Commit Graph

10686 Commits

Author SHA1 Message Date
McRamon
68e56bd71a New wizard spell - Corpse Explosion (#24722)
* testing code

* tweaks

* more adjustments

* more code adjustments

* sponge bob abs

* there be light

* there be light 2 elighic boogaloo

* booky

* 0 to -1

* false

* action icon

* effect

* lets seeeee

* pixel adjustment

* dfsdg

* asrfsdg

* icon is back

* forgot to delete this

* test

* some sad stuff

* i am sad

* updated damage

* fixed?

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* look at how cool this is

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* back to 100

* minrange

* max is better than min

* refactor by dgl

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Update code/game/objects/effects/temporary_visuals/misc_visuals.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* fuck you

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-12 18:28:21 +00:00
warriorstar-orion
b15ed89463 Create directional helpers for air alarms. (#24652)
* Create directional helpers for air alarms.

* rename script, need alarm_area always

* I love automated changes
2024-04-12 18:24:12 +00:00
Silverplate
6a3da2726d Increases security of CC armory (#24414)
* Increase CC Security

* henri review

* button replaced and improved

* requested changes

* Secures CC armory (typo-free edition)

* final code edit, map review
2024-04-12 18:23:19 +00:00
DGamerL
b2275d1ce8 Changes all instances of pick(list(....)) to pick(....) (#25017)
* That's a lot of files

* More changes

* Removes mention

* Thanks to Funny for helping with the text
2024-04-12 11:54:33 +00:00
Charlie Nolan
fe74786905 Made storage nesting better, improved consistency between storage types. (#24699)
* Made storage nesting better, improved consistency between storage types.

* Out, er, space.

* Null safety is good.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-10 18:59:43 +00:00
Charlie Nolan
94c93c2537 Added beaker support to RPEDs. (#24664)
* Added beaker support to RPEDs.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Comment fix.

* Apply suggestions from code review

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* Prevented filled beakers from going in the bRPED.

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
2024-04-10 18:55:48 +00:00
warriorstar-orion
5e213db6c5 add "messy" station trait; add party trash to hangover trait (#24485)
* add negative station trait: messy station

* remains can't be cleaned

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* messy and hangover? you get more mess

* pull down max mess size a bit

* remove floor tiles properly

* autodoc remaining_tiles

* actually gonna reduce this further

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-04-10 18:54:57 +00:00
GDN
b6be540b43 Moves get_area to a macro (#24712)
* Moves get_area to a macro

* fixes

* Update code/game/machinery/camera/camera.dm

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

* runtime fix

* moer fix

---------

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-04-08 21:42:22 +00:00
Contrabang
744d9c6bed Ports and Adapts TGUI strip panel from TG (#24618)
* part 1

* these also

* fuckin nuke it

* more

* more stuff

* more crap

* wow

* holy fucking shit, it works

* thats a start

* oops

* fubing bundle

* hahah brrrrr

* I LITERALLY ADDED IT BACK, FUCK OFF GIT

* yeah more changes

* hide abstract

* blamo

* thats enough for today

* old code begone

* goodbye can_strip

* nearly there

* finally

* fuckin finally

* review

* tgui

* unbreak shit

* fix OD

* okay, that should fix the last thing

* remove hover on nodrop, fix early interacting
2024-04-08 21:40:11 +00:00
warriorstar-orion
cb691a0bb5 constructible transit tubes day 1 patch (#24739)
* tubes day 1 patch

* i know the PR number now
2024-04-07 10:20:42 +00:00
warriorstar-orion
cecc242c06 remove russian from some GUI titles (#25034) 2024-04-07 09:58:40 +00:00
datlo
285d59ff74 Add ocelot bundle (#24787) 2024-04-07 10:59:55 +01:00
Charlie Nolan
6c4a80d2e5 Corrected a bunch of over-escaping. (#24876)
* Corrected a bunch of over-escaping.

* unundefine

* Fixed #23759

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Review fix

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-07 10:59:15 +01:00
Contrabang
34ba019704 Adds more descriptions to missing items and changes some (#24584)
* jesus fuck thats a lot of descs

* Apply suggestions from code review

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* review

* christa review

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>

---------

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Charlie Nolan <funnyman3595@gmail.com>
2024-04-07 09:44:27 +00:00
Contrabang
b75bfd0e52 Frag grenades now explode into proper projectiles (#24581)
* holy fuck

* oops

* IPA

* no badmins

* wow

* yeah

* no funny
2024-04-07 09:40:16 +00:00
chuga-git
df8fef119d Ports TG bamboo and Punji Sticks (#24497)
* adds most things

* STOP BECOMING CRLF

* half the sprites ported

* adds floor turfs, hopefully

* adds bamboo stack recipes and parameter documentation for datum/stack_recipe

* adds the crude syringe and sprite

* Revert "adds the crude syringe and sprite"

This reverts commit d949332055.

* adds crude syringe and sprite

* nevermind, goon license moment

* bamboo walls, false walls, and sprites

* caltrops check for shoe thickmaterial flag

* added spear and fixed filepaths

* smoothing and caltrops are even more broken

* Fixes sprite smoothing and caltrop weirdness

* whitespace

* fixes tile stacking

* Henri review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* royal blue and red carpets no longer smooth

* henri review

* actual henri review, thanks git

* Henri review electric boogaloo

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* removes bamboo walls (rip)

* Update code/game/turfs/simulated/floor/fancy_floor.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-07 09:38:10 +00:00
GDN
cc0eee4b4d Optimizes some functions (#24049)
* Optimizes some functions

* Update code/__HELPERS/unsorted.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Cached per AI now

* no more 80k character jumpscares

* parent functions exist

* I need a new keyboard

* Update code/modules/surgery/organs/vocal_cords.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/silicon/ai/ai_say.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/__HELPERS/game.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/__HELPERS/game.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-04-03 17:51:39 +00:00
Pierre-Louis
509062db01 Service borg tray no longer drap inventory version of items (stack count number) (#24521)
* Service borg trays no longer drop stack count items

Service borg trays no longer drop stack count items.
Therefore Fixes #23825

* fixing some indents

* Replace qdel with remove_from_storage

Deleting an item and replacing it with the same type is a terrible solution for this

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Fixing positions of items in the service tray

---------

Co-authored-by: Pierre-Louis <hernandezpierrelouis@protonmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-04-03 14:32:22 +00:00
Git-GoR
1b064b8f36 Temp cell secure lockers now spawn empty. (#24675)
* Adds empty tempcell lockers with cell-specific subtypes

* Maps in the tempcell lockers

* I ctrl-z'ed when changing the desctiption, go me

* Fix typo - thank you grammer team

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-04-03 14:08:51 +00:00
Luc
655d170ae2 Removes code treating actions as a lazy list (#24971)
* this doesn't need to be lazy

* fix some small things
2024-04-03 14:08:26 +00:00
Charlie Nolan
629522d2c7 Adds superconductivity blocking to fulltile plasma windows. (#24901)
* Adds superconductivity blocking to fulltile plasma windows.

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-03 13:58:54 +00:00
Charlie Nolan
5c5f7842df Secondary goals (#24599)
* Extract requests console message sending code.

* Add secondary goals

* Converted supply shuttle to a signal-based system.

* Lint.

* Review suggestions.

* Secondary goals can now check the supply shuttle for their requirements.

* Remove redundant completion variable, undef what we define.

* Made the request console refuse to issue a secondary goal until you finish the current one.

* Made the shuttle blacklist error more specific, added locked/manifest-attached crates to blacklist.

* Added round end secondary goal report.

* Lint

* Add tags to reagents for secondary goals to use.

* Extracted the reagent logic from the bar goal, used reagent tags.

* Added the Variety of Drinks Bar goal.

* Added variety drinks goal for the Bar.

* CC no longer complains about sending stuff in containers, but the shuttle will refuse lockboxes without goal items.

* Allow unlocked lockboxes on the shuttle.

* Added kitchen goals.

* Lint

* More lint

* Add goals for scichem and medchem, pending reagent labelling.

* Added Kudzu goal for botany.

* I forgot to rename them, oops.

* Lint

* Made mechs sellable, configurable goal rewards.

* Balancing changes.

* Added random Ripley goal.

* Add Clear Task Backlog station goal.

* Lint

* Oops.

* did i even do this right

* Lint

* Excluded drinks available from upgraded booze dispenser.

* Such bugs. Much fix. Wow.

* Goal notice formatting.

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Made storage nesting better, improved consistency between storage types.

* Out, er, space.

* Added a proc for sending a requests console message.

* Added error messages to Virology Goals.

Backported a few small things from Secondary Goals to make this easier.

* Extracted out the three-way reward code into a proc.

* Update code/__DEFINES/dcs/signals.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* Removed redundant SIGNAL_HANDLER labels.

* Yes, that should be a proc.

* Enforce important parent calls.

* Thank you, DreamChecker

* Undid accidental merge of #24699

* Removed a testing proc that wasn't intended for this PR.

* Removed parts of #24750 that also crept in.

* Made the variety of [x] goals more explicit that they want 50u of each.

* Reduced Kudzu trait requirement to 1.

* Request consoles now output the list of valid departments if you're at an unsupported one.

* Added personal crates.

* Added a supply pack of personal crates.

* Added special cargo handling for personal crates.

* Added automatic personal crate when requesting a goal.

* Required personal crates for most secondary goals.

* Add goal labels to the hand labeler, require them for mech goals.

* Made secondary goals one-per-person, not one-per-department.

* Added support for multi-line system messages to the request consoles.

* Made the RC message for goals nicer.

* Send goal crates even if no normal crates are ready, name and access-lock them properly.

* Don't double-label.

* Let's not use registered_account, names are fine.

* Add a ton of blackbox data to cargo and secondary goals.

* Fix a few bugs.

* More bugfixing, couple more stats.

* Even more stats.

* Text fix.

* Made cargo fines more consistent with other cargo feedback.

* Fixed a bug that prevented non-top-level items from being checked for CARGO_REQUIRE_PRIORITY.

* Blocked large crates from being sent back unopened.

* Enum values should probably be different from each other.

* Correct a bitflag mishap.

* Removed redundant supply shuttle docking and buy/sell attempts.

* Tweak message about personal crates to inlclude that they need to lock it.

* Add /Crates to the Personal Lockers description.

* Less pretty alignment, less complaining linters.

* Corrected a bad name in stats tracking.

* Reduced SciChem variety goal to 5 types.

* Toned down Task Backlog a bit.

* Fixed a bug that made unsellable items nested in containers be stolen by CC (qdeleted).

* Don't require bluespace 8, that's silly.

* Made secondary goals modifiable in the Modify Station Goals UI.

* Whoops, that was supposed to be 600u.

* i ded pls nerf

---------

Co-authored-by: synthtee <127706731+SynthTwo@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-04-01 07:50:07 +00:00
GDN
eee8878024 Datumizes spells (#24242)
* datumized spells

* finished

* last changes

* conflict

* Update code/datums/spells/alien_spells/transfer_plasma.dm

* conflicts

* shitty runtime fix until i get to this tomorrow

* Update code/datums/spell.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spell_handler/alien_spell_handler.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/alien_spells/regurgitate.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/bloodcrawl.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/hemomancer_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/antagonists/vampire/vampire_powers/vampire_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/wizardcrash.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/research/xenobiology/xenobiology.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/modules/mob/living/carbon/superheroes.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/conjure.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/ethereal_jaunt.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/emplosion.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/turf_teleport.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/datums/spells/wizard_spells.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/gamemodes/miniantags/revenant/revenant_abilities.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>

* guess who just rework the entire malf ai actionsf ai

* gc better

---------

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-04-01 07:42:21 +00:00
Charlie Nolan
5c24d2be90 ... (#24762) 2024-03-29 14:53:05 +00:00
Charlie Nolan
21b43332b7 Fixed the grey autocloner bug again, this time for greys. (#24872) 2024-03-29 14:48:44 +00:00
Qwertytoforty
56b49fa86e [s] Tis just a flesh wound (#24861) 2024-03-28 22:36:05 +00:00
DGamerL
8e4c8688ce Ezpz fix (#24845) 2024-03-28 01:42:03 +00:00
Zantox
06969b4da1 Add job_globals sanitization, fix duplicate value (#24795)
* Add job_globals sanitization, fix duplicate value

* Remove 'support_positions' job category

* Add Supply dept to jobban list
2024-03-27 19:31:08 +00:00
CRUNCH
d49d9d5189 Soap is no longer comdom scented. Collectable captain hat doesn't look like a comdom hat. (#24661)
* no comdoms

* Update code/game/objects/items/weapons/soap.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-27 05:54:48 +00:00
Qwertytoforty
0a16d6e9ec Adds the Proto-Adrenaline Bio-chip (#24716)
* Adds the Proto-Adrenaline Bio-chip

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-03-27 05:52:33 +00:00
Aylong
c7887bffde Sord missing icon fix (#24829) 2024-03-27 05:42:55 +00:00
DGamerL
de1229b947 Removes various helpers that can be simplified in a single variable check (#24551)
* Removes the first weird helper

* Removes get_turf_or_move

* Slightly alters the sharp weapon proc

* Adds nullcheck to adjustBruteLossByPart

* Changes `is_dead`

* Adds `hasorgans` to the replaced list

* Update code/__HELPERS/unsorted.dm

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>

* Contra review

---------

Co-authored-by: Deniz <66401072+Oyu07@users.noreply.github.com>
2024-03-25 01:31:56 +00:00
chuga-git
19c0b70171 Slightly refactors storage item insertion (#24429)
* everything is on fire

* silent trait check

* how did it even become CRLF

* minor formatting

* fix icon updating and adds silent insertion to global trait list

* adds the new parameter to documentation - whoops!

* pain

* contra review

* contra review again, reduces amount of checks for user in the loops

---------

Co-authored-by: cybercapitalism <98280110+cybercapitalism@users.noreply.github.com>
2024-03-24 18:41:07 +00:00
matttheficus
261b53d17c Adds Hand Raising (#24223)
* pick me pick me!

* quick fix

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* contra tweak

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* contra refactor help

* copy paste moment

* missed one lul

* contra review

* tab hell tab hell tab hell

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-03-24 18:10:21 +00:00
Luc
1fe7819c1b Ports action button refactor from /tg/ (#24482)
* add the new stuff

* guh

* add the brunt of it

* action button stuff

* adds a lot of other stuff

* careful find and replace

* it loads

* so many huds

* ehh yeah this kinda works

* fixes this runtime

* hacks in some DMI stuff, we'll fix it later

* Adds better mouse pointer for dragging buttons

* gets dragging into place working again, updates DMI

* moves define

* remove extra hud defines, now it compiles

* CHECK GREP

* owww

* rename action defines

* ticks

* are we good

* let's try that again

* renames mob vars

* renames

* fixes some hud issues with huds getting the wrong variable

* fixes some alignment issues

* Adds mouse-wheel scroll support

* left -> right

* I am the entire circus

* first self-review pass

* Another review pass -- just realized I need to fix keybinds

* more testing

* update icons

* oops

* Fix spell icons not appearing properly

* fixes some outstanding issues
- Action button backgrounds now work properly
- Fixes some runtimes on dropping
- Fixes some misplaced icons

* hmm

* weh

* again?

* nah?

* maybe this?

* asdf

* should finally fix CI

* add client check

* move the ?

* add missing override causing runtimes

* shift-clicking now doesn't trigger the button

* better docs
2024-03-24 17:38:53 +00:00
Qwertytoforty
9096c5f0b9 Ports the NTSS Raven from TG station. Slightly remaps delta escape / faragus escape (#24567)
* R A V E N

* docking ports. Delta needs  tweak

* yep

* raven generators, increased range / anchored

* names / fixes wrong generators

* decore / missing decal

* NTSSS RAVEN

* purge this

* oops

* should be good

* Update code/modules/mob/living/simple_animal/friendly/mouse.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-21 21:21:56 +00:00
Daylight
98ccd2030f Improves the admin room (#24434)
* Dual wielding instakill rifles is bad

* Removes the airlock entirely

* Scopecreep? Never heard of it.

* whoops

* y u no compile on github

* test

* Does this break?

* Goood?

* I fix yes?

* Please pass unit tests

* All the cool kids use implants these days

* Roundstart uplinks are too hard. Have a chainsaw instead.

* sigh

* Hopefully this won't break everyrything

* That error has to be a fluke, it's completely unrelated
2024-03-21 21:02:23 +00:00
Qwertytoforty
c4d63f0a79 reinforced plasma windows now have smash protection (#24693) 2024-03-21 20:58:39 +00:00
Contrabang
323d23acc9 Datumizes Wizards (#24702)
* fucking wizards

* this too

* this

* i think thats it

* okay lets do this

* remove commented code

* gdn review

* welp

* fix runtime

* yes

* lewc review
2024-03-21 20:56:55 +00:00
warriorstar-orion
35ca57c262 Add constructible transit tubes. (#24045)
* Add constructible transit tubes.

* Apply suggestions from code review

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* change construction type, add icon state

* don't give any glass back, support RPD recycling

* destroy/explode into glass decals

* Update code/game/objects/structures/transit_tubes/transit_tube_construction.dm

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>

* tube automatic orientation is unintuitive

* support manual flip/rotate like pipes

* better logic for installation

* better support for building in space

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* second half of review suggestions

* Update code/game/objects/structures/transit_tubes/transit_tube_construction.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: GDN <96800819+GDNgit@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-21 19:27:07 +00:00
PopGamer46
d6a48deac3 Adds virology goals! Something for the viro to do (Ready for review) (#23408)
* virus analyzer and WIP virology goals

* bug fixes but not all

* tgui update

* fixed bug

* runtime fix

* small fix

* misc

* virology goals not showing required symptoms fix

* virus analyzer code polish + animation tweak

* removes virus analyzer + tweaks

* adds the health analyzer back

* code polish

* comment edit

* oops, this time resolves merge conflicts

* bigger payout and more goals upon completion

* adds the until now unused vial lockbox

* more code tweaks

* also code tweaks

* yet another code polish

* merge conflict resolve

* virology job_objective

* merge conflict resolve

* grammar

* code polish

* another polish

* forgot these

* oops, how did i do this mapping error

* some but not all code polish and moves vials to fridge because i forgot on map queue, sorry

* finally merging some of the requested changes

* forgot this

* one reguested change left

* merges last reguested change

* failed check asks to rebuild tgui

* most of the reviews

* removes lazyremove, no idea why i used it there

* reviews

* grammar

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* more reviews

* forgot to undef

* deletes old tgui file

* Contrabang reviews

* some of DGamerL´s reviews

* oops

* DGamerL´s reviews

* Update tgui.bundle.js

* stealth virus virology goal now requires 4 symptoms instead of 5

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2024-03-21 16:23:08 +00:00
Qwertytoforty
0d27af414c Adds the Organ Extractor (#24100)
* Adds the Syndicate Organ Extractor

* ipc moment

* fix bug, prevents putting organs in dead bodies to extract

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* renames sprite

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* replace xx yy

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-03-20 20:10:53 +00:00
Henri215
ec90b441ad Moves weapons sprites out of items.dmi (#24634)
* Moves weapons sprites out of items.dmi

* lets revert this

* oversight from energy melee PR
2024-03-19 17:08:35 +00:00
BiancaWilkson
63ca6b5391 Electropack works more consistently, and is more responsive. (#24680)
* electropack is less silly

* dont need this anymore

* Update code/game/objects/items/devices/radio/electropack.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-03-19 10:55:41 +00:00
Charlie Nolan
e0c335e998 Cigar/pipe cleanup. (#24683) 2024-03-19 10:49:06 +00:00
RomainzZ
777951647a Multi-tile doors fix (#24113)
* Multi-tile doors fix

* Linter Fix

* Comment cleanup

* Removing fillers before updating bounds to prevent issues
2024-03-18 18:51:06 +00:00
Deniz
576cbdcf25 Cargo "View Contents" Fix (#24562)
* contains_special

* contains special list additions

* keep on testing

* moar

* test test

* get manifest

* make sure

* indentation mistake
2024-03-18 18:32:33 +00:00
Contrabang
664b04a1cb goodbye exclaims (#24593) 2024-03-18 18:04:14 +00:00
CRUNCH
e4b0ca0c6b Update inflatable.dm (#24646) 2024-03-18 17:55:54 +00:00
Marm
fdef20cc9e Adds Meson Sunglasses (#24619)
* meson sunglasses

* species sprites ew

* why

* Update code/modules/clothing/glasses/glasses.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>

* eeh

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Self commit time (With approval)

---------

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-03-18 17:54:24 +00:00