Fox McCloud
b3d69aac9b
Moves to BYOND 513 ( #13650 )
...
* Fixes Orbiting
* moves to 513
* travis update
* check for minor version too
2020-06-26 01:15:59 -06:00
Fox McCloud
c8a7607129
Purges a Bunch of In World Calls ( #13641 )
...
* Purges a Bunch of In World Calls
* tweaks and fixes also typeless lists
* typeless
* fixes
* tweak
2020-06-22 06:56:19 -06:00
AffectedArc07
210f8badf4
Makes all global variables handled by the GLOB controller ( #13152 )
...
* Handlers converted, now to fix 3532 compile errors
* 3532 compile fixes later, got runtimes on startup
* Well the server loads now atleast
* Take 2
* Oops
2020-03-20 21:56:37 -06:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
...
* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
3140255fc8
Reverts "Fixes Grid Check"
2019-08-26 00:44:46 -04:00
Ty-Omaha
12f1bb1de8
power
2019-07-15 08:43:05 -04:00
Fox McCloud
7b57d2e319
fixups
2019-04-29 04:41:31 -04:00
Fox McCloud
d0a077f9d5
Powernet Refactor
2019-04-27 02:06:04 -04:00
Fox McCloud
90c9f3f479
Refacors Electrocution
2019-04-10 18:09:14 -04:00
Purpose
29c0734905
get area master does nothing!
2018-09-30 17:28:47 +01:00
Purpose
037f215d16
updates vars to use the defines
2018-09-16 01:22:57 +01:00
tigercat2000
7d8c9a731a
SS Conversion: Atoms, Machines, n' Mobs
...
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
tigercat2000
c03621c508
Completely Overhaul Logging
...
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
Markolie
d877ef1de3
Fixes
2017-03-05 20:14:06 +01:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Tigercat2000
bee2954d7b
Ports holomap blueprints from tg/vg.
...
Changes:
- Clicking "view structural data" in the station blueprints menu will
show you ghost images of where things like disposal pipes, wires,
atmospherics pipes, and other power machinery are originally supposed
to go. Note, this will show you the ghost images over turfs even if the
machinery is destroyed.
2016-05-05 22:05:39 -07:00
Tastyfish
5e5083ba23
Fixes some things for away missions, and a few missions themselves
2016-03-11 00:42:22 -05:00
Tigercat2000
31aab5452b
-tg- smoothing/floor refactor
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Squashed:
Add plasteel goonplaque turf
Builtin_tile nulling
Levelupdate()
Fix falsewalls, update smoothing.dmm
fixes rwall decon
2016-01-03 19:24:13 -08:00
Fox-McCloud
8774ec1f66
Lights and Static Power: Machine Processing Optimization
2015-10-18 21:06:25 -04:00
Markolie
93c52de1f9
Power monitor update
2015-08-23 23:58:38 +02:00
Tigercat2000
ca921216fe
New proc to replace world.log <<, log_to_dd()
...
This commit changes every 'world.log <<' message with a loggable proc-
log_to_dd().
This is adjustable in the config; If LOG_WORLD_OUTPUT is present, all
things sent to world.log will show up in the standard /data/logs/ logs.
These logs will contain the following (in order):
Timestamp
"DD_OUTPUT:"
The message.
The config option for this, by default, is turned off.
2015-08-14 18:18:57 -07:00
Markolie
38b313a454
Engineering outpost solar update
2015-08-01 22:25:32 +02:00
Markolie
689a96f7ee
GC fixes
2015-08-01 01:09:44 +02:00
Markolie
51035f931e
Powernet rework
2015-07-31 23:59:41 +02:00
Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
Tigercat2000
d20298e996
-tg- atom pooling system, qdel changes
...
This commit first and foremost ports the -tg- atom pooling system, and
removes the old experimental system entirely.
Secondly, this PR modifies the qdel system to use a -tg- lookalike
"destroy hint" system, which means that individual objects can tell qdel
what to do with them beyond taking care of things they need to delete.
This ties into the atom pooling system via a new hint define,
QDEL_HINT_PUTINPOOL, which will place the atom in the pool instead of
deleting it as per standard.
Emitter beams are now fully pooled.
Qdel now has semi-compatibility with all datum types, however it is not
the same as -tg-'s "Queue everything!" system. It simply passes it through
the GC immediately and adds it to the "hard del" lists. This means that
reagents can be qdel'ed, but there is no purpose as of yet, as it is more
or less the same as just deleting them, with the added effect of adding
logs of them being deleted to the garbage collector.
2015-06-21 15:47:57 -07:00
Krausus
c0075f41d0
Fixes get_apc with a BYOND bug workaround
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Also reverts the mining asteroid-specific workaround
2015-06-18 04:54:31 -04:00
Fox-McCloud
3f70dc58d6
Powernet Tweaks
2015-06-14 17:21:01 -04:00
Tigercat2000
e1249fc640
Lighting overhaul.
...
This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Markolie
7285f39fc1
Defib update, cell path update
2015-02-09 16:12:01 +01:00
Fox-McCloud
9c8326e120
Fix, Tweak, and Revise
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fixes a few non-functioning things, adds in a few new features,
basically the previous patch minus "controversial" stuff.
2014-09-29 02:10:28 -04:00
mwerezak
e76cc064df
Fixes siemens_coefficent not affecting shock damage
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Also cleans up electrocute_act()
Conflicts:
code/game/gamemodes/events/ninja_equipment.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/human/human.dm
2014-08-03 15:24:53 -04:00
Mloc-Argent
1b2f83dee4
BS12 Hooks
2014-05-22 23:56:35 +02:00
ESwordTheCat
16d5d18e7c
Revert from area to text.
...
Conflicts:
code/modules/power/power.dm
2014-04-20 03:37:00 -04:00
ESwordTheCat
84c296e741
Use the experimental getArea.
...
Conflicts:
code/modules/power/power.dm
2014-04-20 03:28:46 -04:00
ESwordTheCat
b332bc7dec
Don't use get_area proc, introduce myArea variable.
...
Conflicts:
code/modules/power/power.dm
2014-04-20 03:26:59 -04:00
alex-gh
369c894173
Fixed crash when hacking vending machines on clown planet
2014-04-09 01:33:43 +02:00
Ccomp5950
54f7bc0701
Removed my debug lines.
2014-03-08 17:03:46 -05:00
Ccomp5950
b97434054f
APC Area update initial commit.
...
Conflicts:
code/modules/mob/mob.dm
code/modules/power/power.dm
2014-03-08 17:00:43 -05:00
d3athrow
977addd8fb
merge MrPerson's qdel fixes
2014-03-05 20:30:56 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
ZomgPonies
b0aff645a3
Massive traitor item overhaul
2013-09-23 05:41:53 -04:00
Uristqwerty
b1c20c32d7
Fixed infinite loop in powernet rebuild.
...
If a /obj/machinery/power wasn't anchored, it wouldn't get a new list of connections, so would endlessly loop on the old list, of which that object was the first entry, ensuring that the loop would never terminate.
2013-02-20 14:47:32 -05:00
Cael_Aislinn
bb5a349fcf
Merge branch 'incremental_tg' r5600 into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/__HELPERS/global_lists.dm
code/controllers/master_controller.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/events/space_ninja.dm
code/game/gamemodes/wizard/rightandwrong.dm
code/game/hud.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/job.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/machinery/computer/cloning.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/implants/implantnanoaug.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/turfs/turf.dm
code/modules/client/client defines.dm
code/modules/client/client procs.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/shoes/miscellaneous.dm
code/modules/clothing/under/ties.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/silicon/say.dm
code/modules/mob/mob_defines.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/pen.dm
code/modules/paperwork/stamps.dm
code/modules/projectiles/projectile.dm
code/modules/reagents/Chemistry-Holder.dm
code/modules/reagents/reagent_containers/glass.dm
code/setup.dm
config/config.txt
html/changelog.html
icons/effects/effects.dmi
icons/mob/feet.dmi
icons/mob/head.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/shoes.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
maps/tgstation.2.1.0.dmm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-23 00:23:37 +10:00
giacomand@gmail.com
13b25d24cf
-Breathing plasma will now give you the plasma reagent for toxic damage which will need treatment, in order to remove it from your body quickly. This creates a nice poison effect.
...
-Made the plasma reagent damage you more.
-Syndicate agent cards will now work inside pdas/wallets.
-Switched some comments around in event.dm
-There was a bug with a local variable list which became null, the problem was that there is no where in the code which could've nulled it. My only theory is that not having . = list() first maybe caused problems, but it seems unlikely. I changed it anyway and I'll keep watch for it re-appearing.
-Fixed a bug with the new firedoors not keeping out heat, since they have an opacity of 0. I switched everything around to accommodate this.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5516 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-11 13:53:48 +00:00
Cael_Aislinn
bdeb96b7e5
Merge branch 'incremental_tg' r5514 (11/1/2013) into bs12_with_tgport
...
Conflicts:
baystation12.dme
code/ATMOSPHERICS/components/unary/vent_pump.dm
code/ATMOSPHERICS/components/unary/vent_scrubber.dm
code/__HELPERS/game.dm
code/controllers/shuttle_controller.dm
code/datums/datumvars.dm
code/datums/supplypacks.dm
code/defines/obj/storage.dm
code/defines/obj/vending.dm
code/defines/obj/weapon.dm
code/defines/procs/command_alert.dm
code/game/area/Space Station 13 areas.dm
code/game/atoms.dm
code/game/gamemodes/changeling/modularchangling.dm
code/game/gamemodes/cult/runes.dm
code/game/gamemodes/events.dm
code/game/gamemodes/events/dust.dm
code/game/gamemodes/events/miniblob.dm
code/game/gamemodes/events/ninja_equipment.dm
code/game/gamemodes/factions.dm
code/game/gamemodes/game_mode.dm
code/game/gamemodes/gameticker.dm
code/game/jobs/access.dm
code/game/jobs/job/assistant.dm
code/game/jobs/job/captain.dm
code/game/jobs/job/civilian.dm
code/game/jobs/job/engineering.dm
code/game/jobs/job/medical.dm
code/game/jobs/job/science.dm
code/game/jobs/job/security.dm
code/game/jobs/job_controller.dm
code/game/machinery/alarm.dm
code/game/machinery/atmo_control.dm
code/game/machinery/atmoalter/area_atmos_computer.dm
code/game/machinery/bots/medbot.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/machinery/computer/ai_core.dm
code/game/machinery/computer/atmos_alert.dm
code/game/machinery/computer/card.dm
code/game/machinery/computer/cloning.dm
code/game/machinery/computer/computer.dm
code/game/machinery/computer/message.dm
code/game/machinery/computer/pod.dm
code/game/machinery/computer/prisoner.dm
code/game/machinery/computer/syndicate_shuttle.dm
code/game/machinery/constructable_frame.dm
code/game/machinery/doors/door.dm
code/game/machinery/doors/firedoor.dm
code/game/machinery/newscaster.dm
code/game/machinery/recharger.dm
code/game/machinery/spaceheater.dm
code/game/machinery/telecomms/broadcaster.dm
code/game/machinery/telecomms/logbrowser.dm
code/game/machinery/telecomms/machine_interactions.dm
code/game/machinery/teleporter.dm
code/game/machinery/wishgranter.dm
code/game/mecha/mech_fabricator.dm
code/game/mecha/working/ripley.dm
code/game/objects/items.dm
code/game/objects/items/blueprints.dm
code/game/objects/items/devices/flashlight.dm
code/game/objects/items/devices/radio/encryptionkey.dm
code/game/objects/items/devices/uplinks.dm
code/game/objects/items/stacks/medical.dm
code/game/objects/items/weapons/cards_ids.dm
code/game/objects/items/weapons/gift_wrappaper.dm
code/game/objects/items/weapons/hydroponics.dm
code/game/objects/items/weapons/manuals.dm
code/game/objects/items/weapons/secstorage/secstorage.dm
code/game/objects/items/weapons/storage/backpack.dm
code/game/objects/items/weapons/storage/firstaid.dm
code/game/objects/items/weapons/storage/kit.dm
code/game/objects/items/weapons/storage/storage.dm
code/game/objects/items/weapons/storage/toolbox.dm
code/game/objects/items/weapons/storage/uplink_kits.dm
code/game/objects/items/weapons/stunbaton.dm
code/game/objects/items/weapons/surgery_tools.dm
code/game/objects/items/weapons/tools.dm
code/game/objects/structures/crates_lockers/closets/secure/cargo.dm
code/game/objects/structures/crates_lockers/closets/secure/hydroponics.dm
code/game/objects/structures/crates_lockers/closets/secure/scientist.dm
code/game/objects/structures/crates_lockers/closets/secure/security.dm
code/game/objects/structures/electricchair.dm
code/game/objects/structures/extinguisher.dm
code/game/objects/structures/watercloset.dm
code/game/objects/weapons.dm
code/game/turfs/turf.dm
code/game/vehicles/airtight/airtight.dm
code/game/vehicles/vehicle.dm
code/global.dm
code/modules/DetectiveWork/evidence.dm
code/modules/admin/IsBanned.dm
code/modules/admin/player_panel.dm
code/modules/admin/verbs/diagnostics.dm
code/modules/admin/verbs/getlogs.dm
code/modules/client/preferences.dm
code/modules/clothing/masks/miscellaneous.dm
code/modules/clothing/spacesuits/rig.dm
code/modules/clothing/suits/miscellaneous.dm
code/modules/critters/critter_defenses.dm
code/modules/detectivework/scanner.dm
code/modules/flufftext/Hallucination.dm
code/modules/food/recipes_microwave.dm
code/modules/mining/mine_items.dm
code/modules/mining/mine_turfs.dm
code/modules/mining/satchel_ore_boxdm.dm
code/modules/mob/dead/observer/observer.dm
code/modules/mob/living/carbon/alien/humanoid/alien_powers.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/mob/living/carbon/carbon.dm
code/modules/mob/living/carbon/carbon_defines.dm
code/modules/mob/living/carbon/human/human.dm
code/modules/mob/living/carbon/human/human_attackhand.dm
code/modules/mob/living/carbon/human/life.dm
code/modules/mob/living/carbon/human/say.dm
code/modules/mob/living/carbon/human/update_icons.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/living.dm
code/modules/mob/living/silicon/ai/life.dm
code/modules/mob/living/silicon/robot/robot.dm
code/modules/mob/mob_cleanup.dm
code/modules/mob/mob_defines.dm
code/modules/mob/mob_transformation_simple.dm
code/modules/paperwork/clipboard.dm
code/modules/paperwork/folders.dm
code/modules/paperwork/paper.dm
code/modules/paperwork/paperbin.dm
code/modules/paperwork/pen.dm
code/modules/power/cable.dm
code/modules/projectiles/guns/energy/special.dm
code/modules/projectiles/guns/projectile/revolver.dm
code/modules/projectiles/projectile/change.dm
code/modules/projectiles/projectile/special.dm
code/modules/reagents/Chemistry-Reagents.dm
code/modules/reagents/reagent_containers/glass.dm
code/modules/reagents/reagent_containers/hypospray.dm
code/modules/recycling/sortingmachinery.dm
code/modules/research/designs.dm
config/config.txt
html/changelog.html
icons/mob/head.dmi
icons/mob/hud.dmi
icons/mob/items_lefthand.dmi
icons/mob/items_righthand.dmi
icons/mob/mask.dmi
icons/mob/suit.dmi
icons/mob/ties.dmi
icons/mob/uniform.dmi
icons/obj/clothing/hats.dmi
icons/obj/clothing/masks.dmi
icons/obj/clothing/suits.dmi
icons/obj/clothing/ties.dmi
icons/obj/grenade.dmi
icons/obj/projectiles.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2013-01-11 22:12:31 +10:00
giacomand@gmail.com
e4478711e4
-Added a logging message for a node having a null powernet.
...
-Misc stuff.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5475 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-06 00:08:51 +00:00
giacomand@gmail.com
31e8a5ebae
Portable generators will not remake powernets everytime a wrench is used on it.
...
Got rid of the reliability factors for generating power or critically failing.
Increased the time factor for each sheet for all generators.
Added some feedback stuff such as saying which fuel the generator takes and how much power is in the current powernet, that it is connected to.
Powernet making will not wire up "power" machines that are not anchored.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5458 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-03 15:23:43 +00:00
johnsonmt88@gmail.com
0549de1b93
Removed some world messages when disconnecting powernets.
...
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5428 316c924e-a436-60f5-8080-3fe189b3f50e
2012-12-31 02:57:05 +00:00