Commit Graph

1552 Commits

Author SHA1 Message Date
DGamerL
20ec46b0ca At least this was caught now (#23563) 2023-12-26 13:26:27 -05:00
PopeDaveThe3th
4f9b62316e Purges most clown planet references (#23416)
* Burn it all

* Update code/game/objects/items/flag.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/food_and_drinks/food/foods/baked_goods.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/language.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-12-16 16:11:19 +00:00
Sheep
ec85e888e6 add trait for 'gunpoint,' swap guns over to new trait. (#23494)
add pointy banana, among other non-gun pointies.

Co-authored-by: Scribble-Sheep <15377810-AlyxisDrayko@users.noreply.gitlab.com>
2023-12-12 20:29:04 +00:00
DGamerL
2415dc5d02 Removes a few unused procs (#23470)
* Begone ye foul creature

* More scope increase
2023-12-11 17:06:28 +00:00
DGamerL
004d7d10b7 Refactors is_hot and fixes some issues from the beaker lighting PR (#22964)
* Idk what I'm doing

* The is_hot refactor

* Fixes that I forgot to push before making the PR

* Update code/game/objects/items.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Contra review

* TODO: Find out why this isn't working

* Removes the signal stuff for now, this works

* Fixes it all

* Add new signal

* Update code/_onclick/item_attack.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Contra reivew

* Ayyy it works

* Merge master

* Forgot this one

* Update code/game/machinery/doors/airlock_types.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/objects/structures/mineral_doors.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/simulated/floor/mineral_floors.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/turfs/simulated/walls_mineral.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-12-11 16:53:51 +00:00
PopeDaveThe3th
05cf837409 Buffs a few spells (#23036)
* Buffs a few spells

* Keeps Lesser Magic Missile the same

* Update code/game/gamemodes/wizard/spellbook.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* no more doorpass

* mindswap changes reverted

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-12-06 15:26:38 +00:00
GDN
7ff488fd22 fixes shotguns not being able to be reskined (#23336)
* fixes shotguns not being able to be reskined

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-11-29 13:10:20 -05:00
1080pCat
bc7356b578 The temperature gun no longer self charges. (#23260)
* Update special_eguns.dm

* HENRI review, also forgot the to_chat change

* Update special_eguns.dm
2023-11-24 15:34:25 +00:00
1080pCat
e2ffb8a882 Engineering borg nerf (just their decompiler ;p) (#23227)
* Engi borg nerf

* Update code/game/objects/items/devices/flashlight.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/fancy.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/food_and_drinks/drinks/drinks/bottle.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/friendly/lizard.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/projectiles/ammunition.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/chemical_bottle.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update lighters.dm

* Update spiders.dm

* reverts some that maybe should stay

* oops

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2023-11-14 12:51:13 +00:00
Contrabang
48d7b00a0d CI now bans the use of weird spacing in conditionals (#22777)
* no more spaces

* Matthew 10:22

* fixes

* dgamerl review

* Update code/modules/hydroponics/plant_genes.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mob/living/simple_animal/bot/ed209bot.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/mob/mob.dm

* Update code/modules/pda/PDA.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck

* bah

* Update tools/ci/check_grep2.py

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* oops

* guh

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-11-12 20:59:43 +00:00
GDN
35754c77ea Verb cleanup (#22224)
* Verb cleanup

* rest of the object verbs

* little more object cleanup

* more changes

* last of it

* this too

* tgui

* code review

* time to go
2023-11-12 20:19:17 +00:00
Sadhorizon
f65d120711 Nerfs the basic plasma cutter. Yep. (#23071)
* Who would ever expect a basic cutter nerf?

* temporary paramedic fix - they get a drill
2023-11-12 20:11:34 +00:00
Contrabang
d3f85c6b67 Adds a new loadout to wizard: Fireball. (#23115)
* just fireball.

* requested changes

* review

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* review

* oops

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
2023-11-08 08:52:48 +00:00
Qwertytoforty
2c61fda619 makes the lwap not pierce infinite r_walls, pierces resin like walls (#22983)
* makes the lwap not pierce infinite r_walls

* even more comments

* better format, resin
2023-11-03 19:35:58 +00:00
Arthri
279071ab91 Make Syringe Guns shoot Syringes in Inject mode (#23088)
* Automatically set launched syringes to inject

* Implement for normal syringe guns too

* Put mech syringe back to draw mode if emptied when shot

* Use syringe's defines

* Move defines

* update paradise.dme

* Add comment for defines

* do not set RSG syringes to inject

---------

Co-authored-by: Arthri <41360489+a@users.noreply.github.com>
2023-11-03 11:08:38 +00:00
Qwertytoforty
357c62b6d7 Ports hitscan from TG, adds it to *SELECT* things (#22754)
* this was just going to be a plasma cutter change but no had to make it look good, whats next, ai sat turrets (yes)

* ai turret

* Coca cola, don't forget the ice. Or the pulse

* almost done, pull master than map edit

* we ball

* ah, chasms.

* it's for the best. Fuck should not sleep checker though

* hitscan reflection limiting system

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* c-c-c-changes

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-11-01 20:05:27 +00:00
PopeDaveThe3th
b8396ee74b Updates the ARG's description (#23035)
* Update's the ARG's description

* Update code/modules/projectiles/guns/projectile/automatic.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-27 20:21:15 +01:00
Qwertytoforty
3c374a6386 medbeams now heal ipcs since it is the future (#23012)
* medbeams now heal ipcs since it is the future

* scope it to human
2023-10-27 20:19:27 +01:00
GDN
95f691534a fixes an infinite loop (#22982) 2023-10-21 12:24:36 -04:00
Qwertytoforty
f01a25ee5d Fixes wand capcity (#22946) 2023-10-20 20:15:26 +01:00
Marm
c0159d6f97 LWAP beams will now penetrate infinitely (#22804)
* sniping's a good job mate

* dot begone
2023-10-20 20:03:19 +01:00
matttheficus
c7ac349f7a Drastically Reduces Execution Time for Handguns + Makes it Weapon-Dependent (#22714)
* its gun time

* magic is fun!

* Update stun.dm
2023-10-20 20:02:28 +01:00
PollardTheDragon
2b83af9514 Fixes #22893 (#22894) 2023-10-18 22:37:56 -05:00
GDN
bfecd412fe fixes some examine issues (#22852) 2023-10-16 12:39:21 -05:00
Qwertytoforty
04bca1fe79 The sound of shells dropping from a gun is no longer louder than the gunitself. Reloading modified (#22800)
* please have mercy

* actually you probably hear bigger guns reload maybe.

* extra true, removes mag sound if silenced

* Update code/modules/projectiles/guns/projectile_gun.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-12 17:29:13 +01:00
PopGamer46
348c14f736 Makes gun reskins use a radial menu instead of a input menu (#22682)
* input to radial

* hands blocked trait instead of incapacitated

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* remove null parameter

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* rename reskin radial proc

* fix

* shorten code

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-09 20:38:41 +01:00
Qwertytoforty
c407395e3a where's that chime (#22503) 2023-10-09 20:29:06 +01:00
Contrabang
f3f9bd442a Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it

* flags

* back

* head/mask

* left

* right

* Cuffs

* other name changes

* ID and PDA

* idk about calling them SLOT_HUD now

* glasses, gloves, and shoes, oh my!

* the rest

* comment
2023-10-03 18:27:51 +01:00
Qwertytoforty
73df3fcf14 Antimatter now innacurate without zooming. Sniper projectiles are faster / pass through weak stuff. (#22506)
* I should port the sniper rifle bot from blood blockade battlefront

* fuck that a

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* variable on bullet

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-03 17:10:55 +01:00
DGamerL
4c976a6e01 Splits up item_inhands.dmi (#22584)
* AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

* Fixes jackhammer and glass shard

* Fixes toy Chainsaw

* Update code/game/objects/items/toys.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/weaponry.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Fixes edagger hopefully

* Henri review

* Oops

* First this gone, and now the pain

* Should all be fixed now

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-10-01 11:47:25 +01:00
Luc
c8456810d8 marks cap guns as harmless (#22572) 2023-10-01 11:42:47 +01:00
Adrer
d1d27ae5fa Fix energy gun descriptions (#22647)
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
2023-09-30 12:56:47 +01:00
matttheficus
00b6246b46 time to one-hand execute some nerds (#22559) 2023-09-28 19:33:15 -04:00
DGamerL
ed11dad321 Buffs Nuclear Operative Cyborgs (#22444)
* Pinpointer + grenade launcher

* NANOPASTE FOR THE PEASANTS

* Adds pinpointers lmao

* Removes the Nuke

* Henri review

* Update code/game/gamemodes/nuclear/pinpointer.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Henri review

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-25 19:05:15 -04:00
Qwertytoforty
c0e29df99f Kinetic schemetic (#22440) 2023-09-19 19:44:02 +01:00
Henri215
9fdf2992be Ports Rod of Asclepius in hand sprites and moves staves in hands into a new file (#22250)
* Ports Rod of Asclepius inhand sprites and moves
staves hand.dmi into a new file

* removing for now

* its conflict time

* lets fix this conflict

* ah shit

* here we go again
2023-09-19 18:58:11 +01:00
Luc
3e48654be3 Adds a quick-expansion gibbing proc, applies it to lazarus and instagib rifle (#22188)
* Adds quick explosion for laz gibbing

* Applies to instagib and mint

* Apply suggestions from code review -- timers

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-09-13 21:08:14 +01:00
JimKil3
5450f598bf Adds the holo-cigar, a human-specific traitor item (#22062)
* badass trait

* the cigar

* sprites ft. mcramon

* makes it obtainable

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra review

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* henri review

* contra broke everything

* contra broke everything pt 2

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* lewc review

* update_icon_state

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/cigs.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* are you happy now dgamer

* henri review 2

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-09-12 17:10:23 -04:00
Contrabang
30dacc03e3 Adds crutches (#21959)
* crutches!

* comment update

* henri review

* comment tweak

* in-hands updated

* i can spell

* two handed component

* unfuck this file

* oh lord map changes

* make the placing a little more reasonable...

* changes to cyberiad
2023-09-11 12:50:05 -05:00
matttheficus
ae78b936e5 Removes All CamelCase'd "NanoTrasen" (#22156)
* begone CamelCase

* someone did an oopsie and it wasnt me

* CI addition (thanks contra)

* contra review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* CI moment

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-09-07 11:18:29 +01:00
DGamerL
db1ed68a7d Tweaks some nuclear agent items (#22119)
* First changes

* Dont forget to do cooldown shit

* I HATE PEOPLE AAAAA

* Defib almost done

* Okay we ball

* Defib done

* I hate bullets

* Sniper done

* More stamina damage

* GDN review + Oops I forgor this

* Update code/datums/components/defibrillator.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Disintegrate go brrrr

* Lewc review

* Ghhhhh

* Final oopsie fixed

* Almost made an oopsie daisy myself

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-07 10:52:48 +01:00
matttheficus
0c8a6a29d7 Removes Stun Arm from Safety Override, Adds Proto Emitter (#22076)
* begone secborg 2.0

* god i hate autocomplete

* slight buff

* sean review
2023-09-01 23:13:30 +01:00
GDN
5a19e6c29a fixes some issues with the wormhole projector (#22051)
* fixes some issues with the wormhole projector

* Update code/modules/projectiles/ammunition/energy_lens.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-25 16:40:14 +01:00
DGamerL
d6335a547f Fixes a rare runtime with the clingtacle (#22046)
* Fixes-the-runtime

* Snowball review
2023-08-25 16:26:35 +01:00
1080pCat
ce9b22952e silly (#22078) 2023-08-23 22:15:54 -05:00
HMBGERDO
979935a7c9 Fixed Trick Revolver, Added Trick minibomb (#21915)
* trick revolver fix, trick minibomb added

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/grenades/syndieminibomb.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/game/objects/items/weapons/grenades/syndieminibomb.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/modules/projectiles/guns/projectile/revolver.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_traitor.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2023-08-21 19:56:33 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
DGamerL
ba8ee65477 Do you have the stupid (#22004) 2023-08-16 21:05:55 +01:00
DGamerL
b0b347660e The Rapid Syringe gun now costs 12 TC. It can also pierce all clothing now. (#21674)
* RATATATATATA

* We use TRUE, not 1

* making it cost 12

* making progress

* FINALLY

* Lewcc review

* Whoops this too

* Lewcc review

* Might work, might not, but conflict time

* Henri review
2023-08-16 19:52:02 +01:00
Silverplate
ff909adfb1 Adds Species Unique Traitor Gear (ready for review edition) (#21313)
* Vars and ideas

* Adds supercharge implant

* species specific tot gear!

* Adds vox spikethrower

* Adds Love injecting pen (skrell)

* sprite issue fix

* typographical error.

* makes pen not refillable, pacifies

* Adds fireproofing nanite injector (plasmaman)

* Lower KD on spikethrower per qwerty

* Lewcc review

* aaaa so much space indentation

* steelslayer review

* Steelslayer review

* Lewcc reviews

* Changes the spans

* Lewc review, Thanks to DG for doing my PR for me.

* Update code/modules/projectiles/guns/energy/special_eguns.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* Henri review

* Forgot this one

* Whoopsie number 2

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-08-16 19:25:25 +01:00