Mloc-Argent
a5b3e3d567
turfs: fix some playsound ERRORs on areas
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Turf (de)construction playsound()s were using src.loc, instead of src
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/turfs/simulated.dm
code/game/turfs/simulated/floor.dm
2014-04-28 18:57:59 -04:00
Ccomp5950
13a72f4a04
Crash fix attempt: Moving NanoUI resource file sending away from client/New()
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it's going in mob/Login() instead.
Conflicts:
code/modules/client/client procs.dm
code/modules/mob/login.dm
2014-04-28 18:51:57 -04:00
RavingManiac
9bfd6f56ba
Inflatable barrier boxes readded to engineering. Inflatable barriers can no longer be deflated by ghosts.
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Conflicts:
maps/tgstation2.dmm
2014-04-28 18:47:15 -04:00
ZomgPonies
01bbf00d2c
Ability to upgrade powercells in energy weapons
2014-04-27 18:20:59 -04:00
ZomgPonies
1ebe9f34e9
Solar fixes
2014-04-27 17:39:56 -04:00
ZomgPonies
25084e1c33
Fixed missing areas for a proper prisonbreak
2014-04-26 18:32:46 -04:00
Giacomand
9d27cb5d76
Fixes a typo.
2014-04-26 17:28:10 -04:00
Giacomand
0232d945f4
Fixes transit tubes being stuck, it uses process() instead of a spawn'd loop.
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Segmented the transit tube code into its own folder and code files, for each part of the tube.
Conflicts:
baystation12.dme
code/game/objects/structures/transit_tubes.dm
2014-04-26 17:27:43 -04:00
alex-gh
02aab3f779
Temporary revert for the new say code.
2014-04-24 10:28:52 +02:00
alex-gh
780ab3a32b
Added a random delay to mass hallucination announcement, made hallucinations more severe
2014-04-23 18:30:19 +02:00
alex-gh
a1e4591c5a
Moved more destructive events later in the round
2014-04-23 18:26:45 +02:00
d3athrow
528ffcef1d
Fixes a nano runtime when the oldMob is null during a user_transfer
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Conflicts:
code/modules/nano/nanomanager.dm
2014-04-23 11:48:14 -04:00
d3athrow
bd0354cf7d
Fix not being able to open the playerpanel of aliens due to a runtime.
2014-04-23 11:45:07 -04:00
ZomgPonies
c5c2f52500
Fixed some bugged intents
2014-04-22 11:02:11 -04:00
ZomgPonies
1cdbe818ad
tg's solars update
2014-04-22 09:46:36 -04:00
RavingManiac
850236a137
Shuttle windows replaced with reskinned reinforced glass windows. Number of doors into cockpit reduced to 1.
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Fitness room rearranged to make more sense, with glass around pool.
Conflicts:
maps/tgstation2.dmm
2014-04-22 09:24:46 -04:00
ZomgPonies
1a4ab5c799
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-04-20 10:10:22 -04:00
Ccomp5950
2d34d142a7
Say code fixes.
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Lobby players won't hear stuffs
Universal hearing with animals won't be a thing.
Players won't hear stuff if they are sleeping, though somethings might slip through...
Conflicts:
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/simple_animal/simple_animal.dm
code/modules/mob/new_player/new_player.dm
2014-04-20 09:30:18 -04:00
alex-gh
71151c0c57
Merge pull request #183 from alex-gh/event_area_rework
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Events can now strike all areas instead of few select ones
2014-04-20 14:07:27 +02:00
alex-gh
8a9130026a
Events can now strike all areas instead of few select ones
2014-04-20 14:04:15 +02:00
Mike
bf98751d8b
Clean up check for item being equipped
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Moved some common code to item.dm. Someone should probably take a look
at get_equipped_items() in inventory.dm sometime in the future.
2014-04-20 03:50:23 -04:00
Mike
6d8d253ad7
Prevent vox boots from enabling in player's hand
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Vox players can't "dig their claws into the flooring" when holding the
boots in their hand. When enabled, the boots can't be taken off until
disabled.
2014-04-20 03:50:11 -04:00
Mike
9dbf6be429
Removed the now-redundant verb
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Less clutter for the object panel.
Conflicts:
code/modules/clothing/shoes/magboots.dm
2014-04-20 03:49:55 -04:00
Mike
79d530def8
Enabled action icon for magboots
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Conflicts:
code/modules/clothing/shoes/magboots.dm
2014-04-20 03:48:01 -04:00
ESwordTheCat
cd8bc1d878
Let depend on use_power var if we need to know the area.
2014-04-20 03:45:56 -04:00
Mloc-Argent
e179e95dea
atmos: remove a few force-deletes in merge code
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Removes del(giver) from pipeline/merge(), turf/assume_air() and
atom/assume_air().
Thanks to valzargaming on reddit/github for pointing it out.
fixes #4717
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
2014-04-20 03:37:46 -04:00
ESwordTheCat
16d5d18e7c
Revert from area to text.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:37:00 -04:00
ESwordTheCat
84c296e741
Use the experimental getArea.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:28:46 -04:00
ESwordTheCat
51c8b9306d
Declare myArea as an area.
2014-04-20 03:27:41 -04:00
ESwordTheCat
30ad27872f
experimental getArea() proc.
2014-04-20 03:27:31 -04:00
ESwordTheCat
44ee513752
Because it use less instructions.
2014-04-20 03:27:17 -04:00
ESwordTheCat
b332bc7dec
Don't use get_area proc, introduce myArea variable.
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Conflicts:
code/modules/power/power.dm
2014-04-20 03:26:59 -04:00
ZomgPonies
f9a773c84d
Fix smoke
2014-04-20 02:34:40 -04:00
Necaladun
961bd99d2c
Merge branch 'master' of https://github.com/ZomgPonies/Paradise
2014-04-20 12:28:34 +09:30
Necaladun
9dff158fa2
Access changes
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EVA access to heads. Brig/sec doors to customs.
2014-04-20 12:28:10 +09:30
Necaladun
5e812fb047
Club needs power
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Club now needs power, APC is added
2014-04-20 12:27:53 +09:30
ZomgPonies
4b1619ddf5
Fix for binary speak?
2014-04-19 22:14:08 -04:00
Rob Nelson
56d8ce28c8
Part 1 of economy rework: Spacecash refactor - See commit for full changelog.
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* Implements stacking and stack overlays
* Simplified tiers of cash (1,10,100,500,1000, may remove 500)
* Simplified API (dispense_cash, count_cash)
Conflicts:
code/modules/admin/admin_verbs.dm
code/modules/admin/verbs/debug.dm
code/modules/economy/ATM.dm
2014-04-19 20:47:41 -04:00
Rob Nelson
b34d436756
Fix jukebox formatting
2014-04-19 20:37:01 -04:00
ESwordTheCat
cb2ecbaa30
Reduce use of named arguments.
2014-04-19 20:36:47 -04:00
Rob Nelson
0221e5bdff
Fix jukebox after hammering it :V
2014-04-19 20:33:35 -04:00
Rob Nelson
2389e9a778
Fix a bunch of jukebox issues, clean up UI a bit, add feedback, allow slapping it to reset if broken.
2014-04-19 20:33:22 -04:00
Duny
235d32999a
Fix borgs not choosing an appareance
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Locks down cyborgs after they choose a module until they choose an
appareance, to prevent standard borgs with security modules and such
running around.
Conflicts:
code/modules/mob/living/silicon/robot/robot.dm
2014-04-19 20:32:58 -04:00
Duny
0acb55c296
Fixed Incendiary Mithocondria, nerfed Cryokinesis a bit
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Incendiary Mithocondria now sets yourself on fire as intended instead of
doing nothing.
Cryokinesis now freezes you for a bit more than ten seconds and deals 20
damage instantly then around ten damage instead of the 30 seconds of
freeze and more than 40 damage over the duration it did before.
Conflicts:
code/game/dna/genes/goon_powers.dm
2014-04-19 20:29:34 -04:00
ESwordTheCat
37bcc29ca5
Opacity is more realistic than density.
2014-04-19 20:21:59 -04:00
Rob Nelson
6d7040e735
A few remaining jukebox bugs
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Conflicts:
code/modules/media/mediamanager.dm
2014-04-19 20:21:44 -04:00
Rob Nelson
ac5fcf31a5
Autoplay after power restoration when emagged.
2014-04-19 20:03:33 -04:00
ESwordTheCat
6e7ec7ff21
Turn off debugging.
2014-04-19 20:03:15 -04:00
ESwordTheCat
65d24a2b32
Initialization fix.
2014-04-19 20:03:03 -04:00
Rob Nelson
cf4b9f5e42
Emaggable jukebox.
2014-04-19 20:02:42 -04:00