Commit Graph

12648 Commits

Author SHA1 Message Date
Fox McCloud
5764b6367c Merge pull request #6043 from Crazylemon64/runtime_fixes
Runtime fixes
2016-12-30 06:50:45 -05:00
Crazylemon64
913ddd4da1 Bleeding without blood no longer causes runtimes 2016-12-30 00:57:17 -08:00
Crazylemon64
33ca7800e8 Fixes a canister runtime 2016-12-29 23:55:07 -08:00
Crazy Lemon
29f9cd49a3 Merge pull request #5631 from FalseIncarnate/pogo
Nano-Mob Hunter GO!
2016-12-29 22:58:01 -08:00
FalseIncarnate
da421d841c Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into pogo 2016-12-29 21:13:00 -05:00
FalseIncarnate
483eb0cf2b Fixes #6041 2016-12-29 20:39:39 -05:00
Crazy Lemon
ac597b7f8b Merge pull request #5806 from Markolie/cameraconsoleupdate
Camera console update
2016-12-29 01:18:21 -08:00
Aurorablade
e25ddf8329 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into DWI 2016-12-24 00:18:40 -05:00
Markolie
84c8b2e12b Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into cameraconsoleupdate
# Conflicts:
#	code/game/machinery/computer/camera.dm
2016-12-23 18:58:58 +01:00
Fox-McCloud
1e1b0d5a1f Fixes Nightvision, Darksight, and X-Ray 2016-12-23 10:06:15 -05:00
Fox McCloud
5a01a6c7d3 Merge pull request #5840 from Crazylemon64/adds_reset_perspective
Polishes up `reset_view`
2016-12-23 07:27:36 -05:00
Fox McCloud
aab6715082 Merge pull request #5962 from KasparoVy/fixes-monochromatic-bugs
Refines Cloning, Fixes a Couple Genetics-related Bugs.
2016-12-23 07:19:06 -05:00
Crazylemon64
cdd581a4d0 Adds fox's requested change to the advanced console to avoid a void camera
until the first camera jump
2016-12-21 18:37:39 -08:00
Crazylemon64
4b1915a02f Adds the advanced camera console tweak 2016-12-21 18:07:06 -08:00
Crazylemon64
bed732d505 Addresses Fox's requests 2016-12-21 17:59:08 -08:00
Crazylemon64
c0cd2c263f Switches reset_view to reset_perspective 2016-12-21 17:59:08 -08:00
Crazylemon64
6d3e66f41c Polishes up the reset_view proc, which is basically
`reset_perspective` from tgstation.

Also adds various support for remote viewing lenses - like cameras not
transmitting xray vision, among other things

Recommit because we're using different compiler versions
2016-12-21 17:56:57 -08:00
Crazy Lemon
cf2f02e2c6 Merge pull request #5985 from Fox-McCloud/wall-rot
Wall Rot Effect Refactor
2016-12-21 17:43:45 -08:00
Fox McCloud
398c3dce34 Merge pull request #5986 from tigercat2000/nano_patch_25
NanoUI Update: Seperate UI Data into ui_data() proc
2016-12-21 13:22:10 -05:00
TullyBurnalot
51a47b37b0 - 180 Reverse, Mines now banned from surplus 2016-12-20 10:09:38 +00:00
TullyBurnalot
e9f4209188 Proximity Mines now work for everyone
- Buttons are buttons
2016-12-19 01:09:34 +00:00
Aurorablade
3cd6f94ee8 dammit tiger 2016-12-14 23:44:31 -05:00
Aurorablade
eab8771c35 i probaly still didi it wrong 2016-12-14 22:58:15 -05:00
Aurorablade
c6c33803aa fox box airlock 2016-12-14 20:11:02 -05:00
Tigercat2000
b9abce843d NanoUI Update: Seperate UI Data into ui_data() proc
This commit changes how NanoUI's live data updating system works.
Previously, data for the template was directly gathered in the
ui_interact proc. Now, it is seperated into the proc `ui_data`.

To players, this does absolutely nothing.
To coders, this opens up the potential for a much more complicated and
fancy graphical updating system in the future, because the data is
available on-demand without ever having to call
nanomanager.try_update_ui.
2016-12-14 13:37:34 -08:00
Fox-McCloud
4b1bfe33ff Wall Rot Effect Refactor 2016-12-14 13:12:10 -05:00
Aurorablade
0bb62ebb36 everything works thanks to our tiger overlords.. 2016-12-12 23:59:37 -05:00
Aurorablade
c5e6c9323b addresses mrrowl comments
still haveing shuttle load issues after first one is loaded..
2016-12-11 23:11:21 -05:00
Kyep
49956eb241 Tiger request 2016-12-10 16:58:54 -08:00
Kyep
440d9fa3f2 Fixes xenomorph walls taking damage from disablers 2016-12-09 23:10:28 -08:00
Fox McCloud
7be4dcc72c Merge pull request #5949 from Kyep/mechdisablers
Fixes #3628 - Disablers no longer blow up mechs
2016-12-08 19:04:58 -05:00
Fox McCloud
def08f87ed Merge pull request #5943 from Kyep/cryo_mechparts
Fix for medbay cryo never auto-ejecting patients with mech limbs
2016-12-08 19:03:25 -05:00
KasparoVy
b22c97293a Refines Cloning, Fixes a Couple Genetics-related Bugs.
Characters will now be correctly assigned their species' genetic quirks at spawn.
Cloning will now correctly assign a characters species' genetic quirks.
Changing a character's species (via C.M.A. or whatever might call the set_species proc) will now correctly assign their species' genetic quirks.
2016-12-07 20:24:06 -05:00
Fox McCloud
287226fa19 Merge pull request #5858 from Markolie/grammarnazi
Verb category changes, telecoms verb fix
2016-12-07 12:33:36 -05:00
Markolie
88946a0b77 Switching karma back to the "OOC" tab 2016-12-07 16:52:10 +01:00
Markolie
c093b0e488 Fix incorrect OOC reference 2016-12-07 07:50:34 +01:00
Aurorablade
19925a3313 Merge remote-tracking branch 'refs/remotes/ParadiseSS13/master' into DWI 2016-12-06 21:22:16 -05:00
Markolie
61f9c95c83 Fix AI crew monitor tracking and door electrification 2016-12-06 20:45:59 +01:00
Aurorablade
a53a716bd2 ....Well i fixed IKEA shuttles anyway....
now just to fix docking templates without force docking it.
2016-12-05 22:07:54 -05:00
Kyep
9e7a30d786 Requested changes 2016-12-05 15:00:30 -08:00
Kyep
d5e3e14dc9 Requested changes
- Creates "has_organic_damage" proc and updates cryopod and medibot to
use it.
- For non-human mobs, this proc returns 1 for damaged mobs and 0 for
full-health mobs.
- For human mobs, this proc returns 1 for mobs with damage to organic
parts, and 0 for mobs that are either full health, or have only got
damage to robotic limbs.
2016-12-05 14:21:32 -08:00
Fox McCloud
d6178ed36f Merge pull request #5942 from KasparoVy/fix-cloning
Fixes an Issue with Cloned Vampires Losing Powers
2016-12-05 11:18:01 -05:00
Kyep
947840cc5c Fixes #3628 - Disablers no longer blow up mechs 2016-12-05 02:04:47 -08:00
KasparoVy
90b7c69a46 Changes the direct setting of stat to a more sane one called enacted through a proc. 2016-12-04 17:34:48 -05:00
KasparoVy
fe2ada2c2c Fixes a bug with Changeling Regenerative Stasis
Changelings who initiated the stasis while they were alive and were
'killed' during the waiting period for regenerative readiness will now
regenerate properly.
2016-12-04 03:17:58 -05:00
Kyep
1980ecf62a Makes cryopod auto-eject work with mech limbs
- People with mechanical limbs are now auto-ejected properly from
cryotubes once their organic parts have been healed.
2016-12-03 20:48:37 -08:00
KasparoVy
14fdeadf78 Fixes an Issue with Cloned Vampires Losing Powers
Alright, so the root of the issue was how the vampire gamemode tracks
the owner of vampire stuff. This can be seen in line 197 of vampire.dm
that it tracks a body much like the mind datum does. However, before my
fix, this 'owner' fell out of date when a vampire got cloned. While the
vampire would get cloned, this owner variable would still refer to their
old body, and so stuff would break.

Now, it gets updated with the current body when the vampire gets cloned,
thus resolving the issue.
2016-12-03 21:56:25 -05:00
Fox McCloud
32404e36b1 Merge pull request #5937 from ParadiseSS13/revert-5936-revert-5917-admin_logout_notify_fix
Makes the admin logout tracking system actually work
2016-12-03 09:41:03 -05:00
Fox McCloud
5751a7669c Merge pull request #5934 from razekpraxis/SyndiePinpointerFix
Lets you wear the NukeOps Pinpointer in PDA slot.
2016-12-03 09:40:18 -05:00
razekpraxis
996be5a9dc Makes NukeOps Pinpointers wearable in PDA slots 2016-12-03 12:26:21 +00:00