Commit Graph

142 Commits

Author SHA1 Message Date
SamCroswell
7442282b08 Ninja and DS Mass Driver fixes 2014-02-05 23:02:44 -05:00
SamCroswell
81cb2246f3 Ninja hoods can no longer slip off their head. Derp. 2014-01-30 22:56:29 -05:00
SamCroswell
673948a003 Preparing Ninjas to be implemented
Tweaks and fixes, as well as the removal of some of my unfinished works,
to Ninja so in preparation for their implementation. Also a few Telesci
fixes.
2014-01-28 12:38:00 -05:00
alex-gh
adc2469aa9 Added singuloth armor. 2014-01-22 22:44:52 +01:00
SamCroswell
c980a4a421 Major Ninja Patch 2014-01-09 20:39:29 -05:00
ZomgPonies
a30e575100 Ninja can wear full oxygen tank now 2014-01-01 16:19:51 -05:00
SamCroswell
2be28a16a6 More Ninja Tweaks 2013-12-28 17:09:25 -05:00
ZomgPonies
a730c96cc0 Fatsuits! 2013-12-18 08:38:54 -05:00
ZomgPonies
5bba589687 Unathi engie and sec hardsuits + modkits 2013-11-26 09:59:04 -05:00
ZomgPonies
f2d83b8ef3 Species Specific Syndie Hardsuits 2013-11-24 02:22:01 -05:00
ZomgPonies
7048545d6d Projectile code overhaul 2013-10-30 10:32:21 -04:00
ZomgPonies
e708b92560 Paramedic clothing 2013-09-30 01:14:05 -04:00
ZomgPonies
640e38ce23 Massive code fix to get the codebase ready to compile in BYOND 500 2013-09-15 23:58:16 -04:00
ZomgPonies
cb0464f774 Hardsuit racial mod scripts. 2013-09-09 12:07:59 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
ZomgPonies
c1272238e7 Revert "Revert "Moving files around to make code changes more modular from base BS12""
This reverts commit 79ff9683496a1e94b2b7cfff09234606d668b5ee.
2013-08-12 02:04:07 -04:00
ZomgPonies
916256b400 Revert "Moving files around to make code changes more modular from base BS12"
This reverts commit f0473c4abd99e66fd9f4225567f23ae89e354e2c.
2013-08-12 02:04:07 -04:00
ZomgPonies
17d0a2232b Moving files around to make code changes more modular from base BS12 2013-08-12 02:04:07 -04:00
ZomgPonies
e3213894bd Items missing from map re-added. 2013-08-12 02:04:06 -04:00
Segrain
cfd0e9f7e2 Vox suit sensors. 2013-08-09 07:11:58 +03:00
Zuhayr
79ff22c5dc Adjusted vox and unathi gear to use species instead of mutantrace. 2013-08-07 11:13:45 -07:00
Zuhayr
c2e75f9ddb Merge branch 'dev' of https://github.com/Baystation12/Baystation12 2013-07-29 06:05:00 -07:00
Segrain
fdce68fe66 Magboots fix. 2013-07-28 14:31:23 +03:00
Segrain
47db87fcfe Cameras for strike teams. 2013-07-28 01:59:03 +03:00
Zuhayr
e7cf8fa613 Adjustments to a wonky examine string for vox magboots. 2013-06-26 00:03:03 -07:00
Zuhayr
04be69a0b4 Magboots and gloves for vox, removed a debug string, tweaked vox. 2013-06-14 20:07:16 -07:00
Zuhayr
045a90167c Vox sprite fixes. 2013-06-11 01:32:07 -07:00
Chinsky
a252ca3943 Merge pull request #3019 from misterbook/bleeding-edge-freeze
Bleeding edge freeze
2013-06-10 02:51:19 -07:00
Zuhayr
cbb36ce24f Added ability for tanks to be held on vox suits. 2013-06-10 18:08:25 -07:00
MisterBook
b835ab4bd2 Fix of breacher chasis to keep anyone but Ughanti from wearing it.
Fix of gun suicide - lethal is lethal, nonlethal just hurts like a mother.
Despamming electrode resistance.
2013-06-09 14:10:11 -05:00
MisterBook
a34174e124 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-05 18:39:43 -05:00
Zuhayr
06f04e6374 Vox mutantrace, vox clothing, minor surgery mod for mutantrace specific surgery steps. Fixed captain's jacket sprite. 2013-06-05 17:35:38 +09:30
MisterBook
fd8d61aa8b New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.

HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.

Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.

Icon adjustments.
2013-06-04 22:41:23 -05:00
MisterBook
06b7700086 Cobpipe fix
Smoking pipe icon fix.
Eye-stab admin logging fix.

Tasers now do halloss, representing non-lethal PAIN.
http://baystation12.net/forums/viewtopic.php?f=5&t=7773

Tasers now check their target's limb for armor, and deflect if armored (Represented by coeffecient = 0).
http://baystation12.net/forums/viewtopic.php?f=5&t=7772
2013-05-31 00:09:00 -05:00
Chinsky
2d8b280d99 Reverted changes to RIG armor values 2013-03-12 01:46:34 +04:00
ericgfwong@hotmail.com
6ac93ddd4d Added new descriptions to each of the rigs and gave them unique armor values.
Medical PDAs should now have a green stripe

Fixed a misplaced /area/ issue in the Warden's office

git-svn-id: https://tgstation13.googlecode.com/svn/trunk@5602 316c924e-a436-60f5-8080-3fe189b3f50e
2013-03-09 07:43:04 +04:00
Gamerofthegame
a2cfc456c0 Removes Medical's random slowdown and faulty coding. 2013-02-27 22:07:30 -05:00
Zuhayr
1fe4cbb619 Added a mantle and robe for Unathi to wear, added weldermask vision reduction for Unathi helmets, changed instances of soghun to 'Unathi' where needed. 2013-02-20 00:24:26 -08:00
Zuhayr
b97890b896 Icons and code for an NT-knockoff soghun space suit. 2013-02-11 19:23:23 -08:00
Gamerofthegame
ead9a020bf I am tired of doing this 2013-02-08 17:46:05 -05:00
Chinsky
4d7aa320cb Due to git tree being fucked up for some reason, manually reapplied many man many fixes.
Just got to tip of real tree and got zipball, then unpacked it here.
2013-02-07 07:13:27 +04:00
Chinsky
5fdd6462a1 Merge pull request #2265 from Gamerofthegame/bleeding-edge-freeze
Map fixes
2013-02-06 13:54:31 -08:00
Chinsky
8e958b11a2 Gave back rigs some fire protection.
Removed double definition for metablism.
2013-02-06 19:15:33 +04:00
Chinsky
e74cd95fec Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/game/turfs/turf.dm
	code/modules/clothing/spacesuits/rig.dm
2013-02-02 23:10:12 +04:00
Chinsky
bc340028be Made atmos suit fire-resistant again and handled slowdown changes in a less clutery way. 2013-02-01 20:30:58 +04:00
Cael_Aislinn
2d15506667 removed extraneous rig slowdowns
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-02-01 22:46:24 +10:00
Chinsky
24cf3c2dd0 Merge branch 'master' of https://github.com/Baystation12/Baystation12
Conflicts:
	code/datums/supplypacks.dm
	code/modules/clothing/spacesuits/rig.dm
	code/modules/mob/new_player/new_player.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/Chemistry-Recipes.dm
	icons/mob/suit.dmi
	icons/obj/drinks.dmi
2013-01-30 16:39:00 +04:00
Cael_Aislinn
3c06edc689 resolved lying sprite issue for atmos hardsuits, hair being hidden behind atmos hardsuit helmets, normalised a bunch of values across hardsuits (slowdown, mainly) 2013-01-25 11:48:17 +10:00
Cael_Aislinn
104bc8dd98 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/datums/supplypacks.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/security.dm
	code/modules/clothing/spacesuits/rig.dm
	icons/mob/head.dmi
	icons/mob/suit.dmi

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:48:07 +10:00
Cael_Aislinn
bb5a349fcf Merge branch 'incremental_tg' r5600 into bs12_with_tgport
Conflicts:
	baystation12.dme
	code/__HELPERS/global_lists.dm
	code/controllers/master_controller.dm
	code/game/gamemodes/events/ninja_equipment.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/gamemodes/wizard/rightandwrong.dm
	code/game/hud.dm
	code/game/jobs/job/captain.dm
	code/game/jobs/job/job.dm
	code/game/jobs/job/medical.dm
	code/game/jobs/job/science.dm
	code/game/jobs/job/security.dm
	code/game/machinery/computer/cloning.dm
	code/game/objects/items/blueprints.dm
	code/game/objects/items/weapons/gift_wrappaper.dm
	code/game/objects/items/weapons/implants/implantnanoaug.dm
	code/game/objects/items/weapons/storage/uplink_kits.dm
	code/game/objects/items/weapons/stunbaton.dm
	code/game/turfs/turf.dm
	code/modules/client/client defines.dm
	code/modules/client/client procs.dm
	code/modules/clothing/masks/miscellaneous.dm
	code/modules/clothing/shoes/miscellaneous.dm
	code/modules/clothing/under/ties.dm
	code/modules/mob/living/carbon/human/human_attackhand.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/silicon/say.dm
	code/modules/mob/mob_defines.dm
	code/modules/paperwork/clipboard.dm
	code/modules/paperwork/pen.dm
	code/modules/paperwork/stamps.dm
	code/modules/projectiles/projectile.dm
	code/modules/reagents/Chemistry-Holder.dm
	code/modules/reagents/reagent_containers/glass.dm
	code/setup.dm
	config/config.txt
	html/changelog.html
	icons/effects/effects.dmi
	icons/mob/feet.dmi
	icons/mob/head.dmi
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/mob/mask.dmi
	icons/mob/suit.dmi
	icons/mob/ties.dmi
	icons/mob/uniform.dmi
	icons/obj/clothing/hats.dmi
	icons/obj/clothing/masks.dmi
	icons/obj/clothing/shoes.dmi
	icons/obj/clothing/suits.dmi
	icons/obj/clothing/ties.dmi
	maps/tgstation.2.1.0.dmm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2013-01-23 00:23:37 +10:00