tgstation/tgstation#27881
There is now a second bluespace shelter capsule, which is much more
fancy & expensive. Note, this still does not make them generally available.
Changes Summary:
- Added "Shelter Beta" - It comes with a built in kitchen, toilet, shower, three
course meal, and an artifact™️! There are plenty of secrets to
behold..
- Added black carpeting. This can be created by the personal crafting
menu and having any crayon + a carpet with you.
- Added fancy wooden and fancy black wooden tables. These are craftable
by hitting wooden table parts with regular and black carpet,
respectively.
- You can now unanchor, deconstruct and color shower curtains. Use any kind of
crayon to color them, and screwdriver to unanchor them. Once they are
unanchored, you may use wirecutters to change them back into materials-
All of which are used in a new crafting recipe for creating them.
- Display cases moderately refactored.
- Added survival pod windows/windoors for the new luxury pod.
Adds a new martial art: Highlander Style!
- Wielders of the powerful Highlander claymores are imbued with this
mythical prowress. Should your both your hands ever lack a grip on a
Highlander claymore, you will relinquish your newfound skill.
- Highlander Style grants immunity to ranged attacks and an unwavering
distain of cowardly guns. Just like with Sleeping Carp, you will deflect
projectiles and cannot fire guns (but can pick them up to throw in the
trash where they belong).
Adds new weapon: Highlander Claymore
- Grants the wielder the Highlander Style while held in either hand.
- Normal claymores were left in, but do not provide the martial art (so
they are "safe" to use outside highlander)
Minor refactor to martial arts which prevent use of guns.
- No longer relies on the name of the style, but rather the new
aptly-named var: `can_use_guns`
🆑
rscadd: Adds Highlander Style, granted to the wielder of Highlander
Claymores. This martial art allows you to deflect ranged attacks from
the weapons of COWARDS. FOR THE HONOR OF THE HIGHLANDERS!
tweak: Highlander now equips combatants with a Highlander claymore
instead of a normal claymore. FIGHT ON BROTHERS!
/🆑
This commit ports /tg/'s move refactor.
The throwing system has been replaced entirely, removing the necessity
of throw_at_fast and resolving multiple outstanding issues, such as
crossbows being unusable.
Spacedrifting has also been upgraded to function with the new throwing
system. It is now it's own process.
Tickcomp has been killed, and the config values have been adjusted to
more or less match live Paradise.
All mobs now share a common Bump() proc. There are only four mobtypes
which do not, including humans and simple animals. With the exception
of mob types that do not ever want to Bump() or be Bumped(), they should
call the parent proc.
Human movement slowdown has been moderately tweaked in how it stacks effects;
It shouldn't be significantly different from a player perspective.
Mobs will now spread fire if they bump into another mob. I don't want to set
the world on fiiiire, I just want start a flame in your heart~
For player facing changes: Input delay has been reduced by roughly ~50ms for
any direction keys, by advantage of a previously unknown flag on byond verbs
which allow them to operate independently from the tick rate of the server.
You may need to clear your interface.dmf file if you have a custom skin for
this change to function.