Commit Graph

9304 Commits

Author SHA1 Message Date
VivianFoxfoot@gmail.com af91cffbe6 Change to secret room spawning to make sure there's actually an asteroid to spawn them in
Headwear that covers the eyes now protects drop droppers.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3436 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-11 15:26:50 +00:00
Ren Erthilo 8885320528 Merge fixes. 2012-04-11 11:16:42 +01:00
SkyMarshal 80158164dc Fixed organ based damage. Added a variable to hold the children organs of an organ, to simplify damage spread and droppage. Fixed DNA proc stuff for monkey transforms. Removed Bartender's closet o' armor. 2012-04-10 22:32:24 -07:00
elly1989@rocketmail.com d775e1ac80 Runtime fixes for:
runtime error: Cannot modify null.layer. proc name: done (/obj/effect/equip_e/human/done) usr: Ramona Fawkes (/mob/living/carbon/human) src: the human (/obj/effect/equip_e/human)
call stack: the human (/obj/effect/equip_e/human): done() the human (/obj/effect/equip_e/human): process()

runtime error: Cannot execute null.use(). proc name: attackby (/obj/structure/barricade/wooden/attackby) usr: Jeffery Long (/mob/living/carbon/human) src: the wooden barricade (/obj/structure/barricade/wooden) call stack: the wooden barricade (/obj/structure/barricade/wooden): attackby(null, Jeffery Long (/mob/living/carbon/human)) the wooden barricade (/obj/structure/barricade/wooden): DblClick(the floor (159,129,1) (/turf/simulated/floor), "mapwindow.map", "icon-x=15;icon-y=12;left=1;scr...")

Rewrote wielded weapons to be their own weapon subclass. There was no point having a var/wielded var/twohanded var/force_unwielded var/force_wielded for every damn item when there is only 1 wield-able weapon anyway. All the wield-able stuff is now in twohanded.dm

Changed the adminhelpsound to some creative commons sound I pinched. Until somebody can get a better one. I'm sick of MAAAAAAAAOOOOOOW.

All PMs trigger the adminhelp sound. That means when you OM a player they get the sound, if a admin is PMed they only hear it if their adminhelp sounds are enabled. This should allow people to get eachother's attention when t he chat is busy.

Fixed some bad code with poddoors (which is used for the shutters in QM)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3435 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-11 05:01:44 +00:00
petethegoat@gmail.com cbad29832e Sieve committed:
Adds disabled variables to borg and mech RCD
RCDs are disabled if they are used on the escape shuttle or hyperspace around it
This applies to what they are used on, not where the user is, so it is immune to teleporting issues

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3434 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 23:57:23 +00:00
johnsonmt88@gmail.com fb1a2facc3 Late-join features and bug fixes:
- Merged 'Game' and 'Lobby' tabs during pre-game into one tab.
- Late-joiners now see round duration.
- Late-joiners are warned if the shuttle is not recallable or has already left to Centcomm.
- Added the little red X to the top corner of the late-join job list window
- Supply shuttle derp fix
- Removed duplicate mining shuttle code that was inside atmos computer stuff
- - This should fix the player seeing both the 'Shuttle has been sent' and 'The shuttle is already moving' messages.
- Updated changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3433 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 20:38:16 +00:00
SkyMarshal 49d6a0092c Fixes for a lot of implant things. Fixes some runtimes related to explosive and death alarm implants. 2012-04-10 12:38:34 -07:00
Ren Erthilo ae5ea54af1 Reverts ZAS
This reverts commit fd09ea6ce8. and https://github.com/Baystation12/Baystation12/pull/681
2012-04-10 17:38:44 +01:00
polyxenitopalidou@gmail.com ca04e441f3 •Fixed small bug with poster #16's name
•Made psters actually dropped if the wall supporting them goes down
•Made the dropping stuff into a different proc, for that matter
•Some icon shit with poster #12
•Corrected changelog, I'm a fucking retard sometimes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3431 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 10:14:37 +00:00
VivianFoxfoot@gmail.com fffd0c5730 Removes bananaium from resource crates
Removes facehuggers until we finally fix the xeno procs, 
and removes the Wish Granter by Neo's suggestion until later discussion.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3429 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 04:31:14 +00:00
VivianFoxfoot@gmail.com 9644fa0fa6 Removes cloakers again from potential spawn list.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3428 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 03:39:17 +00:00
VivianFoxfoot@gmail.com ff8038317f Makes the code actually compile again. Undoes Pete's scrubbery.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3427 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 03:32:56 +00:00
petethegoat@gmail.com e737c9ab6c Fixed mining pocket things.
(Removed MAGIC TATOR HULK HEAT RESIST TK XRAY LASER bullshit, removed e-cutlasses, removed bananium closets jesus christ what the fuck were you thinking)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3426 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-10 03:29:23 +00:00
VivianFoxfoot@gmail.com 57dcdcbfbc git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3425 316c924e-a436-60f5-8080-3fe189b3f50e 2012-04-10 03:21:08 +00:00
petethegoat@gmail.com 78d1459075 TEMPORARY UPDATE: REMOVES ALL DETECTIVE WORK STUFF-
FINGERPRINTS ARE GONE
EVIDENCE BAGS ARE GONE
DET SCANNERS ARE GONE

THIS IS PURELY TO SEE IF REMOVING DETECTIVE WORK FIXES THE HORRIBLE CRASHING

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3424 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 23:50:05 +00:00
Ren Erthilo 1b54233248 TG: •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them,
I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi
Revision: r2928
Author: 	 polyxenitopalidou
2012-04-10 00:17:14 +01:00
polyxenitopalidou@gmail.com 398a8ee6a0 •CONTRABAND UPDATE: Finalised posters. Bugless and thoroughly tested. They're so simplistic it wasn't really hard.
•How to obtain: 
1.Get the circuitboard of your supply computer
2.Multitool it and set its receiver to the appropriate spectrum
3.Put it back in. You can now order contraband
4.Note that contraband is illegal. Security can do whatever they wish to it, and therefore you for bringing it on board, within logical boundaries.

Apart from that, I would like to start the small project of adding references of every on-wall object to the actual contents of the wall. I think of it as nice if we could have walls drop contents (in some unfinished form, so it actually makes a difference) once deleted so we don't have any more of those pesky hovering-over-nothing decals/machinery/whatever

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3423 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 21:44:29 +00:00
VivianFoxfoot@gmail.com 58fa915cd1 Fixes mining hidden rooms to not spawn near the alien-infested part.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3422 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 20:58:00 +00:00
VivianFoxfoot@gmail.com 92fedfe8df An attempt to make the master controller more robust. This shouldn't cause terrible additional lag, given that the master controller doesn't actually fire that often, and can also give us a clue as to what part of the controller has died in case of failure
Modifies do_after to something that fires a lot less, and is hopefully more robust against infinite loops. It is now theoretically possible to run around and then come back to the same place and have it complete, but that's only really valid for extremely long times (like handcuff removal) and if you get lucky and dodge one of the timed checks.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3421 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 18:53:04 +00:00
Ren Erthilo 3b22ebee38 TG: Adds logging in the form of an attack log.log (now enabled by default)
You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.
Revision: r2926
Author: VivianFoxfoot

Other misc changes to logging.
2012-04-09 18:15:16 +01:00
Ren Erthilo 61d5eff00a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-09 17:57:12 +01:00
VivianFoxfoot@gmail.com 97ee64f5e9 Fixes a missing " in a file
Adds a borg reset upgrade that can revive a dead borg, valued at roughly half the cost of a new borg body.
The world restart when everyone dies will no longer fire if someone else is revived during the 30 seconds.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3420 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 16:21:47 +00:00
Ren Erthilo 7cb6114eff TG: Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk. r2925
Author: 	 uporotiy
2012-04-09 17:15:57 +01:00
Ren Erthilo d7cf9d51f2 TG: Committing some patches for Donkieyo.
You can now relabel canisters if they're under 1kPa.
You must now repair damaged plating with a welder before placing a floor tile. r2923 Author: 	 petethegoat
2012-04-09 15:57:55 +01:00
Ren Erthilo 795929d759 Compile fix. 2012-04-09 15:19:41 +01:00
Ren Erthilo 5f54641c82 TG: - Welding shards while on top of a stack of glass (with less than 50 sheets) now
adds the produced glass to the stack.
- Some runtime fixes r2919 Author: quartz235
2012-04-09 15:06:03 +01:00
Ren Erthilo 19cf6b3b47 TG: Adds a new special object (stop) that can be used when you need someone to stop
moving right away, even before the next life().  Used in door crushing to
prevent people from inertiaing through.  Checks for /obj/special/stop in loc
every move.  Compared to the number of other checks, I don't expect this to be
an undo burden, but can be commented out in case of OH SHIT LAG under heavy
load.
Moves /area/entered to its own file.
Adds a new area var called has_gravity.  Determines if floor tiles count for
movement control (planning on adding more, currently can only be badmined)
Adds a new mob var called lastarea that is updated with the area you're in every
time /area/entered is called. r2917
Moves /obj/special/stop into /obj/effect/stop.
Thunks people when gravity changes. r2918
2012-04-09 14:35:18 +01:00
Ren Erthilo 4a39151e9e TG: Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors'
projections.
A few other misc runtime fixes. r2916
2012-04-09 13:28:45 +01:00
mport2004@gmail.com 8d790fd053 Tossed Doohl’s bible delay into the book printing to prevent server crashing spam.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3418 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 12:22:23 +00:00
Ren Erthilo 73f2c98e76 TG: Chemical Implant now correctly reads 15 Units. r2915 2012-04-09 12:55:22 +01:00
Ren Erthilo c8fca21dab TG: Blob ending number of blobs is now a var.
The nuke now properly checks to see if its on the station when it explodes and
most of the derp var has been removed from the bomb code. r2913
2012-04-09 12:54:15 +01:00
Ren Erthilo eee2057453 TG: Shades now properly ghost people when they die.
Changed a nuke feedback back to what it was.
SMES code slightly cleaned up.
Removed a few of the HIGH VOLTAGE signs that were on grilles.
Added a san check to hydro to remove a runtime. r2910
2012-04-09 12:44:56 +01:00
Ren Erthilo a548d23194 Adds confirmation to AI call shuttle verb. 2012-04-09 12:23:51 +01:00
Ren Erthilo 111e748c34 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-09 11:24:10 +01:00
mport2004@gmail.com 4331dca438 Someone thought it would be a great idea to comment out the ability to wake up, you will once again sometimes wake up after medbay hits you with sleepytox.
Ghosts no longer hear emotes from across the map.
You can once again examine yourself.
Buildmode is back in because it is a very useful and great tool.
It is also an ADMIN TOOL and will cause runtimes like most of the other admin tools if you use it like shit.
Removed more erp bullshit

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3417 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 07:09:07 +00:00
VivianFoxfoot@gmail.com 454b4b4b6d Minor bugfix to an artifact and its objective
Adds to the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3416 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 02:56:16 +00:00
VivianFoxfoot@gmail.com 3385621585 Adds randomlly spawning rooms to the mining asteroid that contain various goodies. (Among them are a modified traitor beacon, a cloaking device and a closet full of resources so you can go build your own honk.)
These rooms will spawn at least out of range of space and the explored pathways, so at the very least some mining is required to even detect them with mesons.
Adds a borg upgrade system. Right now, it just contians a borg reset module that allows the borg to choose their module again.  Adds some support code to borgs to suppot flashproofing and renaming.
Adds a few various admin commands like a quick-list of objects (which is hardcoded) and a command to break the local air group.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3415 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-09 02:19:28 +00:00
Ren Erthilo dcc7b8e1dd Reverted some changes. Clarified the admin messages. 2012-04-08 21:10:51 +01:00
Albert Iordache 86370f7d26 Admins are now warned when objective assignment fails. See #812 2012-04-08 22:47:28 +03:00
Albert Iordache 0f592970b9 Fixed a death implant-related runtime error 2012-04-08 21:09:09 +03:00
Ren Erthilo ad590fbbc4 Fixes setting status display from comms console. Messages can now be sent to CentCom (admins) using comms console, and the Syndicate (also admins) when emagged. This functions like a prayer. 2012-04-08 12:20:14 +01:00
polyxenitopalidou@gmail.com 45efc957a8 •Adding my stuff so I can work from my parents' computer
Happy easter to everyone. Fucking love you guys

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3412 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-08 09:22:07 +00:00
Ren Erthilo 9c0ff3844b Readds remote control links to air alarms. Fixes implant messages. Reduce PDA flashlight range. 2012-04-08 08:21:04 +01:00
Ren Erthilo 61cc933a38 Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-04-08 08:06:03 +01:00
Travis Whitehead fa1b9855d3 Added game kit to crew quarters + Fixed genetics inner shutters 2012-04-08 09:22:14 +03:00
elly1989@rocketmail.com e428ac19ec whoops: "You slash the wall with the wall; the thermite ignites!" (Typo :P)
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3411 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-08 06:06:15 +00:00
elly1989@rocketmail.com 4dd42be997 r-walls now use smoothwall.dm stuff properly.
fixed a shit-tonne of runtimes and bugs related to sleeps being used for build delays without adequate sanity checks. Should fix the "runtime error: undefined proc or verb /turf/simulated/floor/plating/dismantle wall()" that have been around forever.
A bunch of minor fixes like repairing walls not using more  metal than it should.
Can now repair the first stage of deconstruction with metal rods.
Tidied up those HUGE elseif chains a little bit.
Tested all seems fine, please let me know if I derped anywhere.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3410 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-08 05:58:50 +00:00
Ren Erthilo d52701ee84 Adds objects: office chairs, feathery pen, glass and normal research airlocks, showers, styrofoam cups. Adds clothes: Fez, cheerleader outfits, captain mal uniform, hazmat suits, wedding dress, AI bliss icon. New icons for captain, head of security, security, and warden's lockers. 2012-04-07 09:58:54 +01:00
Albert Iordache e285612c4f Moved the age var from humans to /mob/living 2012-04-07 00:24:53 +03:00
Albert Iordache 2c6660d665 Merge pull request #796 from SkyMarshal/Airlocks
Made transformations between mobs with organs work better.  Destroying a limb removes implants.  Implants now go where you select.  Fixed some runtimes and retardedness.
2012-04-06 09:59:14 -07:00