Mark van Alphen
25d06864e0
Merge pull request #2275 from Crazylemon64/no_giving_nodrops
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Fixes putting NODROP items onto humans
2015-10-04 02:50:18 +02:00
Mark van Alphen
4e67b978fc
Merge pull request #2273 from Crazylemon64/stickier_beakers_II
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Stickier beakers ii
2015-10-04 02:49:51 +02:00
Crazylemon
ede190fc6d
Does a small amount of further tweaking Topic()
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Watches out for NODROP trickery here. Haven't found where looting for
aliums or robots resides, though.
2015-10-03 16:55:58 -07:00
Fox McCloud
57e5230add
Merge pull request #2233 from Markolie/ShitStar
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AStar/Datastructures update
2015-10-03 19:20:46 -04:00
Crazylemon
df847a617f
Fixes putting NODROP items onto humans
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Fixes #2270 , #2259
2015-10-03 12:55:38 -07:00
Crazylemon
e23b62ba80
Fixed the game/ side of the directory tree
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Also restructured the stuck message conditional so it's less likely I
made a mistake.
2015-10-03 12:26:53 -07:00
Crazylemon
a9d19b9f11
i r gud at riting
2015-10-03 11:35:06 -07:00
Crazy Lemon
0b8375d02b
Update icecream_vat.dm
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Missed a spot.
2015-10-03 11:30:24 -07:00
Crazylemon
1607f64e06
Thoroughly flushes out every apparently obvious beaker drop exploit
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This also updates the formatting on a few devices and updates them to
use forceMove()
2015-10-03 11:26:23 -07:00
Crazylemon
cbca437f9c
Patches up all reagent_machines to not accept beakers
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I also patched up formatting and switched all .loc to .forceMove().
2015-10-03 10:58:38 -07:00
Fox McCloud
bc651ce227
Merge pull request #2267 from Markolie/fixesfixesfixesfixesfixesfixes
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Bypass thick protection for syndicate borg hydro
2015-10-02 19:40:29 -04:00
Markolie
6830928837
Bypass thick protection for syndicate borg hydro
2015-10-03 01:12:09 +02:00
Crazylemon
d4a37d2020
Reinserted positronic brains are now properly robotic
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Also tweaks the error message for operating on a meaty body
2015-10-02 15:24:17 -07:00
TheDZD
8181354ffc
Merge pull request #2261 from Markolie/fixesfixesfixesfixesfixesfixes
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Fixes
2015-10-02 15:50:23 -04:00
TheDZD
de8e5ecfd0
Merge pull request #2254 from Markolie/swordnborg
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Syndicate borg update, add medical syndicate borg, energy sword refactor
2015-10-02 15:49:57 -04:00
Markolie
a93304e673
Fix IPC brain surgery
2015-10-02 20:25:09 +02:00
Mark van Alphen
5f2fb9a7a4
Merge pull request #2250 from tigercat2000/xenoputers
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Remove remaining arbitrary restrictions
2015-10-02 19:30:40 +02:00
Markolie
0ffc27eded
Fix borer surgery
2015-10-02 05:54:33 +02:00
Markolie
4b8a5e226a
Fix docility not updating when host is unconscious
2015-10-02 05:24:03 +02:00
Markolie
00fc1dd812
Move up related accounts in the player panel
2015-10-02 04:31:52 +02:00
Markolie
e27f84df7d
Dead people can emote!
2015-10-02 03:59:03 +02:00
Markolie
7197a893e6
Switch AI announcement back to text input
2015-10-02 01:59:53 +02:00
Fox McCloud
5fe12d313a
Merge pull request #2260 from Markolie/fixesfixesfixesfixesfixesfixes
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Fixes
2015-10-01 19:43:05 -04:00
Markolie
f052512578
Fixes
2015-10-02 01:34:37 +02:00
Fox McCloud
62d25caec7
Merge pull request #2252 from tigercat2000/atommovablebuckling
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Move buckling to /atom/movable, can now buckle to mobs if adminbooze
2015-10-01 19:01:39 -04:00
Fox McCloud
fc5641d926
Merge pull request #2253 from Markolie/darkness
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Make darkness clickable
2015-10-01 17:11:31 -04:00
Markolie
1b10a3013c
Surgery update
2015-10-01 23:10:16 +02:00
Markolie
e9188f7f38
AStar update
2015-10-01 20:18:05 +02:00
Markolie
6bae20b0a0
Syringe gun update, borghydro update
2015-10-01 19:30:42 +02:00
Fox McCloud
bc62bf7fa4
Merge pull request #2247 from Markolie/guns2
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Guns rename, take two
2015-10-01 13:28:55 -04:00
Markolie
4b5664b2a8
Remove reagent containers from syndiborgs
2015-10-01 04:38:19 +02:00
Markolie
d40cfe582e
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into swordnborg
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Conflicts:
icons/obj/surgery.dmi
2015-10-01 04:32:10 +02:00
Markolie
d18b18b5b4
Syndicate borg update, add medical syndicate borg, energy sword refactor
2015-10-01 04:21:24 +02:00
Mark van Alphen
3984d0a311
Merge pull request #2232 from Robertha89/patch-2
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Gives engineering more power at start
2015-10-01 03:41:06 +02:00
Tigercat2000
413f35298e
okay mark
2015-09-30 16:44:25 -07:00
Mark van Alphen
cf9a35479c
Merge pull request #2220 from tigercat2000/more_ai_stuff
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Add a few variables to the AI announcment message
2015-10-01 01:41:32 +02:00
TheDZD
d9f3cae655
Merge pull request #2231 from Markolie/hotkeys2
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Hotkey/interface update
2015-09-30 19:40:49 -04:00
TheDZD
9b7b1c1913
Merge pull request #2217 from Markolie/s2
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Add AI text announcements
2015-09-30 19:40:43 -04:00
Markolie
9ec1f3987c
Make darkness clickable
2015-10-01 01:35:59 +02:00
Tigercat2000
575362b0f4
Move buckling to /atom/movable, can now buckle to mobs if adminbooze
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Also changed:
- Comment clarifying what buckle_lying = -1 means
- Changes direction of lying on operating tables, somehow missed it
2015-09-30 15:29:47 -07:00
Robertha89
36115ed8aa
Disregard that
2015-09-30 21:23:43 +02:00
Robertha89
f07a82936f
Magical SMES for consistancy
2015-09-30 21:22:43 +02:00
Robertha89
1a463b75f0
Reduce starting power
2015-09-30 21:21:10 +02:00
Mark van Alphen
7565da30ec
Merge pull request #2216 from Aurorablade/YETMOREBLOOD
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In whitch the Slaughter demon gets changed
2015-09-30 20:40:48 +02:00
Tigercat2000
e39c69a8a6
Change paper to work based on say_understands;
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This means that if you have galactic common in your languages, or
understand/speak all languages, you can also read paper.
2015-09-30 11:12:16 -07:00
Tigercat2000
c4fa813331
Remove remaining arbitrary restrictions on has_fine_manip
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This commit removes all (most) of the remaining code limiting xenomorphs
that have has_fine_manipulation on an entirely arbitrary basis. Xenomorphs
with has_fine_manipulation may now interact with NanoUI, and will only
break computers on non-help intent. The can also tear down walls, since
walls used an ishuman check in place of an isAdvancedToolUser check as
they should have.
Minor refactor to machinery.dm as well; Instead of the slightly
(completely) insane attack_hand restriction to humans and silicons (it was
a multi-line IF, why), it now checks user.IsAdvancedToolUser(); This means
restrictions on monkies will actually function properly now.
2015-09-30 10:50:10 -07:00
Tigercat2000
b5218bfb5c
Fixes monkey cubes, more or less
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They will now unEquip() if they are in a mob, therefore clearing the hand
ref to them.
2015-09-30 09:34:11 -07:00
Markolie
6f0a8174ad
Guns rename, take two
2015-09-30 15:51:14 +02:00
Markolie
7b97739a49
Remove duplicate procs, fix examine text
2015-09-30 15:34:17 +02:00
Fox McCloud
f000c0c225
Merge pull request #2238 from Markolie/emotes
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Add cooldown to chirp emote, dsay fix
2015-09-29 22:37:31 -04:00