Commit Graph

11673 Commits

Author SHA1 Message Date
Contrabang c18f314684 runtime moment (#23542) 2023-12-13 15:42:34 +00:00
DGamerL 962e78a363 Makes borgs take damage from being flung into objects (#23000)
* we are so back

* Makes it compile

* Vendors, walls, windows and consoles done

* Blob and living mobs

* Magpulses are now based on traits

* Gives borgs the trait by action button

* Fixes modsuits

* Update code/game/objects/objs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/turf.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/living.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Fixes Thunk

* Actually fixes it

* I took an L (away from the trait)

* One proc now

* Update code/modules/clothing/shoes/magboots.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/clothing/shoes/magboots.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-12-13 15:22:02 +00:00
Qwertytoforty 1530c16a7b fixes resist not unbuckling (#23532) 2023-12-12 20:47:43 +00:00
Sadhorizon ad1e2b00f7 I don't have a funny joke name this time (#23506) 2023-12-12 20:30:08 +00:00
BiancaWilkson 14e57eae04 Linked AIs are now bold in binary comms (#23504) 2023-12-12 20:29:41 +00:00
Sheep ec85e888e6 add trait for 'gunpoint,' swap guns over to new trait. (#23494)
add pointy banana, among other non-gun pointies.

Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com>
2023-12-12 20:29:04 +00:00
GDN c9bc4635e0 makes action buttons bindable to keybinds (#22390)
* makes action buttons bindable to keybinds

* i'm just based like that

* zamn

* fix

* More alterations

* bruh

* runtime fix

* fixed up the jank

* Update code/_onclick/hud/action_button.dm

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>

* Update code/modules/input/keybindings_procs.dm

---------

Co-authored-by: Gaxeer <44334376+Gaxeer@users.noreply.github.com>
2023-12-11 18:56:20 +00:00
HMBGERDO 7a1e8e8f97 Movements outside grab range stops grab, grab pull refactor (#21956)
* grab target move signal checker

* moved grab proc into grab class, changed pulling grabbed person handling into signals from assailant, added movetime to SEND_SIGNAL on COMSIG_MOVABLE_MOVED as 4-th argument

* refactor p1

* changed pull_grabbed proc, removed unused variable

* Empty-Commit

* Update code/modules/mob/mob_grab.dm

Co-authored-by: Farie82 <farie82@users.noreply.github.com>

* neck grab facing back works again

* directionals on move again

* fixed direction works again

* glide speed good now, flips working again

* death

* fixing neck grab issue

* Update code/modules/mob/mob_grab.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/mob_grab.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* dead code gone

* I HATE DIAGONAL MOVEMENT

* signal handlers added

* pull support, best pull turfs only today

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Farie82 <farie82@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-11 17:31:56 +00:00
Qwertytoforty 338a9257f2 Improvised Garrote nerf, tweaks to grab resisting. (#23485)
* Update garrote.dm

* augghhhhhhhhhhhhhhhhhhhhhh
2023-12-11 17:06:50 +00:00
DGamerL 2415dc5d02 Removes a few unused procs (#23470)
* Begone ye foul creature

* More scope increase
2023-12-11 17:06:28 +00:00
ppi13 07c2085bf1 You can now equip belts and tanks onto naked people (#23468)
* You can now equip belts and tanks onto naked people

* Forgot to add back something i moved.

* Turns majuscules to minuscule in HTML tags
2023-12-11 17:05:58 +00:00
dearmochi aaafb6be77 Adds alert to direction locking, minor refactor (#23445)
* Adds alert to direction locking, minor refactor

* use return
2023-12-11 17:05:12 +00:00
Qwertytoforty a884c62ce5 fixes species hiding (#23407) 2023-12-11 16:57:08 +00:00
GDN 6d87cc9004 Fixes ash walker speed not updating in some situations (#23378) 2023-12-11 16:56:24 +00:00
Daylight 6275852fe9 Removes Unused Settings From Game Preferances (#23368)
* Removes all reference of ROLE_NINJA

* By public demand
2023-12-11 16:56:08 +00:00
DGamerL 004d7d10b7 Refactors is_hot and fixes some issues from the beaker lighting PR (#22964)
* Idk what I'm doing

* The is_hot refactor

* Fixes that I forgot to push before making the PR

* Update code/game/objects/items.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Contra review

* TODO: Find out why this isn't working

* Removes the signal stuff for now, this works

* Fixes it all

* Add new signal

* Update code/_onclick/item_attack.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra reivew

* Ayyy it works

* Merge master

* Forgot this one

* Update code/game/machinery/doors/airlock_types.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/mineral_doors.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/mineral_floors.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/simulated/walls_mineral.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-12-11 16:53:51 +00:00
Henri215 94cefac7cb Adds jani HUDs from Baystation! (#22654)
* Adds jani HUDs from Baystation!

* wrong place

* tweak to sprite

* contra review and tmeporary tweaks to the sprite

* finishing the sprites

* tweak to icon alpha and nv sprite

* typo

* conflict part 2

* test

* final adjustments

* DgamerL review

* fixing sprites

* changing name

* name part 2

* DGamerL review part 2

* wrong value

* nope

* equipment and janitorial categories

* Apply suggestions from code review
2023-12-11 16:52:54 +00:00
Aylong 825c2c8866 Converts Input List to TGUI Input Lists (#23396)
* Part 1

* Testing 1

* Revert "Testing 1"

This reverts commit fc06554b28.

* Part 1.1

* Part 2 - UI Style List

* Preferences lists

* Preferences lists - DONE

* More inputs

* MOOOOOORE

* UI style else

* Last ones

* Double name fix

* Pre-selected Search

* Return Pick Darkness

* Return Pick Darkness

* Missing users

* Some review changes

* Revert MULE lists

* I just hate MERGE CONFLICT label

* List window tweaks

* I think there it is

* why i am stopid

* Update tgui.bundle.js
2023-12-10 19:38:23 +00:00
DGamerL 1927a4c76e Fixes patches and pills not being grindable, and fixes a runtime with xenos (#23430)
* Ezpz

* Kras Review

* Whoops
2023-12-09 19:27:26 -06:00
GDN ba96ed4686 fixes a few radial menus not working (#23495)
* fixes a few radial menus not working

* also this
2023-12-08 20:59:03 +00:00
JimKil3 f718c985e4 oops (#23291) 2023-12-06 15:31:49 +00:00
Contrabang c8dce33a8a Cleans up a lot of globals a few other vars (#23246)
* i hate globals i hate globals

* more fucking of these

* sirryan review
2023-12-06 15:30:41 +00:00
Octus 2e860a500f Adds Species Blurbs in the Character Preference Menu (#23229)
* LOREEEEEEEEE

* Update code/modules/client/preference/character.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/client/preference/preferences.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* Update code/modules/client/preference/preferences.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* EVERY FUCKING BLURBBBBB

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* REWORKED THE HUMAN TEXT

* Update human_species.dm

* skrell lore tweak

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-12-06 15:29:02 +00:00
HMBGERDO 22f483637c Grab information on examine, no message spam when removing cuffs (#22201)
* grab messages, action messages

* Update code/modules/mob/living/carbon/examine.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* less examine info

* cleanup

* from mob/list to status effects

* is gone

* Update code/datums/status_effects/neutral.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2023-12-03 13:53:03 +00:00
Qwertytoforty 551fbb1eb3 FUCK 4 YEARS (#23457) 2023-12-02 21:32:52 -05:00
Marm b5832cc09e Changeling Headslug Buff + Incubation Changes (#23025)
* cling burger

* slowpoke

* its aliiiive

* cycle it up
2023-11-30 13:44:14 -05:00
Luc 5d5f83d791 Lobotomizes the brain from /mob/living/carbon (#23320)
* find and replace. this causes zero errors.

* there was one error

* repathing

* minor emote repathing as well
2023-11-29 18:39:43 +00:00
Luc 2d6545a291 Runechats emotes with sound effects. (#23255)
* Remove emote_sound from the codebase

* quick cleanups

* Update code/datums/emote.dm

oops

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* gnarg

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-11-29 18:18:20 +00:00
Contrabang b6601ebd29 Initing empty lists with GLOBAL_LIST_INIT(X, list()) is now prohibited by CI (#23247)
* moreglobals

* comment
2023-11-29 12:41:01 -05:00
Contrabang dee42aab50 fuck it we ball (#23333) 2023-11-29 12:25:22 -05:00
GDN 9a0f662dc6 fixes ipcs not dying in crit (#23406) 2023-11-29 12:08:44 -05:00
synthtee 8351e03fa3 Adds more skintones and tweaks existing ones. (#22765)
* skintones babey

* adds a note for anyone adding skintones

* shortens the skin menu

* conflict fix PLEASE. adjusted shading

* Update code/modules/client/preference/link_processing.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* lewcc suggestion

* SQL update script

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-26 12:44:42 +00:00
GDN f39d514a07 fixes xeno headslugging not working (#23317)
* fixes xeno headslugging not working

* tweak

Honestly I think the logic behind this is super fucking questionable, so have fun changing this back in like five years me

* Update code/modules/mob/living/simple_animal/hostile/headslug.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/headslug.dm

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-11-24 15:55:10 +00:00
HMBGERDO 53f6b905e6 customised_abstract_text - removed useless check, changed var (#23282)
* customiZed, removed check that is not needed

* one more typo

* fuck it this is right in brenglish

* not need /human here

* even better
2023-11-24 15:36:24 +00:00
Luc 9f9db15c8b Defibs now shock people giving CPR (#23257)
* defibs now shock people giving CPR

* use isnull instead

* humanoid like me
2023-11-24 15:33:01 +00:00
Daniel Lenrd 4a3437355e HUDs can now only change status with sufficient ID access (#23086)
* Added mental to MedHUD

* Made HUDs write based on ID access

* Makes Chamelion secHUD have write access

* adds trailing newline in defines

* med examine spacing adjustment

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* sec examine spacing adjustment

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* 0 and 1s

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes the sec_hud_set call, probably a bad idea

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-24 15:29:59 +00:00
DGamerL 7e74694d6e Fixes some issues with patches and pills (#23322)
* Oops

* Update code/modules/mob/living/carbon/carbon.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-21 13:49:20 -06:00
DGamerL 307120e7d3 Patches and pills are now no longer subtypes of food (#23063)
* Part 2 - feeding others doesn't work as intended

* Part 3: fixing force feeding

* Fixes patches being wack

* Makes this less ass

* Adds patches to the chemistry bag

* Update code/modules/mob/living/carbon/carbon.dm

* Update code/modules/mob/living/carbon/carbon.dm

* Some missed patches

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes IPC logic

* Henri Review

* Add updatepaths

* Jimkil review

* IPCs now aren't allowed to eat pills and get patch

* Update code/modules/mob/living/carbon/carbon.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/patch.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/carbon.dm

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-11-21 15:37:16 +00:00
Luc 9384c2a074 Allows roundstart observers to freely use antag HUD without losing respawnability (#23009)
* First pass

* do away with old antag hud variable

* rework cannotPossess

* some verification + cleanups

* Update code/modules/mob/dead/observer/observer_base.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* splits up log call

* Slightly refactor proc calls, continuing contra's review

* Log admin

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-11-21 13:00:13 +00:00
GDN 38f765d4dc Gives drones respawnability, improves killing yourself as a drone (#23070) 2023-11-20 14:12:15 -05:00
GDN eb371c441c makes ancient goliaths only make tendrils if they have a target (#23151) 2023-11-20 14:10:56 -05:00
Tom Heeren 5e7e0f348b removes the 'is' from the set-pose command (#23190)
* removes the 'is' from the set-pose command

* Update code/modules/mob/living/carbon/human/human_mob.dm

This commit mandates Lewcc to complete dark chasm with cresselia and the worst starter characters

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-14 13:39:51 +00:00
1080pCat e2ffb8a882 Engineering borg nerf (just their decompiler ;p) (#23227)
* Engi borg nerf

* Update code/game/objects/items/devices/flashlight.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/food_and_drinks/drinks/drinks/bottle.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/friendly/lizard.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/projectiles/ammunition.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/chemical_bottle.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update lighters.dm

* Update spiders.dm

* reverts some that maybe should stay

* oops

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-11-14 12:51:13 +00:00
DGamerL f55d619fd6 Fixes PDAs not dropping when being stripped (#23245)
* Truly amazing what uncommenting can do

* Belts aren't dropped now aswell

* Nullchecks
2023-11-14 12:50:55 +00:00
DGamerL 09181bb061 Buffs the Prince of Terror (#22421)
* The fast prince of belair

* The charging prince of belair

* Lewc review

* Update code/modules/mob/living/simple_animal/hostile/terror_spiders/prince.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Sean review

* Sirryan Review

* Range is now 9 for widescreen

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-13 18:16:38 +00:00
Contrabang 48d7b00a0d CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces

* Matthew 10:22

* fixes

* dgamerl review

* Update code/modules/hydroponics/plant_genes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/pda/PDA.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck

* bah

* Update tools/ci/check_grep2.py

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-12 20:59:43 +00:00
GDN 35754c77ea Verb cleanup (#22224)
* Verb cleanup

* rest of the object verbs

* little more object cleanup

* more changes

* last of it

* this too

* tgui

* code review

* time to go
2023-11-12 20:19:17 +00:00
Qwertytoforty 6525351d31 Removes the IPC damage mod. For real this time. (#23178) 2023-11-12 20:04:09 +00:00
DGamerL 378630370f Refactors custom_pain to work on organs instead of on mobs (#23160)
* Wolf request

* Update code/modules/mob/living/carbon/human/human_organs.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-11-12 19:45:26 +00:00
Alien 7cd360c0ab Service borgs get a multi pen instead of a regular (#23128)
Co-authored-by: Alien <68290943+mark2611@users.noreply.github.com>
2023-11-04 17:01:09 -04:00