Commit Graph

17074 Commits

Author SHA1 Message Date
Mloc-Argent
a5b3e3d567 turfs: fix some playsound ERRORs on areas
Turf (de)construction playsound()s were using src.loc, instead of src

Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/turfs/simulated.dm
	code/game/turfs/simulated/floor.dm
2014-04-28 18:57:59 -04:00
Ccomp5950
13a72f4a04 Crash fix attempt: Moving NanoUI resource file sending away from client/New()
it's going in mob/Login() instead.

Conflicts:
	code/modules/client/client procs.dm
	code/modules/mob/login.dm
2014-04-28 18:51:57 -04:00
RavingManiac
9bfd6f56ba Inflatable barrier boxes readded to engineering. Inflatable barriers can no longer be deflated by ghosts.
Conflicts:
	maps/tgstation2.dmm
2014-04-28 18:47:15 -04:00
ZomgPonies
01bbf00d2c Ability to upgrade powercells in energy weapons 2014-04-27 18:20:59 -04:00
ZomgPonies
1ebe9f34e9 Solar fixes 2014-04-27 17:39:56 -04:00
ZomgPonies
25084e1c33 Fixed missing areas for a proper prisonbreak 2014-04-26 18:32:46 -04:00
Giacomand
9d27cb5d76 Fixes a typo. 2014-04-26 17:28:10 -04:00
Giacomand
0232d945f4 Fixes transit tubes being stuck, it uses process() instead of a spawn'd loop.
Segmented the transit tube code into its own folder and code files, for each part of the tube.

Conflicts:
	baystation12.dme
	code/game/objects/structures/transit_tubes.dm
2014-04-26 17:27:43 -04:00
alex-gh
02aab3f779 Temporary revert for the new say code. 2014-04-24 10:28:52 +02:00
alex-gh
780ab3a32b Added a random delay to mass hallucination announcement, made hallucinations more severe 2014-04-23 18:30:19 +02:00
alex-gh
a1e4591c5a Moved more destructive events later in the round 2014-04-23 18:26:45 +02:00
d3athrow
528ffcef1d Fixes a nano runtime when the oldMob is null during a user_transfer
Conflicts:
	code/modules/nano/nanomanager.dm
2014-04-23 11:48:14 -04:00
d3athrow
bd0354cf7d Fix not being able to open the playerpanel of aliens due to a runtime. 2014-04-23 11:45:07 -04:00
ZomgPonies
c5c2f52500 Fixed some bugged intents 2014-04-22 11:02:11 -04:00
ZomgPonies
1cdbe818ad tg's solars update 2014-04-22 09:46:36 -04:00
RavingManiac
850236a137 Shuttle windows replaced with reskinned reinforced glass windows. Number of doors into cockpit reduced to 1.
Fitness room rearranged to make more sense, with glass around pool.

Conflicts:
	maps/tgstation2.dmm
2014-04-22 09:24:46 -04:00
ZomgPonies
1a4ab5c799 Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-04-20 10:10:22 -04:00
Ccomp5950
2d34d142a7 Say code fixes.
Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...

Conflicts:
	code/modules/mob/living/carbon/human/say.dm
	code/modules/mob/living/simple_animal/simple_animal.dm
	code/modules/mob/new_player/new_player.dm
2014-04-20 09:30:18 -04:00
alex-gh
71151c0c57 Merge pull request #183 from alex-gh/event_area_rework
Events can now strike all areas instead of few select ones
2014-04-20 14:07:27 +02:00
alex-gh
8a9130026a Events can now strike all areas instead of few select ones 2014-04-20 14:04:15 +02:00
Mike
bf98751d8b Clean up check for item being equipped
Moved some common code to item.dm. Someone should probably take a look
at get_equipped_items() in inventory.dm sometime in the future.
2014-04-20 03:50:23 -04:00
Mike
6d8d253ad7 Prevent vox boots from enabling in player's hand
Vox players can't "dig their claws into the flooring" when holding the
boots in their hand. When enabled, the boots can't be taken off until
disabled.
2014-04-20 03:50:11 -04:00
Mike
9dbf6be429 Removed the now-redundant verb
Less clutter for the object panel.

Conflicts:
	code/modules/clothing/shoes/magboots.dm
2014-04-20 03:49:55 -04:00
Mike
79d530def8 Enabled action icon for magboots
Conflicts:
	code/modules/clothing/shoes/magboots.dm
2014-04-20 03:48:01 -04:00
ESwordTheCat
cd8bc1d878 Let depend on use_power var if we need to know the area. 2014-04-20 03:45:56 -04:00
Mloc-Argent
e179e95dea atmos: remove a few force-deletes in merge code
Removes del(giver) from pipeline/merge(), turf/assume_air() and
atom/assume_air().
Thanks to valzargaming on reddit/github for pointing it out.
fixes #4717

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-04-20 03:37:46 -04:00
ESwordTheCat
16d5d18e7c Revert from area to text.
Conflicts:
	code/modules/power/power.dm
2014-04-20 03:37:00 -04:00
ESwordTheCat
84c296e741 Use the experimental getArea.
Conflicts:
	code/modules/power/power.dm
2014-04-20 03:28:46 -04:00
ESwordTheCat
51c8b9306d Declare myArea as an area. 2014-04-20 03:27:41 -04:00
ESwordTheCat
30ad27872f experimental getArea() proc. 2014-04-20 03:27:31 -04:00
ESwordTheCat
44ee513752 Because it use less instructions. 2014-04-20 03:27:17 -04:00
ESwordTheCat
b332bc7dec Don't use get_area proc, introduce myArea variable.
Conflicts:
	code/modules/power/power.dm
2014-04-20 03:26:59 -04:00
ZomgPonies
f9a773c84d Fix smoke 2014-04-20 02:34:40 -04:00
Necaladun
961bd99d2c Merge branch 'master' of https://github.com/ZomgPonies/Paradise 2014-04-20 12:28:34 +09:30
Necaladun
9dff158fa2 Access changes
EVA access to heads. Brig/sec doors to customs.
2014-04-20 12:28:10 +09:30
Necaladun
5e812fb047 Club needs power
Club now needs power, APC is added
2014-04-20 12:27:53 +09:30
ZomgPonies
4b1619ddf5 Fix for binary speak? 2014-04-19 22:14:08 -04:00
Rob Nelson
56d8ce28c8 Part 1 of economy rework: Spacecash refactor - See commit for full changelog.
* Implements stacking and stack overlays
 * Simplified tiers of cash (1,10,100,500,1000, may remove 500)
 * Simplified API (dispense_cash, count_cash)

Conflicts:
	code/modules/admin/admin_verbs.dm
	code/modules/admin/verbs/debug.dm
	code/modules/economy/ATM.dm
2014-04-19 20:47:41 -04:00
Rob Nelson
b34d436756 Fix jukebox formatting 2014-04-19 20:37:01 -04:00
ESwordTheCat
cb2ecbaa30 Reduce use of named arguments. 2014-04-19 20:36:47 -04:00
Rob Nelson
0221e5bdff Fix jukebox after hammering it :V 2014-04-19 20:33:35 -04:00
Rob Nelson
2389e9a778 Fix a bunch of jukebox issues, clean up UI a bit, add feedback, allow slapping it to reset if broken. 2014-04-19 20:33:22 -04:00
Duny
235d32999a Fix borgs not choosing an appareance
Locks down cyborgs after they choose a module until they choose an
appareance, to prevent standard borgs with security modules and such
running around.

Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2014-04-19 20:32:58 -04:00
Duny
0acb55c296 Fixed Incendiary Mithocondria, nerfed Cryokinesis a bit
Incendiary Mithocondria now sets yourself on fire as intended instead of
doing nothing.
Cryokinesis now freezes you for a bit more than ten seconds and deals 20
damage instantly then around ten damage instead of the 30 seconds of
freeze and more than 40 damage over the duration it did before.

Conflicts:
	code/game/dna/genes/goon_powers.dm
2014-04-19 20:29:34 -04:00
ESwordTheCat
37bcc29ca5 Opacity is more realistic than density. 2014-04-19 20:21:59 -04:00
Rob Nelson
6d7040e735 A few remaining jukebox bugs
Conflicts:
	code/modules/media/mediamanager.dm
2014-04-19 20:21:44 -04:00
Rob Nelson
ac5fcf31a5 Autoplay after power restoration when emagged. 2014-04-19 20:03:33 -04:00
ESwordTheCat
6e7ec7ff21 Turn off debugging. 2014-04-19 20:03:15 -04:00
ESwordTheCat
65d24a2b32 Initialization fix. 2014-04-19 20:03:03 -04:00
Rob Nelson
cf4b9f5e42 Emaggable jukebox. 2014-04-19 20:02:42 -04:00