Commit Graph

5039 Commits

Author SHA1 Message Date
Rob Palkowski 171d8011ac Make the new UI the default.
Seriously, does anyone even like the old UI? It's hideous.
2012-05-17 00:24:46 -07:00
SkyMarshal eb87f26079 I removed that var a month ago! 2012-05-16 23:55:09 -07:00
SkyMarshal b9493129cf Fixes the bullshit ERP crap form tg causing runtimes. Whoever coded that needs [REDACTED] 2012-05-16 23:47:22 -07:00
Erthilo 4eea62f47c Merge branch 'master' of github.com:Baystation12/Baystation12 2012-05-17 03:01:25 +01:00
Albert Iordache a100fd78bc Bugfix for #1073 2012-05-17 00:55:38 +03:00
Erthilo a233c5020c Fixed MMI and AIzed AI's not getting same commands. 2012-05-16 19:35:17 +01:00
Erthilo c6f143acfe Added some \the checks. 2012-05-15 22:52:59 +01:00
Erthilo db3b96c0a7 Adds cable restraints that can be made from 15 lengths of coil, and fixes table grammar. Also reverts lockdown changes so it works for the Exodus for now. 2012-05-15 22:24:25 +01:00
Erthilo 9d76032058 Adds logging to holodeck controls. Allows AI to toggle saferty on and off, unless emagged. Fixes mech weapons not firing. Add ADVANCED INTERROGATION TECHNIQUES (smashing peoples faces with tables). Grab someone once and then click on a table. Fixes sleep button not waking you up. 2012-05-15 03:57:56 +01:00
Erthilo 51de17e8ad TG: Committing from the Proposed Commit forum:
Work by Neek
- Hulk Hogan moustache fix

Work by Yvarov
- Alien Unconciousness fix (Fixes  Issue 283 )
- - Also commented out alien snoring all over because aliens don't snore.
- Replacement light box fix (Fixes  Issue 398 )
- Syringe gun attack logs added (Fixes  Issue 465 )

Work by QualityVan
- Nettle and Death Nettle force based on potency.
Revision: r3593
Author: 	 johnsonmt88
2012-05-15 00:58:12 +01:00
Erthilo 496d6ce13b Merge branch 'master' of github.com:Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/defines/obj/supplypacks.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
2012-05-15 00:51:50 +01:00
Erthilo a04d0d9fa3 Re-adds stripping var logging. 2012-05-15 00:14:50 +01:00
cib c5bb020a31 Fine-tuned meme verbs a bit. 2012-05-14 20:27:55 +02:00
johnsonmt88@gmail.com d2736aa6ea Committing from the Proposed Commit forum:
Work by Neek
- Hulk Hogan moustache fix

Work by Yvarov
- Alien Unconciousness fix (Fixes Issue 283)
- - Also commented out alien snoring all over because aliens don't snore.
- Replacement light box fix (Fixes Issue 398)
- Syringe gun attack logs added (Fixes Issue 465)

Work by QualityVan
- Nettle and Death Nettle force based on potency.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3593 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-14 16:47:19 +00:00
cib cbc88f16a0 Forgot to commit the .dme 2012-05-14 18:00:00 +02:00
cib 41a2b60520 Merge github.com:Baystation12/Baystation12 2012-05-14 17:55:19 +02:00
CIB d357e41fd6 Merge pull request #1050 from Erthilo/TGUpdates
Fix for brig timer spacing. Minor grammar fixes. Fix for logged out people not staying asleep.
2012-05-14 08:51:37 -07:00
Erthilo d75892b1c9 Reverts carbon.dm 2012-05-14 16:43:50 +01:00
cib c7cfe85ad5 More work on Meme verbs. 2012-05-14 17:36:00 +02:00
SkyMarshal be6368b71c Bugfixes for some temperature sharing, added variable editing by reference, fixed up some wound stuff. 2012-05-13 23:18:02 -07:00
Erthilo 9d5f0cce5c Fix for brig timer spacing. Minor grammar fixes. Fix for logged out people not staying asleep. 2012-05-13 23:50:27 +01:00
Flash Kirby ec6e1ab880 Added in a script so that a new name is capitalized properly, but will keep uppercase letters e.g:
urist mcDorf --> Urist McDorf.
2012-05-13 00:04:21 +01:00
cib e408cad967 Fixed a bug where memes wouldn't be added to their host's parasite list. 2012-05-12 21:41:56 +02:00
SkyMarshal 15d72e3b0e Improves how gas mixture datums are handled, reduces proc calls, commenting. Removed ghost-heating from cryo and "oxygen_agent_b" gas type. 2012-05-11 18:02:30 -07:00
Miniature 2a7336f61f Merge branch 'master' of github.com:Baystation12/Baystation12
Conflicts:
	config/config.txt
2012-05-12 00:52:42 +09:30
Miniature 77987f76f5 Made banned people who aren't banned under the same key they are trying to log in as show what key they were banned as to admins
turned on the thing to show where to go to appeal
2012-05-12 00:48:17 +09:30
johnsonmt88@gmail.com 6951ec37ed Committed for Sieve:
Reverted dismemberment
- This is the majority of the files

Reverted the gun change
- You wont shoot yourself putting your gun away
- You don't have to fire off all of your shots before hitting someone with your gun

Reverted Tarajans
- As requested

Hotfix for the Holodeck.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3574 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-11 02:21:00 +00:00
Erthilo 434434e8c1 Fixes a rogue period in Tajaran examine, also fixes various glasses not working on Tajaran. 2012-05-11 00:29:10 +01:00
CIB 232a3bacf9 Merge pull request #1016 from Erthilo/master
Mask changes, TG updates, sprites fixes, and custom items
2012-05-10 13:52:25 -07:00
Erthilo eeec0be2b2 Runtime prevention for timeofdeath thingy. 2012-05-10 21:45:45 +01:00
Erthilo 238eb9de78 TG: Fixed Summon Guns spawning broken eguns. Replaced the decloner and freezegun
with aegun and mateba (for list of possible guns).

Added Ausops gateway sprite.

Added placeholder structures so the people working on the map have something to
mark where the recieving gate will be.

And unfinished Behemoth code because the dme needed to be updated to include
Ausops stuff.
Revision: r3572
Author: 	 kortgstation
2012-05-10 21:00:57 +01:00
Erthilo 08191c824d Merge branch 'DetectiveWork' of https://github.com/SkyMarshal/Baystation12 into SkyMarshal-DetectiveWork
Notes:
Fucking hell. Makes the detective backend shit non-retarded. <3 Hashtables.
Map changes. Some improvements/adjustments to code to work with the map changes.

Conflicts:
	baystation12.dme
2012-05-10 16:48:01 +01:00
Erthilo e81de2fe86 Fixes respawn not counting deathtime correctly for ghosts. 2012-05-10 15:53:08 +01:00
kortgstation@gmail.com d15ce2c40d Fixed Summon Guns spawning broken eguns. Replaced the decloner and freezegun with aegun and mateba (for list of possible guns).
Added Ausops gateway sprite.

Added placeholder structures so the people working on the map have something to mark where the recieving gate will be.

And unfinished Behemoth code because the dme needed to be updated to include Ausops stuff.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3572 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-10 05:33:01 +00:00
Erthilo 8aae642d83 TG: Some fixes for topic calls and inputs.
There's like 1001 things to fix so some of this is somewhat crude for now.

new helper proc located in procs/helpers.dm
reject_bad_text(var/text)
just feed any text in and it will either return the original text or null (if it
contains odd characters such as \ / < > or characters reserved by BYOND. It also
rejects if there are no non-whitespace characters)
Revision: r3571
Author: 	 elly1...@rocketmail.com
2012-05-10 03:02:56 +01:00
Erthilo 1b32449bf8 TG: Fixed issue 411 . (Thanks Yvarov-
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8651)
Added Invisty's new field generator sprites.

Added a button to check antagonists that stops the world from automatically
restarting at round end.
It's toggleable, but once the round ends with it on, you'll need to reboot the
world manually. (It's under check antagonists because that's where the shuttle
stuff is, let me know if I should move it.)
Revision: r3565
Author: 	 petethegoat
2012-05-10 02:42:23 +01:00
Erthilo 3435a47a7c TG: Added an ex_act for simple animals
Revision: r3558
Author: 	 kortgstation
2012-05-10 01:59:55 +01:00
Erthilo d5abd91800 TG: Fixes guns some. Can't shoot yourself as easily anymore. You can now aim at
body parts with your gun.  I think the reason you couldn't before was just the
failure to pass the def_zone up to the parent, not sure if that was intensional
or not.
Revision: r3554
Author: 	 VivianFoxfoot
2012-05-10 01:53:17 +01:00
Erthilo 3ea312f2d2 TG: AIs and Cyborgs can now understand PAIs and MMIs
Revision: r3553
Author: 	 kortgstation
2012-05-10 01:50:41 +01:00
Erthilo a3089f9017 TG: Changed the way facial scarring works. Instead of setting your real_name to
"Unknown" it uses the disfigured variable of a human's head organ to dictate the
human's name variable.

This means real_name is now somewhat back to being a reliable source of the
mob's actual name. It should eliminate a lot of the "cloning as unknown" bugs.

It also means I could simplify that god-awful name updating stuff into a nice
and simple helper proc.

Some original_name stuff was added here and there,  mainly during cloning. A lot
of the "getting random ghost names" should  be fixed now. Still loads to do
though, particularly with transforms and such. >_>

Fixed a runtime with Tajarans trying to use a variable that doesn't exist for
PDAs. Removed that variable from IDs as it's only used by furries.
Revision: r3546
Author: 	 elly1...@rocketmail.com
2012-05-10 00:53:05 +01:00
Erthilo 165b516949 TG: Fixes a pAI requests runtime caused by clients disconnecting.
Fixes a host of runtimes caused by lag delaying "transmissions" between
telecomms machines. Various objects were being deconstructed during this lagtime
resulting in a bunch of weird null errors. Tested for 24hours on another server.
Seems to be all ok.

Added some rudimentary checks to advanced proccall. Calling procs owned by
objects is now a little less prone to runtimes. still a bunch of stuff to do to
get it safe enough though.
Revision: r3542
Author: 	 elly1...@rocketmail.com

Ported over BS12's piano code. I say ported, it's not like it's anything but a
copy/paste though.
Also changed the icon to the minimoog, to reflect on how FUTURISTIC it is.
Revision: r3543
Author: 	 petethegoat
2012-05-10 00:16:09 +01:00
Erthilo d651a99fe9 TG: Committing a new map update for Ikarrus-
http://nanotrasen.com/phpBB3/viewtopic.php?f=15&t=8481&start=20#p106280
Committing for Sieve: (and WJohnston, I suppose~)
Added WJ's alien hunt sprites.
Fix for the misplaced update ID line in the PDA.dm
Slightly updated mining turfs

Also adding a define for Cheri's balaclava sprites, and a new type of cigarette
packet (not available in game, currently)
Revision: r3540
Author: 	 petethegoat
2012-05-09 23:38:08 +01:00
Erthilo ffeb9a958a TG: Fixes some mix-up with what hand was lost
Regenerate admin verb now restores limbs/lost blood
Fixes power_loss proc to actually respect the electrical channel something is
on.
Revision: r3539
Author: 	 VivianFoxfoot
2012-05-09 23:29:06 +01:00
Erthilo ea78585d1d Comments out weird Geas stuff. 2012-05-09 23:10:40 +01:00
SkyMarshal ef7f71a963 Fucking hell. Makes the detective backend shit non-retarded. <3 Hashtables. 2012-05-09 12:01:27 -07:00
cib f5ffb6c975 Merge github.com:Baystation12/Baystation12 2012-05-09 16:21:50 +02:00
elly1989@rocketmail.com 15bf7ea10a Some fixes for topic calls and inputs.
There's like 1001 things to fix so some of this is somewhat crude for now.

new helper proc located in procs/helpers.dm
reject_bad_text(var/text)
just feed any text in and it will either return the original text or null (if it contains odd characters such as \ / < > or characters reserved by BYOND. It also rejects if there are no non-whitespace characters)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3571 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-09 11:34:11 +00:00
Erthilo 3f8be1e819 Switches normal cell drain for more module drain for cyborgs. Deactivate your modules people! Fixes cyborg law issues. Adds a note to the bar about shotgun usage. 2012-05-09 03:29:16 +01:00
petethegoat@gmail.com e89e7acdb3 Fixed issue 411. (Thanks Yvarov- http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8651)
Added Invisty's new field generator sprites.

Added a button to check antagonists that stops the world from automatically restarting at round end.
It's toggleable, but once the round ends with it on, you'll need to reboot the world manually. (It's under check antagonists because that's where the shuttle stuff is, let me know if I should move it.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3565 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-07 13:02:42 +00:00
Erthilo 026074d6c5 TG: (Might very possibly be broken. Didn't port most of the stuff due to it having been rewritten. - Erthilo)
Adds BS12 dismemberment.  Not all features of it are implemented yet, but it
should be equal to our previous system.
Adds greater changeling code, but doesn't change the genome count yet on it.
Renames registered to registered_name on IDs because bs12 had it and it seemed
like a good idea to do last night.  For some reason.
Adds an afterattack to mobs that can be used.  (In fairness, lots of shit in
attack_hand should be in there instead, like stungloves and stuff, to minimize
duplicated code)
Revision: r3537
Author: 	 VivianFoxfoot
2012-05-06 22:53:39 +01:00