Cael_Aislinn
9307b00513
tweaks to simple_animal emotes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-09 04:42:44 +10:00
Cael_Aislinn
06f223ec6a
ghosts properly retain their human names
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-09 03:29:20 +10:00
Mloc
0d94175887
Merge pull request #1585 from comma/master
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Surgery fixes and tweaks
2012-08-08 06:44:45 -07:00
comma
138e41dd54
Merge branch 'master' of https://github.com/Baystation12/Baystation12
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Conflicts:
code/game/objects/items/weapons/surgery_tools.dm
Did not do a pull in ages, all constants I sued in surgery code got renamed.
2012-08-08 13:21:47 +04:00
Cael_Aislinn
e4600a8fa7
tweaks / fixes to carp a bit, removes munchkin from tgstation.dmm
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-07 21:23:55 +10:00
CIB
791e481d6e
Removed a lagtastrous item
2012-08-06 14:12:04 -07:00
comma
fe41c6ea1e
Stops processing metroid's life after it's dead.
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Fixes issue #1463
Signed-off-by: comma <krauchinsky@gmail.com >
2012-08-06 21:11:58 +04:00
Cael_Aislinn
f52eb099f7
tweaks, fixes and additions to carp and simple_animals
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-07 00:03:56 +10:00
Cael_Aislinn
52fdda910a
mice can crawl through vents and hide under objects
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-05 21:03:16 +10:00
Cael_Aislinn
bece31d819
fix for mouseception naming bug
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-05 20:00:43 +10:00
Cael_Aislinn
eaa28099d3
compile fixes, more tweaks
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-05 03:52:17 +10:00
Cael_Aislinn
2b2017126a
tweaks to simple_animals, carps no longer freeze / require oxy to live (but rapidly burn up from 25+ degree temp), kobolds no longer require oxy to live
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-05 03:13:49 +10:00
Cael_Aislinn
93f864083c
doubled zas debug sensitivity, some tweaks to mouse/ghost spawning
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 19:23:40 +10:00
Cael_Aislinn
714a9b120f
compile fix
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 15:56:18 +10:00
Cael_Aislinn
46a450069e
- simple_animals can't open doors by default
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- alien larvae, mice can hide under mobs
- roaches, mice can hide under various objects
- various tweaks, including flavour and existing mechanics
- fix for ghosts not being able to spawn as mice
- added move delay of half a second to simple_animals (about the same as human walkspeed?)
- simple_animals, when talking, can only understand each other (and mobs with universal_speak)
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 15:47:56 +10:00
Cael_Aislinn
c4ba455f35
added var to /mob to allow some mobs to share spaces
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 13:12:17 +10:00
Cael_Aislinn
4a460f24f3
compile fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 04:07:54 +10:00
Cael_Aislinn
08f47799e1
ghosts/observers can possess mice at will
2012-08-04 03:57:16 +10:00
Cael_Aislinn
7401f53d75
tweaks to vermin spawning
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 03:41:59 +10:00
Cael_Aislinn
6e0046c77d
players who died while in control of simple_animals should now have their name display properly
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 01:42:48 +10:00
Cael_Aislinn
fd7ddfa11a
removed all kobold speak messages
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-04 00:28:48 +10:00
Cael_Aislinn
10d40abb25
fix for kobolds doing things while dead
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-03 19:30:23 +10:00
Cael_Aislinn
f3180fed6d
possible fix for recent crash /shrug
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 18:47:14 +10:00
Cael_Aislinn
e9d68bd249
vermin spawn randomly in maintenance (plus a couple of other areas) at a rate of one every 10-15 mins.
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 15:39:00 +10:00
Cael_Aislinn
7ae269f38f
some tweaks to mice and roaches, tried to get the gameticker to periodically spawn them but failed (will come back to)
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-08-02 04:56:48 +10:00
Cael_Aislinn
469a8bb601
ported over the majority of /tg's simple_animal code and changed a lot of things for simple_animals and critters
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- added bears, mice (cats will chase mice, mice squeak occasionally)
- removed some unique simple_animals (ian and runtime will be the only ones for now)
- structure improvements, tweaks and cleanup for simple_animals and critters
- space carp should work fine now
2012-08-02 03:22:44 +10:00
FireFishie
fae6f2eecd
"Space Law" on the wiki is always capitalized, so now it should be in-game too.
2012-07-31 04:45:07 -04:00
FireFishie
8c7592fa00
Changed all entries of "Nanotrasen" to "NanoTrasen" and corrected the misspelling of "apologize" in the gravity toggle messages.
2012-07-31 01:14:14 -04:00
CIB
35eb1a52c6
Merge pull request #1546 from Mloc/dev
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Null checks, fixed cael's derp.
2012-07-29 13:18:43 -07:00
CIB
79d4c39754
Fixed cryo pressure damage
2012-07-29 23:15:42 +03:00
Mloc
ba370735ff
NULL checks.
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Signed-off-by: Mloc <colmohici@gmail.com >
2012-07-29 18:34:12 +01:00
Mloc
333f0903e8
Merge pull request #1534 from caelaislinn/master
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blast doors, lockdown comp, pets
2012-07-29 08:46:18 -07:00
Mloc
b34aae0c05
Merge pull request #1542 from comma/master
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Fix for admin rejuv
2012-07-29 08:32:05 -07:00
comma
60f87cf538
Fix for admin rejuv breaking examine
2012-07-29 19:30:07 +04:00
Cael_Aislinn
2909b86195
this time, with the actual file
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-30 01:27:53 +10:00
Cael_Aislinn
c913f81517
played around with pets. hid a special one in the mining base
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-07-30 01:25:06 +10:00
Head
3a1f30ece4
A few fixes.
2012-07-28 17:16:22 +02:00
SkyMarshal
62dcb7be1b
Adds caching to dummy objects, seems to work great.
2012-07-26 17:14:31 -07:00
SkyMarshal
af2af9d6b2
Attempted fix for ZAS possibly crashing BYOND, removed special case for Cryo from human life as it is already handled by cryo's return_air() proc, made breathing in superheated gas burn you a wee bit.
2012-07-26 12:10:16 -07:00
CIB
23e263e851
This hopefully fixes death-cryo
2012-07-26 20:22:54 +03:00
Albert Iordache
f5a641211f
Merge pull request #1514 from SkyMarshal/master
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ZAS is now even more reliable, being capable of working properly in all situations I was able to throw at it. Increases specific heat of all normal gases to increase sensitivity of players to heat differences.
2012-07-25 11:33:56 -07:00
CIB
113d4c67bf
Update code/modules/mob/living/parasite/meme.dm
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Meme: Dumped the cost of Thought from 150 to 50
2012-07-25 20:33:25 +03:00
SkyMarshal
4fe2b585a7
Adds further checking and variable presets to ZAS, and made the contamination overlay actually work.
2012-07-24 22:12:25 -07:00
SkyMarshal
e859d51601
Merge branch 'master' of github.com:Baystation12/Baystation12
2012-07-24 11:24:08 -07:00
SkyMarshal
cf2a52a50c
Whoops.
2012-07-24 00:43:41 -07:00
SkyMarshal
76f77cb3e9
EXPERIMENTAL CHANGE: Increased heat capacity of normal gases, to make extreme temperatures more dangerous. THIS MAY HAVE UNINTENDED CONSEQUENCES.
2012-07-24 00:38:58 -07:00
SkyMarshal
6412692748
Fixed humans not being affected by temperature.
2012-07-23 23:44:43 -07:00
Albert Iordache
4eee0a106c
Minor optimization to metroid/proc/get_obstacle_ok() and re-added Sky's beam optimization
2012-07-23 18:43:43 +03:00
SkyMarshal
2a1404faac
More rigidly defined ZAS zone structures, so that connections work without flaw and rebuilding a zone will always produce the same shape. Also readded spess carp and fixed a compilation error.
2012-07-20 12:35:42 -07:00
CIB
c219463c2c
Merge pull request #1499 from Nerezza/istype
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'Streamlining' the istype procs a little.
2012-07-20 09:43:26 -07:00