Commit Graph

5039 Commits

Author SHA1 Message Date
VivianFoxfoot@gmail.com 4dfe439b1a Adds BS12 dismemberment. Not all features of it are implemented yet, but it should be equal to our previous system.
Adds greater changeling code, but doesn't change the genome count yet on it. 
Renames registered to registered_name on IDs because bs12 had it and it seemed like a good idea to do last night.  For some reason.   
Adds an afterattack to mobs that can be used.  (In fairness, lots of shit in attack_hand should be in there instead, like stungloves and stuff, to minimize duplicated code)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3537 316c924e-a436-60f5-8080-3fe189b3f50e
2012-05-01 15:33:29 +00:00
Ren Erthilo 0218f2c41a TG: View variables now properly displays the contents of an associative list (ie
stuff like list("ballnumber" = 2)).

Changed around a few access levels; only jobs who need to do maintenance have
access to maintenance tunnels. Also the heads and detective.

Removed the radio mode toggle verb, as telecomms has long left the
"experimental" stage.

Messed with sec huds. Their readings are far more reliable. Officers can now use
huds to modify humans' criminal statuses on the go. To do this, simply examine a
human and at the end should be a clickable link to change the status. Uses
/mob/living/carbon/human/Topic().

Added some new sprites from the forums, including those spider sprites and the
new, more feline-looking cat.

Dat changelog
Revision: r3383
Author: 	 vageyenaman
2012-05-01 14:23:35 +01:00
Ren Erthilo e2b21ce916 TG: Runtime fix for paint
Shuttle call/recall announcements are now more noticeable. Removed a few ways
they could be spammed.
Cats and Dogs can see in the dark.
Recommitted some of the poop stuff by Doohl because, hell it's only one day and
I don't hate fun.
Revision: r3382
Author: 	 elly1...@rocketmail.com
Date: 	Mar 31, 2012
2012-05-01 14:09:47 +01:00
Mloc 3f14b794c0 Merge pull request #958 from Erthilo/TGUpdates
TG Updates up to r3377
2012-05-01 02:47:51 -07:00
Ren Erthilo 61cf24f087 Fixes custom item name. 2012-05-01 02:59:20 +01:00
Ren Erthilo 93403a15e5 TG: Adds a dummy process() to /obj/machinery/door so that doors aren't removed from
the machine list.  Best guess, all machines call process automatically, and
because doors didn't have an explicit one defined, they automatically called the
one that removed them from the list.
Adds a borg deathsquad to the map.
Few more fixes to the tensioner.
Revision: r3374

Includes door code cleanup from here http://code.google.com/p/tgstation13/source/detail?spec=svn2895&r=2895
2012-05-01 02:55:28 +01:00
Ren Erthilo e429c57816 Ported respawn timer. Allows respawn after 30 minutes for all modes except meteor and epidemic. Config change to allow respawn on all modes. 2012-05-01 02:06:08 +01:00
Ren Erthilo 6c98b2048c TG:
Removes poo. XSI and co. weren't very fond of it, and the last thing I would do
is make them uncomfortable and challenge their leadership by keeping poo in.

An experimental lagfix, which removes a couple THOUSAND unnecessary machines
from the machine processing list. Please report any unresponsive machinery (as
result of this commit) as HIGH PRIORITY issues. I'm not quite sure how much lag
this will kill, but I'm confident that it will be at least slightly noticeable.

More work on step_triggers. The escape shuttle should no longer blast things
forever and give them infinite momentum.

Runtimes goin down for the count
Lookin at the ground
I think they a hater
Revision: r3370 r3371
Author: vageyenaman quartz235
2012-05-01 00:36:20 +01:00
Ren Erthilo 8268d61f7f TG: Secborgs now have modified tasers:
- It holds 6 shots
- It recharges one shot every 10 seconds automatically

Secborgs can no longer run faster then the speed of light. They have standard
borg speed.

Changelog updated.
Revision: r3365
Author: 	 johnsonmt88
2012-04-30 23:59:47 +01:00
Mloc a33be4b8ca Changed age limits to 20-65, added an icon that I forgot to commit.
Signed-off-by: Mloc <colmohici@gmail.com>
2012-04-30 21:29:10 +01:00
baloh.matevz eec06043da - Added a rudimentary transformation section to the options panel (show player panel verb). This allows rudimentary mob type changes to any mob. These are however generic and non-mob-specific, as they only copy over some of the most needed variables, such as the three name variables, dna and mind. They do not, for instance, create a MMI for cyborgs. A note of this is also added to the player panel.
- Once you click one of the links a popup will appear asking you whether you'd like to delete the old mob of the player (yes or no) or cancel this transformation.

Screenshot: http://www.kamletos.si/options%20panel%20rudamentary%20transformation.PNG

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3534 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-30 18:16:51 +00:00
Mloc 2d39561c48 Merge pull request #953 from Erthilo/master
Changelog changes, cyborg state laws and crew manifest buttons, new atm sprites, new botanist satchel, record date fix, custom items
2012-04-30 11:01:42 -07:00
Ren Erthilo 3e71c12377 Allows cyborgs to view crew manifest and also state laws. 2012-04-30 14:37:43 +01:00
Ren Erthilo 5789cdb463 TG: Prototype for transit escape shuttle/pods. If there are any bugs, ping doohl on
IRC or make an issue.
Revision: r3350
Author: 	 vageyenaman
2012-04-30 02:18:55 +01:00
Ren Erthilo 86e6fa7321 Fixes a rogue space, and I should really start commenting on things people tell me to revert. 2012-04-30 00:28:19 +01:00
Ren Erthilo a20967a289 More compact hallucination code. 2012-04-29 23:59:12 +01:00
Ren Erthilo c467b4f84e TG: Adds Halloss as a damage type weapons can do. Halloss can be healed by
sleeping.  Halloss now effects the interface more fully.
Adds a holodeck to fitness!
Tensioner now respects antagonist preferences (Mmph.  More antagonist for me.)
More flailing attempts to fix the tensioner assigning braindead people.  (How?)
Revision: r3342
Author: 	 VivianFoxfoot
2012-04-29 23:16:02 +01:00
Ren Erthilo 18207f18d0 TG: HUD damage indicator now updates with halloss
Inspecting yourself for organ damage now randomly shows damaged organs if you
have halloss
Mining shuttle now shunts people where it wants to be
Shuttles now crush people if they fail to move out of where they want to be with
the initial shunt.
Revision: r3337
Author: 	 VivianFoxfoot
2012-04-29 22:45:02 +01:00
Ren Erthilo f6ce674752 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-29 22:29:32 +01:00
Ren Erthilo 6c7bb19d5e Revert "Made belts go under coats." This caused weird icon runtimes and caused cameras to crash the server. Sorry!
This reverts commit 3dfcb96c98.
2012-04-29 22:25:22 +01:00
Ren Erthilo 9e8e5b242a TG: Examine bug-fixes because I shouldn't code in the early hours.
Revision: r3317
Author: 	 elly1...@rocketmail.com
2012-04-29 20:05:56 +01:00
Ren Erthilo c2e3d87276 TG: Adds a message to corpses that have had their ghosts leave the server/become
something else
Readds the ablative vest's reflect chance at a considerably lower percentage
Fixes a bug where ghosts couldn't examine human bodies.
Fixes a bug where tensioner-spawned deathsquads would be braindead.
Revision: r3314
Author: 	 VivianFoxfoot
2012-04-29 19:01:43 +01:00
Ren Erthilo 7b468a96e2 TG: Sanity check for jobban_isbanned() to prevent any antag jobban resulting in a
ban from any antag jobs that may be added or renamed or whatever.
Tidied human/examine.dm a bit more.
Can no longer examine mobs while unconscious/blind/whatever. A more extensive
fix is in the works.
Revision: r3313
Author: 	 elly1...@rocketmail.com
2012-04-29 18:50:40 +01:00
Ren Erthilo 94d5cc5575 TG: Janitor borgs have been massively upgraded.
They now clean as they roll, and have a trashbag.
Revision: r3310
Author: 	 petethegoat
2012-04-29 17:59:54 +01:00
Ren Erthilo 0439af24d5 Fixes grammar problems in examine. 2012-04-29 17:38:39 +01:00
Ren Erthilo ea6ad8f3bd Description and mapfix. 2012-04-29 17:37:48 +01:00
Ren Erthilo c20bc213c5 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-29 17:31:59 +01:00
Ren Erthilo 67d1f32883 Adds silent AI transform to player panel/view variables. 2012-04-29 04:21:07 +01:00
VivianFoxfoot@gmail.com 05ebff4f54 AI can now track its cyborgs who speak on robotic talk.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3526 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-29 00:00:54 +00:00
Ren Erthilo 4df9897ce0 TG: Adds modular changeling. Modular changeling means changelings now purchase the
powers they want.  Adds a few new powers as well as a framework for easily
adding new ones.
Revision: r3308
Author: 	 VivianFoxfoot

Also fixes for potatoes and boxes in bags.
2012-04-28 18:44:08 +01:00
Ren Erthilo e9dd09f298 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-28 17:24:38 +01:00
unknown 3dfcb96c98 Made belts go under coats.
They still go over other suits.
2012-04-28 03:37:17 +03:00
Ren Erthilo 0d984fc1b6 Fixes GetSkillClass not defined for the entire range 2012-04-27 20:05:02 +01:00
kortgstation@gmail.com 8fee7b7240 AIs and Juggernauts/Wraiths/Artificers should no longer have random names when they ghost.
Fixed a typo in the borg manual

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3521 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-27 01:56:21 +00:00
Ren Erthilo 2a25ae1ad5 TG: Changed blood application to make the weapon bloody, rather than the hands of
the attacked mob. Improved the item blood sprite.
Fixed a spelling error causing shoe blood to not be applied onmob.

Improved a few random sprites.
Revision: r3291
Author: 	 petethegoat
2012-04-27 00:27:50 +01:00
Ren Erthilo 34b140fbca TG: Committing Hair-styles from Baystation and WJohnston's detective hair.
There's now also a profile preview of your character in the character setup
screen.
Revision: r3288
Author: 	 elly1...@rocketmail.com
2012-04-26 23:54:28 +01:00
Ren Erthilo 925d0fee2f TG: Some work on aliens. I'll finish this up soon.
Gave riot shields a 99% chance of blocking pushers from pushing their wielders
(given their wielder is not on the help intent).

Added a projectile reflection mechanic. Ablative Armor will often, when the
groin or torso is struck, deflect projectiles back to the tile they came from
(not back the original shooter). Deflected projectiles aren't 100% accurate, so
ablative armor can result in friendly fire.

Hopefully stopped humans from waking up 1 second after they fall asleep.
Revision: r3286
Author: 	 vageyenaman
2012-04-26 23:27:16 +01:00
Ren Erthilo 2509944849 TG: Adding back in the Traffic Control Console to the telecomms satellite. Let's
hope you guys don't fuck over the server with this!

Committed Nodrak's work on Jobbans. (Thread:
http://nanotrasen.com/phpBB3/viewtopic.php?f=16&t=8082)

Some miscellaneous mapwork and runtime fixes.
Revision: r3283
Author: 	 vageyenaman
2012-04-26 23:09:42 +01:00
Ren Erthilo c653d31ccb TG: PDA messages now require an active messaging server.
The admin rejuvenate command now stabilizes body temperature as well.
Revision: r3282
Author: 	 VivianFoxfoot
2012-04-26 22:57:19 +01:00
Ren Erthilo ecee064d21 TG: Fixes issue 420
Fixes  issue 417

- Ghosts no longer block AI spawning
- Grilles no longer shock you if you're in an exosuit
Revision: r3279
Author: 	 quartz235
2012-04-26 22:53:52 +01:00
Ren Erthilo 816e87aa40 TG: Added folders and filing cabinets. Filing cabinet code jacked from BS12!
Clipboard and paper fixes.
Committed Nodrak's monkey vent crawl fix and removed that dumb disposal from the
Sec entrance.
Additionally fixed monkeys crawling when stunned.
Revision: r3274
Author: 	 petethegoat
2012-04-26 22:46:28 +01:00
Ren Erthilo c849edc30d TG: (Does not actually remove borg tasers) Secborgs no longer have a taser, but are now as fast as humans and are
unpushable. This is just a test so don't go crazy. It (probably) won't be
permanent.

Nuke teleporter board now costs ten crystals.
Revision: r3271
Author: 	 kortgstation
2012-04-26 22:41:39 +01:00
Ren Erthilo f1c5937cb2 TG: Applied Carn's Holopad requests patch. Basically allows for people to request
the presence of an AI at a holopad.

Some work on porta turrets.
Revision: r3270
Author: 	 vageyenaman
2012-04-26 22:36:50 +01:00
Ren Erthilo 29f60c55c6 TG: Adds a new config option called 'Tensioner'. If enabled, if the tensioner
thinks the round is going too slow (Not enough deaths and explosions, pretty
much, atm)  it suggests adding more antagonists.  Unless overriden by an admin
(any holder) it automatically creates antagonists from a random round type.
Feedback and round-end conditions (except for nuke team) will not (should not)
function for additional antagonists.
Tratior borgs who hack themselves cannot be blown by their AI.
The AI can now open doors with shift+click, bolt them with ctrl+click, and shock
them with alt+click
Adds a new wire to doors that controls the time delay before they close.  If
pulsed, they close like a sliding glass door.  If cut, they do not close by
themselves.
Borgs who have died, ghosts, and are then blown up will now have their ghosts
properly transfered to their dropped MMIs.
Revision: r3269
Author: 	 VivianFoxfoot
2012-04-26 22:34:54 +01:00
petethegoat@gmail.com c134dc3997 Committing some sanity checks for Neo, and adding 2.0.8 back into the repo, as per Carn's suggestion.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3518 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-26 19:15:40 +00:00
Ren Erthilo 043d77d6ab Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-26 18:36:09 +01:00
Ren Erthilo 4f48a518ab Merge fixes. 2012-04-26 18:35:15 +01:00
kortgstation@gmail.com 4577df235e Fixes some runtimes my last commit caused. Sets construct real_names so they don't mess up the show antagonist list.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3511 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-26 02:51:49 +00:00
elly1989@rocketmail.com 515d422b66 Fixed dust() and gib() leaving invisible overlays everywhere
Fixed deaths at the end of nuke rounds, optimised the code a little

gib() is now hgib() (ie it's specific to humans). gibs.dm() now only spawns generic gibs that could be from any mob.
Likewise for dust.
Awaiting generic dust() and gib() animations.

Fixed (hopefully, depends if firewalls block this method) getruntimelog.
GameMasters no longer have the getruntimelog verb. Instead they have .giverutimelog . This allows them to grant a specific client access to the server's runtime logs. (they can grant themself access this way too). NOTE: runtime logs can be used to meta, only grant access to coders or people you trust. It may also be wise to ensure they do not play in the current round.

Introducing .getserverlog . It allows any admin above moderator to access ANY archived server/attack logs. Should mkae processing forum ban requests a lot easier since all admins with ban capabilities now have access.

getruntimelog renamed to .getruntimelog . File-request spam prevention increased to 60seconds to discourage access serverlogs too much! They can reach sizes of 4Mb sometimes so please be responsible with them admins.

runtime logs should now be saved to /data/logs/runtime/ (you may have to create this folder yourself)

ummm... fixed gibs appearing below shuttle turfs. Trimmed some uneeded fluff text from the logs.

PHEW


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3509 316c924e-a436-60f5-8080-3fe189b3f50e
2012-04-26 00:50:18 +00:00
Miniature ef0c36eefb Removed an anti-adminimpostor warning from receiving telepathy messages (we really shouldn't need it), and made subtlemessage be thinking like on oldcode. 2012-04-26 08:46:32 +09:30