Commit Graph

494 Commits

Author SHA1 Message Date
Ren Erthilo
5f54641c82 TG: - Welding shards while on top of a stack of glass (with less than 50 sheets) now
adds the produced glass to the stack.
- Some runtime fixes r2919 Author: quartz235
2012-04-09 15:06:03 +01:00
Ren Erthilo
c8fca21dab TG: Blob ending number of blobs is now a var.
The nuke now properly checks to see if its on the station when it explodes and
most of the derp var has been removed from the bomb code. r2913
2012-04-09 12:54:15 +01:00
Albert Iordache
86370f7d26 Admins are now warned when objective assignment fails. See #812 2012-04-08 22:47:28 +03:00
Albert Iordache
2c6660d665 Merge pull request #796 from SkyMarshal/Airlocks
Made transformations between mobs with organs work better.  Destroying a limb removes implants.  Implants now go where you select.  Fixed some runtimes and retardedness.
2012-04-06 09:59:14 -07:00
SkyMarshal
5b3ad2a925 Made transformations between mobs with organs work better. Destroying a limb removes implants. Implants now go where you select. Fixed some runtimes and retardedness. 2012-04-05 21:55:41 -07:00
cib
66447b2b39 Added virus epidemic mode.
- Mode will only start with at least one doctor at round start(CMO or MD)
- Lethal vira won't spawn anymore outside this mode
2012-04-04 19:27:31 -07:00
Ren Erthilo
478a462e3a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-04-03 19:42:41 +01:00
SkyMarshal
5b65826ec4 Reverted traitorous music verb. 2012-04-01 17:12:38 -07:00
SkyMarshal
0fe5806191 Small edit 2012-04-01 17:00:37 -07:00
SkyMarshal
cefd345840 Adds in traitorous music verb, single use, local sound, as well as removing some debugging info. 2012-04-01 16:58:21 -07:00
Ren Erthilo
af9a80cce4 Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates
Conflicts:
	code/modules/mob/mob_defines.dm
	icons/mob/items_lefthand.dmi
	icons/mob/items_righthand.dmi
	icons/obj/storage.dmi
	maps/tgstation.2.0.8.dmm
2012-04-02 00:37:54 +01:00
SkyMarshal
aece74cdf3 Fixed some debugging info. 2012-04-01 12:35:32 -07:00
SkyMarshal
cd4a82a90b Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives. 2012-03-31 22:01:21 -07:00
SkyMarshal
a90173c628 Part one of bugfixes for the new damage system. 2012-03-31 22:01:21 -07:00
Ren Erthilo
ae57f8db64 Merging SkyMarshal's stuff. 2012-03-30 16:26:04 +01:00
Ren Erthilo
321f16eccb Merge fixes for NOCLONE, attack logs and map changes. 2012-03-30 06:46:01 +01:00
Ren Erthilo
7cf7c7775a Merge branch 'master' of git://github.com/Baystation12/Baystation12 into TGUpdates 2012-03-30 06:18:37 +01:00
SkyMarshal
08a060501b Merged in Erthilo's stuff. 2012-03-29 21:11:17 -07:00
SkyMarshal
61820bc5ec Final commit of the examine/damage overhaul. 2012-03-29 20:44:10 -07:00
Ren Erthilo
6952bef874 Reverting disabilities, headsets, murder sydie pack, photo removal, isbreathing and internals. 2012-03-30 04:19:22 +01:00
Ren Erthilo
463fec60b5 Gamemode fixes for TG update. 2012-03-28 01:17:53 +01:00
Ren Erthilo
0c621b6a8e TG: Quick update to nuke endings. The crew has to escape with the disk to win. r2907 2012-03-27 06:43:13 +01:00
Ren Erthilo
25ff006575 TG: Bit of blob work r2905 2012-03-27 06:38:55 +01:00
Ren Erthilo
946464432c TG: Soul Stones can now summon Shades.
Soul Stones can now capture Shades (which heals them)

Soul Stones capturing a soul will now be imprinted with that shade, and be
unable to capture new souls/other shades

Added ectoplasm object/sprites. As of now it has no uses.

Shades now delete on death and leave ectoplasm behind.

Soulstones can be bought with the wizards spellbook (as a set of six) and from
the cultist supply talisman.

The Chaplain has a single soulstone in his office (mostly for testing/so it will
get used often and I can get feedback)

Speaking of items on the map for testing, Reactive Teleport Armour no longer
spawns in the RD's office (because Urist will murder me if I have to retarded
test items out at once)

Removed some no longer needed code regarding soulstones from the suicide verb.

Updated the changelog r2821
2012-03-26 18:09:35 +01:00
Ren Erthilo
024f1abd2a Merge branch 'master' of git://github.com/Baystation12/Baystation12 2012-03-26 03:25:00 +01:00
Ren Erthilo
089e844be9 A large amount of groundwork for /tg/ code. Comes with some gameplay changes.
* + You now take severe brute damage in environments over 750kPA. A new HUD icon warns you when it's above 500kPA. Space suits block this.
* > Welding fuel tanks explode when shot.
* > Riot shields prevent you from being pushed.
* > People cannot be shoved when being pulled and handcuffed.
* > The internals button on the hud now works for tanks in almost any area, such as your pocket.
* > No more popups when you insert your ID into your PDA. There's a link in the PDA menu to update info.
* - Removed photo system from ID's as it doesn't work.
2012-03-26 03:16:01 +01:00
SkyMarshal
879f8c941a Portalathe fix, Magboots + airflow fix, Fix for the "MODE" job, fixed removing gravity catapult, fixed death alarms prematurely detonating. 2012-03-25 15:33:14 -07:00
Albert Iordache
196d860c6d Merge pull request #748 from SkyMarshal/Airlocks
New Objective system (WIPish), as well as fixes for #747, #734, #733, as well as fixing the portalathe, and moving the be_syndicate var up to the client.
2012-03-25 00:47:36 -07:00
SkyMarshal
a5a7df1c20 Part two of the objective system. Also fixed up AIs on the shuttle, bug #747, and interacting with windows. 2012-03-25 00:33:38 -07:00
SkyMarshal
09546b7fe0 First commit towards the new objective system. 2012-03-24 21:50:17 -07:00
SkyMarshal
5c0ddb031d Merge pull request #738 from Erthilo/master
Adds alternate CMO labcoat, engineering crates need proper access, test code for implant only taser firing, changes to overdose, and more bugfixes
2012-03-24 18:04:03 -07:00
Ren Erthilo
d1ee3a3b11 Fixed Jetpacks not appearing, and updated to /tg/ features. 2012-03-25 02:01:54 +01:00
SkyMarshal
e7debfe737 Fixed error preventing melee damage. 2012-03-24 17:56:33 -07:00
SkyMarshal
f45aff1bae Chameleon Jumpsuit now has armor, space tiles now get generated faster, fixed fingerprint runtime, optimized autosay, fixed crates + package wrappers, retired admins are no longer spammed, can now click through blindness, packages and evidence bag contents now count toward traitor objectives, stunning and such stops you instantly, guncode improvements. 2012-03-24 17:21:31 -07:00
Miniature
18c0bf7e16 Added restricted job checking to autotraitor 2012-03-23 19:21:32 +10:30
Miniature
cf53a0cc7a Attack logging (finally)
there might be some things I missed, and feel free to change the messages if you want
2012-03-08 15:16:54 +10:30
SkyMarshal
7534154fa2 Cleaned up some code, fixed a bug with dead/sleeping people seeing you talk into headsets, reworked guncode some, readded point-blank shooting, removed disposal space cannon, hacktool works on windoors and secure closets, now. 2012-03-05 12:27:55 -07:00
Hawk-v3
827552c499 Subject: [PATCH 083/285] Tg Updates: Added the Soul Stone Shard. tl;dr it functions like an intellicard for dead or dying humans.
It will only work on a human if they are in crit/dead, if they actually have a player in them (so corpses where people
have ghosted are immune) and if the soul stone shard is empty.

Right now you can't do anything them other than capture people (and talk to them if you're near the stone)

Added a new belt variety that can only hold shards. Still needs its own sprites.

They currently do not spawn anywhere/are admin only.
2012-03-01 19:19:31 +00:00
quartz235@gmail.com
754b4c6c7d TG Updates: Fixed psychic reinforced table deconstruction
Fixed issue 270
- Changelings now have an "isabsorbing" var to prevent spamming absorb for free chems.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2766 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:21:19 +00:00
Hawk-v3
d9e615604e Subject: [PATCH 070/285] TG UPdates: Changelog code has been fixed, when editing it please use notepad or some other text editor that wont attempt to change everything. NOPE ~HAWK
Bit of work on blob, mainly cleanup of the blob gamemode files.
2012-03-01 18:18:32 +00:00
kortgstation@gmail.com
d5756b4612 TG Updates: Staff of Change victims now have Universal Speak (the metroids/xenos/monkeys can all speak english).
Reverted it back to cultists getting one random word each because I broke something apparently.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2763 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 18:05:01 +00:00
kortgstation@gmail.com
748c1b8990 TG Updates: Sprited/added the blue magus and red magus robes
The blue version functions as wizard robes and spawns on the wizard's shuttle, the red versions replace the old cultist robe sprites.

Cultists now each start with join/blood/self instead of one random word each.

Cultist supply talisman now has five uses and can spawn armor talismans.

Updated the changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2749 316c924e-a436-60f5-8080-3fe189b3f50e
2012-03-01 02:59:33 +00:00
SkyMarshal
e8bd665e76 Added overdoses to some chemicals. Fixed some gamemode stuff, involving uplinks. 2012-02-29 17:17:41 -07:00
CIB
6cacfacf57 Merge pull request #549 from Hawk-v3/master
TG UPDATES
2012-02-28 18:26:18 -08:00
SkyMarshal
66f38fb34b TG UPDATE: Updates to telecomms, bug&runtime fixes, manifest for all, improved nuclear bomb.
All PDA's can access the manifest.
Nuclear bomb now works on realtime.
Telecomms not mapped yet.
Numerous Runtime Fixes
2012-02-28 18:24:43 -07:00
Hawk-v3
2fe9b995ea Merge branch 'master' of github.com:Baystation12/Baystation12 2012-02-28 22:07:45 +00:00
kortgstation@gmail.com
6e3079f077 Tg UPdate: The Wizard no longer starts with Ethereal Jaunt.
Instead, the spellbook simply starts with an extra use. This will save you the trouble of re-memorizing if you do not want to take ethereal jaunt.

Put an Ion Rifle on the nuke ops shuttle which will hopefully help with nuke teams getting routinely destroyed by sec borgs.

Fixed a wizard spawn message which referred to a no longer existing item (it mentioned "two" artifacts in your pockets,though you no longer spawn with a scrying gem)

Added Magus Helm sprites/object, which as of now does not spawn and is just an alternative wizard hat (counts for spell requirements).

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2743 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 22:05:27 +00:00
Hawk-v3
e79c68b18c more fixes for next patch 2012-02-28 22:04:46 +00:00
kortgstation@gmail.com
ef1bdf7442 TG UPDATE: The Staff of Change now has its own sprite/in hands.
The Wizard Spellbook has a new subsection: Artefacts. Artefacts are items with special properties that the wizard can purchase as an alternative to spells (one artefact costs as much as one spell)

Currently the only Artefact is the Staff of Change, more to follow.

Updated the changelog.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2739 316c924e-a436-60f5-8080-3fe189b3f50e
2012-02-28 21:10:30 +00:00
SkyMarshal
02002054de Teleporter has a cancel button.
Improved the admin player panel.
Disposals now work right with things thrown at them.
Nuke upgraded to use realtime.
2012-02-28 13:39:51 -07:00