Zuhayr
6e9f55f262
Fixes #5472
2014-07-13 06:34:37 -04:00
Zuhayr
7fe1c6cb0e
Update distribution.dm
2014-06-25 06:16:02 -04:00
Zuhayr
7f96a7d6bc
Mining tweaks, removal of debug/cruft, balancing of values.
2014-06-25 06:15:49 -04:00
Cael Aislinn
5439b04241
reconstitutor has a chance to extract multiple genomes per fossil (50% for two genomes, 37.5% chance for three genomes), moved xenoarchaeology initialisation code into the master controller, added upper and lower spawn vals for digsite turf number and artifact machine number, added circuitboards for the reconstitutors, fixes missing clonepod for flora reconstitutors
...
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
Conflicts:
code/global.dm
code/modules/mining/mine_turfs.dm
code/modules/research/xenoarchaeology/misc.dm
2014-06-20 08:13:42 -04:00
ZomgPonies
8b77070cbe
Added new minerals and sprites to mining
2014-06-19 15:24:03 -04:00
ESwordTheCat
bb54ac1ac4
Fix artifact spreading and large scanner. Remove extra list used the master_controller var again.
...
Conflicts:
code/modules/mining/mine_turfs.dm
code/modules/research/xenoarchaeology/misc.dm
code/modules/research/xenoarchaeology/tools/tools_anoscanner.dm
2014-06-19 10:33:50 -04:00
Jarcolr
4f20de625c
Fixes #5255 and walking over edges
...
Before walking over an asteroid edge would have put the mob under the
sprite, as if the mob crawled under it.
2014-06-19 10:14:35 -04:00
mwerezak
6ada0cf263
Adds sharp and edge flags to appropriate items
...
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.
Conflicts:
code/modules/research/xenoarchaeology/finds/finds_misc.dm
2014-06-17 07:08:25 -04:00
Zuhayr
a80c317cbe
More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron.
...
Conflicts:
code/game/objects/items/stacks/sheets/mineral.dm
code/game/supplyshuttle.dm
2014-06-15 07:58:00 -04:00
ZomgPonies
2097bed55d
3rd mining overhaul commit, fun KEPT.
2014-06-15 07:52:52 -04:00
ZomgPonies
d31a39256e
2nd mining overhaul commit. Fun KEPT.
2014-06-15 07:45:27 -04:00
Zuhayr
521e5e49ef
Ironed out some bugs. Everything should be working for testing purposes.
2014-06-15 07:36:21 -04:00
Zuhayr
ef59deb928
First pass on ore distribution map and stationary drilling rig.
...
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.
Conflicts:
baystation12.dme
code/controllers/master_controller.dm
code/modules/mining/coins.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/minerals.dm
code/modules/mining/satchel_ore_boxdm.dm
2014-06-15 07:35:17 -04:00
Zuhayr
e4b95aa05e
Moved engineering, research and mining shuttles to a generalized system with its own directory structure.
...
Conflicts:
baystation12.dme
code/modules/mining/mine_items.dm
code/modules/research/research_shuttle.dm
2014-06-14 02:01:14 -04:00
Mloc-Argent
106fe78649
mining: fix for mining cooling down
...
Hacky thing that was already done to space. TCMB->T0C
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-05-31 10:39:20 -04:00
mwerezak
418ba281d7
Fixes circuit var for other consoles
...
Also cleans up attackby while we're at it.
Conflicts:
code/game/dna/dna_modifier.dm
code/game/machinery/computer/arcade.dm
code/game/supplyshuttle.dm
code/modules/mining/mine_items.dm
code/modules/reagents/Chemistry-Machinery.dm
code/modules/research/research_shuttle.dm
code/modules/research/server.dm
2014-05-26 06:21:03 -04:00
Cael Aislinn
18e3e37507
adds new feature: cloning extinct animals and seeds from fossils found through xenoarchaeology, some minor tweaks to various other areas to make it work
...
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au >
Conflicts:
icons/obj/hydroponics.dmi
icons/obj/xenoarchaeology.dmi
2014-05-03 17:25:57 -04:00
ZomgPonies
5746c7b6d4
Balancing for mining
2014-05-01 00:13:46 -04:00
ESwordTheCat
c43652b33a
Okay shards converted to pool usage now.
...
Conflicts:
code/game/machinery/computer/arcade.dm
code/game/machinery/doors/windowdoor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/objects/structures/displaycase.dm
code/modules/mining/mine_turfs.dm
code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
Rob Nelson
9227481a8a
Standardize windows.
...
Conflicts:
code/WorkInProgress/buildmode.dm
code/game/machinery/doors/airlock.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/structures/window.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
Rob Nelson
9550b5877a
Hopefully fix gibtonite explosions being fucked.
2014-02-28 19:30:22 -05:00
Rob Nelson
24185de680
Move mining surprise shit around, start working on layout rules.
...
Conflicts:
baystation12.dme
code/game/mining_surprise.dm
compare_report.txt
2014-02-28 19:29:24 -05:00
ZomgPonies
347bce3c06
Gibtonite fixes
2014-02-28 19:16:34 -05:00
Rob Nelson
71c07e208a
Improved creature AI and random mob spawning in caves.
...
Also equipment lockers.
Conflicts:
code/game/objects/items/weapons/cards_ids.dm
code/modules/mining/materials.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/ores_coins.dm
code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
code/modules/projectiles/ammunition/bullets.dm
code/modules/projectiles/guns/energy/special.dm
compare_report_tg.txt
icons/obj/device.dmi
icons/obj/mining.dmi
icons/obj/vehicles.dmi
maps/tgstation.2.1.0.0.1.dmm
maps/vgstation1.0.0.dmm
2014-02-16 04:40:18 -05:00
Rob Nelson
6ad3ca77f1
New stuff for mining
...
Conflicts:
code/game/mining_surprise.dm
code/game/objects/structures/wizmobile.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/minerals.dm
compare_report_tg.txt
icons/obj/mining.dmi
icons/turf/walls.dmi
2014-02-16 03:54:39 -05:00
Segrain
0568a0d3f2
Fix for unlocking exploit.
2014-02-14 12:07:56 +01:00
Rob Nelson
c3b021e246
Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
...
And holy shit it's fast
Conflicts:
baystation12.dme
code/ATMOSPHERICS/pipes.dm
code/game/machinery/Sleeper.dm
code/game/machinery/rechargestation.dm
code/game/objects/structures/crates_lockers/crates.dm
code/game/objects/structures/tables_racks.dm
code/modules/mining/mine_turfs.dm
code/modules/paperwork/photocopier.dm
code/modules/power/cable.dm
html/changelog.html
2014-01-29 23:45:21 -05:00
Rob Nelson
1f30243a08
Refactor the fuck out of theft objectives. No more stealing your own jumpsuit.
...
Conflicts:
code/datums/mind.dm
code/game/gamemodes/objective.dm
code/modules/mining/money_bag.dm
code/modules/mining/ores_coins.dm
html/changelog.html
2014-01-24 12:16:57 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
SkyMarshal
0be7c1c9a2
Fix for mining.
...
Fixes #4249
2014-01-09 20:57:47 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
...
Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
ZomgPonies
3007803d07
Nerfed abandoned crates to be less fucking moronic
2014-01-01 16:18:56 -05:00
alex-gh
f6a4f16291
Abandoned crats spawn in unsimulated turfs
2013-12-11 03:34:27 +01:00
Iamgoofball
54f06a1d12
made head PDA carts be in lockboxes. Added Abandoned Crates!
2013-12-11 01:05:26 +01:00
ZomgPonies
e93400e22e
Fixes potential infinite loops with creating mine turfs
2013-12-06 19:52:11 -05:00
ZomgPonies
3a37e74048
Moar turf optimizations! FIXED EDITION
2013-11-23 12:17:07 -05:00
ZomgPonies
fc29095086
Revert "More turf optimizations!"
...
This reverts commit 70a9bdd3c5 .
2013-11-23 12:01:51 -05:00
ZomgPonies
70a9bdd3c5
More turf optimizations!
2013-11-23 06:21:38 -05:00
ZomgPonies
e837130d9e
Tuning
2013-11-22 13:02:03 -05:00
ZomgPonies
383b0c6f64
Clown Planet bugfixes
2013-11-21 06:44:37 -05:00
ZomgPonies
52907cdb23
Fixed and working clown planet
2013-11-21 03:03:04 -05:00
ZomgPonies
859ed8bf38
Clown Planet V2
2013-11-20 21:47:00 -05:00
ZomgPonies
63677febbe
More scoreboarding, more slot machining
2013-11-17 05:43:13 -05:00
alex-gh
9bdf8f06b7
Non-sheet items no longer get stuck at the sheet stacker
2013-11-13 18:47:55 +01:00
ZomgPonies
60994c591d
/tg/ Wire Datum method pass 1: APC, Airlocks, Vending Machines\
2013-11-10 13:14:22 -05:00
ZomgPonies
05955bb230
Added plasma windows
2013-11-02 04:03:07 -04:00
ZomgPonies
a227fa6cbe
Removed zombies, added Skellingtons for halloween. Some bug fixes
2013-10-31 03:21:34 -04:00
ZomgPonies
d31e276cf8
Final XenoArch Fixes (maybe)
2013-10-30 03:33:07 -04:00
ZomgPonies
28d8f6f738
Re-education campt for naughty players. Glory to Cyberiad!
2013-10-30 03:13:47 -04:00
ZomgPonies
2df877bf82
Xenoarch update
2013-10-29 11:56:04 -04:00