Tigercat2000
e1249fc640
Lighting overhaul.
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This commit overhauls the lighting system to Bay12 standards. It is better
in pretty much every way.
2015-05-10 12:03:27 -07:00
Tigercat2000
26f1cd88d5
ONE DAY I WILL HAVE FIXED TOXINS MIXING
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I left out a very important define from plasma windows that prevents them
from heating the room
2015-05-01 07:52:29 -07:00
Tigercat2000
4e4285dccf
Fix plasma windows breaking due to temperature
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So uh, I forgot to define fire_act AND temperature_act as returns for the
plasma windows, so the toxins chamber kept breaking open. Whoopsies.
2015-04-30 13:49:32 -07:00
Tigercat2000
dfc74ebde6
Modify fire_act to temperature_expose where needed
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This commit changes a bunch of objects fire_act's to temperature_expose,
to allow for superhot gas to act like an actual hotspot. This behaviour is
consistant with -tg-.
2015-04-29 16:56:12 -07:00
Tigercat2000
9b7b4ae656
Apply most/all of LINDA's updates
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This commit ports most, if not all of LINDA's updates on -tg-, and fixes a
few bugs that appear to be unique to paradise's codebase.
2015-04-28 12:45:58 -07:00
Tigercat2000
4f1053f5b7
LINDA, Stage 1
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This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.
The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
Tigercat2000
29c59bd51b
Add check for antags in msg_admin_attack
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This commit first adds a new helper proc labeled isAntag(), as well as
adding a check for antags for every instance of msg_admin_attack().
Goals of this commit:
- Make admin ATTACK: logs indicate if attacker is an antagonist.
Note; High probability of merge conflicts, 47 files changed.
2015-04-12 08:41:53 -07:00
Fox-McCloud
38adfe06a0
Removes Recursive Explosions
2015-03-19 03:23:14 -04:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
Markolie
377dfe894d
Add attack animations
2015-02-22 21:15:54 +01:00
Markolie
982102a407
Standardize mutations
2015-02-22 19:04:43 +01:00
Markolie
3b072b5a62
Remove click delay from most things
2015-02-22 18:47:58 +01:00
ZomgPonies
e9b413b1ff
Moved broken/deanchored window logging from adminlog to attacklog
2015-02-12 02:16:55 -05:00
Markolie
64fe9e8600
Remove legacy viewpoint code, move back to Bay's and /tg/'s system
2015-02-10 17:02:27 +01:00
Markolie
4312930a09
Fourth grab crushing re-added
2015-01-19 18:38:09 +01:00
Markolie
2cd437ee5f
Fix window crushing
2015-01-19 18:35:45 +01:00
Markolie
34a7bc645a
Plasma iwndow coloring fix
2015-01-18 04:50:11 +01:00
Markolie
fb7fc04f51
Shuttle fixes
2015-01-17 02:33:19 +01:00
Fox-McCloud
baa88a7463
Fixes
2015-01-15 19:42:15 -05:00
Markolie
d1eadab31c
Away mission fix
2015-01-12 04:29:53 +01:00
Markolie
60e18d0c0e
Major map overhaul, remove customs officer/nanotrasen recruiter
2015-01-12 02:23:45 +01:00
Markolie
6ce5b379e4
Let AI transmit cryo/arrival messages when present, let AI change arrival message
2015-01-06 02:06:23 +01:00
Markolie
19fde1c4a0
Bug fixes
2014-12-17 21:56:37 +01:00
Fox-McCloud
e76c8f26f3
Stamina
2014-12-12 06:52:20 -05:00
Markolie
ae8f08e2b8
Fixes reflection, various security level fixes, gamma armory update, communication console fixes
2014-11-29 02:05:42 +01:00
Markolie
107325bb43
Melee attack for mechs
2014-11-22 06:05:13 +01:00
Markolie
dd3739119e
Properly document harmbatonning removal, window update check
2014-11-20 00:55:26 +01:00
Markolie
e2e996fbbf
Glass now changes color when built based on the area, map fixes
2014-11-20 00:08:29 +01:00
Artorp
6c5b0f7987
Windows can now be disassembled
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- Using a wrench on a deanchored window will deconstruct it
2014-08-10 21:51:06 +02:00
Whitellama
8c27a4e092
Wet rag no longer makes noise or hits when wiping down windows (nor does anything with the NOBLUDGEON flag)
2014-08-03 15:28:36 -04:00
ZomgPonies
4bfb46037f
Moar Object verb removal/switch to right-click
2014-07-15 09:18:37 -04:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
Regen
d708eeec06
+1 window crush
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Added another layer of window crushing
For extra robust
2014-06-28 15:20:17 +02:00
Mloc-Argent
69d9d9fc49
atmos: make fires more destructive
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Fires can now burn through walls, windows, and (with a high enough
temperature) rwalls.
New proc: adjacent_fire_act(). Called on turfs that a fire isn't able
to spread to. (walls, floor surrounded by windows, etc.)
Signed-off-by: Mloc-Argent <colmohici@gmail.com >
Conflicts:
code/game/objects/structures/window.dm
2014-06-24 06:48:08 -04:00
mwerezak
b64441cb26
Fixes FEA temperature_expose() being used...
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...instead of ZAS fire_act().
Conflicts:
code/game/gamemodes/blob/theblob.dm
code/game/machinery/doors/airlock.dm
code/game/objects/structures/window.dm
code/game/turfs/simulated/walls_mineral.dm
code/modules/mob/living/carbon/alien/special/facehugger.dm
code/modules/reagents/reagent_dispenser.dm
2014-06-22 02:03:42 -04:00
ZomgPonies
c0f997a022
Fix science shuttle and white windows galore.
2014-06-17 03:44:15 -04:00
Zuhayr
fbbb3b50ce
Fixes #4923
2014-05-12 03:10:37 -04:00
ZomgPonies
c5c2f52500
Fixed some bugged intents
2014-04-22 11:02:11 -04:00
RavingManiac
850236a137
Shuttle windows replaced with reskinned reinforced glass windows. Number of doors into cockpit reduced to 1.
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Fitness room rearranged to make more sense, with glass around pool.
Conflicts:
maps/tgstation2.dmm
2014-04-22 09:24:46 -04:00
ESwordTheCat
c43652b33a
Okay shards converted to pool usage now.
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Conflicts:
code/game/machinery/computer/arcade.dm
code/game/machinery/doors/windowdoor.dm
code/game/machinery/telecomms/traffic_control.dm
code/game/objects/structures/displaycase.dm
code/modules/mining/mine_turfs.dm
code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
ESwordTheCat
dde219a581
Object pooling immature implementation.
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Conflicts:
code/__HELPERS/experimental.dm
2014-04-19 19:42:04 -04:00
Rob Nelson
9227481a8a
Standardize windows.
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Conflicts:
code/WorkInProgress/buildmode.dm
code/game/machinery/doors/airlock.dm
code/game/objects/items/stacks/sheets/glass.dm
code/game/objects/items/weapons/twohanded.dm
code/game/objects/structures/window.dm
code/modules/mining/mine_items.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/simple_animal/constructs.dm
code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
ZomgPonies
1358b11e46
ZAS overhaul
2014-02-22 23:10:37 -05:00
ZomgPonies
1ab8df4b13
Garbage collection fixes
2014-02-19 20:24:31 -05:00
Rob Nelson
22a2df1115
Standardize HULK.
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Conflicts:
code/game/mecha/mecha.dm
code/game/objects/items/weapons/swords_axes_etc.dm
2014-01-21 22:45:40 -05:00
ZomgPonies
90496be20a
Standardized intent names so it's all harm. Fuck you hurt.
2014-01-19 08:30:50 -05:00
ZomgPonies
ab8422f5aa
More hull resistance tuning
2014-01-11 06:01:30 -05:00
ZomgPonies
62b0b49659
Brain Borer Overhaul
2013-12-19 03:32:19 -05:00
ZomgPonies
2cac7bcd42
Plasma windows don't change color
2013-11-30 20:39:04 -05:00
ZomgPonies
4c7fa06c23
Colored Windows
2013-11-30 16:33:53 -05:00