Commit Graph

1265 Commits

Author SHA1 Message Date
Qwertytoforty
40eb870732 Polishes up and fixes bugs with the syndicate teleporter (#16844)
* Polishes up and fixes bugs with the syndicate teleporter

* snake case

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2021-10-07 16:38:23 +01:00
Farie82
2d13c33906 Makes laser pointers not go through walls (#16871)
* Makes laser pointers not go through walls

* Add comment

* Use the laserpointer instead as center
2021-10-04 20:15:10 +01:00
variableundefined
b44432b8b8 Merge pull request #16667 from Fox-McCloud/secborg-purge-borg-tweaks
Removes Secborg, Tweaks Borgs: Combat Rework Edition
2021-09-21 08:41:22 -05:00
Stokes52
119385057b Apply changes from AffectedArc's code review
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-09-19 07:43:00 -07:00
Stokes52
6c3675ad0c Add voice modulator mask for crafting and traitor uplink 2021-09-19 07:42:21 -07:00
Fox McCloud
2119063805 Removes Secborg, Tweaks Borgs, Adds Peacekeepers 2021-09-09 14:18:16 -04:00
AffectedArc07
fce2828724 Moves mutes to a GLOB 2021-09-07 15:09:37 +01:00
variableundefined
2354619f17 Merge pull request #16525 from S34NW/glass_floors_2
Glass floors attempt 2
2021-09-06 19:10:44 -05:00
variableundefined
dd17035c1f Merge pull request #16567 from SabreML/fluorescent-lights
Adds a short warm-up time when turning on a light
2021-09-05 16:05:21 -05:00
SabreML
6648d3131f Clothing Organisation V1 2021-08-24 18:37:48 +01:00
SabreML
1c14cf733b Light delay V1 2021-08-19 01:19:24 +01:00
S34NW
6234346ff0 Revert "Revert "Adds glass floors" (#16524)"
This reverts commit 517f5e8304.
2021-08-11 21:29:00 +01:00
variableundefined
517f5e8304 Revert "Adds glass floors" (#16524) 2021-08-11 21:18:49 +01:00
variableundefined
d8bfbe307a Merge pull request #15929 from S34NW/tgglassfloors
Adds glass floors
2021-08-11 16:08:09 -04:00
S34NW
fa88d21ae4 Merge branch 'master' into solgov_ERT 2021-08-06 15:47:40 +01:00
S34NW
ea87e351a2 Merge branch 'master' into tgglassfloors 2021-08-05 15:17:09 +01:00
hal9000PR
b2d46ba7bc fix (#16485) 2021-08-05 14:42:33 +01:00
S34N
e75d8357eb i touched the intercoms (#16483) 2021-08-05 10:55:17 +01:00
E-MonaRhg
4814d4b29a Fixes the floor painter icon state (#16473) 2021-08-03 00:25:08 +01:00
hal9000PR
7906e66871 Adds feedback for defibbing and scanning husked people (#16357)
* husk

* extra space

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-07-26 18:08:37 +01:00
dearmochi
3938f6d0ad Fix floor painters being able to paint non-floor (#16404) 2021-07-21 08:30:57 +00:00
S34NW
6d312f3a4b floor painter thingybob 2021-07-20 17:35:46 +01:00
SabreML
150e7e3f60 Painter Item Refactor (#15828)
* Modular Painter V1

* Improved Suicide

* Type & Text

Also `item_state` just goes from `icon_state` so it's not needed.

* Modular Painter V2

Big refactor of everything to use datums rather than separate objects.

* Steel airlock stuff

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Vile Heresy

Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: Sean Williams <12197162+S34NW@users.noreply.github.com>
2021-07-20 15:25:45 +01:00
S34NW
59938c00e5 Merge branch 'master' into solgov_ERT 2021-07-10 15:43:33 +01:00
Qwertytoforty
1b1f49ac81 Adds the Emergency Extraction Flare (#16220)
* Adds the Emergency Extraction Flare

* removes extra message

* Apply suggestions from code review

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

* All I ever get, is a pain in the ash... 🎵

* Affecteds requests part 1

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Use populate_contents

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: dearmochi <shenesis@gmail.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-07-02 21:32:45 +01:00
Qwertytoforty
15b7a76c91 Fixes syndicate teleporter saving throw bug (#16287) 2021-07-02 19:39:58 +01:00
S34N
6080189ea3 Fixes powersink not giving you a beacon on purchase. (#16255)
* powersink gives you a beacon, as described

* no longer a bomb subtype

* Update code/game/objects/items/devices/radio/beacon.dm

Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>

* Update code/game/objects/items/devices/radio/beacon.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

Co-authored-by: dearmochi <1496804+dearmochi@users.noreply.github.com>
Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2021-06-26 21:34:08 +01:00
S34N
7c6e19850a Merge branch 'master' into solgov_ERT 2021-06-22 10:37:32 +01:00
SabreML
0b375de42c Removes the the vast majority of 'The the' from the the code (#15597)
* The the

* Some more

* Review 1

* A couple more
2021-06-20 10:20:32 -04:00
S34NW
277b14275d hardsuit pass 1 2021-06-15 00:55:42 +01:00
SabreML
9d10cf4260 Fixes soulstones ignoring DNR or AntagHUD settings (#16117)
* DNR/AntagHUD soulstoning

* Update code/game/gamemodes/wizard/soulstone.dm

Co-authored-by: dearmochi <shenesis@gmail.com>

* Revive rune

Co-authored-by: dearmochi <shenesis@gmail.com>
2021-06-06 12:43:28 +01:00
SteelSlayer
e4bbd94d6a Robot_module and cyborg stack refactor (#13527)
* robot_module refactor

* some fixes

1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`

* review tweaks + other stuff

1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items

* fixes after upstream merge

* blank line for travis

* fixes and improvements

1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes

* more fixes + constructable frame runtime fix

* removes toy sword placeholder

remove comment

* remove these as well

* .amount to .get_amount(), really should have done this before

* refactors robot_upgrades to work with the new system

- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting

* moves some unemag logic to the module file, makes more loops typless

* farie review

* fox review

* affected review and more TM bugfixes

* fixes comment

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2021-05-24 16:24:25 +01:00
AffectedArc07
663eff7b5e MAP ROTATION PART 2 (#12345)
* MAP ROTATION

* Tweaks + New additions

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

* Fixes improper naming

* Fixes map vote

Co-authored-by: dearmochi <shenesis@gmail.com>
2021-05-24 08:25:18 -06:00
SabreML
02164ad0f0 Operator typos (#16048) 2021-05-18 20:55:41 +01:00
S34N
509c1d5638 Fixes rogue characters on strip menu (#16009) 2021-05-16 09:35:00 +01:00
SabreML
6481a50506 'Do Not Revive' verb for Ghosts (#15934)
* DNR

* Review things

Bound to be something I missed, but testing all seems to work fine.

* Aliven't
2021-05-02 15:42:56 +01:00
Kyep
46144e3c07 Syndie Space Base (#15104)
* v1

* v2, floors

* more tweaks

* areas, powernet

* cleanup

* changed filename, added east wing, 6 slots

* syndi autolathe

* update ruins refs & config, delete comms agent

* IDs look properly syndie, names are randomized

* glass

* convert map file to TG map format

* del old file

* air alarms

* del navconsole, fix area tile

* AA request

* refactor

* AA requests II

* dorms symmetry

* deletes explosive plastitanium walls & self destruct device (from lavabase)

* add light to medical operating table

* atmos refill connectors

* add air canister and move meter in distro, add 2 portable air pumps

* improved vents

* tweaks pipes

* removes duplicate air alarm

* (PR req) replace areas/lathe/spawners with PR versions

* wrench, tele area icon, headset name

* player panel fix, replace /anyone ID with /researcher ID, ID.untrackable refactor

* fixes teleporter runtime

* "Syndicate Researcher" consistency

* cryo room

* delete syndiwrath

* default job on ID card for telecomms purposes

* add vents and airlocks

* air alarms toggle firelocks

* artvend

* trashbags

* revert alarm.dm

* delete rogue light

* update syndi lathe name, remove newscaster frame

* changes made necessary by atmos/redcross PRs

* fixes merge conflict

* update to fix conflicts with PR 15384 as well

* syndi teleporter now requires SYNDI_LEADER access, no more runtimes

* avoids making offstation cryopods always face right

* add scrubber net

* dmm2tgm

Co-authored-by: Kyep <Kyep@users.noreply.github.com>
2021-03-30 18:54:19 +01:00
Qwertytoforty
90d614653b Allows health scanners / ghosts to see cybernetic organs in health scan (#15705) 2021-03-30 12:10:10 +01:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
Fox McCloud
0dc46b7150 Merge pull request #15209 from SteelSlayer/spawn-removal
Removes a bunch of spawn()'s
2021-03-07 21:10:39 -05:00
Fox McCloud
926d484277 Moves External Organs to Nullspace (#15548)
* Moves External Organs to Nullspace

* additions

* oops

* further cleanup
2021-03-03 21:34:49 +00:00
Fox McCloud
75935ff876 Converts Eye Augments to Cybernetic Eyes (#15519)
* Converts Eye Augments to Cybernetic Eyes

* literally not used

* it helps when you properly include all the code

* flashlight eyes

* tweaks

* conflict resolution

* can't have two eyes

* order of operations matters here

* autosurgeon
2021-03-03 20:21:30 +00:00
Fox McCloud
f65c8994ce Broad TG Sound Update (#15608)
* Broad TG Sound Update

* jester update
2021-02-27 11:59:33 +00:00
SteelSlayer
e57d867df5 spawn removals 2021-02-26 23:02:16 -06:00
Fox McCloud
c73cc5aa68 Refactors Organ Shocking To Use Signals (#15593)
* Refactors Organ Shocking To Use Signals

* proper source

* hush you
2021-02-26 18:43:11 +00:00
Fox McCloud
20485c029b Pickup and Dropped Bugfixing (#15575) 2021-02-24 19:23:31 +00:00
Fox McCloud
efa3aecb61 Ports TG Pickup, Equip, and Drop Sounds (#15572)
* Ports TG Pickup, Equip, and Drop Sounds

* really
2021-02-24 12:51:59 +00:00
Fox McCloud
02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
SabreML
09e9eda072 Gives the Brig Physician medical comms (#15450)
* BP Medical channel

* And the spare headset too
2021-02-10 18:18:10 +00:00
Fox McCloud
aa86510c54 Turf Refactor, Part 1: Purging /turf/simulated/shuttle (#15454)
* Turf Refactor, Part 1: Purging /turf/simulated/shuttle

* everything but shuttle templates

* it is done

* titanium airlocks

* correcting multi-turfs
2021-02-07 11:06:55 +00:00