Commit Graph

762 Commits

Author SHA1 Message Date
ZomgPonies
ecaaec5257 Magic Overhaul Part Deux 2013-12-18 02:30:55 -05:00
ZomgPonies
46e05cf2e4 Vamp menu fixes 2013-12-14 19:29:35 -05:00
ZomgPonies
12b8ae8d76 Magic Overhaul 2013-12-14 05:54:03 -05:00
ZomgPonies
87c56b4b23 Vampire commit 2 2013-12-14 05:19:54 -05:00
ZomgPonies
912601a30d Vampire Gamemode! 2013-12-13 19:38:49 -05:00
ZomgPonies
d6c519ec20 NanoUI runtime fix 2013-11-30 16:34:01 -05:00
alex-gh
1fa398a0ec merge fixes 2013-11-27 08:05:09 +01:00
Cheridan
7bdeb898fc Makeshift weapons integration 2013-11-27 02:50:34 +01:00
ZomgPonies
311adbd374 Vending machine refilling 2013-11-26 07:35:40 -05:00
ZomgPonies
00bb67f470 Xenoborgs, XenoAI, awww yeah. 2013-11-24 04:52:53 -05:00
Alex
87f76499dd Delete all currently implanted loyalty implants instead of just a single one 2013-11-23 17:47:04 +01:00
Ccomp5950
82bc1edc23 Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.

Thanks Chinsky / alex-gh for the heads up on this.
2013-11-23 17:29:48 +01:00
Alex
7ea27ff5ff Indentation fixes 2013-11-23 17:29:41 +01:00
Ccomp5950
38114c537c Bugfix: is_loyalty_implanted() now checks to make sure the implant is actually implanted and now in your hand.
implant adding via the traitor panel will also update it's location to be in the players head for autopsy as well as is_loyalty_implanted() reasons.

Thanks Chinsky / alex-gh for the heads up on this.
2013-11-23 15:27:39 +01:00
Ccomp5950
25d306d9fc Replaced role checks by loyalty implant checks 2013-11-23 15:27:21 +01:00
ZomgPonies
60994c591d /tg/ Wire Datum method pass 1: APC, Airlocks, Vending Machines\ 2013-11-10 13:14:22 -05:00
alex-gh
2d23984ce0 fixed healing disease too early 2013-11-09 10:45:29 +01:00
ZomgPonies
36c7fa3dcd computer3 merge 2013-11-03 14:18:54 -05:00
Fox-McCloud
3c8f618380 Minor Tweaks
Fixes various minor issues here and there (including improper items for
chemistry repair), allows coloration of Tajaran, Unathi, and Skrell
hair+facial hair, and adds a few new food items.
2013-11-03 00:34:20 -04:00
ZomgPonies
1368fb3bfb Projectile update 2013-11-01 14:00:50 -04:00
ZomgPonies
00b101d7f2 Seperated ID and PDA slots 2013-11-01 13:28:58 -04:00
ZomgPonies
7048545d6d Projectile code overhaul 2013-10-30 10:32:21 -04:00
ZomgPonies
2df877bf82 Xenoarch update 2013-10-29 11:56:04 -04:00
Fox-McCloud
649df8ac91 Rebalance Update
Rebalanced Traitors, HoP, and Reagents; added new traitor item.
2013-10-27 12:11:48 -04:00
alex-gh
9fa2ee1070 Fixed healing the disease too early, preventing transformation. 2013-10-25 18:08:36 +02:00
ZomgPonies
fd24387423 Fixed BIG lag bug with job objectives 2013-10-14 01:28:52 -04:00
ZomgPonies
5daf979b72 Pretty much all new click code 2013-10-12 14:44:36 -04:00
ZomgPonies
1ee5874a11 Zombie runtime fixes 2013-09-28 22:48:25 -04:00
ZomgPonies
78f14f11cc New vending machine, enabling Ian clothes, bug fixes, map update 2013-09-28 01:38:18 -04:00
ZomgPonies
900a3526bf poop syndrome in disease and disease2 2013-09-25 06:48:59 -04:00
ZomgPonies
b0aff645a3 Massive traitor item overhaul 2013-09-23 05:41:53 -04:00
ZomgPonies
d1f5b1abac Zombies added to gamelay, although not random events. 2013-09-18 01:49:12 -04:00
ZomgPonies
420bb6f506 Fixed up AI Malfunction 2013-09-17 23:06:51 -04:00
ZomgPonies
0a0c2c79f9 Framework for Job Objectives 2013-09-17 14:27:25 -04:00
ZomgPonies
9580552fd3 Re-added ninjas 2013-09-16 22:34:28 -04:00
ZomgPonies
9bde25863f Revert "Had to disable bees TEMPORARILY because string limit"
This reverts commit 89780436fa.
2013-09-15 23:27:55 -04:00
ZomgPonies
89780436fa Had to disable bees TEMPORARILY because string limit 2013-09-15 21:20:21 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
ZomgPonies
a935863200 Made blob gamemode work, removed ninjas because needs overhaul, optimized some strings 2013-09-08 11:39:33 -04:00
ZomgPonies
ed8714550c Merge branch 'master' of https://github.com/Baystation12/Baystation12 into Baystation12-master
Conflicts:
	config/example/config.txt
	config/example/motd.txt
	config/example/rules.html
2013-09-05 13:29:34 -04:00
ZipIce
497b050488 Update disease.dm
This will remove some run-time errors, allowing disease to work when the mob has no reagents (new players and simple animals).
2013-09-01 23:42:35 -07:00
ZomgPonies
ff70e253ae Added back a bunch of new symptoms from /tg/ 2013-08-20 19:13:42 -04:00
Zuhayr
b5d89b8929 Generalizes whitelist/species lists for datacore/preferences/new player code. Removes vox whitelist check from raid spawn. 2013-08-07 01:16:38 -07:00
Zuhayr
98bbb095ad Swapped languages and datums over to global lists. Updated verbs. 2013-08-05 20:34:38 -07:00
Zuhayr
dec28dda86 Merge branch 'feature' of https://github.com/Zuhayr/Baystation12 2013-08-03 12:41:46 -07:00
Zuhayr
27f7d1580d Merge branch 'feature' of https://github.com/Zuhayr/Baystation12 2013-08-02 20:16:50 -07:00
Segrain
d51809faa2 Separating autoinjectors box from injector box. 2013-08-02 19:30:02 +03:00
comma
bbdcb81868 Added advanced medikits. 2013-08-01 09:58:09 +04:00
comma
c8f5b98a95 Autoinjectors.
Now they are one-use, as they were intended.
You can still change their contents with syringes before they are used.
To mitigate their one-use nature, box of them is added to medical closets and supply pack.
2013-08-01 08:12:56 +04:00
Zuhayr
f50256eabb Work progresses on species datums. Mass-commit due to repo issues requiring a reset. 2013-07-31 11:50:56 -07:00