Crazylemon64
b2d0bb1c0b
Fixes maploading so that the cyberiad and space hotel load cleanly again
2018-07-24 20:58:38 -07:00
Fox McCloud
6cdfe70303
Converts and Updates Weather Subsystem
2018-05-21 00:01:18 -04:00
tigercat2000
7d8c9a731a
SS Conversion: Atoms, Machines, n' Mobs
...
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Crazylemon64
3a00e0f083
Fixes for numerous runtimes
2017-07-16 14:42:11 -07:00
Fox-McCloud
31c9519f3e
More GC Define Transitions
2017-05-13 04:24:05 -04:00
Warior4356
dbf989be51
Phase one done.
2017-04-02 01:50:51 -07:00
Crazylemon64
36255fffad
Ports Monster's finishing of the space allocator
2017-03-03 17:47:10 -08:00
Crazylemon64
03b7d1b3a9
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_transition_runtime_fix
2016-08-23 13:41:39 -07:00
Crazylemon64
06681a9c4c
Slightly tweaks the level trait checker
2016-08-23 00:58:43 -07:00
Crazylemon64
b6df2db844
Fixes a gravity generator runtime for null areas
2016-08-22 21:53:10 -07:00
Crazylemon64
bf2a895658
Makes space transition checks more consistent
...
Fixes a runtime on map start due to not having updated all the border
definitions all at once - the new defines will now resolve this.
2016-08-22 19:46:23 -07:00
Crazylemon64
3ca5a1f3f7
Removes eye color vars on the human, stores it on the eyes
...
Also adds a proc nifty for SDQL fans, which grants greater control over
spawning atoms.
Also fixes deserialization to make hair show up again
2016-08-13 23:05:32 -07:00
Crazylemon64
72febc9602
Merge branch 'master' of github.com:ParadiseSS13/Paradise into spacemanager_fix
2016-08-10 15:25:25 -07:00
Crazylemon64
1180f9ddd4
Makes space level removal and adding smooth
2016-08-06 22:52:41 -07:00
Crazylemon64
f307ad7d30
Space transitions now automatically set up as turfs change
2016-08-06 18:56:58 -07:00
Crazylemon64
607e92ba1c
Left a var abandoned, whoops
2016-07-31 21:42:25 -07:00
Crazylemon64
bf2bcbce67
Removes most hard-coded z level checks
2016-07-31 21:29:03 -07:00
Crazylemon64
652c1bbecf
Makes a certain tiger pre-emptively happy
2016-07-30 14:15:17 -07:00
Crazylemon64
ffc1877195
Fixes a minor hiccup
2016-07-29 19:39:17 -07:00
Crazylemon64
af5d42a5a4
You're not supposed to be there
2016-07-29 19:21:09 -07:00
Crazylemon64
ae43de3652
Integrates the z level manager with the space transition system
2016-07-29 19:11:36 -07:00