ZomgPonies
48f00ee263
Revert "Thermite Effectiveness Scaling with Volume"
...
This reverts commit 9a66fd7edd .
Conflicts:
code/game/turfs/simulated/walls.dm
2014-05-07 19:54:01 -04:00
ikarrus
0b6341746b
Thermiting walls leave admin prints
2014-05-04 22:38:24 -04:00
ikarrus
ce6eff3173
Added a sound effect to igniting thermite so it's not a silent stealthy move.
2014-05-04 22:38:11 -04:00
ikarrus
9a66fd7edd
Thermite Effectiveness Scaling with Volume
...
-The more thermite is applied to a wall, the faster it will burn
-Scales between approx 10-25 seconds
-Rwalls have a higher minimum threshold and burn time
-Applying thermite to a wall now leaves a visible stain on the wall
Conflicts:
code/game/turfs/simulated/walls.dm
icons/effects/effects.dmi
2014-05-04 22:37:44 -04:00
Mloc-Argent
a5b3e3d567
turfs: fix some playsound ERRORs on areas
...
Turf (de)construction playsound()s were using src.loc, instead of src
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/turfs/simulated.dm
code/game/turfs/simulated/floor.dm
2014-04-28 18:57:59 -04:00
alex-gh
521ad31671
Revert the new lighting system.
2014-04-07 23:51:35 +02:00
Aryn
5b2f811b71
Lighting system is too buggy to continue until I know wtf is going on
...
Conflicts:
baystation12.dme
code/game/turfs/turf.dm
2014-02-28 17:47:50 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Ergovisavi
7ad68dd693
Replaced wall_smash in simple_animal with environment_smash, because before, you either tables AND walls, or nothing. If set to 1, smash crate/locker/rack/table, 2 for wallsmash, 3 for rwall smash
...
Hostile mobs with environment smash will also unbuckle themselves by destroying whatever they're buckled to when angered.
Conflicts:
code/game/objects/structures/stool_bed_chair_nest/bed.dm
code/game/objects/structures/tables_racks.dm
code/game/turfs/simulated/walls.dm
code/modules/mob/living/simple_animal/hostile/hostile.dm
2014-01-23 23:31:36 -05:00
Ergovisavi
7bd3df0b3b
More hostile mob work with behavior vars, getting rid of idle_env_destroyer nobody uses it, other tweaks
...
Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
2014-01-22 16:45:20 -05:00
Ergovisavi
78bea65a44
Mining Mobs - More mob behavior overhaul, kinetic gun tweaks, etc
...
Conflicts:
code/modules/mob/living/simple_animal/hostile/hostile.dm
code/modules/projectiles/ammunition/energy.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/projectile.dm
code/modules/projectiles/projectile/special.dm
icons/mob/animal.dmi
icons/obj/projectiles.dmi
2014-01-22 16:39:54 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
...
Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
cb5367ed96
Switching cable coils to stacks
2014-01-21 21:23:26 -05:00
ZomgPonies
5ab05ae5ee
Compile fix
2014-01-14 00:42:13 -05:00
Rob Nelson
319ae54216
Make some adjustments to catwalks. Fixes #402 , #404 .
...
Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-14 00:40:30 -05:00
Rob Nelson
8a6ea1d5c9
Fix multiple bugs with catwalks.
...
* Fixes catwalks not having space underneath them
* Fixes not being able to build catwalks
* Catwalks destructible with screwdriver
* Catwalks autoupdate icons with neighbors
Conflicts:
code/game/turfs/simulated/floor.dm
code/game/turfs/simulated/floor_types.dm
html/changelog.html
2014-01-11 20:43:31 -05:00
ZomgPonies
a61c82e3fb
Updated explosion stuff. Less hull breaches.
2014-01-11 02:25:45 -05:00
ZomgPonies
4b532372d7
Extra var
2014-01-09 21:01:44 -05:00
SkyMarshal
e4fdc17405
Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
...
Fixes #2485
Conflicts:
code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
SkyMarshal
e2bbbb7e39
Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
...
Conflicts:
code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
ZomgPonies
bbc0fb56a4
Catwalks redux first pass
2014-01-03 23:28:24 -05:00
ZomgPonies
b5d363e9bd
Fixes a bunch of sound runtimes
2013-12-31 19:08:36 -05:00
ZomgPonies
887e172a26
More asteroid unsim fixes
2013-11-23 06:55:46 -05:00
ZomgPonies
859ed8bf38
Clown Planet V2
2013-11-20 21:47:00 -05:00
ZomgPonies
cc496f88ce
Atmos changes
2013-10-15 16:27:30 -04:00
ZomgPonies
77567ba6cd
Fixed air alarms & problematic N2O tank
2013-10-05 03:23:50 -04:00
Mloc-Argent
a084f74c7d
Expansion of every "icon = ''" path.
...
Supposed to help compilation times. Who knows.
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2013-09-01 21:53:36 +01:00
Erthilo
8ee601aa9a
Fixes thermite runtimes.
2013-08-28 13:27:07 +01:00
Segrain
cd4eaecf21
Fix for #3549 .
2013-08-19 13:05:00 +03:00
cib
d7cc42e588
Added wallrot event.
...
Also some updates to changelog.
2013-05-18 21:55:02 +02:00
Spamcat
4bcb2a1471
NRA Utopia.
...
Comitting for Rowtree.
2013-04-01 17:43:30 +04:00
Cael_Aislinn
66b04ccf1d
made circuits to construct RUST computers researchable, made circuits to construct wall mounted RUST machinery researchable, made other RUST machinery orderable via QM
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-02-22 20:00:05 +10:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
Kortgstation@gmail.com
b0077b3498
Removed nanoaugs, they were unbalanced and never used outside of badmins shitting things up.
...
They also added extra checks to
-Everytime a mob attacked (checking for super strength and electric hands)
-Every time a mob was attacked (checking for dermal armour)
-Every time a human was shot (checking for reflex)
-Every time a human breathed (checking for rebreather)
-Every tick of human life (checking for regen)
-Every hud update (checking for radar)
Not to mention just cluttered mob code in general. I know there won't be any noticeable performance increase from this but seeing as they were never going to be finished (I asked Doohl beforehand) and mob code is messy enough as is, I think only good can come of removing the code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5587 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-20 10:45:20 +00:00
Cael_Aislinn
1c9b04ec74
copmile fixes, rework a few things to better fit tg code structure, replace tgstation.2.0.9.1.dmm with tgstation.2.1.0.dmm (kept old map file), tgstation.2.0.9.1.dmm has 1233 errors
...
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-14 21:07:16 +10:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
Cael_Aislinn
aae42d928a
Merge branch 'incremental_tg' r5200 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/__HELPERS/type2type.dm
code/__HELPERS/unsorted.dm
code/datums/datumvars.dm
code/datums/disease.dm
code/datums/organs/organ_external.dm
code/datums/supplypacks.dm
code/defines/obj.dm
code/game/area/areas.dm
code/game/atoms.dm
code/game/gamemodes/cult/cult_structures.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/hud.dm
code/game/jobs/access.dm
code/game/jobs/job/civilian.dm
code/game/machinery/alarm.dm
code/game/machinery/cloning.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/medical.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/objects/effects/decals/contraband.dm
code/game/objects/effects/signs.dm
code/game/objects/items/devices/PDA/PDA.dm
code/game/objects/items/devices/PDA/cart.dm
code/game/objects/items/weapons/photography.dm
code/game/objects/structures/door_assembly.dm
code/game/objects/structures/window.dm
code/game/sound.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/DetectiveWork/detective_work.dm
code/modules/DetectiveWork/evidence.dm
code/modules/DetectiveWork/footprints_and_rag.dm
code/modules/DetectiveWork/scanner.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminhelp.dm
code/modules/admin/verbs/adminpm.dm
code/modules/awaymissions/gateway.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/client/preferences.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/mining/machine_processing.dm
code/modules/mining/machine_stacking.dm
code/modules/mining/mint.dm
code/modules/mining/ores_coins.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/living/carbon/alien/alien.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human_damage.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/say.dm
code/modules/mob/mob.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/mob/new_player/login.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences_setup.dm
code/modules/mob/new_player/savefile.dm
code/modules/mob/new_player/sprite_accessories.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/setup.dm
code/unused/mining/datum_processing_recipe.dm
code/unused/powerarmor/powerarmor.dm
code/world.dm
html/changelog.html
icons/effects/96x96.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/suits.dmi
icons/obj/hydroponics.dmi
icons/obj/items.dmi
icons/turf/areas.dmi
icons/turf/walls.dmi
maps/RandomZLevels/fileList.txt
maps/RandomZLevels/spacebattle.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-07 00:23:22 +10:00
Cael_Aislinn
31349fb7d3
Merge branch 'incremental_tg' r5067 into bs12_with_tgport
...
removed extraneous admin attack messages, temporarily disabled much moderator stuff (will be re-enabled in future updates)
Conflicts:
baystation12.dme
code/__HELPERS/type2type.dm
code/controllers/configuration.dm
code/datums/datumvars.dm
code/datums/helper_datums/getrev.dm
code/defines/obj.dm
code/game/gamemodes/events/black_hole.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job_controller.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/card.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/machinery/turrets.dm
code/game/machinery/wishgranter.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/stack.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/turfs/turf.dm
code/game/verbs/ooc.dm
code/global.dm
code/modules/admin/IsBanned.dm
code/modules/admin/admin.dm
code/modules/admin/admin_memo.dm
code/modules/admin/admin_verbs.dm
code/modules/admin/holder2.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/adminpm.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/assembly/igniter.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/spacesuits/miscellaneous.dm
code/modules/clothing/suits/armor.dm
code/modules/clothing/suits/jobs.dm
code/modules/mining/mine_turfs.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/living.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/emote.dm
code/modules/mob/living/silicon/robot/life.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/new_player/new_player.dm
code/modules/mob/new_player/preferences.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/photocopier.dm
code/modules/projectiles/guns/projectile/automatic.dm
code/modules/reagents/Chemistry-Machinery.dm
code/setup.dm
code/stylesheet.dm
code/world.dm
config/admins.txt
config/config.txt
html/changelog.html
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/suit.dmi
icons/obj/clothing/suits.dmi
icons/turf/areas.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-12-28 14:13:11 +10:00
petethegoat@gmail.com
c8efd1e59b
Updated the map with fixed incinerator doors that use the new heat_proof var.
...
Added a few film canisters to art storage and the dorms.
Fixed a misplaced wall in R&D.
Added a new carpet icon_state, so the dorms don't have to look stupid.
Added a new option for key auth devices, it removes the maint access requirement from all doors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5345 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-16 20:52:29 +00:00
petethegoat@gmail.com
d9480a1407
New unarmed beartrap sprites by Cheri.
...
Slightly improved beartrap code while I was there, mostly standardisation and formatting stuff as usual.
Fixed the Chaplain's PDA spawn.
Reduced the chance of stealthy hulk wall smashing. All but one of the messages will attempt to go over the radio now.
Changed hulk resist text colour to red because it was barely readable in green.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5191 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-25 20:57:08 +00:00
petethegoat@gmail.com
fd9f6490f1
Updated listeningpost.dmm to look nicer and be a bit more interesting.
...
Updated the Stechtkov pistol. Should be pretty solid now.
Made a returning ex_act for snow floors.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5182 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-24 17:38:24 +00:00
petethegoat@gmail.com
8594527d2d
Updated signs.
...
Fixes issue 1015. Layering issue, false wall, station map
Path changes!
/obj/effect/sign > /obj/structure/sign
/obj/effect/decal/poster > /obj/structure/sign/poster
/obj/effect/sign/maltesefalcon1 > /obj/structure/sign/maltesefalcon/left
/obj/effect/sign/maltesefalcon2 > /obj/structure/sign/maltesefalcon/right
Updated all maps (except oldstation.dmm) with the new paths.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5111 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-18 18:43:41 +00:00
petethegoat@gmail.com
e789d6048f
Added defines for snow and various snowy flora, including trees, grass, and bushes.
...
Fixed a mis-indented update_icon in floor/attack_hand(). Asteroid floors and such should no longer change when you click them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5107 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-18 15:22:13 +00:00
petethegoat@gmail.com
a2764fbfc5
Removed the old style asteroid turfs.
...
Removed a lot of old and unused turf sprites.
Removed some old botany sprites (fucking cocoa pods).
Replaces the lava turf sprite with a good one.
Adds a lot of Ausops' snow sprites. Defines for these coming soon.
I might have been overzealous with the turf removal, so if anything was actually used, feel free to just revert, or add back the sprites.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5106 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-18 14:01:01 +00:00
daniel.cf.hultgren@gmail.com
e86ba45882
* Added constructible/deconstructible air alarms and fire alarms.
...
More of these to come!
Uses sexy programmer-art sprites, if anybody feels for it, update them.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5099 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-17 18:54:37 +00:00
aranclanos@hotmail.com
5d9f6d4ccd
- Fixes the ugly runtimes caused in r5087 about dismantling walls.
...
- Fixed the mineral of the silver walls. It was by default, metal.
- Fixed a runtime about building airlocks/walls/false walls with only 2 sheets.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5095 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-17 03:50:45 +00:00
Kortgstation@gmail.com
121e8fa1d9
Split corpses into corpse and mobcorpse. Corpse is still used for decorating maps, mobcorpse is used for simple animals dropping human bodies.
...
Committing Brotemis's updates to his Wild West map/fixes he had for the associated code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5093 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-17 01:43:13 +00:00
aranclanos@hotmail.com
0258d5be22
-Changed all minerals path from /obj/item/stack/sheet to /obj/item/stack/sheet/mineral. (This change excludes glass, Rglass, metal and plasteel)
...
-Reduced the chunks of code about minerals in door_assembly.dm
Preeeetty much this commit is just to update all the files to the new path of the minerals. From here, if I can, I'll start changing one by one to remove the huge chunks of code.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5087 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-16 15:00:09 +00:00
Kortgstation@gmail.com
a814ff7be4
Syndicate simple animals will only attempt to destroy obstacles when chasing a target. Now the away missions wont start horribly smashed up.
...
Committing Brotemis's away mission and related code. I think he wanted to make a few more changes, but it should be functional.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5085 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-16 02:32:38 +00:00
aranclanos@hotmail.com
8af0cf02fd
Fixes Issue 1099 - Not being able to build rWalls with plasteel. I slipped it there, sorry.
...
Deleted beach.dm and moved the code to floor_types.dm, the turf/simulated/beach is now turf/simulated/floor/beach.
Changed the turfs in the holodeck beach to the new type.
Falsewalls and walls have the right descriptions and names now.
'bananium' and 'sand' falsewalls are deleted, we already have 'honk' and 'sandstone', that are the same thing
Deleted a bunch of code that does the same thing in girders.dm (This still needs a lot of work, I'm unhappy of how it ended up)
I'll keep working with sheets of minerals, they are really messy, I think some of them are defined twice (!) and there are large chunks of code that does the same thing when they are used. But, as always, to be continued~
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5073 316c924e-a436-60f5-8080-3fe189b3f50e
2012-11-15 09:38:06 +00:00