Commit Graph

37 Commits

Author SHA1 Message Date
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Lady-Luck
608b7c2643 Removes Stealing a RCD as an objective (#4652)
* Removes Stealing a RCD as an objective.

* Fixed
2016-06-13 23:04:16 -04:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000
b606a6d1fd Clean incorrect styling for the ++ operator 2016-01-02 10:46:01 -08:00
Tastyfish
042ba8959e Merge branch 'master' of https://github.com/Tastyfish/Paradise 2015-10-28 19:04:54 -04:00
Tastyfish
6fc9950e45 Gave space cash a proc get_total() to return value of stack, and fixed richest escapee scoreboard line to actually get bank account (was ref'ing phantom var) and get cash amount correctly. 2015-10-28 18:49:14 -04:00
Fox-McCloud
82f62da60f Merge pull request #1604 from TheDZD/helper
Subtypesof Helper Proc
2015-08-03 17:44:01 -04:00
DZD
d9bb30f47a Replaces typesof with subtypesof where applicable 2015-08-03 11:04:28 -04:00
DZD
ba82f03d7c Drill and drone fixes
- Fixes mining drones having access to a plasma cutter energy weapon,
replaced with a diamond drill. Functionality is almost identical to what
it was with old plasma cutters.
- Pathing fixes for diamond drills.
2015-08-01 10:13:54 -04:00
SamCroswell
b8a9c902a1 Removes Space Ninjas 2015-03-02 19:05:44 -05:00
Markolie
8726bad5b0 Z-level check refactor 2015-02-16 20:33:28 +01:00
Markolie
7285f39fc1 Defib update, cell path update 2015-02-09 16:12:01 +01:00
Markolie
bd11c78235 Replace every instance of NanoTrasen with Nanotrasen. 2014-11-29 21:01:29 +01:00
mwerezak
9874ce38ce shuttle_controller now uses a shuttle datum
Conflicts:
	code/game/machinery/computer/communications.dm
	code/modules/admin/verbs/randomverbs.dm
	code/modules/mob/living/silicon/ai/ai.dm
	code/modules/power/singularity/singularity.dm
2014-06-23 11:07:58 -04:00
SamCroswell
0e20cec0d4 Various Map / Ninja Fixes 2014-01-30 23:39:14 -05:00
Zuhayr
2381aa2dca Rename of cyborgs to robots (in strings), addition of robot spawn name-choosing proc, addition of method for removing robot brain. 2013-02-25 19:48:00 -08:00
Erthilo
3aa8982a81 Merged money, ATMs, bible changes, nullrod changes, policetape. 2012-09-03 01:29:53 +01:00
Cael_Aislinn
3f4d2500f6 holding exact required credits will now bring success
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-03 20:25:09 +10:00
Cael_Aislinn
d20a7a50f1 compile fixes
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-03 19:56:45 +10:00
Cael_Aislinn
7fce61598a new traitor objective to steal money
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-03 19:49:01 +10:00
Cael_Aislinn
baac6fe04c fix for kobold doing stuff while dead
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
2012-08-03 19:17:34 +10:00
Albert Iordache
9187ad48d6 Because atmos techs also get two pairs of magboots now, I removed them from the steal objective list 2012-07-26 12:25:33 +03:00
SkyMarshal
9418a1c8a6 Traitor objective system update. 2012-06-21 17:51:06 -07:00
Erthilo
dea3a519cc Traitor objective picking error fix, thanks to @thvortex.
Original Message:

Hopefully fixes #58 Traitor objective errors
I think the issue is in /datum/objective/steal/reagent not having a
"weight = " like any of the other steal objectives.

GenerateTheft() will use the "weight" var and not the "get_weight" proc
when building its list, but the default weight defined in /datum/objective
is INFINITY. PickObjectiveFromList() will then call pickweight() which
does a sum of all weights stored in the list followed by <= comparisons of
the total. Perhaps the total integer var wraps around into negative
values.

I have no idea if INFINITY is actually MAXINT, or either of the positive
or negative floating point infinities.
2012-05-26 21:54:20 +01:00
cib
19449f77b0 Started work on the meme gamemode itself. 2012-05-19 14:38:52 +02:00
Ren Erthilo
f7e4ab6975 TG: Adds randomlly spawning rooms to the mining asteroid that contain various
goodies.  (Among them are a modified traitor beacon, a cloaking device and a
closet full of resources so you can go build your own honk.)
These rooms will spawn at least out of range of space and the explored pathways,
so at the very least some mining is required to even detect them with mesons.
Adds a borg upgrade system. Right now, it just contians a borg reset module that
allows the borg to choose their module again.  Adds some support code to borgs
to suppot flashproofing and renaming.
Adds a few various admin commands like a quick-list of objects (which is
hardcoded) and a command to break the local air group.
Revision: r3415
Author: 	 VivianFoxfoot
2012-05-02 00:21:18 +01:00
SkyMarshal
23f13cb95d Numerous bugfixes. 2012-04-17 11:55:53 -07:00
Ren Erthilo
28b5d86f83 Fix for jetpack traitor objective. 2012-04-14 01:12:40 +01:00
SkyMarshal
49d6a0092c Fixes for a lot of implant things. Fixes some runtimes related to explosive and death alarm implants. 2012-04-10 12:38:34 -07:00
Albert Iordache
86370f7d26 Admins are now warned when objective assignment fails. See #812 2012-04-08 22:47:28 +03:00
SkyMarshal
aece74cdf3 Fixed some debugging info. 2012-04-01 12:35:32 -07:00
SkyMarshal
cd4a82a90b Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives. 2012-03-31 22:01:21 -07:00
SkyMarshal
a90173c628 Part one of bugfixes for the new damage system. 2012-03-31 22:01:21 -07:00
SkyMarshal
879f8c941a Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed removing gravity catapult, fixed death alarms prematurely detonating. 2012-03-25 15:33:14 -07:00
SkyMarshal
a5a7df1c20 Part two of the objective system. Also fixed up AIs on the shuttle, bug #747, and interacting with windows. 2012-03-25 00:33:38 -07:00
SkyMarshal
09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00