Commit Graph

79 Commits

Author SHA1 Message Date
Fox McCloud 70b46d8aea Life refactor (#13471)
* Life Refactor WIP

* part 2

* part 3

* runtime fix

* newlines

* tweaks

* perspective checks

* fixes

* remote view tweaks

* more fixes

* robot fixes

* better updating

* cleaned up icon procs

* less proc call overhead

* performance gains

* more optimization

* shorter lists, removal of unecesary code

* gene OOP and dna styling cleanup

* oops

* axe disabilities

* typeless loop

* various tweaks and fixes

* brain checks

* runtime fixes

* cryo vision fixes
2020-06-03 19:43:30 -06:00
joep van der velden 421a16b49f Makes trail_holders invisible upon examine. Fixing the client hanging/crashing 2020-05-07 21:52:43 +02:00
AffectedArc07 210f8badf4 Makes all global variables handled by the GLOB controller (#13152)
* Handlers converted, now to fix 3532 compile errors

* 3532 compile fixes later, got runtimes on startup

* Well the server loads now atleast

* Take 2

* Oops
2020-03-20 21:56:37 -06:00
Fox McCloud d29be05f74 the-figment-that-was-is-now-gone 2019-10-01 19:08:15 -04:00
farie82 0e8ddb2afe Refactors the examine proc to return a list of strings (#12280) 2019-09-25 22:05:01 -07:00
Coul c6c1b1ce36 fix runtime 2019-09-04 22:20:28 -04:00
Coul 2986205dfa another blood fix 2019-09-04 21:32:28 -04:00
Fox McCloud 4502b1fead Fixes Blood, Grafitti, and Fungus not Showing Up 2019-08-28 18:05:51 -04:00
Fox McCloud 727be7d03f WHYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY?! 2019-08-26 18:23:09 -04:00
Couls a42f638b73 spessing 2019-08-25 22:22:05 -04:00
Couls 2470380c40 Blood is now less annoying 2019-07-07 03:21:57 -04:00
Fox McCloud 238780cae6 Merge pull request #11511 from Markolie/lighting
Make the lighting plane master respect client color and other lighting fixes
2019-05-15 20:42:44 -04:00
Mark van Alphen 5b14cf120d Make lighting plane master respect client color 2019-05-10 20:34:11 +02:00
AffectedArc07 ec790efeaa SSticker 2019-04-30 16:47:47 +01:00
Fox McCloud 6fadf083d7 OHHHH SHITTTT ANTTTSSS 2019-04-01 01:27:49 -04:00
Purpose eeed299b86 tidyup 2018-10-07 12:43:37 +01:00
Fox McCloud cfe182a1f7 Ports over Timer Subsystem 2018-04-28 20:26:04 -04:00
tigercat2000 591f718995 Merge pull request #7848 from KasparoVy/splat
Splatter Lands 1 Tile Away in Target Dir & Xeno-blood Splatter Colour Fix
2017-12-31 08:00:14 -08:00
KasparoVy 29ee96be8f Blood Trail Colouration is the Same as Pools
Blood pools had a duplicate definition of "NO_CLIENT_COLOUR" while it
wasn't defined at all for blood trails.

This resulted in a bug where upon wearing a pair of noir shades or
becoming colourblind, blood trails would take on a different colouration
than blood pools (drips, etc.)

Now resolved by moving the duplicate definition to a place where it can
do some good.
2017-08-09 23:14:39 -04:00
KasparoVy 8dbfc8ee1d Respects Windows and our Inability to Pass Them
Blood that would splatter onto windows is now pixel-shifted and renders
above them so you can A: Clean it with ease and B: See it in all its
gorey glory.

I had to get creative with how I detected structures blocking blood
splatter.

Janiborgs riding, sprayers spraying and cleaner grenades foaming over
adjacent tiles won't clean off wall/windowblood. You have to use soap
and click on the blood.
2017-07-25 22:49:57 -04:00
Fox-McCloud 02f74932e2 Fixes IPC and Diona Knockdown Immunity 2017-07-20 21:01:55 -04:00
Fox-McCloud 511a8a37b6 Merge remote-tracking branch 'upstream/master' into disease-controller-bye-bye 2017-07-11 17:13:47 -04:00
Aurorablade 476cdc3e06 Blood Refactor (#6220)
* commit for branch swap

* branch swap again

* BLEED

* trying to clear up compile errors

* i killed everything when i tested this...

* restorealltheblood

* I REMOVED A THING

* well some progress

* stop bleeding

* got to swap branches again.

* grr

* damn bloodcolors

* Squash everything

* color....colourrrrrrr

* color....colourrrrrrr

* well now that updated the branch...

* Changes

* Some tweaks..before i upload something major

* COLOR NOT COLOUR...COLOR

YES I KNOW NOT EVERYONE SPELLS IT LIKE THAT BUT MY GOD

* Foot print shit..

blood coloring is going to be PAIN

* trying to handle some colors..maybe.

* blood colorsing sucks..di i mention this?

* commenting cod malfunctions.

* Changes

* lets try this

* Its too late at night.

* blargh

* woops

* almost works...

* progress..

* Branch swap

* figured out the overlay issue....

* BRANCH SWAP

* BLARGH

* fixed merged conflicts..expect something to be horribly wrong.

* bunch of changes

* Major Fixes

 - Moved blood_state and bloodiness var definitions to
 /obj/effect/decal/cleanable/blood as well as /cleanable/Crossed(), in
 order to make blood color work properly.
   - These were not used by any other decal, so it was pointless.
 - Tweaked human/add_blood so that hand_blood_color uses the correct
 value now.
 - Corrected gibs having the wrong basecolor.
 - Tracks of different blood colors will no longer combine weirdly, and
 will instead form seperate overlays.
   - This also fixes all of the issues with tracks in general and not
   updating correctly.
 - Fixed transfering blood in add_fingerprint; the old detective code
 didn't use the new format for add_blood().
 - Fixed xenomorphs causing runtimes in makeTrail(), and gave them their
 own trails. Sprites should probably be brightened later.
 - Fixed mobs occasionally randomly having their blood_DNA list reset.

* may have accidently removed shit.

* Mrowl

* stiff

water is not bleeding
lowered trail making threshold

* tweaks then conflcits

* weee

* indent

* some tweaks

* somefox tweaks.

* derp

* why won't they bleed!?

* BLEED DAMMIT

* Flattist comments and removes simple animale blood volume

Cause i cannot get it to work right.

* PRAISE FLATTIST

* Simple animals have a blood volume now

Bug with trail fixed.

* changes

* thanksmrowlmrowl

* exotice blood trails

* makesure is an exotic bleeder has a bleed rate first...

* FoxBoxTweakSox

* BoxVoxSoXFox

* ONE MORE THING

* animalsbleedreds

* Buh? BUGH!

* thisismescreaming

* removing note needed thing

* Color changes but the rabbit hole continues.

* This is not pretty....

* wot

* IT WORKS DAMMIT

* colors.

* germaphobic commit..

* we have to use the old system

* nothing to see here

* doubleprocarady

* try to fix mulebots

* mulebot fixed

* DONE
2017-07-11 16:49:11 -04:00
Fox-McCloud 17d7232cf3 Removes Disease one and Virology 2017-07-08 23:10:17 -04:00
Fox McCloud 20ab3ee64d Makes Clothing Accessories, Clothing with Accessories, Blood, and Spiderlings GC (#7272)
* Makes Clothing Accessories and Clothing with Accessories GC

* and spiderlings, apparently

* BLOOOD FINALLY GARBAGE COLLECTS!!!!
2017-05-11 18:50:43 -07:00
Fox-McCloud 0ebd41b05e Fixes Slaughter Demon Bloodcrawl 2017-02-10 08:26:28 -05:00
Markolie 0c01bbdad1 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/game/gamemodes/cult/runes.dm
2017-01-12 16:24:26 +01:00
Aurorablade 155464b3a0 brain.exe had caused a critcal error and shut down 2017-01-07 01:03:46 -05:00
Aurorablade 0e35706c00 damn.... 2017-01-06 23:32:17 -05:00
Markolie f4c4bfe288 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into lavaland_megafauna
# Conflicts:
#	code/__HELPERS/unsorted.dm
#	code/_globalvars/lists/objects.dm
#	code/controllers/verbs.dm
#	code/game/gamemodes/cult/ritual.dm
#	code/game/gamemodes/cult/runes.dm
#	code/game/objects/items/stacks/sheets/sheet_types.dm
#	code/modules/mob/spirit/mask/mask.dm
#	code/modules/mob/spirit/viewpoint.dm
#	icons/effects/96x96.dmi
#	icons/effects/effects.dmi
#	icons/mob/actions.dmi
#	icons/obj/weapons.dmi
#	icons/obj/wizard.dmi
#	icons/turf/floors.dmi
2017-01-06 16:36:46 +01:00
Markolie 5ace926e42 Added Bubblegum. Added dismemberment chance to bullets, and made changes to GPS tracking. 2016-10-25 00:50:31 +02:00
Aurorablade 811170f58f Updates 2016-08-18 04:08:31 -04:00
Aurorablade bb840f4dce Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into BookClub 2016-07-21 23:56:34 -04:00
Tigercat2000 71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
Aurorablade 0ac1a0f759 code'sie has risen 2016-05-29 23:37:40 -04:00
Aurorablade dc5a74f8f6 start of VG ports 2016-05-17 00:27:07 -04:00
Tigercat2000 78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000 9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tigercat2000 ad2cf86898 -tg- disease1
Wee! Readds Disease1, kills off disease2, and finally removes poop.dmi
(fucking piece of shit)

Needs WAY more testing, most of which I don't know how to do yet, because
I've never used this system. Fun!

Changes:
 - Virus2 has been removed completely.
  - Some symptoms have not been readded. Aka, none of them have been
    readded, I just wanted to get this shit ported.
  - Virology has been updated slightly to mirror -tg-'s boxstation, as the
    virus2 machines are gone.
 - Welcome back, disease1
  - The centrifuge, vials, splicer, analyzer, growerthing, have all been
    replaced by the PanD.E.M.I.C. 2220
  - No symptoms have been completely removed; However, vision symptoms
    have been disabled pending byond 510, and genetics symptoms have been
    disabled until "when I figure out how to fix them".
  - Advanced Mutation Toxin now uses a disease, which turns people from
    species, to slime person, to slime. Slime people are instantly turned
    to a slime.
  - Diseased touch now give people appendicitis. Yes, they VANT YOUR...
    appendix.
  - Virology now has a fridge with the following in it:
    - Antiviral Syringes
    - 1 Rhinovirus culture
    - 1 Flu culture
    - 1 Bottle of Mutagen
    - 1 Bottle of Plasma
    - 1 Bottle of Synaptizine
  - A few more things, which I can't remember and can't look at while writing
    this commit. Sometimes, git hurts.

TODO:
 - Test more shit and figure out how the PanD.E.M.I.C. works/is supposed to
   work.
 - Fix genetics symptoms.
 - Give vampires a less shitty diseased touch.
 - Add appendicitis event.
 -
2016-03-27 21:24:00 -07:00
Aurorablade 2c38d8fb61 yeah 2016-02-21 05:54:10 -05:00
Aurorablade f5f7c0cde9 might not be doing this right but eh 2015-11-02 21:58:15 -05:00
Aurorablade 600d351950 added in gib subtype 2015-11-02 20:54:34 -05:00
Aurorablade f9d96ffbf1 WIP commit
still working on the camera thing..
2015-11-01 01:19:35 -04:00
Aurorablade 570cfbe566 Spoopy 2015-10-29 12:32:38 -04:00
Tigercat2000 ec2b31e435 Nuke wheelchair snowflake shit, fix the delay 2015-09-28 12:59:44 -07:00
Fox-McCloud 0dbea7621f The Great Del() Cull of 2015 2015-07-09 02:48:34 -04:00
Fox-McCloud cf6b4b0bb9 removed blood destroy 2015-07-08 01:50:22 -04:00
Fox-McCloud 9dc27ce126 Destroy Pass II 2015-07-07 22:26:28 -04:00
Fox-McCloud 88dfaa51a4 Replaces Reamining Del()'s 2015-07-07 00:35:19 -04:00
Tigercat2000 82f6855755 Initial Compiling port of MetaStation 2015-06-04 09:12:37 -07:00