Charlie
5ccd8241c4
homing projectiles + wizard spell ( #21752 )
2023-07-24 15:52:17 +01:00
GDN
0e0c726a5b
If you get facehugged and nested, you are now able to ghost ( #21717 )
...
* If you get facehugged and nested, you are now able to ghost
* more shit
* zamn
* Revert "zamn"
This reverts commit b864798b2f .
2023-07-24 15:44:20 +01:00
DGamerL
6b410a5e8c
most likely fixes it all ( #21778 )
2023-07-24 09:42:38 -05:00
Contrabang
f06f209f92
Revolutionaries now have a grace periods from attacks after beating deconversion ( #21716 )
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* deconversion help
* scuffed?
2023-07-24 15:38:48 +01:00
GDN
d907f0610e
Clown is slippery and the mime has no footsteps ( #21675 )
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* Clown is slippery and the mime has no footsteps
* bam
2023-07-24 15:28:51 +01:00
matttheficus
eeca206ccf
Removes Green Giant Spider from Gold Slime Cores ( #21615 )
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* begone dchat and admin spam
* sirryan review
2023-07-24 15:16:00 +01:00
JimKil3
bcea9d3377
Cryogenic anomalies & armor ( #21603 )
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* cryogenic anomaly
* sprite
* reactive gelidic armor
* america number 1 raaah
* sprite (thanks atp)
* qwerty suggestion
* floor freezing
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* steel review commit 2
* whitespace apparently? idk
* whitespace fix (real)
* vetus
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/game/objects/effects/anomalies.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/clothing/suits/armor_suits.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Update code/modules/mob/living/simple_animal/hostile/megafauna/ancient_robot.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
* early return thing
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-24 15:11:21 +01:00
Luc
82e12b79c3
Lets dchat-controlled mobs fire guns ( #21572 )
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* Lets dchat-controlled mobs fire guns
* Better handling for abstract items, too
* better text handling
* Update code/modules/mob/living/carbon/human/human_mob.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-07-24 15:06:02 +01:00
larentoun
b80c2cf964
fix: Moving breaks being pulled ( #21663 )
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https://github.com/ss220-space/Paradise/pull/1367
2023-07-23 23:31:09 +01:00
JimKil3
86874ce415
Adds the titanium push broom, a janitor-exclusive traitor item ( #21496 )
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* adds it
* fixes the thing
* !! scope size increasing !!
* trait rename
* surplus removing
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* code review commit 2
* fixes a minor issue
* check_grep please have mercy
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-23 23:28:24 +01:00
Octus
912d444d07
Removes Vox... Armalis, yes the other vox we forgot about ( #21519 )
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* youtube 2008 die sound effect
* I take pride in my work
* noisecannonsbegone
* armalis clothing shit
2023-07-23 20:14:27 +01:00
Qwertytoforty
dbf0946c95
order order tape recorder ( #21733 )
2023-07-20 19:52:38 -05:00
Venuska1117
895e3916d7
Fixes some Design Oversights in "Cyberiad: Maintenance Rework [Part #2 ]" ( #21425 )
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* Repair cyberiad maintenance stuff
* Listing fixes:
- Added wall in 4x7 hallway (?) so when grinders get removed, there is still wall for cover.
- Assebly line windows got shaded and electrocuted, they were not intended to be broke down and make walk-trough walk.
- Airlock Assembly used to obscure walking now even if they get unwrenched, you cannot move it, they intended to be broken, not moved away.
- Stacking Machine console got moved on same tile as machine with var edited, so its on wall.
- Added more cables for assembly so they can't easy destroy windows without insulated gloves.
* small changes:
- Now cat in luxary room is named "forsaken cat"
- Forsaken Cat got +10hp, +5 damage upper and +5 damage lower.
- Forsaken cat got removed "purring" speak.
* Changing disposals
- now thanks to bigger area (thanks to S34N for suggestion), disposal belt now got increased in range (one to right) so now, recycler sprite logic match belts under it.
* Batch of small changes:
- NT and BS have now floor under door, stop harrasing me, now i remembered to add it!
- Removed walls from grinders, they are hard to spot okay?
- moved vent, now it dont go on same tile as cable.
- Added light to shutters in maintenance, now there are 2 light blubs.
* MADE CABLE TO SOLARS, now its connected to grid.
* Tiny changes:
- Removed Heater West of bridge, i dont know how it got there (i don't remember placind it there)
- Returned hidden loot to previous loot pool ( so it dont gain +7 more loot, actuall loot is rewarding enough.)
* Changes:
- Create new feral_cat instance for maintenance.
- Moved mouse away from bats, so admins dont get attack admin_logs on start of round.
* Added Back Dresser(s)s
* Fixing Disposal Pipe(s):
- Connected Disposal Pipes, they were lacking pipes under doors.
2023-07-20 19:00:11 +01:00
AffectedArc07
8d7e066471
Adds OpenDream as a CI lint ( #21099 )
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* Initial Commit
* Makes the CI work (maybe)
* Of course CI has a hissy fit
* Actually fixes the codebase
* Oops 1
* Tweaks
* oops
2023-07-18 20:50:31 -05:00
Luc
e1f530f20e
[s] Fixes an exploit with tails ( #21734 )
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* Fixes tail wagging on fake death
* Make the linter happy
* Update code/modules/mob/living/init_signals.dm
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
---------
Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com >
2023-07-18 15:01:49 -05:00
DGamerL
f180792228
Added the old code ( #21602 )
2023-07-17 15:29:49 +01:00
Luc
473548ce79
based and kindpilled ( #21584 )
2023-07-17 15:21:53 +01:00
AffectedArc07
b3d9164862
Reworks RGB procs ( #21474 )
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* Reworks RGB procs
* Oops
2023-07-17 14:59:20 +01:00
larentoun
c7935c8f35
fix: Hide shoes if suit hides shoes ( #21652 )
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https://github.com/ss220-space/Paradise/pull/1062
2023-07-17 11:22:40 +01:00
larentoun
b12453f084
fix: Gray Terror Spider moves like a normal mob ( #21659 )
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https://github.com/ss220-space/Paradise/pull/1321
2023-07-17 11:04:33 +01:00
larentoun
d9e5df8fcc
fix: Mute people can show Emote Typing Indicator ( #21668 )
...
https://github.com/ss220-space/Paradise/pull/2467
2023-07-17 11:02:17 +01:00
warriorstar-orion
cee217216e
Do not spawn parrots with headsets. ( #21640 )
2023-07-17 10:55:16 +01:00
JimKil3
5b4796d3f0
wzhzhzh ( #21691 )
2023-07-17 10:53:13 +01:00
AffectedArc07
12af027d11
Regions ( #21555 )
2023-07-17 10:53:05 +01:00
Luc
2e41c52f9b
Adds article override to make examine text more consistent ( #21694 )
2023-07-17 10:51:45 +01:00
Contrabang
a416dd8c83
its supposed to be pre-hugcode ( #21606 )
2023-07-16 12:17:51 -05:00
Luc
aa9fe479e0
Adds some missing checks for suicides on revivals, prevents clings from suiciding ( #21588 )
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* Add some missing suicide checks on some revives
* Adds a check to morgue trays as well
* Rework defib messaging slightly
2023-07-16 11:32:44 -05:00
Qwertytoforty
809335b3b9
[s] Fixes an inconstancy ( #21701 )
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* fixes an inconsistency
* Apply suggestions from code review
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-07-16 11:21:10 -05:00
Nathan Winters
40927ac3eb
Fix some defib bugs ( #21353 )
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* Slightly clean up `undergoing_cardiac_arrest`
* Fix runtime when defibbing a heartless slimeperson
* Slightly clean up `defibrillate`
* Deduplicate this
* Yeet this unused signal
* Yeet these unused return flags
* Minor cleanup
* More cleanup and readability; fix defibs reporting outdated brain damage
* Fix defibrillators healing brain damage
* Fix defib brain damage scaling the wrong way (who the fuck)
* Fix this macro expansion bug (I'm going to become the joker)
2023-07-15 14:52:04 -05:00
Qwertytoforty
995571183f
Toy dualswords no longer fucking kill the crew when thrown into, clowns no longer die to toy dsword. ( #21620 )
2023-07-10 10:04:00 -05:00
DGamerL
ced646821b
Fixes an issue with bot comms ( #21621 )
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* the fix
* whoopsie
2023-07-10 10:00:32 -05:00
BiancaWilkson
978f43c5e9
Ear Organ Refactor + Deafness is a status effect ( #21405 )
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* begone ear_damage
* pt 2
* this time actually begone
* ears no longer passively heal over time
* ears can die
* deafness is now a status effect
* Oh yeah ticks are every two seconds
2023-07-07 13:54:27 +01:00
Octus
9793ea3c33
Fire rolling no longer hardstuns you because its not 2016 and is current year ( #21500 )
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* changes fire code
* reworks stuff a bit, i think i did what GDN said?
2023-07-07 13:33:29 +01:00
GDN
e254912c82
Contort body day 1 changes ( #21512 )
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* Contort body day 1 changes
* Update code/modules/antagonists/changeling/powers/contort_body.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-07-07 13:30:55 +01:00
Contrabang
fdb17a83de
showers wake you up ( #21530 )
2023-07-07 13:26:50 +01:00
Contrabang
e212ca48ed
Updates wallets ( #21531 )
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* wallet update wooo
* didnt want to do that
* undo accidental changes
* i have a problem
* i swear I can type comments well
2023-07-07 13:26:07 +01:00
Teebonesnek
4eda36e3bd
Minor SPaG fix in vomiting section ( #21468 )
2023-07-02 10:52:02 +01:00
S34N
980fee9b60
[s] Fixes an issue with potted plants ( #21529 )
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* fixes this
* tweaks
2023-07-01 12:12:29 +02:00
Qwertytoforty
04e1792d0d
Dswords now return melee attack on parry. Eswords reflect lasers on parry. Throwing bodies at a dsword user may not work well ( #21463 )
2023-07-01 10:42:44 +02:00
GDN
4fc09a015c
carp now reflects projectiles while horizontal ( #21449 )
2023-07-01 10:42:13 +02:00
Komrad822
4990d6a6da
Tape removes AI inbuilt Camera while Carded ( #21443 )
...
* Tape remove AI inbuilt Camera while Carded
* Allows tape removal after a long resist
2023-07-01 10:41:24 +02:00
Alantodne
193b276136
The Mediborgs can now evil chem ( #21401 )
...
* The Mediborgs can now evil chem
* Updated Icons because I forgor
* made a new aibots dmi for the panc icon
* Removes Pancu, sarin, and perf. adds Tirizene
* Adds S34nw's suggestion
* removed extra space
2023-07-01 10:41:03 +02:00
GDN
771c32b6b9
updates the giant spider sprites ( #21415 )
2023-06-30 12:21:07 +01:00
HMBGERDO
cf75945df7
Wenting ghost or getting mob deleted with throw mode on now making mouse pointer default ( #21423 )
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* throw mode disables on ghostise or destroy the mob
* Update code/modules/mob/living/carbon/carbon.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-06-29 22:00:50 -05:00
Stone
27a9a57787
Gorilla Balancing ( #21396 )
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* Balances Gorillas
Doesn't change Rampaging Gorillas
* Added addition comments on var
2023-06-28 15:31:01 +01:00
Contrabang
0603d8d4bb
Monkies now take twice as long to starve ( #21395 )
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* pun pun buff
* lewcc review
2023-06-28 15:30:23 +01:00
GDN
1d21a78814
adds contort body to changelings ( #21259 )
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* adds contort body to changelings
* more changes
* sprite by mcramon
* Update code/game/machinery/doors/firedoor.dm
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* steels review
---------
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
2023-06-28 14:29:39 +01:00
HMBGERDO
b20d5558cd
slowdown now applied only if pulled object has gravity ( #21272 )
2023-06-26 20:29:44 -05:00
Nathan Winters
25360fbdd0
Tweaks the vomit() proc ( #21466 )
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* Remove muzzles/facehuggers blocking vomiting
* Readability
2023-06-26 10:21:18 -05:00
HMBGERDO
fc3dcb1254
Laggy DragNDrop fix ( #21052 )
...
* added dragndrop click methods for atoms
* some updating, little changing MouseDrop logic
* added INVOKE_ASYNC to delayed procs
* cleanup
* cleanup
* cleanup
* no cheesing
* more comments, removed variable from atom
* whoopsie
* added inventory screen objects support, disabling tooltips now disables all tooltips, not only items
* fixing table hitting self issue
2023-06-22 17:19:52 +01:00