Segrain
7dae19a3f9
Fix for #3498 .
2013-08-30 04:40:39 +03:00
Zuhayr
9c58348879
Holodeck exploit fix.
2013-08-17 04:41:28 -07:00
Segrain
c0742c9ca3
Camera console controls.
2013-08-06 01:42:33 +03:00
Zuhayr
b875ff021b
Vast array of changes to replace mutantrace with species datum
2013-08-03 15:08:54 -07:00
Zuhayr
a8c04cefc6
Merge.
2013-08-03 09:14:20 -07:00
Segrain
24bc26fd13
Fix for table/computer cross-detection.
2013-07-30 19:13:42 +03:00
Zuhayr
e16d06d469
Merged setup.dm.
2013-07-28 08:46:10 -07:00
Zuhayr
0c88896adf
Adds a vox heist game mode. Fairly complex.
2013-07-28 05:18:04 -07:00
Segrain
6ab1011e8e
Alarm cameras.
2013-07-28 01:25:55 +03:00
Segrain
914d072c86
Camera networks.
2013-07-28 00:58:18 +03:00
Zuhayr
084b6cdfa3
Added a vox shuttle, maptool shenanigans.
2013-07-27 07:37:43 -07:00
Jamini
920b855f6c
Added employment records.
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Added employment records console.
Added circuit for employment records.
Added employment records consoles to every head of staff office. (Map)
Added a circuit spawn for an employment console in tech storage (Map)
Fixed pod 5.
Signed-off-by: Jamini <mobiousjami@gmail.com >
2013-07-24 22:23:50 -04:00
Kilakk
8766e4154d
Changed the list of p_stats available in medical records
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Made it so removing an ID card from the medical computer puts the ID into your hand rather than onto the computer
List:
Active, *SSD*, *Deceased*, Physically Unfit, Disabled
2013-07-22 15:10:25 -04:00
comma
1095bd1978
Merge branch 'bleeding-edge-freeze' into viro
2013-07-09 12:49:23 +04:00
comma
ae2a9c56ad
Merge branch 'master' into bleeding-edge-freeze
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Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2013-07-09 12:48:34 +04:00
Spamcat
24eddd6eaa
Now 100% more machinery!
2013-07-05 04:12:41 +04:00
Zuhayr
15de508b49
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-07-04 23:29:48 -07:00
Ispil
4c1bb073ff
Fixes issue #2872 , partially. Carp are now smashed by shuttles if they don't get pushed out of the way. However, they can still end up in grille-windows, giving more motivation to replace them in shuttles with actual shuttle windows. Also gibs other simple_animal creatures that are in the way.
2013-07-04 04:55:24 -07:00
Segrain
66265e2689
Recordskeeping update.
2013-07-03 05:55:18 +03:00
comma
da884f4ddc
Merge branch 'bleeding-edge-freeze' of https://github.com/comma/Baystation12 into viro
2013-07-01 17:23:09 +04:00
comma
05142eac35
Fixed formatting issue.
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Editing name and description works now.
2013-07-01 15:14:30 +04:00
Chinsky
0e1829794e
Started on editing capability for virus DB.
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Some weird issues with it, like first <a> making stuff invisible.
Committing before Armageddon.
2013-06-29 19:08:31 +04:00
Chinsky
8bd7d77916
Medical record viral DB now should list scanned virus2 stamms.
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Fixed runtime in analyzer DB uploading.
Fixed derp in get_info() proc for viri
2013-06-28 23:57:16 +04:00
meyar
6f84917a58
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-23 00:17:13 -04:00
Zuhayr
f59faa04a0
Fixes #3125
2013-06-22 17:50:18 -07:00
meyar
494887a9b5
Typo fix
2013-06-11 16:58:32 -04:00
meyar
38feb46839
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2013-06-11 15:00:22 -04:00
meyar
128326ad1f
Fixes Spec Op shuttle to old behavior (Pure port, no changes)
2013-06-09 01:03:09 -04:00
fauxtada
f367d7de19
Bar / Holodeck / Theatre / Hydroponics Revamp
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- http://baystation12.net/forums/viewtopic.php?f=20&t=7692
- Added six new fields to the holodeck. Theatre, Meeting Hall, Picnic Area, Snow Field, Space Walk, and Desert.
- Added a Hydroponics Pasture that houses animals for botany. The Chef and Botanists have access to this area.
- Theatre was removed from the bar, replaced with bar. Chef was given an area to lay food out on, and more tables were added for sitting at. Had to move some disposal pipes around and the nav beacons. *crosses fingers* They probably work?
- Removed dispatcher uniform from closet, since it is being used as a general replacement security uniform. And that made Chinsky mad...
- Fixed airless tiles under airlocks.
- Replaced duplicate medical records computer behind medbay desk with Nanomed Plus.
- Pun Pun now has a different monkey sprite from the rest.
2013-05-29 20:24:29 -07:00
MagmaRam
c788e9d323
Fix for crew monitoring consoles turning spriteless when destroyed.
2013-05-29 13:42:03 +07:00
Spamcat
86cc28dd57
Fixed posibrain installed into spiderbot bug, made posibrains a child class of MMI.
2013-03-19 14:37:21 +04:00
Chinsky
97b126b8ab
Merge pull request #2516 from caelaislinn/xenoarch
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Xenoarchaeology Update
2013-03-16 03:10:16 -07:00
cib
d1572585d8
Removed crew transfer from comms console.
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Crew transfer is meant to be OOC, not IC.
2013-03-15 15:53:46 +01:00
Cael_Aislinn
435ceda41f
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into xenoarch
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Conflicts:
maps/tgstation.2.1.0.0.1.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:37:35 +10:00
Cael_Aislinn
74d0608278
made research shuttle consoles buildable, removed a debug thing for analysis machines
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-03-15 20:06:22 +10:00
cib
d7714a2459
Fixed a bug with cloning taking meat.
2013-03-11 18:47:16 +01:00
cib
ecb08d0c46
Cloning now requires meat for biomass.
2013-03-11 18:20:02 +01:00
Cael_Aislinn
68abeda762
when players arrive, they are assigned a new account with random starting funds and the info for it is stored in their memory + ID card. id computer can now modify the account number associated with id cards
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-23 19:38:50 +10:00
Cael_Aislinn
6918fb0ef9
new crew manifest for id computers, tweaks to manifest to better fit window, renamed roboticist alt title post-feedback
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-18 12:56:57 +10:00
Cael_Aislinn
7f05c6fdb3
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mob/living/carbon/human/hud.dm
html/changelog.html
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 01:02:27 +10:00
Cael_Aislinn
104bc8dd98
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/datums/supplypacks.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/security.dm
code/modules/clothing/spacesuits/rig.dm
icons/mob/head.dmi
icons/mob/suit.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:48:07 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
johnsonmt88@gmail.com
3ac21339c1
You can now make a single camera use multiple networks.
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var/network = string is now var/list/network = list().
I've also added a "network_multi" var which is a string. This is specifically for placing cameras on a map that you want to put on multiple networks. Apparently DM's map maker doesn't support lists, so just type them all in as a string and camera/initialize() will take care of the rest.
Input the networks with commas seperating them, for example: "SS13,RD,Secret,Prison,Ect"
I fixed a few issues while editing the cameras on the map as well.
Both maps:
- Re-added the telescreen in the misc research room that got removed at some point. (Thanks to Ikarrus for pointing this out)
- Any room that had 2 cameras (one for each network) were merged into one camera with the new network lists.
- - Permabrig-hallway (SS13, Prison)
- - Every room in R&D (including robotics) (SS13, RD)
- - The bomb testing range (RD, Toxins)
tgstation.2.1.1.dmm:
- Added a missing wire in engineering-sec (Thanks to SuperSayu for pointing this out)
- Fixed some mis-orientated firelocks. (Thanks to Intigracy for pointing this out)
- - The mining door between cargo and mining
- - The door between the hallway and the engineering lobby
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5596 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-22 01:24:09 +00:00
Cael_Aislinn
bb4be2c86a
moved cryo cells to the same layer as tables - this will look weird for stuff on the top tile ('behind' the cry cell) but beakers wont be hidden underneath it when they're ejected any more, fixed typo in escape shuttle, fixed syntax error in new player setup screen
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-21 19:25:19 +10:00
Cael_Aislinn
3e6283403f
cleanup of alt titles handling, made sechuds able to see icons for the real job if players have an alt title, made custom job titles via id computer into alt titles
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-21 04:55:02 +10:00
aranclanos@hotmail.com
7ae3dfa040
Runtime fixes for building computers with mech boards or an AI core circuit. I changed their board_type to "other" instead of the default one, "computer"
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5578 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-18 22:10:36 +00:00
aranclanos@hotmail.com
a4d74b10c4
Runtime fix for trying to remove a missing beaker from the cryo tubes. The beakers now drop one tile down of the cryo instead of the tube location, it's more visible now.
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Completed the runtime fix of r5574.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5575 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-18 17:48:07 +00:00
aranclanos@hotmail.com
96d8d78e3e
Runtime fix for trying to open deleted records on the cloning machine.
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git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5574 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-18 16:44:12 +00:00
Cael_Aislinn
20cacd30de
sanitize renaming id cards via computer and agent cards
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 23:44:16 +10:00
Cael_Aislinn
8581932c57
Merge branch 'bleeding-edge-freeze' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
baystation12.dme
code/game/objects/items/toys.dm
icons/mob/back.dmi
icons/mob/suit.dmi
icons/mob/uniform.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/uniforms.dmi
icons/obj/weapons.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 22:14:46 +10:00