VampyrBytes
c0f5132664
Cleanup of internal organs
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Both internal and external organs are a mess, which is making
maintaining and updating them nasty, so I'm cleaning them up, this is
the first stage
mechanical and assisted internal organs are now an object type rather
than a var in the organ which makes it much cleaner and easier to adjust
removed duplicate list of internal organs as there's no reason to have
the same objects in 2 separate lists
made New() a lot cleaner and more robust
External organs will be next
2014-08-21 10:24:13 +01:00
Rob Nelson
8fd4346dc3
Plasmen bogfix
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Conflicts:
code/ZAS/Plasma.dm
2014-07-31 19:03:35 -04:00
Rob Nelson
2172f58d47
Fire now affects the turf.
2014-07-24 21:07:52 -04:00
Rob Nelson
09743b6235
More burnable shit
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Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-07-24 21:07:32 -04:00
Rob Nelson
f7b516a5ab
Shit catches on fire now
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Conflicts:
code/ZAS/Fire.dm
code/game/objects/items/weapons/storage/bible.dm
code/game/objects/items/weapons/storage/boxes.dm
code/modules/mob/living/living_defines.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photography.dm
code/setup.dm
2014-07-18 06:32:15 -04:00
Mloc-Argent
69d9d9fc49
atmos: make fires more destructive
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Fires can now burn through walls, windows, and (with a high enough
temperature) rwalls.
New proc: adjacent_fire_act(). Called on turfs that a fire isn't able
to spread to. (walls, floor surrounded by windows, etc.)
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/objects/structures/window.dm
2014-06-24 06:48:08 -04:00
Mloc-Argent
5e45a8c8ce
atmos: fix a geometry error
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reverse_dir is a list of reversed dir fields
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-06-24 06:37:46 -04:00
ZomgPonies
5297135386
Time to play with this var
2014-06-22 15:08:55 -04:00
Mloc-Argent
8a5079d006
atmos: fix everlasting fires
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Fires were checking against a non-reduced air sample for existance, so
the reduced sample wasn't working in zburn when it failed the check.
Also fixed volatilefuel not being scaled in the phoron reagent.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/ZAS/Fire.dm
code/modules/reagents/Chemistry-Reagents.dm
2014-06-22 10:54:19 -04:00
ZomgPonies
b66f75b6b2
ZAS setting fix suggested by Mloc
2014-06-22 09:24:34 -04:00
Chinsky
21eae55515
Nextgen lights #3 : Fire
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Fire now emites colored light, pretty rad.
2014-06-20 12:08:52 -04:00
Hubblenaut
f3df5a4a8a
Probability to bleed by airflow_hit lowered from 100% to 33%
2014-06-08 18:30:01 -04:00
Hubblenaut
544ff5f106
Fixes suit icons not updating when bloodied by airflow
2014-06-08 18:29:19 -04:00
jack-fractal
3df35fe03c
modifying visibility interface of ai to use generic visibility_interface
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Conflicts:
baystation12.dme
code/game/gamemodes/malfunction/Malf_Modules.dm
code/modules/mob/living/silicon/ai/freelook/cameranet.dm
code/modules/mob/living/silicon/ai/freelook/chunk.dm
code/modules/mob/living/silicon/ai/freelook/eye.dm
code/modules/mob/living/silicon/ai/freelook/update_triggers.dm
2014-05-15 04:43:49 -04:00
Mloc-Argent
486a919818
zas: fix zburn /0 runtime
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Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-05-03 17:29:55 -04:00
Mloc-Argent
e179e95dea
atmos: remove a few force-deletes in merge code
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Removes del(giver) from pipeline/merge(), turf/assume_air() and
atom/assume_air().
Thanks to valzargaming on reddit/github for pointing it out.
fixes #4717
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-20 03:37:46 -04:00
ESwordTheCat
16d5d18e7c
Revert from area to text.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:37:00 -04:00
Aryn
fcf8509635
Reverted unrelated ZAS modification and unnecessary check.
2014-02-28 17:50:12 -05:00
Aryn
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
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Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
Aryn
458ecedddd
Fixed nuke shuttle being a swirly vortex of death.
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This bug was actually in legacy ShareSpace code,
I'm surprised it wasn't noticeable in the old ZAS.
2014-02-28 17:37:30 -05:00
ZomgPonies
1358b11e46
ZAS overhaul
2014-02-22 23:10:37 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
SkyMarshal
5dc5c451a5
Fixes an error with the explosions-deleting-zone-air detection.
2014-01-23 10:14:25 -05:00
alex-gh
f390a11d07
Runtime fix
2014-01-16 17:14:57 +01:00
ZomgPonies
1b4a48a8f7
Fueltank bombs no worky
2014-01-16 09:28:08 -05:00
SkyMarshal
1f6f153dab
Patches some logic holes in ZAS, specifically rebuilding and deletion. Fixes #4273
2014-01-11 20:37:49 -05:00
SkyMarshal
a97f985200
Adds developer-level access to ZAS settings.
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Fixes bug which would always let heat move through doors.
Conflicts:
code/modules/admin/admin_verbs.dm
2014-01-10 23:41:43 -05:00
SkyMarshal
229c8946ff
Fixes derpiness with ZAS heat transfer.
2014-01-10 23:34:02 -05:00
SkyMarshal
d0229a479b
Fixes ZAS silliness with SoftDelete
2014-01-10 23:32:47 -05:00
SkyMarshal
43ad9cceb7
Reverts some geometry code to a functional state.
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Fixes #4045
2014-01-09 21:06:06 -05:00
SkyMarshal
e4fdc17405
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
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Fixes #2485
Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
SkyMarshal
330be31466
Tweaks the zone rebuilding logic to prevent doors being ignored.
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Fixes #4046
2014-01-09 20:26:03 -05:00
SkyMarshal
a56440ad48
Patched holes in SoftDelete that were causing null reference errors.
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Fixes #3892
2014-01-09 05:53:18 -05:00
d3athrow
64d8903802
Following /tg/'s lead, removes set background 1 for smoother gameplay.
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Conflicts:
code/game/objects/effects/glowshroom.dm
code/modules/mob/living/carbon/zombie/zombie.dm
code/modules/mob/living/silicon/mommi/life.dm
2014-01-08 01:25:20 -05:00
ZomgPonies
5ce256b73c
Organ/Surgery Overhaul Part 1
2013-12-19 07:25:55 -05:00
ZomgPonies
064ba20cb1
Putting ZAS settings back to original
2013-12-05 23:51:51 -05:00
ZomgPonies
227f4a1bc0
I guess slime people are now live.
2013-11-24 09:48:38 -05:00
ZomgPonies
b19764baad
Re-upping energy joules
2013-11-23 23:28:54 -05:00
ZomgPonies
d615a33590
Tuning
2013-11-21 06:44:43 -05:00
ZomgPonies
453a638951
ZAS tuning
2013-11-08 19:32:53 -05:00
ZomgPonies
1f31f91afa
Final ZAS BS12 fixes, not touching it anymore :)
2013-11-08 10:08:10 -05:00
ZomgPonies
0e201cc4a5
Going back to BS12 ZAS, permanently
2013-11-08 09:51:22 -05:00
ZomgPonies
900262ec9c
ZAS revert fixes
2013-11-07 16:05:46 -05:00
ZomgPonies
0227baa319
Reverting ZAS back to /vg/ style
2013-11-07 07:13:27 -05:00
ZomgPonies
130134a7a3
Adding Ice back to vanilla BS12 ZAS
2013-11-07 06:48:47 -05:00
ZomgPonies
e4a82dfda8
ZAS switched from /vg/ to BS12
2013-11-06 20:21:59 -05:00
ZomgPonies
74eab5cd98
Atmo updates
2013-10-14 01:28:18 -04:00
ZomgPonies
37e732d8db
Updated ZAS and Atmo
2013-10-12 14:41:43 -04:00
SkyMarshal
081356f21b
Fixes longstanding connection bug.
2013-09-03 20:58:26 -07:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
...
Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00