PopeDaveThe3th
58c7fa9a0d
Fairly Sizable Fed Lore Drop ( #26600 )
...
* the fedening
* Federation -> TSF
* Update outfit_admin.dm
* Update outfit_admin.dm
* i forgor
* few more
2024-09-03 13:04:56 +00:00
CRUNCH
9ef47e7935
Enhances the Smoking Experience - Adds Many New Item Interactions for Cigarettes and Items Interacting With Them ( #25571 )
...
* Refactoring and other stuff.
* moar
* More smoking
* Update energy_melee_weapons.dm
* Update code/game/objects/items/robot/cyborg_gripper.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cigs.dm
* Update cigs.dm
* Update cigs.dm
* Update code/game/objects/items/weapons/lighters.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* eee
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* sigh
* Update cigs.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* hell
* Update cigs.dm
* aa
* cool
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* aa
* aaa
* suffering
* Soon
* Is it done!? Am I finally free!?
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update
* Update
* No longer assume the cig is in a mouth
* Update tools.dm
* Update pronouns.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* update
* Attack animations for sword lighting!
* Update
* indentation
* Update cigs.dm
* minor refactor
* Update items.dm
* Update items.dm
* Update welder.dm
* Update energy_melee_weapons.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* refactor
* Update items.dm
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Fixing some minor typos for cyborg upgrade flavour text
Throws in some missing apostrophes, capitalisation, and the letter "s."
* Briefcase Full of Cash buff
Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr
* Reverts double-feature PR
* Reverts a broken revert
* Reverting again because Ebba told me to
* And reverting yet again
* Update robot_upgrades.dm
* Update flamethrower.dm
* clipping
* Update legion_loot.dm
* anti attack check
* Fixes a zippo runtime
* Fixes evil runtime and stops unnecessary violence.
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update based on review
* Update cigs.dm
* Update energy_melee_weapons.dm
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update toys.dm
* Update energy_melee_weapons.dm
* Update legion_loot.dm
* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-09-03 13:02:13 +00:00
1080pCat
2b093fa438
You can now feel how hot the damage medbeam is. and slightly changes the description ( #26439 )
...
* You can now feel how hot the damage medbeam is. and tweaks the description slightly
* updates the description a little more
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
---------
Signed-off-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2024-08-19 21:20:37 +00:00
Burzah
c434f08f4f
Replaces info class with notice and purges info ( #26421 )
2024-08-13 09:46:58 +00:00
Adri
06ee8b97c0
Proto pulse slugs no longer immediately destroy reinforced walls ( #26446 )
...
* Proto pulse slugs cannot immediately destroy reinforced walls
* uses ex_act defines
2024-08-12 17:31:41 +00:00
Faron
4831c0624f
Adds an abandoned security shuttle space ruin ( #25922 )
...
* Update cell.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update crates.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update mob_spawn.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update undead.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_areas.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update undead.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update mob_spawn.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update abandoned_sec_shuttle.dmm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update cell.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/game/objects/structures/crates_lockers/crates.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/retaliate/undead.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/retaliate/undead.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update crates.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update abandoned_sec_shuttle.dmm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update config.toml
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update effects.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update particles.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update medbeam.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update effects.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_ruins.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update code/modules/projectiles/guns/medbeam.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Update space_areas.dm
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
* Add files via upload
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
---------
Signed-off-by: Faron <171642577+FaronCD@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-08-04 10:09:08 +00:00
DGamerL
44671e31e8
Adds: The C-Foam launcher ( #25738 )
...
* The start
* Getting a bit further
* Slight ammo casing update
* Istype helper and foam blockage
* Adds status effect
* Foam blockage and status effect fixes
* Autolathe ammo + stun
* aaaaaaaa
* Adds uplink item
* Actual slowdown
* Makes attacking a bit faster again
* Ammo increase to 12
* Sirryan review
* Adds sprites - almost working
* Lots of fixes + mineral doors
* Mineral doors don't open with foam
2024-08-01 06:24:09 +00:00
CRUNCH
2a949e11ab
Adds Some Extra Blind Messages and Tweaks Some Too. ( #25855 )
...
* Blind
* comma
* Update code/modules/games/cards.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update gun.dm
* this applies to other blind people, not you
* dedent
* Reformatting
* Update bloodcrawl.dm
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update cards.dm
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-07-31 12:04:13 +00:00
DGamerL
b497e4c925
Removes a lot of redefined procs ( #26186 )
...
* aaaaaaaaaaaaaaa
* Forgor
* Adds missing /proc/
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-30 13:19:32 +00:00
Spaghetti-bit
cbeedfca9f
Parrying Refactor, Adding Parrying to Select Two-handed Weapons: Parry This You Filthy Casual! ( #26043 )
...
* Refactors parrying and how parrying is handled. Also gives most of the melee wizard weapons parrying as well as most two handed weapons.
* Forgor the blood spear :)
* Renames `special_parry_condition` to `requires_two_hands`
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Update code/datums/components/parry.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* applies suggestion from @lewcc
* Removes the two handed requirement from cult spear as per @Qwerty's request
* Apply suggestions from code review (1/2) from hal
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
* Apply suggestions from code review (2/2)
* ...accidentally removed an icon in `energy_melee_weapons.dm` when I deconflicted stuff. 💀 ready for review.
* Again, variable added back during deconflict. issues resolved.
* Update code/game/objects/items/weapons/shields.dm
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
---------
Signed-off-by: Spaghetti-bit <yumyumkillkill@gmail.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-30 12:33:02 +00:00
Spaghetti-bit
c804705c59
Falsebottom Briefcase now shoots the weapon within the false bottom of the briefcase ( #26317 )
...
* Agent007
* Unintended change reverted.
* Different coding practices my beloathed.
* Stuck in the C# mines.
2024-07-30 12:32:39 +00:00
DGamerL
098b13bb33
Removes the empty type of /snacks ( #26010 )
...
* Aaaaa it works
* Add updatepaths
* Add unsaved files
* MATTTTT
* Fixes casino
* Fix
---------
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-07-29 14:46:04 +00:00
HMBGERDO
be040bd0f8
Tentacle works pointblank and not runtimes ( #26245 )
...
* tentacle no longer runtimes when shooting point blank
* Update code/modules/antagonists/changeling/powers/mutations.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* Update code/modules/antagonists/changeling/powers/mutations.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* Update code/modules/antagonists/changeling/powers/mutations.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
* Update code/modules/antagonists/changeling/powers/mutations.dm
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
---------
Signed-off-by: HMBGERDO <61080616+HMBGERDO@users.noreply.github.com >
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com >
2024-07-26 14:30:48 +00:00
dearmochi
13404f9f39
Fixes beanbag point blanks not throwing mobs ( #26299 )
2024-07-26 14:29:59 +00:00
BiancaWilkson
ec88636e6c
Cyborg Damage, Movement, and Power Overhaul ( #25252 )
...
* Adding defines
* More signals for external power
* Gets the reboot working
* renaming a proc
* config stuff
* Working on cyborg movement
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* IOSYS where'd you come from
* begon return 0
* VTEC caps slowdown
* Adjusting EMPs
* Funny arm is GONE
* Oh yeah regenerating stamina might be a good thing
* Forgot you could uninstall vtec
* icon machine broke
* Cell-less borgs can enter chargers to stay powered
* oh that was almost bad
* Fixes some logic
* its a surprise tool that will help us later
* Adjusting some numbers
* Adds a sound to go along with the text alarm
* dead things can still charge
* Another logic error
* Xenos too
* sorry linter
* fixes CL
* Slightly more slowdown on stam damage
* neurotoxin won't stun
* SOUNDS!
* 3 flashes to stun instead of 4
* Slightly longer stun
* SPEEDING UP BORGS JUST FOR THE TM SINCE CONFIG DONT WORK
* Keep borgs stunned forever
* Power loss is more dangerous
* Adds a stamina hud to borgs
* Cyborgs now heal up properly
* Removes an outdated comment
* Replacing parts works better now
* EMPs disable components for a brief time
* More missed rebalances
* When you forget to remove debug messages
* WHAT
* Cult magic works + borgs can be silenced
* 2 flashes to stun, flashes confuse now
* Update code/game/objects/items/devices/flash.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Abductors can stun borgs
* Watcher/cyro rays deal stam to brog
* Fixes a rounding error when healing borgs back to full HP
* Fixed span
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Fixed whitespace
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Guard clausify
* Indents a message
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/component.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* Update code/modules/mob/living/silicon/robot/robot_damage.dm
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
* that's not what stat does
* No more hardcoded speed, don't TM this branch
---------
Signed-off-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com >
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com >
2024-07-09 17:44:50 +00:00
DGamerL
4cf6595d12
Makes all playsounds use bools for vary ( #26183 )
...
* Makes all playsounds use `TRUE` for vary
* Same but for `FALSE`
2024-07-08 23:54:38 +00:00
chuga-git
a423a008e8
Refactors preparePixelProjectile ( #25567 )
...
* preparePixelProjectile now just takes a target and source atom as parameters
* remove commented out code
* ahem
* hopefully fixes null target nonsense in colossus
* those who cannot remember the past are condemned to repeat It
* i just woke up in a cold sweat at 5am in realization
* reverts back to client-view based firing if source is a mob
2024-06-28 18:12:42 +00:00
datlo
149f7ca6ea
Adds Tarot to the Chaos Staff ( #25918 )
...
* Add tarot packs and decks to chaos staff gifts
* woopsy
* adds forced tarot card
* woopsy daisy
* bruh
* add mind check
2024-06-28 03:19:59 +00:00
HMBGERDO
936d19c0a0
Blood spread fixes and tweaks ( #26048 )
...
* blood spread fixes and tweaks
* just to make sure
* soap cant be bloodied, better check on gloves
2024-06-26 20:57:30 +00:00
larentoun
6b70c59c96
Some LWAP (and other scoped weapons) fixes ( #25775 )
...
* can't use lwap from lockers
* active hand flag
* rename SCOPE_CLICK_MIDDLE
2024-06-25 21:28:18 +00:00
chuga-git
f4b707bdd7
fixes hitscan projectiles runtiming when reaching the edge of the map ( #25853 )
2024-06-12 19:15:09 +00:00
chuga-git
438faac253
Refactors projectile ricochets ( #25764 )
...
* same taste, twice the speed
* pulls proc/handle_ricochet() to the atom level. adds var/flags_ricochet and related defines.
* space indentation sneaks its way in yet again
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-06-12 19:08:57 +00:00
Contrabang
7df5e186a0
Beacons are no longer radios ( #25559 )
...
* lets goooo
* name change
* yes
* dgamer review
* Update code/modules/projectiles/projectile/special_projectiles.dm
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-12 18:00:08 +00:00
Charlie Nolan
d3584b1d1c
LINDA -> MILLA ( #25328 )
...
* LINDA -> MILLA
* Tiles now change their atmos mode properly.
* Fixed a bug that made walls generate supercold air when deconstructed/destroyed.
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Begone, var!
* MILLA -> milla
* Lint.
* More lint.
* Prevent negative/NaN atmos from spreading.
* Made fires start more reliably.
* Undef what the rest should not see.
* Enums are nice.
* Match LINDA better.
* Debugging verbs.
* Debug verb fixes.
* Labelled more lavaland stuff with ATMOS_MODE_LAVALAND
* Block superconductivity on a couple more things for Lavaland.
* Updated milla.dll
* Lavaland map fixes.
* Missed a spot.
* Begone, var! (again)
* Add libmilla_ci.so for continuous integration tests.
* Install/contributing instructions for MILLA.
* Directional plasmaglass windows on shuttles shouldn't stop protecting from heat after moving.
* Banish bad naming.
* Better naming and debug stats for SSair.
* Apply suggestions from code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Magic numbers and formatting.
* Don't screw up the temperature during reactions.
* Efficiency and readability.
* Fix hotspots.
* Removed redundant safety (MILLA will already output an error)
* Optimizations.
* oops
* TGS build script update.
* Change API of gas_mixture and how you get one from a turf.
* Get in there.
* so many vars
* MILLA binary updates.
* Lint
* Made MT cost more honest.
* Gave MILLA a read-only mode.
* More read-only vs synchronized mode work.
* Even more.
* Synchronize disposals.
* Updated a bunch of stuff to use SSair.synchronize or GM.synchronize.
* MILLA <3 Tracy
* lint
* cargo fmt
* more lint
* Test needed MILLA sync.
* Silence atmos machinery that's behaving as intended, but continue objecting to other potential failures to synchronize.
* Push new MILLA DLL
* Build MILLA
* Update PR instructions for MILLA.
* Add some fancy plasmaglass windows to the Lifebringers' ship.
* The golems remembered that they should insulate *all* their engines.
* First round of TM bugfixes.
* Build MILLA
* fix two lavaland ruin turf types
* bunch more maps
* fixes milla ci and makes the interesting turf verb better
* Solid turfs can no longer conduct heat (for now...)
* Made indoor tiles in beach and winter biodomes not lavaland air.
* Re-added random IT teleport, adjusted warning message
* Fixed a tinted window on Lavaland to be a plasglass window instead.
* Made firelocks and holofans heatproof
* Made RPD auto-wrench pipes if you have a wrench in your offhand.
* Runtime fixes.
* Made visuals update more reliably.
* Lint
* Update .github/CONTRIBUTING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* The Syndicate have installed tiny fans on their research base.
* The syndicate have figured out how to make plastitanium windows heatproof.
* This is getting out of hand. Now there are two of them.
* Un-break the auto-wrenching that I broke before committing.
* Build MILLA
* Build MILLA
* Massive MILLA refactor, assorted bugfixes.
* Build MILLA
* Explicit typing.
* Less sleeping/blocking.
* Build MILLA
* Yes, yes, this part can sleep.
* Build MILLA
* SSair reporting improvements.
* Build MILLA
* Please do not dock twice and splat yourself.
* Build MILLA
* Pls to not make SM go nuts.
* Build MILLA
* Build MILLA
* Added stricter lower bounds on plasmafire, fixing perpetually-burning SM.
* Build MILLA
* Lint
* Temporary logging, begone.
* Build MILLA
* Prevent hotspot strobing.
* Add in radiate_to_spess behavior.
* Build MILLA
* progress
* Compiling is good.
* bugfixes
* Progress.
* Ruins update.
* This one exists.
* Fixup temporary hotspots to last longer than one tick.
* Add/fix comments.
* Cut the slash.
* Fix test.
* No sleep for you.
* Build MILLA
* Prevent nested MILLA safety from runtiming.
* Build MILLA
* Runtime fix.
* Build MILLA
* Fix canisters not updating icon when gas contents change.
* Build MILLA
* Build MILLA
* Fixed an issue that made mechs very cold on environment air.
* Build MILLA
* oops
* Build MILLA
* Walls can make loud noises again.
* Build MILLA
* Fixes a rare runtime.
* Build MILLA
* Update .github/DOWNLOADING.md
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Review suggestions
* Lint
* Build MILLA
* bound_mixtures now only contains mixtures that can be written
* Build MILLA
* Apply suggestions from code review
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
* Build MILLA
* Restore the original async behavior of pyro anomalies.
* Build MILLA
* Build MILLA
* Make the safety assertion in /datum/milla_safe safer.
* Build MILLA
---------
Signed-off-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: FunnyMan3595 (Charlie Nolan) <funnyman@google.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Co-authored-by: paradisess13[bot] <165046124+paradisess13[bot]@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: GDN <Roanrichards1@Gmail.com >
2024-06-09 07:18:11 +00:00
DGamerL
56b4da8ffc
Hahahhahahaa ( #25864 )
2024-06-09 01:36:39 +00:00
Qwertytoforty
6d8d449d10
fixes telegun ( #25835 )
...
* fixes telegun
* fully fixes matts messup :^)
* Update special_projectiles.dm
2024-06-08 04:04:35 +00:00
DGamerL
3c05597cfa
Changes animate_movement to defines ( #25670 )
...
* Changes animate_movement to defines
* Oops
2024-06-06 20:30:10 +00:00
DGamerL
3db0b5d98d
Changes over all instances of new/list() to something more sensible ( #25569 )
...
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-06-06 20:23:33 +00:00
DGamerL
37ffe943e4
Removes duplicate definitions in types ( #25702 )
...
* Removes duplicate definitions
* One more
2024-06-06 18:56:03 +00:00
Gatchapod
44bab32608
Soft Donk ( #25796 )
...
Co-authored-by: Gatchapod <Gatchapod@users.noreply.github.com >
2024-06-06 12:45:27 +00:00
Contrabang
bc0c8344cf
Adds Zombies (Admin-spawn) ( #25381 )
...
* fuck it good enough
* Apply suggestions from code review
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* TRIPLE-REVIEW
* this should do it
* wow
* bruh
* FIX
* fix
* yeah
* sirryan review
* aaaaa
* Apply suggestions from code review
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-31 02:17:31 +00:00
CRUNCH
38e393aff3
Extended Descriptions: Energy Weapons - Reloaded! ( #25262 )
...
* The Revival
* Added the BSG and disabler SMG
* Minor spelling mistake >::(
* Theta exists.
* Update oldstation.dm
* Maiman Photonics
* Apply suggestions from code review
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/energy.dm
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/projectiles/guns/energy/special_eguns.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Update code/modules/projectiles/gun.dm
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
* improper nouns
* refactor descriptions
* Documentation + minor refactor
* Refactor descriptions.
* aaaaaaaa
---------
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com >
Co-authored-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2024-05-30 17:53:45 +00:00
Marm
0d1eb5110d
Adds Holy Water Darts to Cargo ( #25468 )
...
* die monster you do not belong in this world
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/projectiles/ammunition/ammo_casings.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
2024-05-30 15:57:35 +00:00
Qwertytoforty
2a5dcd843a
the vox spikethrower no longer 2 shot bursts, and can be charged in a charger ( #25557 )
2024-05-30 12:14:20 +00:00
Marm
5a68c5f6d3
Explorer Redux ( #24202 )
...
* WE'RE SO BACK
* LET THERE BE SOUND
* More bugs
* fixes
* sound
* hmm
* clothing sprites + minor code changes to clothes
* meestake
* spritening
* YARR
* hiss
* Cyberiad explorer remap
* hand telover
* delta days
* rooms done
* VENDOR
* Mapping done
* Salvage mapped
* qol
* Forgot the hivelord.
* woops
* oops redux
* reviews and more
* consistency
* Update code/game/jobs/job_globals.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* character
* Update code/modules/mob/living/simple_animal/hostile/mining/hivelord.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/pirate.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/spawners/random_spawners.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/boxes.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/research/designs/machine_designs.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* some reviews
* Update code/game/machinery/constructable_frame.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* supply
* area repathing and ambience
* mapping
* metamapping
* Update code/game/objects/items/weapons/storage/belt.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
* the doorening
* redooring
* modsuit
* more reviews
* the plasmamamninigngg
* add random salvage generation across space ruins
* add blackbox tracking for salvage sold
* gun
* deconflicts and reviews
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/head/job_hats.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/weapons/storage/garment.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* all conversations resolved
* maybe work now?
* please no more, too many apcs
* Update code/modules/mob/living/simple_animal/corpse.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/items/sellable.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* henri review + action figure
* Update code/game/objects/items/toys.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* PDA
* conflicts
* more conflicts
* maybe all conflcits?
* wait fuck
* maybe fixed???
* KIDAN SPRITES
* MAYBE?
* access fixes
* explorer hotfixes 1:
- fixes space pirates dying in space
- gives explorers ORM access
- box: fixes access on NTR airlock
- box: fixes naming on BS airlock
- box: adds expedition access to mail sorting room
* add salvage selling back
* NOT FOR SALE
* oh my god actually sell the fucking salvage this time
* maybe fine now?
* carpover
* NO MORE CABLE
* balance tweaks
* some depot loot updates
* merge conflict
* deconflicted???
* woops more oversights
* skirts, bombers, exploredrobe code + sprites
* woops (again)
* deconflicting
* remove old explorer room again
* Hat fix
* minor changes to sprites and code for hats
* yarrr fix 1
* first fixes
* don't drop loot from syndies gibbed by depot destruction
* add selling back with new signal based system
* speedmerge this shit
* minor changes to collars/bomber resprite
* docking port in
* ruins
* WE DON'T NEED CONFIG CHANGES WE NEED PICTURES PICTURES OF SPIDERMAN
* no more murder hallway on whiteship
* undelete meson sunglasses, redelete uristrunes
* BOOTY BAGS
* don't drop ashdrake loot from crusher kills
* box: fix ntrep fax, add explorer access to ORMroom
* add meson sunglasses item icon back
* fix cere handtele, meta shutter control, death sound arg
* cleaning up
* she mosins on my russian till i dj station
* Update code/modules/clothing/head/soft_caps.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/clothing/suits/misc_suits.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/modules/mining/machine_vending.dm
Co-authored-by: Matt <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* Update code/game/gamemodes/game_mode.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
* mapping
* Cleaning up
* revert changes in tools/{bootstrap,ci}
---------
Signed-off-by: Marm <85680653+ItsMarmite@users.noreply.github.com >
Co-authored-by: Christasmurf <25437893+Christasmurf@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Co-authored-by: github-actions <github-actions@github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2024-05-27 19:27:59 +00:00
Qwertytoforty
50851d7958
fix full auto on certain guns with double click speed ( #25520 )
2024-05-25 01:18:51 +00:00
AffectedArc07
03cca11f95
Init Sanity Unit Test ( #25442 )
...
* Init Sanity Unit Test
* Oops
* Update code/modules/unit_tests/init_sanity.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
* Makes noticeboard less silly
---------
Signed-off-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com >
Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com >
2024-05-23 19:43:33 +00:00
SchrodingersWolf
21d4261400
Medbeams now heal IBs and burn wounds along with ( #25474 )
...
fractures
2024-05-19 10:09:25 +00:00
DGamerL
f8f34e64df
Adds explosion particles! ( #25410 )
...
* Adds explosion particles
* Adds back the smoke explosion system
* Removes whitespace
* Fixes CI
* Adds TGMC explosion
* Fixes explosions, removes smoke explosions
* More particle tweaks
* Removes a random extra kickup
* Fixes CI by properly removing kickups
2024-05-17 13:19:21 +00:00
Aylong
621127de61
Make some guns REAL auto ( #25267 )
...
* The Man Who Sold the World
* UHHHH
* Revert WT full-auto
2024-05-17 12:52:59 +00:00
Taurtura
baedfbf6aa
Proto-Kinetic Accelerator and Kinetic Crusher examine text update ( #25338 )
...
* kinetic crusher examine text
* pka examine text
* apply suggestions from review
* bring back a change to the KPA's interaction description that somehow disappeared
2024-05-16 22:09:34 +00:00
Qwertytoforty
f105159acb
Ports the scope component from TG and new scope eyes ( #24288 )
...
* Ports the scope component from TG.
* scope eyes
* now in scope
* fixes lwap canceling other scopes
* Update code/datums/components/scope.dm
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
* c-c-c-changes
* Apply suggestions from code review
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Update scope.dm
* moves it off the gun
* Update code/datums/components/scope.dm
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* fixes stealth conflict
* do_after_once
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com >
2024-05-14 09:26:04 +00:00
DGamerL
b04bdf4ff9
Adds bullet impact particle effects! ( #25177 )
...
* Initial commit
* Cleaning up + more debris
* Adds missing trailing newline
* CI doesn't like these and starts an infinite loop it seems
* Hacky solution? I call it fixing CI
* Final fixes
2024-05-06 19:44:14 +00:00
CRUNCH
1feb21eed1
[FIX] Cyborgs With Guns Can Now Perform Executions (With Guns!). ( #25275 )
...
* borg execution time
* Update gun.dm
* Update gun.dm
* Update gun.dm
2024-05-01 23:58:35 +00:00
Qwertytoforty
f0209d975b
ion scatter gets 2 more pellets and 5 degrees more spread ( #25269 )
...
* ion scatter gets 2 more pellets and 5 degrees more spread
* mech ion as well
2024-05-01 23:46:42 +00:00
Qwertytoforty
a50683ef28
Adds the SPRK-12 Energy Pistol ( #24869 )
...
* Adds the SPRK-12 Pistol
* I Was improper and forgot to name it right
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* check it
* Update gun.dm
* less copypasta
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
* early return
---------
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: warriorstar-orion <orion@snowfrost.garden >
2024-04-28 22:03:14 +00:00
PopeDaveThe3th
5b8ae44d03
whoops ( #25268 )
2024-04-25 19:14:31 +00:00
chuga-git
c3af4456e1
Restricts rubbershot's guaranteed knockdown range ( #25178 )
...
* restricts rubbershot knockdown range
* actually commit the right version
* Henri review
2024-04-24 05:45:37 +00:00
Mikhail Dzianishchyts
7fa44a31fb
Full Auto Gun Mode Component ( #24998 )
...
* Full Auto Gun Mode Component
* Apply some refactoring
* spaces mhmm
* Some signal movement
* Apply DGamerL suggestions
* Unknown SIGNAL_HANDLER no more
* Fix runtime if uid is passed
* Why the hell you even care
* god you serious
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Co-authored-by: Gottfrei <zweisen@gmail.com >
2024-04-22 21:32:49 +00:00
chuga-git
5fe22f485c
permits mobs with chunky fingers to fire blowgun ( #25176 )
2024-04-22 13:00:03 +00:00