GDN
ccba3b6224
improves storage GCing ( #20593 )
...
* improves storage GCing
* fox review
2023-03-08 16:40:14 -05:00
Ryan
feef0ea814
Fixes Garbage Collection issues with Xenobiology ( #20190 )
...
* xenobio gc fixes
* requested changes
* requested changes
2023-03-08 20:42:44 +01:00
GDN
157c92c758
harvesters are now glass cannons ( #20450 )
...
* harvesters now deal more damage and have less health
* by popular demand (or me not wanting to get my email spammed)
2023-03-08 19:57:38 +01:00
S34N
0f6cb57276
Prevents readying up in invalid state ( #20240 )
...
* prevents readying up in invalid state
* return
* lets you cancel but not ready up
2023-03-08 19:56:58 +01:00
GDN
94fc3f0154
actually makes new players fully GC ( #20525 )
2023-03-05 09:56:37 -06:00
Qwertytoforty
2805bb1d61
Eyes of god no longer sees ghosts. ( #20311 )
2023-03-04 17:13:52 -06:00
MisterMovie
46677d667c
Reduces heat damage for Drasks from 300% to 200%. ( #20460 )
...
* Reduces heat damage of Drasks from 300% to 200%.
* Update code/modules/mob/living/carbon/human/species/drask.dm
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
2023-03-04 15:26:52 +00:00
Adri
904ab9286c
Fixes Ian and Runtime not GCing ( #20531 )
2023-03-04 09:57:41 +01:00
1080pCat
6b4feef831
Removes the RCD from engi borgs base kit, and replaces it with a module upgrade ( #20449 )
...
* be moved rcd!
* Minor grammar change ~contrabang
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
* ert/emag borg get rcd & fixes issue GDN brought up
* Fixes an oversight with getting more than one rcd
Co-Authored-By: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
* Remove space from rcd upgrade name
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
---------
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
2023-03-04 09:56:21 +01:00
Charlie
47086b1500
Makes Pets faster, cat improvements. ( #20117 )
...
* cat changes
* speed buff
* keybind
2023-03-04 09:39:08 +01:00
Adrer
732914dda7
Refactors revolution code to be a little less of a mess ( #20327 )
...
* Refactors revolution code
* Ad comment to transit_z
* Add heads check to transit_z
* Rename parameter in transit_z
* Fix duplicate definition of latespawn
* Remove unused check_counter var
* Apply suggestions from code review from Sirryan2002
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Added early return to conversion proc
* Apply suggestions from code review
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
---------
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com >
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-03-04 09:22:23 +01:00
Luc
90fbfb8d0c
Fix shock sounds ( #20457 )
2023-02-27 11:01:32 -06:00
HMBGERDO
e491aa9c2e
Fiber Garrote now mutes all emotes when garroting target ( #20393 )
...
* added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent
* Revert "added check for STATUS_EFFECT_SILENCED when we want to emit emote sound. If /mob/living has this flag, emote wont emit sound. Less ways to spam sounds when you supposed to be silent"
This reverts commit bc093ba01f .
* new status effect absolute silence, applying when using fiber garrote to silence all emote sounds
* comments update, status set function standartisation
* Update code/datums/emote.dm
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
---------
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com >
2023-02-25 01:12:56 -06:00
GDN
e68cb3656f
fixes new players logging out causing a GC fail ( #20340 )
2023-02-24 23:55:33 -06:00
GDN
201bb2bb3b
fixes overhealing exploit ( #20489 )
2023-02-24 18:14:05 -06:00
S34N
2ae6203786
fixes client runtimes on readmin ( #20486 )
2023-02-23 19:58:05 -06:00
GDN
49a457691c
fixes a bad del runtime on bubblegum ( #20437 )
2023-02-21 21:07:02 +00:00
GDN
9b55e47969
fixes the kidian click emote ( #20363 )
2023-02-17 22:36:30 +00:00
Luc
b0776d35ef
Re-fixes limb regeneration, now with 100% fewer brain deletions (I hope) ( #20157 )
...
* Prevents clings from quick regenerating bodyparts
* Clarify a comment
* Reworks to work with monkeys and other sources as well
* qdel organ if it doesn't get inserted
* Use initial instead of creating and qdeling
* Revert unnecessary cast
* Ensure organs are inserted as they were before
* fix some warnings
* here be dragons
2023-02-15 21:16:00 +01:00
GDN
f567da369b
deletes the forcesay() proc fixing tyder wizards getting murderized ( #20398 )
...
* deletes forcesay
* removes hit_appends fully
2023-02-15 20:55:50 +01:00
S34N
b56163f064
orbit helper ( #20289 )
2023-02-14 20:31:33 +01:00
GDN
aa56d75f93
[Ready for code review] Moves alien verbs to spells ( #20002 )
...
* Moves alien verbs to spells
* lol
* Standardization, polish, making alien plasma huds more consistant
* The very cursed way of handling touch spells
* logging + more polish
* snakecase + documentation
* finishing touches
* oops, ty henri
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* sprites from TGstation
* sprites, again
* oops
* farie's review part 1
* farie's review p2, signals
* Erics PR compat
* farie's review 3
* that too
* the shawnshank redemption
* boink
* removes larva transfer plasma
* you want a sprite cranberry?
* TM fix 1
* FUCK I BROKE LOGGING
* bam
* final touches
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-02-12 21:34:11 +01:00
Nathan Winters
c12b8420ec
Fixes [Re]Vitiligo ( #20384 )
...
* Fix [Re]Vitiligo
* Remove redundant function call
* Readability
2023-02-12 13:08:37 +01:00
Henri215
42d1758b2e
Fixing common spelling mistakes part 2 ( #20360 )
...
* Fixing common spelling mistakes part 2
* "supressed"
2023-02-08 21:20:35 +01:00
GDN
2d71218bb2
it's borging time ( #20282 )
2023-02-05 11:10:36 -06:00
Qwertytoforty
c28ab3e4da
hierophant arena walls now decay after the hierophant dies ( #20214 )
...
* hierophant arena walls now decay after the hierophant dies
* changeturf
* Get pissed
* sriryan changes
2023-02-04 18:02:00 -06:00
AffectedArc07
b34e8fa301
[READY] CI now bans files with the same name ( #20195 )
...
* CI now bans files with the same name
* Part 1
* Warriorstar python tweaks
* Part Deux
* Fix unticked
* fix
2023-02-04 16:33:41 -06:00
Henri215
c4667311e7
Janitorial equipment tweaks and cleaners availability ( #20037 )
...
* Janitorial equipment tweaks and advanced cleaner
* cleaner availability tweaks
* old cleaner for drones
* Mop capacity buff
* advanced cleaner for sol traders
* conflict part 1
* Merge branch 'master' into janitorial_tweaks
* Revert "Merge branch 'master' into janitorial_tweaks"
This reverts commit 47129ea819 .
* Revert "Revert "Merge branch 'master' into janitorial_tweaks""
This reverts commit a8c520b069 .
* hahahahaha
* hahaha part 2
* hahaha part 3
* cerestation edit
* adv cleaner comes with 500 now and ERT belt
* lube spray upper case and moving it to spray.dm
2023-02-03 13:10:51 -06:00
Ryan
7c3cd86f14
APC & Machinery Refactor + Local Powernets ( #19991 )
...
* local powernet and machine power refactor
* some fixes
* more tweaks + powerchange() refactor
* fixes var edited apcs on meatpackers.dmm
* fixes issue with power channels
* Reviews
* delta fix
* Update code/game/machinery/portable_turret.dm
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
* removed area power change proc
* damn morgues
* requested changes
* request changes
* deconfliction
* mapping fixes
* some fixes from TM
---------
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com >
2023-01-30 22:28:10 +00:00
Vi3trice
caee0ec975
[TM] Verb Queue - Port of TG SSverb subsystem ( #19863 )
...
* Some verbs queue up now
* Damn you 515
* Screw you Topic
* Update client_procs.dm
* Fixes for unit testing
* Update MC.dm
* verb
* Update callback.dm
* Tweaks
* Linters might not have liked that,
* More tweaks, and fix
* Update verb_manager.dm
2023-01-29 15:05:38 +01:00
JimKil3
47f71ccde1
Fixes an issue with flashing ( #20265 )
...
* fixes it
Adds a check for the mob's eye status & moves checks above parent call
* i hate github
* coding chat advice
* unbuffs slimes
I had to rewrite the whole PR for this :(
* tweak + comments
* rewrites the PR again
* oops
* farie request
* aaa
* Apply suggestions from code review
Mostly whitespace & an implied thing
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* another code review commit
Moves checks that stop eye damage but not flashing back
---------
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
2023-01-29 09:00:28 +01:00
Contrabang
22ea84d449
i love wallets i love wallets ( #20308 )
2023-01-28 20:12:19 +01:00
Farie82
6cf1580dc4
Stops the mother of terror from shitting out too much jelly ( #20307 )
2023-01-28 16:57:37 +00:00
Contrabang
a5250adea4
Security bots now consider wallets when arresting people ( #20251 )
...
* wowee
* fix a TON of runtimes
2023-01-28 09:27:20 +01:00
Qwertytoforty
b5700cab3e
Fixes rng block chance not working ( #20255 )
...
* fixes rng block chance not working
* Update code/__DEFINES/flags.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
---------
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-28 09:26:11 +01:00
Contrabang
7afa6cb087
Wallets and ID card tweaks ( #20250 )
...
* wallet the third
* MORE id card tweaks
* farie review
2023-01-25 20:13:38 +01:00
GDN
1b11867646
fixes a cyborg gc issue ( #20283 )
2023-01-23 23:29:01 +01:00
Qwertytoforty
4efeb71bf8
Fixes eyes of the gods bugs ( #20266 )
2023-01-23 23:28:46 +01:00
AffectedArc07
3d410a39f1
The most scuffed of optimisations ( #20270 )
2023-01-22 19:18:12 +00:00
GDN
a10641e07f
aliens can be properly bola'd ( #20137 )
...
* xenos can be properly bola'd
* moved down to the carbon level
* shawn addition
2023-01-22 10:20:43 +01:00
warriorstar-orion
b790e6d5e2
Whitespace cleanup part 4. ( #20226 )
2023-01-20 19:40:42 -05:00
Luc
9ba005de9f
Add themselves as a pronoun helper, fixes some usages of it ( #20184 )
...
* Add themselves helper
* Testing and replacing
* Fixes some non-standard usages
2023-01-20 19:28:48 -05:00
Qwertytoforty
aec7c3ff3f
Reworking eyes of god to be risk / reward / from colossus ( #20163 )
...
* eye see what is happening here
* loot it and ship it
* more progress
* more progress
* eye see
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* removing extra comment to rerun checks while I think on sprite
* name / sprite, good to go™️
* BSH no longer spawns invisible penguins
* oops wrong branch
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:28:22 -05:00
Luc
b940c1eb21
Allows clings to regenerate without a brain. ( #19856 )
...
* Move brain organ code where it belongs
* Rename too
* WIP, but hey, it kinda works now.
* Account for a few missing heads
* Remove vital check, killing the user on death
* Let defibs and scanners better deal with these
* Remove debug brains
* Clean up some more contingencies
* More head checks
* Update code/modules/antagonists/changeling/datum_changeling.dm
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
* Fixes up signal business
* some stuff from sean's review
* Add some type safety checks for heads
* oops
* Update code/game/objects/items/weapons/cosmetics.dm
get this in there too
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Remove decap sword
* Quick suggestions
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
* Addresses shedding problems
* Add new defib changes
* this is why we have CI
Co-authored-by: Farie82 <farie82@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:25:51 -05:00
Henri215
9a0ceb5a03
Janiborg no longer starts with floor buffer and now can be toggled ( #20133 )
...
* Cyborg upgrade floor buffer and toggle mode
* Update code/game/objects/items/robot/robot_upgrades.dm
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
* Apply suggestions from code review
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-20 19:16:34 -05:00
GDN
817664b66b
adds the cluwne goblin ( #20244 )
2023-01-20 19:11:34 -05:00
Contrabang
42a521dd50
mime greys begone ( #20144 )
2023-01-20 19:04:33 -05:00
GDN
311cdae455
Converts some borg equipment to radial menus ( #20044 )
...
* Borg stuff radial menus; I hate borg hypos
* sneaky
* borghypo can be it's own thing
* forgot ya
* ryan's review
2023-01-20 18:59:35 -05:00
Qwertytoforty
7db4319aee
fixes weakened issue ( #20262 )
2023-01-20 19:39:35 +00:00
Qwertytoforty
74a206d8b0
Goldgrubs can not block projectiles with 100% armor penetration ( #20148 )
...
* get your grubby hands off the cheese
* Update code/modules/mob/living/simple_animal/hostile/mining/goldgrub.dm
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com >
2023-01-19 15:38:09 -05:00