ZomgPonies
5351b1241b
Finalize Nations Status command
2014-06-01 14:19:25 -04:00
d3athrow
1db910ced1
telling lings they can regen
2014-06-01 13:21:00 -04:00
ZomgPonies
30ff023926
Everyone gets to see their own little nation icon.
2014-05-31 19:52:29 -04:00
ZomgPonies
5149029042
Remove debug message from liege/vassal stuff
2014-05-31 16:24:40 -04:00
ZomgPonies
5bed3f68d8
Removed verb until I can rewrite it.
2014-05-31 11:11:33 -04:00
ZomgPonies
f0e87d4775
Merge pull request #238 from Loganbacca/nations
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Flag capture alert fix
2014-05-31 10:54:41 -04:00
Zuhayr
31faa31f36
Fixes end of round drone spam.
2014-05-31 10:46:37 -04:00
Loganbacca
88f96e45b0
Fixes nation change messages
2014-05-31 21:06:24 +12:00
ZomgPonies
b080315f48
Debug stuff removed
2014-05-30 15:29:33 -04:00
alex-gh
1dba2dd59d
Merge pull request #235 from alex-gh/uplink_greentext
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TC use count appears on round end
2014-05-30 20:30:05 +02:00
ChuckTheSheep
7491cd7b65
TC use count appears on round end
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Conflicts:
code/datums/uplink_item.dm
code/game/objects/items/devices/uplinks.dm
Adds Icons and purchase list
Conflicts:
code/datums/uplink_item.dm
code/game/gamemodes/traitor/traitor.dm
code/stylesheet.dm
CSS is hard
Conflicts:
code/game/gamemodes/traitor/traitor.dm
Mah Indents
Made Purchase Log Text rather than List
Conflicts:
code/game/objects/items/devices/uplinks.dm
Moved images to top "survived" line
Conflicts:
code/game/objects/items/devices/uplinks.dm
Boxes show contents
Nuke Ops Group Shaming
Conflicts:
code/game/gamemodes/nuclear/nuclear.dm
Uses compiled list for uplinks
Conflicts:
code/game/objects/items/devices/uplinks.dm
2014-05-30 20:28:35 +02:00
d3athrow
9fe7024fd5
Lingading fixes
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Conflicts:
code/game/gamemodes/changeling/changeling_powers.dm
html/changelog.html
2014-05-30 11:17:43 -04:00
ZomgPonies
67063dbd7f
Bleh
2014-05-30 11:13:46 -04:00
ZomgPonies
cf061cb953
Bunch of fixes left and right, fixes script to get giant map jpg
2014-05-29 21:40:16 -04:00
d3athrow
c7992c15b8
Buff vampire blood sucking damage
2014-05-29 18:16:49 -04:00
d3athrow
bd980f155c
Some vampire fixes
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Conflicts:
code/game/gamemodes/vampire/vampire_powers.dm
2014-05-29 18:16:03 -04:00
ZomgPonies
451e05d6bc
Final nations fixes hopefully
2014-05-29 12:54:12 -04:00
ZomgPonies
d9852332e2
Moar fixes
2014-05-29 12:27:14 -04:00
ZomgPonies
0d28defb2d
Oops
2014-05-29 10:24:49 -04:00
ZomgPonies
113f98a9e1
Post test #4 fixes
2014-05-29 09:52:58 -04:00
ZomgPonies
4cfc433cea
Post test #4 bugfixes
2014-05-28 19:27:48 -04:00
ZomgPonies
ea084c06eb
Post test #3 nations bugfixes
2014-05-28 18:20:22 -04:00
ZomgPonies
225fd465c1
Post Test #2 bugfixes
2014-05-28 14:36:55 -04:00
ZomgPonies
0f765fe912
Nations fixes
2014-05-28 08:44:49 -04:00
ZomgPonies
f9281d82c3
Post test #1 bugfixes
2014-05-27 23:35:59 -04:00
ZomgPonies
1e988ac2fb
Try to fix nations start
2014-05-27 21:50:03 -04:00
ZomgPonies
2383017de1
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-05-27 20:09:39 -04:00
ZomgPonies
06bbfcf150
Final Nations patch before live testing. This is going to be painful.
2014-05-27 20:09:10 -04:00
Jeremy Liberman
7a51eb9f6c
Secret Mutiny Mode backstory easter egg
2014-05-28 00:45:59 +02:00
ZomgPonies
9741799733
More work on nations, got most of the flag procs ready. Really missing the vassalage system.
2014-05-27 10:35:09 -04:00
ZomgPonies
9bf41d3405
4th Nations commit, Finished framework. Rest of gameplay code is within the flag object's attackby and dropped procs.
2014-05-27 01:20:20 -04:00
ZomgPonies
9d45361f9b
3rd nations commit, moved nations to datums to make things easier down the line.
2014-05-27 00:20:39 -04:00
ZomgPonies
53090e314d
Second commit for nations, respawning is in, splitting in teams is in. Time to get to work on the actual capture mechanics.
2014-05-26 21:33:46 -04:00
ZomgPonies
3c9dbcc822
First commit for nations gamemode, setting up the framework I'll be using.
2014-05-26 20:02:20 -04:00
ZomgPonies
581376e191
Nuke ops fixes
2014-05-26 17:57:39 -04:00
Zuhayr
f97f7cedcc
Lots of work on hardsuits, commented out some broken WIP code, did some renaming, deleted now-redundant species-specific hardsuits.
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Conflicts:
code/game/machinery/suit_storage_unit.dm
code/game/objects/items.dm
code/game/objects/items/devices/modkit.dm
code/modules/clothing/masks/breath.dm
code/modules/clothing/spacesuits/alien.dm
code/modules/clothing/spacesuits/rig.dm
2014-05-26 13:58:17 -04:00
Walter0o
b14099db47
fixes 2 gameticker.dm bugs
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fixes two bugs in gameticker.dm :
1.) the default value for hide_mode MUST be 0, otherwise all modes even outside Secret rounds will show up as a Secret round with no possible modes. the proper way of hiding the actual mode in Secret is letting /datum/controller/gameticker/proc/setup() deal with it.
if you want to reproduce this, switch your server to any other mode before roundstart, it will still say Secret with no possible modes.
2.) if there are no /obj/effect/landmark/spacepod/random placed on the map, pick(L) triggered a runtime error because the list was emtpy. a simple len check takes care of that.
also whats with the supercautious type-checks in for loops ? nothing will change the contents of the temporary L list.
2014-05-26 00:29:27 +02:00
Jeremy Liberman
b3d3f5df8c
Mutiny fix prereqs for directives
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Conflicts:
code/game/gamemodes/mutiny/directives/alien_fraud_directive.dm
code/game/gamemodes/mutiny/directives/bluespace_contagion_directive.dm
code/game/gamemodes/mutiny/directives/financial_crisis_directive.dm
code/game/gamemodes/mutiny/directives/ipc_virus_directive.dm
code/game/gamemodes/mutiny/directives/research_to_ripleys_directive.dm
code/game/gamemodes/mutiny/directives/tau_ceti_needs_women_directive.dm
code/game/gamemodes/mutiny/directives/terminations_directive.dm
code/game/gamemodes/mutiny/directives/test_directive.dm
code/modules/mob/mob.dm
code/modules/mob/new_player/new_player.dm
2014-05-25 22:34:39 +02:00
ZomgPonies
eed61ed46c
Remove debug line
2014-05-24 16:51:50 -04:00
mwerezak
62daf11857
Possible fix for mutiny modes not being selected
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Not entirely sure, I've had trouble with the in operator precedence with
for-loops in the past. I can't test without seven people though.
2014-05-24 22:08:46 +02:00
mwerezak
448d3697b6
Fixes bluespace contagion directive selecting...
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ghosts and new players as infected.
2014-05-24 22:08:27 +02:00
Mloc-Argent
1b2f83dee4
BS12 Hooks
2014-05-22 23:56:35 +02:00
alex-gh
3281c5f150
Merge pull request #213 from alex-gh/mutiny_fixes2
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Mutiny fixes? 3
2014-05-21 16:33:06 +02:00
alex-gh
d14d253414
Mutiny fixes? 3
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Attempt to fix mutiny by replacing .Add() and .Remove() with += and -=
2014-05-21 16:30:49 +02:00
ZomgPonies
f0ebf536c9
Renamed Atmos Tech to life support specialist due to new grav gen responsabilities
2014-05-20 16:12:36 -04:00
ZomgPonies
9e89c8cdcb
Mutiny fixes
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Conflicts:
code/game/gamemodes/mutiny/mutiny.dm
code/game/objects/items.dm
2014-05-20 13:06:59 +02:00
alex-gh
5066000778
Replayed mutiny fixes
2014-05-20 13:01:15 +02:00
alex-gh
54db12f702
Merge pull request #206 from alex-gh/mutiny_fixes
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Merged latest mutiny fixes.
2014-05-19 19:56:10 +02:00
alex-gh
4dc1e5c0b3
Merged latest mutiny fixes.
2014-05-19 19:54:42 +02:00
ZomgPonies
31e88a71f7
Made nukeops pinpointer fit in PDA slot
2014-05-19 05:31:01 -04:00