SamCroswell
7442282b08
Ninja and DS Mass Driver fixes
2014-02-05 23:02:44 -05:00
SamCroswell
81cb2246f3
Ninja hoods can no longer slip off their head. Derp.
2014-01-30 22:56:29 -05:00
SamCroswell
673948a003
Preparing Ninjas to be implemented
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Tweaks and fixes, as well as the removal of some of my unfinished works,
to Ninja so in preparation for their implementation. Also a few Telesci
fixes.
2014-01-28 12:38:00 -05:00
alex-gh
adc2469aa9
Added singuloth armor.
2014-01-22 22:44:52 +01:00
SamCroswell
c980a4a421
Major Ninja Patch
2014-01-09 20:39:29 -05:00
ZomgPonies
a30e575100
Ninja can wear full oxygen tank now
2014-01-01 16:19:51 -05:00
SamCroswell
2be28a16a6
More Ninja Tweaks
2013-12-28 17:09:25 -05:00
ZomgPonies
a730c96cc0
Fatsuits!
2013-12-18 08:38:54 -05:00
ZomgPonies
5bba589687
Unathi engie and sec hardsuits + modkits
2013-11-26 09:59:04 -05:00
ZomgPonies
f2d83b8ef3
Species Specific Syndie Hardsuits
2013-11-24 02:22:01 -05:00
ZomgPonies
7048545d6d
Projectile code overhaul
2013-10-30 10:32:21 -04:00
ZomgPonies
e708b92560
Paramedic clothing
2013-09-30 01:14:05 -04:00
ZomgPonies
640e38ce23
Massive code fix to get the codebase ready to compile in BYOND 500
2013-09-15 23:58:16 -04:00
ZomgPonies
cb0464f774
Hardsuit racial mod scripts.
2013-09-09 12:07:59 -04:00
ZomgPonies
c1222034ee
BS12 -> Ponies merge
2013-09-09 10:51:16 -04:00
ZomgPonies
c1272238e7
Revert "Revert "Moving files around to make code changes more modular from base BS12""
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This reverts commit 79ff9683496a1e94b2b7cfff09234606d668b5ee.
2013-08-12 02:04:07 -04:00
ZomgPonies
916256b400
Revert "Moving files around to make code changes more modular from base BS12"
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This reverts commit f0473c4abd99e66fd9f4225567f23ae89e354e2c.
2013-08-12 02:04:07 -04:00
ZomgPonies
17d0a2232b
Moving files around to make code changes more modular from base BS12
2013-08-12 02:04:07 -04:00
ZomgPonies
e3213894bd
Items missing from map re-added.
2013-08-12 02:04:06 -04:00
Segrain
cfd0e9f7e2
Vox suit sensors.
2013-08-09 07:11:58 +03:00
Zuhayr
79ff22c5dc
Adjusted vox and unathi gear to use species instead of mutantrace.
2013-08-07 11:13:45 -07:00
Zuhayr
c2e75f9ddb
Merge branch 'dev' of https://github.com/Baystation12/Baystation12
2013-07-29 06:05:00 -07:00
Segrain
fdce68fe66
Magboots fix.
2013-07-28 14:31:23 +03:00
Segrain
47db87fcfe
Cameras for strike teams.
2013-07-28 01:59:03 +03:00
Zuhayr
e7cf8fa613
Adjustments to a wonky examine string for vox magboots.
2013-06-26 00:03:03 -07:00
Zuhayr
04be69a0b4
Magboots and gloves for vox, removed a debug string, tweaked vox.
2013-06-14 20:07:16 -07:00
Zuhayr
045a90167c
Vox sprite fixes.
2013-06-11 01:32:07 -07:00
Chinsky
a252ca3943
Merge pull request #3019 from misterbook/bleeding-edge-freeze
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Bleeding edge freeze
2013-06-10 02:51:19 -07:00
Zuhayr
cbb36ce24f
Added ability for tanks to be held on vox suits.
2013-06-10 18:08:25 -07:00
MisterBook
b835ab4bd2
Fix of breacher chasis to keep anyone but Ughanti from wearing it.
...
Fix of gun suicide - lethal is lethal, nonlethal just hurts like a mother.
Despamming electrode resistance.
2013-06-09 14:10:11 -05:00
MisterBook
a34174e124
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
2013-06-05 18:39:43 -05:00
Zuhayr
06f04e6374
Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite.
2013-06-05 17:35:38 +09:30
MisterBook
fd8d61aa8b
New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
...
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.
HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.
Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.
Icon adjustments.
2013-06-04 22:41:23 -05:00
MisterBook
06b7700086
Cobpipe fix
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Smoking pipe icon fix.
Eye-stab admin logging fix.
Tasers now do halloss, representing non-lethal PAIN.
http://baystation12.net/forums/viewtopic.php?f=5&t=7773
Tasers now check their target's limb for armor, and deflect if armored (Represented by coeffecient = 0).
http://baystation12.net/forums/viewtopic.php?f=5&t=7772
2013-05-31 00:09:00 -05:00
Chinsky
2d8b280d99
Reverted changes to RIG armor values
2013-03-12 01:46:34 +04:00
ericgfwong@hotmail.com
6ac93ddd4d
Added new descriptions to each of the rigs and gave them unique armor values.
...
Medical PDAs should now have a green stripe
Fixed a misplaced /area/ issue in the Warden's office
git-svn-id: https://tgstation13.googlecode.com/svn/trunk@5602 316c924e-a436-60f5-8080-3fe189b3f50e
2013-03-09 07:43:04 +04:00
Gamerofthegame
a2cfc456c0
Removes Medical's random slowdown and faulty coding.
2013-02-27 22:07:30 -05:00
Zuhayr
1fe4cbb619
Added a mantle and robe for Unathi to wear, added weldermask vision reduction for Unathi helmets, changed instances of soghun to 'Unathi' where needed.
2013-02-20 00:24:26 -08:00
Zuhayr
b97890b896
Icons and code for an NT-knockoff soghun space suit.
2013-02-11 19:23:23 -08:00
Gamerofthegame
ead9a020bf
I am tired of doing this
2013-02-08 17:46:05 -05:00
Chinsky
4d7aa320cb
Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
...
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Chinsky
5fdd6462a1
Merge pull request #2265 from Gamerofthegame/bleeding-edge-freeze
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Map fixes
2013-02-06 13:54:31 -08:00
Chinsky
8e958b11a2
Gave back rigs some fire protection.
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Removed double definition for metablism.
2013-02-06 19:15:33 +04:00
Chinsky
e74cd95fec
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/turfs/turf.dm
code/modules/clothing/spacesuits/rig.dm
2013-02-02 23:10:12 +04:00
Chinsky
bc340028be
Made atmos suit fire-resistant again and handled slowdown changes in a less clutery way.
2013-02-01 20:30:58 +04:00
Cael_Aislinn
2d15506667
removed extraneous rig slowdowns
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-01 22:46:24 +10:00
Chinsky
24cf3c2dd0
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/datums/supplypacks.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/new_player/new_player.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/Chemistry-Recipes.dm
icons/mob/suit.dmi
icons/obj/drinks.dmi
2013-01-30 16:39:00 +04:00
Cael_Aislinn
3c06edc689
resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly)
2013-01-25 11:48:17 +10:00
Cael_Aislinn
104bc8dd98
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/supplypacks.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
icons/mob/head.dmi
icons/mob/suit.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:48:07 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00