Adds fish items for each fish you can raise!
- Most fish are simply weak weapons you can slap people with.
- Sharks and baby carp do slightly higher damage, and make a biting
sound on hit
- Sharks can have their teeth removed by using a wirecutter on them.
- Toothless sharks no longer do more damage than normal fish, nor do
they make the bite sound
- Shark teeth will be used in some future recipes
- Salmon and catfish can be cut into filets with a knife
- Shrimp and feederfish can be eaten raw, though they aren't very
filling
- Glofish, you guessed it, glow! They give off light like a weaker,
green-colored flashlight.
- Clownfish are slippery like banana peels! HONK!
- Electric eels do not zap people, but will be used in a future crafting
recipe or two for an improvised stun weapon.

Tweaked the rate at which filth will accumulate in a tank, so hopefully
it won't be a full time job to maintain a single goldfish.
- Tanks with no fish will get dirty at a lower rate than before, and
will not continue to get dirty if the filth_level is 7.5 or higher
- Previously: 25% chance to increase by 0.1
- Now: 15% chance to increase by 0.05
- Tanks with at least one fish now will get dirty slightly less often
- Previously: 25% chance to increase by 0.1 with a 30% chance to
increase by 0.1 per fish if they ate that cycle
- Now: 10% chance to increase by 0.1 with a 25% chance to increase by
0.1 per fish if they ate that cycle

Using a fish net on a fish tank will now let you select a fish to
remove, instead of selecting one at random.
- Catching a fish with the fish net will now remove it from the tank and
drop the appropriate fish item at your feet.

Added support for special cooking via cooker machines (deepfryer, cereal
maker, old candy maker, old oven)
- Only the deepfryer currently utilizes it (as the other machines aren't
used currently)
- Inserting specific items will cook them into a new item instead of
simply frying them!

New deepfryer recipes:
- Tofu can be deepfried into Fried Tofu!
- Raw sticks (from slicing potatoes) can be deepfried into a bag of
chips!
- Bananas can be deepfried into Fried Bananas! (old recipe still
possible)
- Corn can be deepfried into a bag of Corn Chips!
- This is the same as a bag of chips, except Space Mexican
- Shrimp can be deepfried into Fried Shrimp!

Began phase 1 of re-organizing/dividing food icons and code into
multiple files
- The existing icon file was nearing capacity, and the code file was
incredibly long
- This re-organization will make it easier for coders to find, edit, and
group similar/related foods together, without worrying about overfilling
the food icon file
- This means we can add way more foods in the future without worrying
about the icon being full!

Sprites courtesy of FullOfSkittles, with a few of my own horrendous
recolors/edits.
- Not all of the new sprites are currently used, but are planned for use
in a near-future PR to further expand the food options available.
2015-08-23 00:22:31 -04:00
Fox-McCloud
cd112b5364 Wolpin Fix+Monkey Tail Fix 2015-05-28 04:04:39 -04:00
ZomgPonies
1935a82afe 2/3 of port done 2015-05-25 19:48:13 -04:00
Fox-McCloud
1b4c3f797d touch-ups 2015-05-24 01:35:52 -04:00
Fox-McCloud
791ebc0b7f New Race: Canine Race--Vulpkanin 2015-05-24 01:00:19 -04:00
Tigercat2000
4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
Fox-McCloud
796dbf233a [Goonchem] Tweaks, Fixes, etc. 2015-03-28 21:16:13 -04:00
ZomgPonies
e2a4ccc8a6 Merge pull request #681 from Fox-McCloud/End-Era
[Goonchem] Transition to Goonchem
2015-03-28 12:25:35 -04:00