Commit Graph

17074 Commits

Author SHA1 Message Date
ZomgPonies ab8422f5aa More hull resistance tuning 2014-01-11 06:01:30 -05:00
d3athrow c8bc025cc7 Fix holywater hurting full power vampires 2014-01-11 04:41:32 -05:00
ZomgPonies a61c82e3fb Updated explosion stuff. Less hull breaches. 2014-01-11 02:25:45 -05:00
ZomgPonies 4f405f2ed7 A few numbers change for reagents 2014-01-11 01:51:31 -05:00
fleure f62de1ca2e Added spider butchery
Conflicts:
	code/modules/mob/living/simple_animal/simple_animal.dm
	icons/mob/animal.dmi
2014-01-11 00:21:42 -05:00
fleure 27c35cfdac Added spider meat recipes
Conflicts:
	code/modules/food/recipes_microwave.dm
	code/modules/reagents/reagent_containers/food/snacks.dm
	icons/obj/food.dmi
2014-01-11 00:16:12 -05:00
Furlucis 9dedba21cf Talisman icon fix
Makes talismans keep looking like talismans for more than a tick.
2014-01-11 00:04:09 -05:00
Zuhayr 600bfba275 Colour fix for bread slices. 2014-01-11 00:02:07 -05:00
Zuhayr 2f0cb6635b Icon fixes, shards hidden in food will now lacerate random body parts because damage code is weird. Stop eating chocolate cake sandwich with your left food. 2014-01-11 00:01:34 -05:00
Zuhayr 2cd1580acd Added filling_color var to food items for use in sandwiches.
Conflicts:
	code/modules/reagents/reagent_containers/food/snacks.dm
	code/modules/reagents/reagent_containers/food/snacks/grown.dm
2014-01-10 23:56:24 -05:00
ZomgPonies 1bbc25d52e Fixes 2014-01-10 23:45:20 -05:00
SkyMarshal a97f985200 Adds developer-level access to ZAS settings.
Fixes bug which would always let heat move through doors.

Conflicts:
	code/modules/admin/admin_verbs.dm
2014-01-10 23:41:43 -05:00
SkyMarshal 229c8946ff Fixes derpiness with ZAS heat transfer. 2014-01-10 23:34:02 -05:00
SkyMarshal d0229a479b Fixes ZAS silliness with SoftDelete 2014-01-10 23:32:47 -05:00
ZomgPonies 43ea65341c Fixes to giant spider abilities 2014-01-10 03:21:20 -05:00
Rob Nelson 5a061d770f Fix #381 - Poster duping 2014-01-10 02:04:20 -05:00
Rob Nelson 2b1e308e31 Fix #384 - Fridges can be opened while welded shut. Also discovered this extended to secure lockers.
Conflicts:
	code/game/objects/structures/crates_lockers/closets/secure/secure_closets.dm
	html/changelog.html
2014-01-10 02:03:51 -05:00
Rob Nelson ea5784a4aa Fix for #382 - Bombs not deleting themselves and the fridge they're in.
Conflicts:
	code/game/objects/structures/crates_lockers/closets/secure/freezer.dm
2014-01-10 02:02:34 -05:00
Rob Nelson dbe20f8216 Fix for #383 - C4 deleting fridges full of corpses. 2014-01-10 02:01:19 -05:00
Rob Nelson 5b6648a2c9 Fix #384 (possibly): Welding a fridge/freezer does nothing. 2014-01-10 02:00:51 -05:00
Rob Nelson 9fdde1eec7 Fix #388: Incorrect C4 timing checks.
Conflicts:
	code/game/objects/items/weapons/explosives.dm
2014-01-10 01:59:07 -05:00
Rob Nelson da6b615e44 Adjacent didn't work, back to using get_dist. 2014-01-10 01:56:45 -05:00
ZomgPonies 4a6601eef1 Merge pull request #113 from SamCroswell/master
Major Ninja Patch
2014-01-09 19:31:38 -08:00
Zuhayr 70d16798b5 Fixed some issues with the diona holder item, generalized it out a little. You can now deconstruct dionaea and probably put them into the washing machine.
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
2014-01-09 21:22:51 -05:00
Zuhayr e1203f9320 Added resist check for holder items. Also hopefully prevented dionaea icons from remaining on a human mob.
Conflicts:
	code/modules/mob/living/carbon/monkey/diona.dm
2014-01-09 21:13:31 -05:00
SkyMarshal 43ad9cceb7 Reverts some geometry code to a functional state.
Fixes #4045
2014-01-09 21:06:06 -05:00
SkyMarshal b5906bba39 Tradeband and Gutterspeak now have a different font than Tradeband.
Fixes #4143

Conflicts:
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/new_player/new_player.dm
2014-01-09 21:05:36 -05:00
ZomgPonies 4b532372d7 Extra var 2014-01-09 21:01:44 -05:00
SkyMarshal e4fdc17405 Some turf cleanup and the like. Trace gases are now properly handled by ZAS on world load.
Fixes #2485

Conflicts:
	code/game/turfs/simulated/floor_types.dm
2014-01-09 20:59:31 -05:00
SkyMarshal 0be7c1c9a2 Fix for mining.
Fixes #4249
2014-01-09 20:57:47 -05:00
SkyMarshal e2bbbb7e39 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
Conflicts:
	code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
SamCroswell c980a4a421 Major Ninja Patch 2014-01-09 20:39:29 -05:00
SkyMarshal d101e5c111 RCDs no longer create plating with air on it.
Fixes #3545
2014-01-09 20:26:28 -05:00
SkyMarshal 330be31466 Tweaks the zone rebuilding logic to prevent doors being ignored.
Fixes #4046
2014-01-09 20:26:03 -05:00
RKF45 94f38882f9 Removes braindeath as IC term 2014-01-09 20:24:10 -05:00
Zuhayr 3789e82f7b Roasted diona, for ZomgPonies/Paradise.
Conflicts:
	code/modules/reagents/reagent_containers/food/snacks.dm
	icons/obj/food.dmi
2014-01-09 09:14:20 -05:00
Zuhayr f92a066458 Objectives will now updated when the target enters cryostorage. 2014-01-09 08:01:10 -05:00
Zuhayr cea3b61a78 Fixes some items remaining after the pod procs. 2014-01-09 08:00:48 -05:00
SkyMarshal a56440ad48 Patched holes in SoftDelete that were causing null reference errors.
Fixes #3892
2014-01-09 05:53:18 -05:00
ZomgPonies 05e7f65ede Fixing up borer control 2014-01-09 05:29:28 -05:00
Rob Nelson 9bdae9ff75 Fix fire extinguishers bluespacing their contents afar when dumping.
Also use Adjacent so we can't dump through windows.

Conflicts:
	code/game/objects/items/weapons/extinguisher.dm
2014-01-09 05:09:51 -05:00
Cheridan 2b87fcf581 Upgradeable Laser Pointers!
Laser pointers can be upgraded with laser stock parts, which increases the odds of hitting a target.
Whee!

Conflicts:
	code/game/objects/items/devices/laserpointer.dm
2014-01-09 04:20:08 -05:00
ZomgPonies a405189383 Cult construct abilities fix 2014-01-09 03:03:41 -05:00
ZomgPonies a59772e5e2 Merge pull request #112 from alex-gh/reagent-fix
typo fix
2014-01-08 21:19:22 -08:00
alex-gh 404ee2ac1f typo fix 2014-01-09 06:02:45 +01:00
ZomgPonies e4acf730d7 Fixed ninja objectives not showing up in check antag 2014-01-08 21:51:18 -05:00
Rob Nelson c14adc6724 Slimes split from a killed adult can understand humans. (#366)
Conflicts:
	code/modules/mob/living/carbon/metroid/death.dm
	html/changelog.html
2014-01-08 21:49:15 -05:00
Rob Nelson c7215da925 Fix #371 (vermin trying to spawn in assembly line). plus other simple_animal issues.
Conflicts:
	code/modules/events/infestation.dm
	html/changelog.html
2014-01-08 21:49:14 -05:00
ZomgPonies b12e6bfd31 Merge pull request #111 from SamCroswell/master
Ninja Death-splosion fix
2014-01-08 18:31:57 -08:00
Mark Aherne (Faerdan) e55ba73100 Minor fix for NanoUI
* I was passing src instead of src_object in try_update_ui, this is fixed now.
* Changed checks to use the isnul procl, just to be sure.
2014-01-08 21:22:00 -05:00