Commit Graph

121 Commits

Author SHA1 Message Date
Fox-McCloud
7f133c700d tweak 2016-07-26 04:50:22 -04:00
Fox-McCloud
47b15bec0f More Makeshift Items/Weapons 2016-07-25 02:35:01 -04:00
SamCroswell
0466499f86 Personal Crafting - Initial Commit 2016-07-15 16:25:37 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Fox-McCloud
b57391aba6 Minor Flag Refactor 2016-07-03 23:43:12 -04:00
tigercat2000
732c3b4ae5 Goonchat (#4744)
* bicon regex run

* Remove all \black

* Goonchat from /vg/ / Goon

Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3

* Fixes and changes n stuff

- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro

* whoops

* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)

* Strip problematic tags from tcomm scripts

- <audio>
- <video>
- <iframe>
- <script>

* Fix human examine icon

* Name hotkey elements

* Removed old stylesheet
2016-06-23 16:56:15 -04:00
Tigercat2000
801cbe7f8d Alternate Appearance system (from tgstation/-tg-station#16586)
This adds an "alternate appearance system" using image overrides and a new
handler system.

Usage:
 - Create a new `image()` casted as `var/image`
 - Set image.override = 1
 - Call mob.add_alt_appearance("appearance_ID", image, listOfMobsToDisplayTo).
 - To remove an image, you use mob.remove_alt_appearance("appearance_ID")

Comes with one usage, cardborg costumes. They will now disguise you as a
standard borg to any silicon mobs and yourself.
As this is a per-client system, that means that only silicon mobs and you will
see yourself as a standard borg. All other mobs will see you as a silly
human in a cardborg costume.
2016-04-06 13:58:03 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
ad2cf86898 -tg- disease1
Wee! Readds Disease1, kills off disease2, and finally removes poop.dmi
(fucking piece of shit)

Needs WAY more testing, most of which I don't know how to do yet, because
I've never used this system. Fun!

Changes:
 - Virus2 has been removed completely.
  - Some symptoms have not been readded. Aka, none of them have been
    readded, I just wanted to get this shit ported.
  - Virology has been updated slightly to mirror -tg-'s boxstation, as the
    virus2 machines are gone.
 - Welcome back, disease1
  - The centrifuge, vials, splicer, analyzer, growerthing, have all been
    replaced by the PanD.E.M.I.C. 2220
  - No symptoms have been completely removed; However, vision symptoms
    have been disabled pending byond 510, and genetics symptoms have been
    disabled until "when I figure out how to fix them".
  - Advanced Mutation Toxin now uses a disease, which turns people from
    species, to slime person, to slime. Slime people are instantly turned
    to a slime.
  - Diseased touch now give people appendicitis. Yes, they VANT YOUR...
    appendix.
  - Virology now has a fridge with the following in it:
    - Antiviral Syringes
    - 1 Rhinovirus culture
    - 1 Flu culture
    - 1 Bottle of Mutagen
    - 1 Bottle of Plasma
    - 1 Bottle of Synaptizine
  - A few more things, which I can't remember and can't look at while writing
    this commit. Sometimes, git hurts.

TODO:
 - Test more shit and figure out how the PanD.E.M.I.C. works/is supposed to
   work.
 - Fix genetics symptoms.
 - Give vampires a less shitty diseased touch.
 - Add appendicitis event.
 -
2016-03-27 21:24:00 -07:00
Crazylemon64
23a6c70b7b ahahahaha it finally works 2016-03-10 22:01:07 -08:00
Aurorablade
ccd6d2641b Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into HudRefactor 2015-12-17 22:43:09 -05:00
Tigercat2000
12911463e7 Merge remote-tracking branch 'upstream/master' into I_WILL_FUCKING_NUKE_THIS_GODDDDAMMMNIIITTT
Conflicts:
	code/game/gamemodes/objective.dm
2015-12-17 18:46:50 -08:00
Fox-McCloud
a9a0a49986 Ports TG Beam Code and Medigun 2015-12-16 21:05:10 -05:00
Aurorablade
c590958f2d Hud refactor 2015-12-10 01:01:54 -05:00
Tigercat2000
c3f476f62c Supply shuttle, initial_move() fixes, dock fixes
Supply has been almost completely replaced by -tg-'s system.

No fancy UI, unfortunately, but modifying bay's directly was not possible.
2015-12-04 21:48:40 -08:00
ZomgPonies
900f20b9bd I -think- this is what you guys mean? 2015-12-01 19:06:57 -05:00
Fox-McCloud
6d2a2f3eba tweaks 2015-10-19 17:20:35 -04:00
Fox-McCloud
aabdfc3924 Reagent Scanner/Seeing 2015-10-18 00:44:15 -04:00
Fox-McCloud
a96375a54e more del to qdel 2015-10-09 17:14:49 -04:00
Fox-McCloud
57d78d35aa GC Gas Mixtures 2015-10-05 17:35:42 -04:00
Tigercat2000
4f3938d68b -tg- buckling system
This commit overhauls a bunch of systems so that buckling works for
any subtype of /obj. This means that space vines and chairs and beds all
use the same system. A lot of stuff has been touched.
2015-09-24 15:52:10 -07:00
Tigercat2000
c562680098 Merge remote-tracking branch 'origin/master' into bay_examine
# Conflicts:
#	code/game/objects/structures/displaycase.dm
2015-09-15 14:08:36 -07:00
Fox-McCloud
3aa9563f2b Merge pull request #2049 from Markolie/display
Display case update
2015-09-15 16:02:43 -04:00
Markolie
e64ac23677 Further display case improvements 2015-09-15 18:47:19 +02:00
Tigercat2000
0603f73232 Bay12 examine overhaul.
This commit overhauls the examine system to baystation's latest system,
including a more efficient verb approach, and a new status panel tab,
which shows more information for pre-defined objects.
2015-09-14 11:51:40 -07:00
Fox-McCloud
785c6f7cce Arcade Update 2015-09-13 21:49:05 -04:00
Fox-McCloud
54f59b9899 Pass II 2015-07-09 19:51:40 -04:00
Fox-McCloud
0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud
6ca4791571 tweaks 2015-07-08 23:09:57 -04:00
Fox-McCloud
0e8619a202 Destroy Pass III 2015-07-08 03:39:52 -04:00
Krausus
b386cec388 Initial GC fixes/tweaks/cleanup/documenting 2015-06-27 01:56:57 -04:00
Tigercat2000
bcb4a9601f Merge remote-tracking branch 'upstream/master' into poolit
Conflicts:
	code/game/objects/structures/displaycase.dm
	code/game/objects/structures/grille.dm
	code/game/objects/structures/lamarr_cage.dm
2015-06-22 13:40:07 -07:00
Tigercat2000
7c9139d6e0 Bay/-tg- Meteor port
Meteors now have different types, properly integrated.
Meteoract has been removed, meteors now just call ex_act.
2015-06-21 18:39:39 -07:00
Tigercat2000
d20298e996 -tg- atom pooling system, qdel changes
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.

Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.

Emitter beams are now fully pooled.

Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Fox-McCloud
5db85679cc Singulo Optimization 2015-06-14 00:31:11 -04:00
Fox-McCloud
2ad1c74457 Singularity Refactor 2015-06-10 20:04:28 -04:00
Tigercat2000
5b7ec52ecd Update simulated var to bay12 refactors
This commit refactors the simulated var to a missed update from bay12,
which prevents the singularity or explosions from breaking lighting.
2015-05-13 07:49:51 -07:00
ZomgPonies
884fb4e4ca Merge pull request #981 from tigercat2000/ContextBasedGrab
Context-Based: Grab Intent (Bayport)
2015-05-11 17:44:33 -04:00
Tigercat2000
82d615f5b3 Merge remote-tracking branch 'upstream/master' into ContextBasedGrab
Conflicts:
	code/game/atoms.dm
2015-05-10 14:28:03 -07:00
Tigercat2000
625dbb5295 Merge remote-tracking branch 'upstream/master' into LightShit
Conflicts:
	code/modules/hydroponics/trays/tray.dm
	code/modules/hydroponics/vines.dm
2015-05-10 13:56:28 -07:00
ZomgPonies
23b2fac794 Merge pull request #980 from FalseIncarnate/master
Botany / Xenobotany Update [Feature][Sprites]
2015-05-10 16:05:57 -04:00
Tigercat2000
e1249fc640 Lighting overhaul.
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
FalseIncarnate
db9d9fc647 Botany / Xenobotany Update
Largely a port of https://github.com/Baystation12/Baystation12/pull/8038
(Credit to Zuhayr for his hard work on botany)

Breakdown of the port:
- Plant traits have been expanded drastically
- You want a bio-luminescent tomato that explodes into a cloud of acid
when thrown or stepped on? Or maybe a corn vine that entangles people
and injects them with mannitol and it's harvests that can be used as a
battery? Totally possible.
- Adds new random seeds! Replaces the egg-plant seed in the exotic seeds
crate from cargo with 2 of these.
- Literally random, they have randomly generated stats, chemicals, and
traits. Great for researching, and/or wasting cargo's supply points.
- Plant analyzers can now print off the last scan they recorded, meaning
you can distribute copies of the report to validate your claims of
having the dankest weed on station.
- Potatoes, carrots, watermelons, soybeans, and pumpkins can all be
sliced/diced/carved with ANY sharp object, such as knives, hatchets,
glass shards, and e-swords.
- This should give the chef a bit more room to make it look like he
actually is doing the work by slicing up fries by hand. The processor
still also works.
- New reagent: Wood Pulp
- Currently has no use in recipes, but any plant with this reagent in it
can be chopped into planks with a hatchet. Did someone order some
Ambrosia Deus planks?
- Also, vines with woodpulp are dense. You have been warned.

Now onto the stuff I did in addition to the stuff from Bay.
- Fixed typos where plasma was mistakenly called "phoron" in the port.
(Sorry bay)
- Replaced bay's botany mutation chances with our tiered mutation
system.
- Re-re-added tobacco, space tobacco, tea aspera, tea astra, coffee
arabica, and coffee robusta.
- Re-enabled the rolling of joints
- Made it possible to hand-roll cigarettes from tobacco / space tobacco.
(A requested / promised addition)
- Just like with joints, it will inherit any chems in the tobacco, has
the same reagent capacity as a joint, but looks and smokes like a cig
(lasts as long as the cigarettes) with a different name/description to
differentiate it from pre-made cigs.
- Corn can now be juiced in the grinder, in addition to grinding it.
Grinding corn will result in it's contained reagents (like corn starch),
while juicing corn will result in corn oil.
- Re-added the additional plant analyzer information when scanning trays
(displays age, weed level, etc)

Also cleaned up the recipes_microwave.dm file, removing the commented
out recipes that were distributed to the other machines during the
Kitchen Overhaul. Shortens the file a bit and makes it more readable.

I probably forgot stuff, so I will add things as I remember them / they
get pointed out.
2015-05-09 06:00:24 -04:00
ZomgPonies
1029e9afe1 Ports VG's DeityLink's new explosion method 2015-05-09 01:56:25 -04:00
Tigercat2000
e598a4e40a Merge remote-tracking branch 'upstream/master' into ContextBasedGrab 2015-05-01 18:18:08 -07:00
Tigercat2000
4f1053f5b7 LINDA, Stage 1
This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.

The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
Tigercat2000
ccfde28c4e First commit of context-based grab from Bay12
This is the first commit to the context based grab system ported from
baystation 12. It includes the first 4 baystation commits. More commits
will be added as their system is developed.
2015-04-25 10:37:01 -07:00
ZomgPonies
8a575700b9 Finally got colored blood working properly 2015-03-03 13:45:46 -05:00
ZomgPonies
5c14d9c5f2 vg Garbage Collector 2015-02-23 17:18:38 -05:00