Fox-McCloud
2632d9cb51
Dynamic HUD
2015-06-07 09:18:26 -04:00
Fox-McCloud
6e310a4832
View Range Change
2015-06-05 22:37:26 -04:00
AnturK
568d289a67
Generic Action\Action Button System
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This commit ports the GAABS from -tg-station13. The GAABS allows for
generic, movable, hud elements for spells, powers, and items.
2015-05-11 09:32:08 -07:00
ZomgPonies
fced9d289f
Updating defines to fit Paradise screen size
2015-02-28 11:30:43 -05:00
ZomgPonies
ba2b5589e9
Ported CorgiUI
2015-02-28 10:59:14 -05:00
Fox-McCloud
78d161742e
Healthdoll
2014-12-14 16:43:06 -05:00
Markolie
37b86cd8f1
Xenos gamemode rework
2014-12-13 02:08:22 +01:00
Markolie
aa68b2e160
AI/Cyborg HUD fixes, lets Vox's pick name when spawning, fixes Beepsky's/ED-209's ID'ing issue
2014-12-06 01:26:59 +01:00
Markolie
d0e9752931
AI HUD color update, add icon for sensors
2014-12-04 22:20:32 +01:00
ZomgPonies
5b5af35dc9
UI fixes for new AI photography
2014-07-31 17:43:28 -04:00
ZomgPonies
ccb425bd44
Preperation for spell action buttons
2014-07-15 11:20:43 -04:00
ZomgPonies
fa8ed8a5b1
Gave more slots for dynamic object action buttons
2014-07-15 09:30:36 -04:00
ZomgPonies
3067d75891
Big UI changes in preparation with campaign to remove Objects tab
2014-07-15 04:59:24 -04:00
Kelenius
b6c6138c44
Gives the AI a hud
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Conflicts:
code/_onclick/hud/_defines.dm
code/_onclick/hud/other_mobs.dm
code/_onclick/hud/screen_objects.dm
code/game/objects/items/devices/PDA/PDA.dm
code/modules/mob/living/silicon/ai/ai.dm
code/modules/mob/living/silicon/ai/say.dm
code/modules/paperwork/photography.dm
2014-07-13 15:20:08 -04:00
errorage
4a0aa60443
- Emagged borgs' hidden inventory will now become visible in the module selection section.
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- Also removed the now outdated module selection UI button and rearranged borg UI buttons to reflect this.
Screenshot: http://www.ss13.eu/borg_ui_smaller_bottom_right.png
Conflicts:
code/_onclick/hud/robot.dm
code/modules/mob/living/silicon/robot/robot.dm
2014-01-22 11:13:12 -05:00
errorage
eeeb68638f
Partial commit for the cyborg UI upgrade, which gets rid of the pop-up window for module selection, instead displaying the available modules in storage-item like fashion.
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Conflicts:
code/_onclick/hud/_defines.dm
code/_onclick/hud/robot.dm
code/game/objects/items.dm
code/modules/mob/living/silicon/robot/inventory.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_defines.dm
2014-01-06 20:57:04 -05:00
ZomgPonies
00b101d7f2
Seperated ID and PDA slots
2013-11-01 13:28:58 -04:00
ZomgPonies
5e3b4a7f02
Alien HUD update, now with 100% more plasma UI
2013-10-30 06:37:46 -04:00
ZomgPonies
1d9537bbdc
New click code
2013-10-12 14:43:56 -04:00