Commit Graph

9304 Commits

Author SHA1 Message Date
quartz235@gmail.com 754b4c6c7d TG Updates: Fixed psychic reinforced table deconstruction
Fixed issue 270
- Changelings now have an "isabsorbing" var to prevent spamming absorb for free chems.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2766 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:21:19 +00:00
Hawk-v3 d9e615604e Subject: [PATCH 070/285] TG UPdates: Changelog code has been fixed, when editing it please use notepad or some other text editor that wont attempt to change everything. NOPE ~HAWK
Bit of work on blob, mainly cleanup of the blob gamemode files.
2012-03-01 18:18:32 +00:00
kortgstation@gmail.com d5756b4612 TG Updates: Staff of Change victims now have Universal Speak (the metroids/xenos/monkeys can all speak english).
Reverted it back to cultists getting one random word each because I broke something apparently.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2763 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:05:01 +00:00
Albert Iordache cbb7ef99b7 Fixed bug about news editing and deleting. News can now be edited by any admin. 2012-03-01 13:04:54 +02:00
SkyMarshal 67502c5d2e Bugfixes for Hallucinations, borgs'n'doors, and airlocks autorefreshing. 2012-02-29 22:21:01 -07:00
joe.heinemeyer@gmail.com 04c39436f2 BS12 port: Hallucinations and Dreaming
To take advantage of hallucinations, just have something that sets the "hallucination" var in a human mob to a positive number (The higher it is, the more crazy things are)
LSD is currently the only thing that does that, ATM.  (silicon, hydrogen, anti-toxin)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3221 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 04:30:16 +00:00
VivianFoxfoot@gmail.com 2f3fbb6d13 Removes a debug object made in the wrong place, fixes a runtime that could generate at very low populations.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3220 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 04:24:15 +00:00
VivianFoxfoot@gmail.com dbc9a34691 Makes uppercase radio prefixes send as well (no more :S BE ROGUE ... joke, guys, don't kill me OH SHIT)
Fixes typo in changeling.dm

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3219 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 03:49:10 +00:00
Hawk-v3 bff678772a [PATCH 064/285] TG UPDATES: Santa's toy bag!
Fixed some miscellaneous stuff to prevent round-start crashing.
2012-03-01 03:25:14 +00:00
heisen51@gmail.com 65afce8818 TG Updates: You now need to stand still for one whole second to place a grille.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2751 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 03:18:16 +00:00
Hawk-v3 88390a0010 [PATCH 056/285] TG UPdates: fingerprints on cans now log on any attackby() that isn't a wrench/analyzer/pda/tank; added a 2 minute
countdown var to humans/monkeys that resets when move() is called;(for an actual fix to the cuffbreak bug(NOPE, NOT ACTUALLY IN ~Hawk.)) changed a typo in security levels

committed a gib animation fix for Sieve (todo: make custom gib animations for simple_animals/metroids)
2012-03-01 03:16:34 +00:00
kortgstation@gmail.com 748c1b8990 TG Updates: Sprited/added the blue magus and red magus robes
The blue version functions as wizard robes and spawns on the wizard's shuttle, the red versions replace the old cultist robe sprites.

Cultists now each start with join/blood/self instead of one random word each.

Cultist supply talisman now has five uses and can spawn armor talismans.

Updated the changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2749 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 02:59:33 +00:00
SkyMarshal 122ed8581f Merge pull request #569 from comma/master
Randomized cig butt sprites (5 variations)
2012-02-29 18:55:48 -08:00
comma e066006f51 Randomized cig butt sprites 2012-03-01 04:44:28 +02:00
VivianFoxfoot@gmail.com 61c4ff0ed4 Removes thermals from PDA-spawnable stuff
Changes the way people are selected for rounds.  In the case of a insufficient people for a round, all people with it set to 'yes' will be chosen before drafting others.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3218 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 02:40:29 +00:00
Tastyfish 227a6d0541 Merge pull request #567 from SkyMarshal/master
Some fixes for traitor uplinks, added overdoses for some chems by Laser50
2012-02-29 17:00:12 -08:00
SkyMarshal 2b3fbc5047 Merge pull request #566 from Erthilo/master
Added Notebook for the Detective
2012-02-29 16:59:35 -08:00
Ren Erthilo cf2b6ec28c Added Notebook for the Detective. 2012-03-01 00:23:29 +00:00
SkyMarshal e8bd665e76 Added overdoses to some chemicals. Fixed some gamemode stuff, involving uplinks. 2012-02-29 17:17:41 -07:00
Tastyfish 1724038ce9 Merge remote-tracking branch 'upstream/master' 2012-02-29 18:50:17 -05:00
Tastyfish c8810833e9 make security huds work 2012-02-29 18:49:52 -05:00
musketstgstation@gmail.com ddc7f45a13 Integrated BS12's improved uplink code, courtesy of SkyMarshal.
This means items now spawn in your hand if possible, items are sorted into categories, and only items you have enough telecrystals to purchase will be displayed.  Also, the same basic code is now used for PDA, headset and nuke-round uplinks, and it should be easier to add new items.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3216 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-29 22:50:14 +00:00
SkyMarshal 665c2bf7fd Merge pull request #564 from SkyMarshal/master
Tajarn bloody stuff and PDA bugfix
2012-02-29 13:06:35 -08:00
SkyMarshal 3a14201f37 Bugfixes for PDA manifest and bloody Tarjans 2012-02-29 14:05:36 -07:00
Mloc 69399a8cac Merge pull request #560 from comma/master
Melding windows
2012-02-29 12:58:51 -08:00
Mloc 9cee329958 Merge pull request #563 from SkyMarshal/master
Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space.
2012-02-29 12:51:48 -08:00
SkyMarshal 4524a2ff10 Disposals for mining, final blood_DNA stuff, cleaned up more code, fixed some scattered bugs, added 50% chance to end up in deep space. 2012-02-29 13:48:16 -07:00
Tastyfish a107607092 custom jobs work in categories correctly now 2012-02-29 15:15:13 -05:00
Tastyfish 626bbaff4c fixed walllocker path 2012-02-29 15:07:51 -05:00
Chinski a9e3e2d431 Made full-tile windows meld together like walls 2012-02-29 23:29:41 +04:00
vageyenaman@gmail.com 55ec72c7cb Removed the scripting machine due to massive crashes! It'll be back when the crashes are resolved.
Some other bugfixes and improvements.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3214 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-29 06:27:25 +00:00
Miniature a93c13640a Merge pull request #553 from Miniature/master
runtime fixes
2012-02-28 19:02:37 -08:00
Miniature 86b3d3cde5 fix dna runtime
seems like original cause was actually space ninjas not doing hair properly
2012-02-29 13:28:54 +10:30
CIB 6cacfacf57 Merge pull request #549 from Hawk-v3/master
TG UPDATES
2012-02-28 18:26:18 -08:00
Tastyfish 373dc5937d Merge pull request #551 from SkyMarshal/master
TG updates, improved nuke.
2012-02-28 17:36:12 -08:00
VivianFoxfoot@gmail.com 587a385173 Fixes it so security level blue starts even on extended to reduce meta
Fixes universal recoders using fix from bs12
Adds a sanity check to telecoms
Sets coder.bad to zero (or at least deincrements it!) and uploads the map that fixes telecom turret access

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3213 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-29 01:30:05 +00:00
SkyMarshal 66f38fb34b TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
VivianFoxfoot@gmail.com 0efad22795 Changes a & to an && from last commit
Raises the loopsanity variable in /turf/entered from 10 to 100.  Having the value so low means it generally evaluates the nine surrounding turfs and then the area, and no objects.  Raising the value makes proximity-based items work again.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3212 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 23:14:25 +00:00
Hawk-v3 b5a840448b Commit for Patch 53, bugfixin'. Please, as ever, read and check.
Final commit for today.
2012-02-28 23:14:18 +00:00
Hawk-v3 2389b399b9 REDERP COMMIT DAMNIT. 2012-02-28 22:42:34 +00:00
Hawk-v3 bf71d42822 CLONING DERPS.
Birdie cannot into code.
2012-02-28 22:39:28 +00:00
VivianFoxfoot@gmail.com 7f579b3956 Fixes commsat turrets to actually require comsat access as opposed to AI upload.
Fixed door controls to actually respect access requirements set on them.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3211 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 22:38:41 +00:00
Hawk-v3 2fe9b995ea Merge branch 'master' of github.com:Baystation12/Baystation12 2012-02-28 22:07:45 +00:00
kortgstation@gmail.com 6e3079f077 Tg UPdate: The Wizard no longer starts with Ethereal Jaunt.
Instead, the spellbook simply starts with an extra use. This will save you the trouble of re-memorizing if you do not want to take ethereal jaunt.

Put an Ion Rifle on the nuke ops shuttle which will hopefully help with nuke teams getting routinely destroyed by sec borgs.

Fixed a wizard spawn message which referred to a no longer existing item (it mentioned "two" artifacts in your pockets,though you no longer spawn with a scrying gem)

Added Magus Helm sprites/object, which as of now does not spawn and is just an alternative wizard hat (counts for spell requirements).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2743 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 22:05:27 +00:00
Hawk-v3 e79c68b18c more fixes for next patch 2012-02-28 22:04:46 +00:00
quartz235@gmail.com 35e90ddb7c Fixes issue 159
Picking up items during lesser form transformation as changeling should (for the most part) prevent them from being deleted.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3210 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 21:57:21 +00:00
kortgstation@gmail.com 6aaea62b32 TG Update: Can now build Ion turrets
Can now build Staff of Change turrets

Staff of Change onback sprites added, Staff now fits onback.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2742 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 21:46:12 +00:00
Hawk-v3 883d732b8d Icon Changes for next patches.
Tried to catch the three jetpack changes, and think I got them. If not, the conversion made is here.

 jetpack0(2) > jetpack(2)
 jetpack1(2) > jetpack-on(2)

 voidjetpack0(2) > jetpack-void(2)
 voidjetpack1(2) > jetpack-void-on(2)

 black_jetpack0(2) > jetpack-black(2)
 black_jetpack1(2) > jetpack-black-on(2)

So black_jetpack12 becomes jetpack-black-on2.
2012-02-28 21:45:33 +00:00
LastBattaWolf@hotmail.com 1a6c1ac8c6 - glass airlocks will now play the proper sound on closing
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3209 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 21:40:40 +00:00
kortgstation@gmail.com ef1bdf7442 TG UPDATE: The Staff of Change now has its own sprite/in hands.
The Wizard Spellbook has a new subsection: Artefacts. Artefacts are items with special properties that the wizard can purchase as an alternative to spells (one artefact costs as much as one spell)

Currently the only Artefact is the Staff of Change, more to follow.

Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2739 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 21:10:30 +00:00