Commit Graph

1937 Commits

Author SHA1 Message Date
awdaw
b8f0bb3b6e Update syndiecakesfactory.dmm
Minor tweaks, updated the integrity of a door so the corgi does not kill his friends and changed his description a bit
2020-08-30 06:36:00 +02:00
awdaw
5b85042a48 Update syndiecakesfactory.dmm
Removes duplicate EVA related items
2020-08-30 02:11:33 +02:00
awdaw
6296983d25 Balances loot
Bananium sheets x50 -> x5
Bluespace crystal x10 -> x3
Telekinesis DNA injector > Clowntalk DNA injector
2020-08-30 01:58:43 +02:00
awdaw
5209c64cfe Removes the maze and variations from maps and space.dmm
Might come back in other PR as away missions but for now they need a revision...
2020-08-30 01:47:17 +02:00
awdaw
3ca85da8d7 Adds " to paper because it's a string type and needs it 2020-08-30 01:39:27 +02:00
awdaw
53e00a5573 Mapmerge, dmm2tgm and such 2020-08-26 23:27:06 +02:00
awdaw
3b7c300d8e Adjusts lights again 2020-08-26 23:24:24 +02:00
awdaw
73cb28e5ff Ran mapmerge.bat and dmm2tgm.bat on all mazes 2020-08-26 23:16:14 +02:00
awdaw
53a8ece0aa Update syndiecakesfactory.dmm
-Removes sneaky switch that had a corgiGibber var.
-Updates power cable layout so the plasma generator really powers the SME when on.
2020-08-26 23:14:30 +02:00
awdaw
15c3b7c67d Ran tools/mapmerge2/dmm2tgm.bat on debris1, 2 and 3 2020-08-26 22:41:18 +02:00
awdaw
98f64e735b More corgiGibber variables removal 2020-08-26 20:05:52 +02:00
awdaw
ed08aeda59 Removes corgiGiver from every conveyor
Hopefully this will allow Travis build to pass
2020-08-26 19:24:47 +02:00
awdaw
2691509311 applies mapmerge.bat to syndicakes.dmm 2020-08-26 19:04:37 +02:00
awdaw
07644351c9 Removes variable that caused the build to fail (again) 2020-08-26 15:03:03 +02:00
awdaw
ae2f07a759 Removes variable that made the build fail 2020-08-26 14:48:34 +02:00
awdaw
8cc482450c Reverts changes to avoid syndicakes factory split in half 2020-08-26 01:40:36 +02:00
awdaw
b6b0e984d6 Adds burnt tiles to the syndicakes factory 2020-08-26 01:27:46 +02:00
awdaw
a0f91c1a72 Adds syndicakes trash for decoration 2020-08-26 01:24:30 +02:00
awdaw
1863b82211 Adds angry corgi
Added mainly for balance purpouses.

It's an alien sentinel with corgi icon and sounds.
2020-08-26 01:19:34 +02:00
awdaw
d59952a3f6 Replaces wirecutter with random tool 2020-08-26 01:17:47 +02:00
awdaw
4a046971a0 Update debris2.dmm
Adds 4 space carp (balance)
2020-08-26 00:43:35 +02:00
awdaw
c74ea41797 Updates maze A, B and C
-Standarizes entry areas
-Tweaks the position of the exit marker
2020-08-25 21:04:47 +02:00
awdaw
3355a2c05d Update syndiecakesfactory.dmm
Removes "command" tiles I placed by mistake
2020-08-25 20:41:21 +02:00
awdaw
ac5433e267 Update debris3.dmm
Adds a few wooden planks for decoration purpouses
2020-08-25 20:39:36 +02:00
awdaw
94b5eb8ccd Update debris2.dmm
-Adds a nonfuntional Pandemic machine for decoration purpouses (will not drop anything if dismantled)
-Adds a biosuiit and multiple beakers. Glass shards too.
-Adds 50 bananium and 10 bluespace crystals to the trashed vault room in this map.
2020-08-25 20:38:42 +02:00
awdaw
afe5e75019 Update syndiecakesfactory.dmm
Adds debris (metal rods, metal plates and wire) southeast of the main zone of the ruin.
2020-08-25 19:56:50 +02:00
awdaw
a5557207ef Multiple tweaks and additions (Syndiecakes Factory)
Lights now work properly (finally!)
Suit storage now stores a full basic syndie suit
2020-08-25 19:51:39 +02:00
awdaw
0cd3b8b713 Update syndiecakesfactory.dmm 2020-08-25 18:08:35 +02:00
awdaw
001b39c2d5 Lights fix 2020-08-25 17:55:01 +02:00
awdaw
341d94d03d Update debris2.dmm
Fixes area of spawn being to strict with space tiles placement.
2020-08-25 17:29:08 +02:00
awdaw
a38790b6b1 Tweak APCs 2020-08-25 03:03:22 +02:00
awdaw
cc12efed48 Lights again 2020-08-25 02:19:46 +02:00
awdaw
45d830ef91 Fixes lights again 2020-08-25 02:10:07 +02:00
awdaw
7f12ec7db7 Update debris2.dmm
Areas were wrecking the lights, now they are not
2020-08-25 02:04:33 +02:00
awdaw
676e295f73 Fixes lights and gravity, again 2020-08-25 01:26:17 +02:00
awdaw
615cee0511 Update mazeC.dmm
Fixes lights and gravity being wrecked by zones
2020-08-25 00:58:30 +02:00
awdaw
3c7f49a11c Update mazeB.dmm
Fixes zones messing up lightning and gravity
2020-08-25 00:52:36 +02:00
awdaw
dc195b8195 Update mazeA.dmm
Fixes zones doing weird things with lights and gravity
2020-08-25 00:47:35 +02:00
awdaw
ab177dcdcc Adds mazeC, another variant of mazeA
Same as mazeB, overall is the same but solution path is different
2020-08-25 00:09:24 +02:00
awdaw
efcf45bf9b Adds mazeB, a variant of mazeA
Map is 99% mazeA but path to the end is different.
2020-08-25 00:08:22 +02:00
awdaw
2af08f63fa Adds mazeA.dmm
A huge maze floating in space. At the end of it:
-Anomaly core
-6 coins of various materials

On the other hand I also corrected a typo at code\datums\ruins\space.dm concerning the map "syndicakesfactory"
2020-08-25 00:07:28 +02:00
awdaw
602c993b39 Update debris3.dmm 2020-08-23 02:23:55 +02:00
awdaw
9b536364b8 Update debris3.dmm 2020-08-23 01:49:27 +02:00
awdaw
cd6924ce78 Adds 10 cable coil (forgot it) 2020-08-23 01:49:16 +02:00
awdaw
dfccd0cefd Adds 12 extra rods arround the map 2020-08-23 01:48:14 +02:00
awdaw
f3b4bbb1da Adds debris3, another space ruin
debris3 contains:
- 45 metal rods
- 20 metal sheets
- 3 glass sheets
- 10 cable coil
- 22 price tickets
- several food trash remains
- a random plushie spawner
- a random tool spawner
- 1 wirecutters
- a random fiction bookcase
- a random med labelled spawner
- a random contraband poster spawner
- an arcade machine
- an arcade machine board
2020-08-23 01:47:05 +02:00
awdaw
4e1b4e7757 Update debris2.dmm 2020-08-23 01:39:34 +02:00
awdaw
cef0277310 Update debris2.dmm 2020-08-23 01:08:39 +02:00
awdaw
346fa07c64 Adds a "treasure safe" to debris2
Currently empty, will fill the space later.
2020-08-23 00:38:11 +02:00
awdaw
ca28506d9f Adds debris1
debris1 contains:
-12 rods
-11 metal
-2 random tool spawner
-2 cut cable pieces
-5 possible grilles
-A random toolbox
2020-08-22 22:27:49 +02:00