Commit Graph

34 Commits

Author SHA1 Message Date
Fox McCloud b3d69aac9b Moves to BYOND 513 (#13650)
* Fixes Orbiting

* moves to 513

* travis update

* check for minor version too
2020-06-26 01:15:59 -06:00
AffectedArc07 04ba5c1cc9 File standardisation (#13131)
* Adds the check components

* Adds in trailing newlines

* Converts all CRLF to LF

* Post merge EOF

* Post merge line endings

* Final commit
2020-03-17 18:08:51 -04:00
joep van der velden fd913498bf Make every obj/.../New() call it's parents 2020-01-29 10:43:32 +01:00
Fox McCloud f9c0fd2d25 fixes 2019-08-11 15:33:00 -04:00
datlo 74a3631741 compilin and mostly workin
has runtimes due to body color
need to wrap up commented procs
2019-02-03 06:40:50 +00:00
datlo 45ac02fcac Adds toxin research 2018-12-12 21:35:13 +00:00
Fox McCloud a58c2a8693 smelter to components 2018-04-23 19:56:27 -04:00
Fox McCloud 5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
tigercat2000 633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
Markolie 3b73053bc4 Tool fixes 2017-03-06 20:46:24 +01:00
Fox-McCloud 104bfab759 sprite and code fixes 2017-01-22 23:25:56 -05:00
Fox-McCloud ea76990b7a Botany Rework 2017-01-21 18:28:03 -05:00
Crazylemon64 deb5c01038 SMES and Borg coolers can now be made again, R&D maxing works again 2016-09-19 16:33:06 -07:00
Crazylemon64 fb291bec3f Ports tg's associative-list research datums 2016-09-14 20:38:21 -07:00
Crazylemon64 6bc84e0111 Data disks now get a nice name and description when written to 2016-09-14 16:29:27 -07:00
monster860 3df85518e1 Removes .0 at the end of w_class numbers 2016-07-08 12:26:34 -04:00
Fox-McCloud 2954aa88ea abductor tech 2016-04-18 19:17:46 -04:00
Fox-McCloud 28bcd7e78b R&D Update and Fix & Cargo Tweaks 2015-09-07 20:03:06 -04:00
Fox-McCloud a019934e9e Pass I 2015-09-04 05:18:48 -04:00
Fox-McCloud 52df4c6a33 Fixes Max Research Levels 2015-08-25 21:59:51 -04:00
DZD d9bb30f47a Replaces typesof with subtypesof where applicable 2015-08-03 11:04:28 -04:00
Fox-McCloud dec621eefd Revert "R&D Research Levels Unification" 2015-04-07 01:16:19 -04:00
jack-fractal a0be969870 Unifying tech levels
Unifies tech levels between design and their products.
2015-04-06 22:07:44 -04:00
Markolie 04fab6fc9e R&D submenus, autolathe rework from /tg/ 2014-12-22 19:40:22 +01:00
Markolie 266b4cb113 R&D UI rework 2014-12-22 17:38:22 +01:00
Fox-McCloud 261157cb58 AI, PDA, and Other changes 2014-11-26 01:18:49 -05:00
ZomgPonies 853d490660 Various fixes. 2013-09-27 02:41:41 -04:00
ZomgPonies 0a0c2c79f9 Framework for Job Objectives 2013-09-17 14:27:25 -04:00
NicholasDV 0b20496f7d Adds Uranium Capability to Circuit Imprinters
Well, looking over the RUST circuits... They required uranium
which we didn't even have implemented in the code to work with
circuit imprinters. I considered simply changing them to use
a different resource, but it honestly makes more sense to improve
the current code to have it more versatile-- To this end, I've made
circuit imprinters capable of using uranium.

As a further note...

closes #2757
2013-06-10 00:12:28 -04:00
giacomand@gmail.com 78cc7379d4 Made fires be garbage collected and not hard deleted on demand.
Committing for S0ldi3rKr4s0 (I hate your name).

Fixes some typos in blueprints.dm, designs.dm, dna_mutations.dm, gift_wrappaper.dm and research.dm.
Gives minerborg some eyes to signify activity (finally)
Made pAI cards need only programming 2.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5452 316c924e-a436-60f5-8080-3fe189b3f50e
2013-01-02 17:30:40 +00:00
baloh.matevz e6f7615342 - Standardized the code in code/modules/research
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4243 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-31 06:01:55 +00:00
sieve32@gmail.com 459c558898 -Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
-Redid icons to be more optimized at compile by setting icon = 'icons/folder/icon.dmi' instead of just icon = 'icon.dmi', meaning that Dream Maker doesn't have to search through every single file for every single .dmi. This shouldn't lead to any errors because of how I went about it, plus the fact that Dream Maker would have freaked out if I screwed something up. Also moved around 2 icons that weren't sorted well.

r4146 compile time: 1 minute, 40 seconds
r4147 compile time: 45 seconds

[VGTG]

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4147 316c924e-a436-60f5-8080-3fe189b3f50e
2012-07-23 00:48:51 +00:00
panurgomatic 3517810d11 - Added atom/proc/search_contents_for. Recursively searches through all contents of all atoms inside specified one for matches, returns a list of found atoms.
- Added teleporter datum. do_teleport proc is now just a wrapper for it.
- Added damage absorption to mechs.
- Added mecha step and turn sounds.
- Cleaned effects code a bit.
- Metal foam should now block air movement.
- Since sd_ lightning library chops areas into pieces, turrets now work with master area.
- Tried to optimize DesignHasReqs proc.
- Added plasma converter and laser cannon mecha equipment.
- Other cosmetic changes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2463 316c924e-a436-60f5-8080-3fe189b3f50e
2011-10-31 22:09:36 +00:00
mport2004@gmail.com 2224916ab9 Just some general cleanup
Moved the spacecraft folder into the unused section, moved syndiebeacon into machinery.
Research moved into Modules.
Virus2 moved into WIP - is anyone even working on this, it looks almost done?
Computer2,optics,pda2,experimental moved unto unused.
WIP Chemistry things moved into Chemical Module
Cameras.dm moved into weapons
GameKit.dm moved into unused
BrokenInHands.dm moved into unused
Removed Grillify.dm
Moved all of the files listed as unused in the mining module to unused
Removed several empty folders in modules
Moved cloning.dm into machinery
Moved NewBan.dm into admin
Changed humanoid aliens new_life.dm into life.dm
Moved beast mob into unused
Moved hivebot into unused
Moved carpedexplosion.dm into unused
Moved ai_lockdown.dm verb into unused and removed it from the AIs verb list as it didn't actually do anything.
Removed mastercontroler2.dm
Moved savefile.dm from human to new_player

Bugfix
People spawning on the starting screen on rev/cult should be fixed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@1964 316c924e-a436-60f5-8080-3fe189b3f50e
2011-07-31 21:31:00 +00:00