SabreML
02fe0876f5
Fix bundle #3 ( #16411 )
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* Explosive implant
* Package wrapper
* Venus human trap sprites
* Vine damage
* Wisp vision
* Display case
* Storage viewing
* Ghost poll nullspacing
* Inflatable barrier piercing
* Pneumatic cannon
* Cow grammar
* Centcom jaunting
* Consistency
Not actually a lazy list, as far as I can tell
* Review 1
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Review 2
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* length()
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2021-08-05 11:04:27 +01:00
SabreML
2c0ae9c500
Refactors the 'Examine' status tab ( #16330 )
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* Removes the 'Examine' tab
* Revert "Removes the 'Examine' tab"
This reverts commit 0dd01722c9 .
* Initial system and misc items
* Atmospherics
* Engineering
* Medical
* Mobs
* Stacks
* Structures
* Turfs & Weapons
* Final stuff and bad documentation
* Sheer laziness
2021-07-26 18:11:57 +01:00
SteelSlayer
e57d867df5
spawn removals
2021-02-26 23:02:16 -06:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
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* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
5170f3fbae
the-strength-of-this-world-fades
2019-10-04 19:34:08 -04:00
Fox McCloud
9097dfcacf
Merge remote-tracking branch 'upstream/master' into universal-damage
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# Conflicts:
# code/game/machinery/machinery.dm
# code/game/objects/items.dm
# code/game/objects/structures.dm
# code/game/objects/structures/inflatable.dm
# code/game/objects/structures/mirror.dm
# code/modules/clothing/spacesuits/hardsuit.dm
# code/modules/clothing/suits/wiz_robe.dm
# code/modules/mob/living/carbon/alien/alien_defense.dm
# code/modules/mob/living/carbon/slime/slime.dm
# code/modules/mob/living/simple_animal/friendly/slime.dm
2019-09-28 00:16:11 -04:00
Fox McCloud
cb8529cdb8
Makes Xenobiology Simpler. Removes Slimes ( #12398 )
2019-09-24 16:17:33 -07:00
Fox McCloud
aa49033844
nor-shall-our-souls-falter
2019-09-17 16:06:09 -04:00
joep van der velden
f903290e1c
better way
2019-03-24 07:59:39 +01:00
farie82
c05103c3f2
comments be gone
2019-03-23 15:18:00 +01:00
joep van der velden
f4168349e2
correct inflatable deflate items
2019-03-23 15:16:59 +01:00
joep van der velden
d04254a668
fixes more
2019-03-23 15:10:58 +01:00
joep van der velden
8b0334209d
fixes the inflatable bug as well
2019-03-23 14:44:37 +01:00
tigercat2000
7d8c9a731a
SS Conversion: Atoms, Machines, n' Mobs
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This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
uraniummeltdown
8f26d5b8b6
rename __DEFINES/mob.dm to __DEFINES/mobs.dm
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make environment_smash into bitflags
add obj_damage for simple animals
make default max_integrity and obj_integrity INFINITY for non-defined objects, until we can move more objects to obj_integrity/take_damage() system
adds examining objects to roughly check damage
more obj_defense.dm procs
tables can be attacked with items, glass tables have a narsie_act()
fixes, changes to make it compile
2018-03-04 13:52:55 +05:00
Fox-McCloud
0daf8a6a7f
Object Embedding
2017-06-05 16:37:21 -04:00
Sam
07e0f768d6
Using Weight Defines
2017-05-27 16:34:49 +01:00
Mark van Alphen
06b3460d6e
Merge branch 'master' into findnreplace
2017-03-15 16:02:14 +01:00
uraniummeltdown
9eb7eea1e9
removes fourth argument air_group of CanPass() as it's not used and is a leftover from FEA
2017-03-10 22:46:02 +04:00
Markolie
6982014a6e
Replace all BYOND text macros
2017-02-21 15:41:37 +01:00
monster860
19460ff4af
Makes boldnotice and danger classes be be used
2016-08-11 12:20:02 -04:00
Fox McCloud
7c790a8b21
Merge pull request #4780 from Crazylemon64/space_ruins
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Crazypilot's Space Ruins Port
2016-07-15 22:55:51 -04:00
monster860
009dcaa2d8
Merge branch 'master' into w_class
2016-07-10 09:29:12 -04:00
monster860
3df85518e1
Removes .0 at the end of w_class numbers
2016-07-08 12:26:34 -04:00
Crazylemon64
a779fc8663
Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into space_ruins
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All hail glorious leader tigercat
2016-07-08 00:16:28 -07:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Crazylemon64
2c4d8e9b6a
You can now load the cyberiad runtime-free
2016-07-03 15:36:38 -07:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Jey
189ac6f4e6
-small change
2016-01-15 14:10:47 -05:00
Jey
6002ec00e1
simple quality of life tweak to the inflatable walls / doors.
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Alt-click on an inflated one to deflate (same as the deflate option on right click)
2016-01-15 13:19:18 -05:00
Certh
522a7b7ac5
bugfix: inflatable doors no longer disappear when deflating non-violently
2015-12-08 16:45:27 +01:00
Markolie
699bbd0972
Compile
2015-09-28 07:46:30 +02:00
Markolie
3397ddf7c1
Fix inflatable walls
2015-09-28 07:41:24 +02:00
Fox-McCloud
0dbea7621f
The Great Del() Cull of 2015
2015-07-09 02:48:34 -04:00
Fox-McCloud
a9f3eab669
pass 2+fix
2015-07-07 00:58:34 -04:00
Tigercat2000
7c9139d6e0
Bay/-tg- Meteor port
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Meteors now have different types, properly integrated.
Meteoract has been removed, meteors now just call ex_act.
2015-06-21 18:39:39 -07:00
ZomgPonies
e056abfb82
3/3 port done
2015-05-25 20:16:34 -04:00
Tigercat2000
4f1053f5b7
LINDA, Stage 1
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This commit ports the base system of LINDA from TG. This version of linda
is the original version, with none of -tg-'s fixes, rewrites, or other
such improvements attached.
The mob ignite system has been 100% removed, as LINDA does not support
this normally. It may be added back in when the improvements and refactors
to LINDA have been ported.
2015-04-28 08:43:42 -07:00
Markolie
672305e034
Adds a "params" parameter to attackby(), so it keeps track of pixel_x and pixel_y among other things
2015-02-22 22:12:11 +01:00
Markolie
64fe9e8600
Remove legacy viewpoint code, move back to Bay's and /tg/'s system
2015-02-10 17:02:27 +01:00
Markolie
b4db3ca710
Inflatable wall box change
2014-12-14 01:02:51 +01:00
Kelenius
c54b9e3626
Slime update
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Conflicts:
baystation12.dme
code/modules/mob/living/carbon/metroid/death.dm
code/modules/mob/living/carbon/metroid/metroid.dm
code/modules/mob/living/say.dm
code/modules/mob/transform_procs.dm
code/modules/reagents/Chemistry-Recipes.dm
maps/tgstation2.dmm
2014-07-15 00:50:41 -04:00
mwerezak
4a2993b20b
Separates the sharp flag into edge and sharp
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Now weapons can properly cause cuts without necessarily having a greater
chance to remove limbs.
Also separates is_sharp, has_edge, and can_puncture.
Conflicts:
code/__HELPERS/unsorted.dm
code/modules/mob/living/living_defense.dm
code/modules/mob/living/silicon/robot/component.dm
code/modules/mob/living/simple_animal/bees.dm
code/modules/projectiles/gun.dm
code/modules/reagents/reagent_containers/syringes.dm
code/modules/surgery/eye.dm
2014-06-17 06:51:51 -04:00
RavingManiac
9bfd6f56ba
Inflatable barrier boxes readded to engineering. Inflatable barriers can no longer be deflated by ghosts.
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Conflicts:
maps/tgstation2.dmm
2014-04-28 18:47:15 -04:00
RavingManiac
f80d1e702b
Missing files added.
2014-04-19 15:51:27 -04:00