Commit Graph

192 Commits

Author SHA1 Message Date
ZomgPonies
87c56b4b23 Vampire commit 2 2013-12-14 05:19:54 -05:00
ZomgPonies
912601a30d Vampire Gamemode! 2013-12-13 19:38:49 -05:00
ZomgPonies
82104d9565 New Security Levels 2013-11-26 03:22:12 -05:00
ZomgPonies
227f4a1bc0 I guess slime people are now live. 2013-11-24 09:48:38 -05:00
ZomgPonies
29114f7bb3 Added appearance bans granularity option 2013-11-24 02:47:56 -05:00
ZomgPonies
0e201cc4a5 Going back to BS12 ZAS, permanently 2013-11-08 09:51:22 -05:00
ZomgPonies
0227baa319 Reverting ZAS back to /vg/ style 2013-11-07 07:13:27 -05:00
ZomgPonies
e4a82dfda8 ZAS switched from /vg/ to BS12 2013-11-06 20:21:59 -05:00
ZomgPonies
36c7fa3dcd computer3 merge 2013-11-03 14:18:54 -05:00
ZomgPonies
00b101d7f2 Seperated ID and PDA slots 2013-11-01 13:28:58 -04:00
ZomgPonies
6a073828f5 Slime people commits 2013-10-21 05:25:37 -04:00
ZomgPonies
b01b0c962f Slime people species 2013-10-20 20:19:05 -04:00
ZomgPonies
5daf979b72 Pretty much all new click code 2013-10-12 14:44:36 -04:00
ZomgPonies
771de60525 Optimizations and bugfixes galore 2013-10-08 10:32:47 -04:00
ZomgPonies
aa79d1323b Added Vox and Kidan as unlockable Karma species 2013-10-04 02:57:42 -04:00
ZomgPonies
f841903433 Antmen buff 2013-09-30 01:14:25 -04:00
ZomgPonies
e2826f3675 New Vox gamemode -- Trade 2013-09-28 20:42:32 -04:00
ZomgPonies
78f14f11cc New vending machine, enabling Ian clothes, bug fixes, map update 2013-09-28 01:38:18 -04:00
ZomgPonies
fcbdb53bbb Bunch of FAT fixes 2013-09-24 19:00:40 -04:00
ZomgPonies
c1222034ee BS12 -> Ponies merge 2013-09-09 10:51:16 -04:00
Mloc-Argent
a084f74c7d Expansion of every "icon = ''" path.
Supposed to help compilation times.  Who knows.

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2013-09-01 21:53:36 +01:00
Zuhayr
e10a433800 Merge branch 'master' of https://github.com/Baystation12/Baystation12 2013-08-14 01:01:18 -07:00
Zuhayr
254cef453a Added a preferences switch for diona. 2013-08-13 14:16:07 -07:00
Zuhayr
6e81952c20 Moved language flag defines to setup.dm. 2013-08-10 21:00:32 -07:00
Zuhayr
e9a1272d34 Moved species defines to setup.dm, add whitelisted species global. 2013-08-07 01:12:11 -07:00
Zuhayr
e16d06d469 Merged setup.dm. 2013-07-28 08:46:10 -07:00
Zuhayr
0c88896adf Adds a vox heist game mode. Fairly complex. 2013-07-28 05:18:04 -07:00
Segrain
47db87fcfe Cameras for strike teams. 2013-07-28 01:59:03 +03:00
Segrain
914d072c86 Camera networks. 2013-07-28 00:58:18 +03:00
Zuhayr
b0d8ee7861 Merge resolution. 2013-07-26 23:17:48 -07:00
Segrain
fe0e1ecfb6 Conflict fix? 2013-07-25 09:55:35 +03:00
Segrain
a17e456a97 Defaulting LOOC to being toggled on. 2013-07-25 03:04:28 +03:00
Mloc-Argent
f29cd5946f Merge branch 'master' into bleeding-edge-freeze 2013-07-19 14:48:40 +01:00
comma
f1cfb96dab Fixes #3225. Adds separate toggle for LOOC.
Fixes #3285. Changes way hearers are found, so it includes pAIs now.
Also adds (R) in front of LOOC messages that are sent by mobs not in view, for admins/mods, since it's quite disorienting.
2013-07-10 22:39:27 +04:00
Spamcat
24eddd6eaa Now 100% more machinery! 2013-07-05 04:12:41 +04:00
Spamcat
6e61fe3914 Initial pulse code. WIP 2013-07-05 03:11:50 +04:00
Zuhayr
513a9d7ee8 Fixes #3052 2013-06-22 20:22:19 -07:00
MisterBook
a34174e124 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze 2013-06-05 18:39:43 -05:00
Zuhayr
9e71180e1b Merge conflict resolution, using BEF. 2013-06-05 14:22:04 +09:30
MisterBook
fd8d61aa8b New taser fix is now in place. Rather than full deflection, armor mitigates the damage. Updates along all sorts of Clothing for minor mitigations to major mitigations.
New define - AGONY. Used as an effect (Like STUN, WEAKN, etc) to cause HALLOSS. Allows use of HALLOSS projectiles without having to worry about them shattering windows/grilles. Future use? Torture tools, pain inducers for interrogation, 'Be Good' modules, Meme, etc.

HALLOSS now regens while standing up (2 per tick), and laying down (Resting, unconscious, paralyzed - 6 per tick). This fixes the 'real damage + HALLOSS = forever crit'.

Sticking a gun in your mouth (Non-stun, damage inducing) and pulling the trigger kills you.

Icon adjustments.
2013-06-04 22:41:23 -05:00
Aranclanos
787565b424 SecHUDs and medHUDs (including pAIs and odyssesus) won't create a fuckload of images per tick and then disposal them, lagging like retards.
Now each human will have a list of HUD images, that will be refreshed if it's required, say, a medic walking near you with a medHUD will refresh both medical images.
The list, called hud_list, uses seven defines for all the images, defined in the __DEFINES.dm

I also added a check for not rounding the health bar if the pacient it's dead, fixing some issues with showing dead people in critical or with possitive health.
2013-06-04 14:00:40 +04:00
MisterBook
25d5600d19 Cobpipe fix
Smoking pipe icon fix.
Eye-stab admin logging fix.

Tasers now do halloss, representing non-lethal PAIN.
http://baystation12.net/forums/viewtopic.php?f=5&t=7773

Tasers now check their target's limb for armor, and deflect if armored (Represented by coeffecient = 0).
http://baystation12.net/forums/viewtopic.php?f=5&t=7772

Attempting to merge with BEF
2013-05-31 00:21:48 -05:00
cib
cab1289511 Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	html/changelog.html
2013-05-26 20:43:22 +02:00
Chinsky
c78f47c795 Merge branch 'bleeding-edge-freeze' into tentacles 2013-05-26 05:02:34 +04:00
Chinsky
13e2d8d793 Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bleeding-edge-freeze
Conflicts:
	html/changelog.html
2013-05-26 05:02:07 +04:00
Erthilo
0e3bf2f371 Fixes UI being reset randomly on irradiating in Genetic Scanners. 2013-05-25 22:10:14 +01:00
Chinsky
665aaea722 Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into tentacles 2013-05-24 00:43:33 +04:00
Chinsky
7806915619 Added organ mutations.
Only have sprites for humans yet.
Added is_usable() proc that checks for both limb missing or being a tentacle
2013-05-19 17:56:29 +04:00
cib
0da9a4538e New debug log system.
You can as admin toggle debug messages, VERY useful for devs and debugging the main server.
2013-05-18 10:02:37 +02:00
SkyMarshal
f05b8e0083 Fixes issues:
#2632 Fire Issues (Fire doors work, Flamethrower reverted to making a flamethrower liquid fuel subtype, flame grenades now make a puddle of welder fuel that is lit aflame with napalm)
#2630 (The code has been calling (turf).temperature_expose when it was supposed to be hotspot_expose), #1865 (aqain)(Added a check to remove trace gas fuel under a certain point).
Also: added a flashpoint value for plasma, which is the temperature at which it self-ignites (Currently 246C or 519K which is equal to gasoline)
Partial-tile firedoors now default to full-tile firedoors as the part-tile ones were breaking ZAS zones entirely.  Possible cause of #2627 and maybe #2451, but those need tested and I did not have time.
2013-04-18 09:56:49 -07:00