Commit Graph

1969 Commits

Author SHA1 Message Date
Fox-McCloud
8667786655 Crossbow Rework 2015-02-03 23:35:09 -05:00
Markolie
afac549c39 Revert economy changes, quarantine law fix 2015-02-02 20:02:29 +01:00
Markolie
74e97188c6 Fix blob jobban oversight 2015-02-01 22:16:17 +01:00
Markolie
540cdf19f3 Space ninja event fix 2015-02-01 16:51:58 +01:00
Markolie
c4f11b6693 Extra jobban checks 2015-02-01 16:38:17 +01:00
Markolie
2a1e9931a6 Add shuttle stranding 2015-02-01 16:05:43 +01:00
Markolie
8fb90212b8 Blob event fixes, toggle preferences age check, jobban check 2015-02-01 14:19:11 +01:00
Fox-McCloud
f7c1c8b0e9 Spacesuit Buff 2015-01-31 23:36:56 -05:00
Fox-McCloud
c0af6fb3e0 Merge pull request #244 from TheDZD/changeling
Traitor Objective Improvement
2015-01-31 21:11:46 -05:00
DZD
a48abebc43 Objective Finalization
- Adds destroy AI objective to traitor objective rotation.
- Adds maroon and destroy AI objectives to the traitor panel's "Add
Objectives" button.
2015-01-31 20:49:36 -05:00
DZD
4b31b3270a Secret documents cannot be normal steal objectives 2015-01-31 16:52:03 -05:00
Markolie
409dd8cfce Fix some oversights 2015-01-31 19:54:24 +01:00
Markolie
c520856716 Additional jobban options, minimum account age for antags 2015-01-31 19:48:48 +01:00
ZomgPonies
ae02ebb446 Economy Changes Phase 1 2015-01-30 23:59:27 -05:00
DZD
fb1271b850 Ports Antag Objectives from TG
- Maroon objective: Prevent person from escaping on the shuttle, this
can include killing them. (Not in rotation)
- Escape with identity objective: Changeling objective, steal a person's
identity and ID, and escape on the shuttle with it. (Not in rotation)
- Exchange objective: 2 traitors are each given documents, one has the
red documents, one has the blue. They must meet and exchange the
documents. However, there is a 20% chance each one of them will have a
backstab objective, where he must escape with both documents. (Should be
in rotation)
- Destroy objective: Kill the station AI. (Not in rotation)
- Adds steal objective to steal the station secret documents, which are
located in the vault filing cabinet. (Should be in rotation)
- Adds special (mostly just used by ninja) objective to steal a
pinpointer. (Should be in rotation)
- Folders and filing cabinets can now store top secret documents.

All associated sprites are ported along with these features from TG.
2015-01-30 23:40:41 -05:00
DZD
c8ff6547c4 Theft Objective Tweaking 2015-01-30 21:29:39 -05:00
DZD
8dfbe7ed81 Revert "Theft Objective Tweaking"
This reverts commit 1430eb11f1.
2015-01-30 21:26:35 -05:00
DZD
1430eb11f1 Theft Objective Tweaking
- AI stealing objective actually requires an AI inside the intellicard
now.
- RD and xenobiologists no longer get the slime extract objective.
- HoS and Warden can no longer get ablative vest objective.
- HoP can no longer get corgi meat objective.
- CE, RD, Scientists, Engineers, and Life Support Specialists can no
longer get plasma objective.
- Slime extract objective requires that slime extract be unused.
- Renames "nuclear gun" objective to "advanced energy gun" to clear up
some confusion.
2015-01-30 21:26:15 -05:00
Markolie
8b10abf46d Syndiborg pinpointer, adds antag preferences and send back to lobby to player panel 2015-01-30 16:24:13 +01:00
DZD
d7f322d4ca Syndicate Strike Team Weaponry Changes
- Replaces the Syndicate Strike Team's pulse rifles with syndicate LMGs.
- Replaces the empty box in SST member's bags with an extra clip of LMG
ammo.
- Gives SST members each an emag to offset the fact that they no longer
have pulse rifles for destroying walls.
- Moves Summon Item .dm file to be with other spell files.
2015-01-23 20:07:55 -05:00
Fox-McCloud
edb6399552 Merge pull request #198 from SamCroswell/master
Add Smoothed Dark Windows, Ninja EMP Cost Increase
2015-01-21 21:39:46 -05:00
Fox-McCloud
43e3c3e33f Merge pull request #204 from TheDZD/minor-fixes
Admin Logs and Rev Fix [Ready To Merge]
2015-01-21 20:53:59 -05:00
DZD
54ec88707f Admin Logs and Rev Fix
- Fixes Space Pod Pilot being a candidate for Rev Head
- Adds attack and admin logs to borer mind control (including when the
host takes control back).
- Adds admin logs and improves attack logs on pyrokinesis (requires
testing).
2015-01-21 19:38:11 -05:00
Markolie
956f2ba703 Event overhaul from Bay, atmos fixes 2015-01-21 23:05:59 +01:00
Fox-McCloud
062b8632cb Merge pull request #199 from TheDZD/minor-fixes
Vampire and Borer Patch [Redy to Merge]
2015-01-20 17:55:09 -05:00
DZD
cfc06d13dd Chapel now makes vampires extra crispy
- Vampires burn similar to being in space while in the chapel.
2015-01-20 13:54:03 -05:00
DZD
d02dbd4b5e Minor Bugfixes
- Fixes vampire powers being usable in the chapel.
- Fixes borer DC bug (needs testing with 2 clients)
- Allows borer to cancel Inject Chemicals
- Borer Inject Chemicals now shows cost in the verb name.
2015-01-20 12:11:41 -05:00
Markolie
6e598a2c25 Prevent IPC's from becoming changeling during traitorchan 2015-01-20 04:35:45 +01:00
SamCroswell
c771ce1354 Add Smoothed Dark Windows, Ninja EMP Cost Increase
- The Ninja's EMP now costs an additional 1,000 to perform.

- Add smoothed dark shuttle windows, replace the Nukeops shuttle cockpit
window with smoothed shuttle windows.

- Remove the AI cameras from the Xeno shuttle, as the Xeno AI is no
longer existant.

- Re-map the Ninja outpost.

- Add security newscaster to the HoS's office.
2015-01-19 15:16:09 -05:00
Markolie
16f5233efc Fix Ninja Kamikazi mode exploit 2015-01-19 20:25:22 +01:00
Fox-McCloud
15a0443bcc Merge pull request #194 from Fox-McCloud/Malf-Hotfix
Hostile Lockdown
2015-01-18 22:41:52 -05:00
Fox-McCloud
7f724ed774 Hostile Lockdown 2015-01-18 22:40:53 -05:00
DZD
6dbd475166 Fixes Changeling Bug
Fixes the bug where changelings could extract DNA from races with
NO_SCAN if they used the extract DNA sting.
2015-01-18 15:32:14 -05:00
Fox-McCloud
2a96330cf3 Merge pull request #186 from Markolie/master
Major atmos overhaul: scrubbers and pipes can now co-exist
2015-01-17 20:28:53 -05:00
Markolie
f7ce7e55df Major atmos overhaul: scrubbers and pipes can now co-exist 2015-01-18 02:24:24 +01:00
DZD
5713c3f04f Minor Fixes
- Makes mime invisible wall actually invisible.
- Fixes formatting mistake in wizard spellbook.
2015-01-17 12:26:05 -05:00
DZD
c769177a73 Wizard Bugfixes
- Prevents the Mutate spell from being used on z-level 2, so you can't
refund the spell while it's in use for permahulk.
- Ports in repulse spell from /tg/, it pushes away movable objects and
mobs away from the wizards. Mobs within 5 tiles will be stunned for 2
seconds, and mobs in the same tile as the wizard are stunned for 5 and
take minor damage.
- Fixes forcefields and forcewall spell by porting over
/obj/effects/forcefields.dm from /tg/. (This also fixes the mime wall,
god help us all)
- Mime forcefield nerfed to a 5 second duartion, retains 30 second
cooldown. (Yeah, let's not have those last 30 seconds.)
2015-01-17 12:12:28 -05:00
DZD
0dd49f9f14 Minor Fix for the Wiz Clothing Restriction Removal
- Remove Clothing Restriction now properly uses 2 spell slots instead of
1.
2015-01-16 20:35:19 -05:00
DZD
5a04ea1a79 Spelling Consistency Fixes AGAIN
This time without compiler-breaking #include statement changes.
2015-01-16 17:26:40 -05:00
DZD
002edceacc Revert "Spelling Consistency"
This reverts commit 3635367e03.
2015-01-16 17:20:21 -05:00
DZD
3635367e03 Spelling Consistency
Undoes changes made to spelling of the word "artifact/artefact" in order
to maintain parity throughout the spellbook, or at least the bits that
the user can see.
2015-01-16 17:10:34 -05:00
DZD
475ca3f666 Wizard Update Part 8
- Fixes horsemask spell to work on non-human races.
- Removes ability of Summon Item to mark and recall brains due to
problems with organ system.
- Makes weeping angels turn back to their human form after Flesh to
Stone wears off if they were created via F to S and the Staff of
Animation. (/tg/ port)
2015-01-16 16:39:12 -05:00
DZD
5307d376da Wizard Update Part 7
(That last commit was supposed to be Part 3, not 6, but might as well
roll with it)

- Ports over the summon item spell from /tg/, it allows the wizard to
mark an item and then later recall it to his hands. If it is within
another item, that item will be recalled with the marked item inside.
- Removes RNG max charge variation on staffs, most staffs will now have
6 max charges (Rather than a 25% chance of 8, 50% of 4, and 25% of 3),
the exception being the Staff of Door Creation and Staff of Chaos, which
each have 10 charges.
- Adds summonitem to Summon Magic.
- Summon Guns/Magic now cost 1 spell slot each once again.

All ported from /tg/ with the exception of the Summon Guns/Magic cost
changes, as well as the remove of staff charge variation.
2015-01-15 17:05:49 -05:00
DZD
1c3d247aca Wizard Update Part 1
- Wands will no longer display a missing sprite if you try to fire one
while it is drained. (Only change that wasn't ported from /tg/)
- When using a staff of change on somebody, you can now turn them into a
goat or space bats, and when turning them into a cyborg, there is a
chance of that cyborg being a syndicate cyborg.
- Ports over page-based UI for the Wizard's spellbook from /tg/.
- Ports over the Wand Belt, Staff of Chaos, and Staff of Door Creation
from /tg/. The Wand Belt contains several useful wands, however all of
them have limited charges. The Staff of Chaos will cause a different
projectile spell effect each time it is cast, and can currently imitate
any of the wands. The Staff of Door creation will create wooden doors
over any solid turf they contact, doing so removes said turf.
- Mind swap will no longer remove spells from the wizard due to RNG.
- The charge spell will no longer damage the charge of weapons that
normally recharge by themselves.
- Adds Staff of Door Creation to the Summon Magic list, removes the
staff of change from the normal Summon Magic list and makes it part of
the special list
- If Summon Magic rolls to create an item on the special list, it will
create that item once, and will no longer create anything else from the
special list. (List consists of the Staff of Change, Staff of Animation,
Wand Belt, Staff of Chaos, and Contract).
2015-01-14 21:56:39 -05:00
Fox-McCloud
7e424f2a71 Merge pull request #165 from Markolie/master
Malf AI fixes, prevent IPC's from becoming vampires
2015-01-13 19:25:24 -05:00
Markolie
139685ceb6 Malf AI fixes, prevent IPC's from becoming vampires 2015-01-14 00:26:36 +01:00
Fox-McCloud
02858f3406 Merge pull request #162 from Markolie/master
Changeling DNA fixes
2015-01-13 17:05:41 -05:00
Fox-McCloud
159bf0f56c Flashbang-Headsets 2015-01-13 16:33:49 -05:00
Markolie
74dc915569 Changeling monkey transform species fix 2015-01-13 20:31:56 +01:00
Markolie
6a0d3a60b7 Changeling DNA fixes 2015-01-13 20:17:00 +01:00