* lawsets update
* Revert "lawsets update"
This reverts commit a68ddcb9ee.
* Lawsets update
* Remove quotes on ai module names
* fix map file
* Fix coding style
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com>
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com>
* Update hippocratic per review
Co-authored-by: Sean Williams <06sean@gmail.com>
* Fix merge conflict
* Update code/game/objects/items/weapons/AI_modules.dm
Co-authored-by: dearmochi <shenesis@gmail.com>
* Add a pilot seat to the ERT shuttle
* Revert "Add a pilot seat to the ERT shuttle"
This reverts commit 676bfa7d03.
* Update MetaStation.dmm
* deconflict
* Update code/game/objects/items/weapons/AI_modules.dm
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Sean Williams <06sean@gmail.com>
Co-authored-by: dearmochi <shenesis@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
* Makes toy figures tiny and refactors the code behind it
* Apply suggestions from code review
Co-authored-by: dearmochi <shenesis@gmail.com>
* atom_say and capitalize names
* Web edit baby
* Merge conflict fixes
* Init instead of New
* prize_ball instead of mechball
* prize_ball should not be a figure. Revert but keep the Init change
Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
Co-authored-by: dearmochi <shenesis@gmail.com>
* Creates a new datum, radiation_cache, to store radiation levels per-tile
* Reworks radiation subsystem to initialize, expose radiation cache
* Makes radiation view reference tiles in range against rad cache
* Circuit Names Refactor
* Some review stuff
* now with less runtimes
* Machine Boards and Computer Boards
* Only a little late
* YouTool fix
* Resupply crate too
* Supplycomp board
I'll do the other stuff tomorrow
* Computer Frame Refactor
Plus also removing the HONKputer to avoid a conflict.
* Don't need this diff anymore
* Update navigation_computer.dm
* V7
* Update navigation_computer.dm
* All instances
* Added explainers
Seems this is done some places, seems nice and easier to understand with em
* Updated name
* Change Variable name
Changed as per advise of Fox
* Alphabetize items in debug equipment selection menu.
* Rename some outfits to group them together in the selection menu.
* Farie's suggestions
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>