variableundefined
fa3fa1dc6a
Merge pull request #16579 from FlattestGuitar/armor-defines
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Adds defines for damage flags
2021-09-17 22:10:20 -05:00
SabreML
6648d3131f
Clothing Organisation V1
2021-08-24 18:37:48 +01:00
Mieszko Jędrzejczak
00dedfe6a9
Swiftly sanction Sabre's systematic suggestions
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Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com >
2021-08-21 12:57:24 +02:00
Mieszko Jedrzejczak
559fa37756
add defines for damage flags
2021-08-20 21:09:21 +02:00
SabreML
0b375de42c
Removes the the vast majority of 'The the' from the the code ( #15597 )
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* The the
* Some more
* Review 1
* A couple more
2021-06-20 10:20:32 -04:00
AffectedArc07
f2770ed6be
Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1
2021-03-11 18:41:17 +00:00
Fox McCloud
f65c8994ce
Broad TG Sound Update ( #15608 )
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* Broad TG Sound Update
* jester update
2021-02-27 11:59:33 +00:00
AffectedArc07
f5f97882cf
BRUTAL Part 1 - No proc var/ in procs
2021-02-01 14:10:08 +00:00
Fox McCloud
003a1f7cba
Tank Refactor; Breathing Retool ( #15371 )
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* Tank Refactor Breathing Retool
* missed maps and doc
* just in case
2021-01-28 20:57:37 +00:00
Deelite34
8655b62125
Span instead of copypaste
2020-08-19 22:28:51 +02:00
Deelite34
45ce7b378c
Tweaks the night mode chat
2020-08-19 20:34:31 +02:00
Fox McCloud
70b46d8aea
Life refactor ( #13471 )
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* Life Refactor WIP
* part 2
* part 3
* runtime fix
* newlines
* tweaks
* perspective checks
* fixes
* remote view tweaks
* more fixes
* robot fixes
* better updating
* cleaned up icon procs
* less proc call overhead
* performance gains
* more optimization
* shorter lists, removal of unecesary code
* gene OOP and dna styling cleanup
* oops
* axe disabilities
* typeless loop
* various tweaks and fixes
* brain checks
* runtime fixes
* cryo vision fixes
2020-06-03 19:43:30 -06:00
AffectedArc07
04ba5c1cc9
File standardisation ( #13131 )
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* Adds the check components
* Adds in trailing newlines
* Converts all CRLF to LF
* Post merge EOF
* Post merge line endings
* Final commit
2020-03-17 18:08:51 -04:00
Fox McCloud
af92373d33
though-this-world-may-be-broken
2019-09-15 05:53:43 -04:00
Fox McCloud
f998cb74ad
then-we-shall-reforge-the-armor-from-what-remains
2019-09-10 07:03:05 -04:00
variableundefined
a968dc6a09
Merge pull request #11936 from farie82/antidrop-remove-on-drop
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Dropped anti drop items now lose the antidrop status if not initialized with it
2019-08-24 10:53:23 -04:00
farie82
896856bf07
Update suit.dm
2019-08-07 08:54:45 +02:00
farie82
77b849f87f
Update shoes.dm
2019-08-07 08:54:30 +02:00
farie82
c40e4dc826
Update mask.dm
2019-08-07 08:54:06 +02:00
farie82
5dcb64a013
Update head.dm
2019-08-07 08:53:48 +02:00
farie82
e82fc2d420
not required
2019-08-07 08:53:03 +02:00
joep van der velden
402d1ef131
No drop items now lose their nodrop if dropped
2019-07-29 00:03:18 +02:00
tayyyyyyy
57c700a814
Sanitize all inputs
2019-07-14 09:35:12 -07:00
variableundefined
742bc62c8b
Merge pull request #11544 from Arkatos1/recharger
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Rechargers now show their contents and charge status on examine
2019-07-08 20:18:36 +08:00
Arkatos1
fdd2ca94d4
added get_cell() proc to remaining items using cells
2019-05-18 23:52:18 +02:00
Mark van Alphen
90f71f164a
Remove unused species_fit and move chameleon file
2019-05-05 20:37:53 +02:00
Mark van Alphen
e9d39b0d27
Chameleon overhaul
2019-05-01 20:59:41 +02:00
Aurorablade
4fc35a68b1
Gonna have to clean some files after this.
2019-01-19 22:38:47 -05:00
nicetoolbox
385f290bc3
Clean up some grabs
2018-09-16 12:28:39 -07:00
Tayyyyyyy
919bd7aaf2
Replace \his, \he, \him, \himself
2018-05-25 18:39:37 -07:00
Fox McCloud
8c7b543415
The Great Conflictening 2.0: Removes /obj/item/device
2018-04-25 23:07:35 -04:00
Fox McCloud
5c4aa9b3fd
Removes All Weapons
2018-04-15 16:25:56 -04:00
tigercat2000
bc4fb3d79b
Nightshifts & Randomized Station Time
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This commit adds the Nightshift lighting mode from /tg/. From 19:00 to
07:00 in station time, the station will go into a reduced-lighting mode,
with dimmed lights across the station.
In conjunction with this, there is a new configuration option to start
the shift time at a random time other than 12:00, so that players are
more likely to experience a night shift (as opposed to having to have a
7 hour round).
2018-03-25 23:01:04 -07:00
uraniummeltdown
7ed2c68ea7
compiles, find and replace particle_effect and effect_system
2017-11-04 20:16:01 +04:00
Fox McCloud
3e065e730e
Merge pull request #7554 from SamHPurp/more-qdel-nulls
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Uses more QDEL_NULLs
2017-06-19 21:14:39 -04:00
Sam
050b676536
more unnecessary code, also QDEL_LIST_ASSOC_VAL is cool
2017-06-19 12:34:31 +01:00
Sam
d0dde4f3d7
Uses more QDEL_NULLs
2017-06-15 00:49:00 +01:00
Sam
4d7cb2247e
Fixes typos and gender pronouns
2017-06-14 06:20:05 +01:00
Sam
4d57fff5c9
Updates Intents
2017-06-10 09:43:36 +01:00
Sam
c1cc319f62
Uses more intent defines
2017-06-03 18:29:50 +01:00
Fox-McCloud
5631d36ff8
Converts Most Destroys to use QDEL_NULL
2017-04-04 23:08:41 -04:00
Markolie
3aa1399995
Implement usesound/toolspeed
2017-03-07 16:46:28 +01:00
Krausus
92405288d2
UID mass replace: src=\ref[src]
2016-09-05 23:02:10 -04:00
Tigercat2000
71e5344a98
Mass replace
2016-07-07 19:34:02 -07:00
Fox-McCloud
17d7f8113d
tweaks
2016-07-02 01:45:44 -04:00
Fox-McCloud
1dc331b5a4
TG Armor Rebalance
2016-07-01 18:35:01 -04:00
Tigercat2000
0f70e6810b
-tg- OOP Hud Refactor
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- Added 4 new HUD styles
- Humans recreate their hud if they change their UI pref mid-game
- Refactored how objects are added to the client screen
- HUD's are now handled by subtype and mob/proc/create_mob_hud()
- HUD visibility is no longer chained directly to the F12 button, it's a proc on HUD datums now
- Mobs only create/destroy their HUD when necessary, not every Login()
- Destroyed aim-mode, it didn't work and I couldn't make it work.
- Renamed all of the screen1_x.dmi files to screen_x.dmi
- Removed screen1.dmi, screen_gen.dmi now handles generic icons.
2016-04-21 20:28:08 -07:00
Tigercat2000
78f53553f8
Reduce lines by removing blank lines added by PJ's script
2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3
Replace most (if not all) output << operators with to_chat(user, message)
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Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.
Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
Tastyfish
7c3667ecb8
Adds PDA chatroom
2016-03-18 16:45:12 -04:00