Commit Graph

13835 Commits

Author SHA1 Message Date
Whitellama
6b1ba1b6a3 Fixed #5870: Glasses being labeled both 'glass' and 'Drinking glass' inconsistently
Conflicts:
	code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-08-03 15:28:20 -04:00
Walter0o
23bc5b822c fixes runtime with calling PP on dna-less mobs
Conflicts:
	code/modules/admin/admin.dm
2014-08-03 15:26:36 -04:00
mwerezak
e76cc064df Fixes siemens_coefficent not affecting shock damage
Also cleans up electrocute_act()

Conflicts:
	code/game/gamemodes/events/ninja_equipment.dm
	code/modules/mob/living/carbon/carbon.dm
	code/modules/mob/living/carbon/human/human.dm
2014-08-03 15:24:53 -04:00
ZomgPonies
ea1f8307d0 Removed some unused vars 2014-08-03 15:14:38 -04:00
Loganbacca
5faef31f60 Train fixes and balancing
- Slows trains to 90% of running speed
- Changes train impact damage to only take into account speed, not train length (otherwise you could insta kill people with a long enough train)
- Fixes a bug with towed cars ghosting through closed airlocks
- Stuns mobs who fall off a train that has blown up
- Fixes mobs standing/lying on vehicles
- Fixes exploding trains not decoupling correctly

Conflicts:
	code/modules/mob/mob.dm
	code/modules/vehicles/cargo_train.dm
	code/modules/vehicles/train.dm
2014-08-03 15:13:52 -04:00
Loganbacca
aeeafcfdb1 Reversing fix
- Allows cargo tugs to reverse their direction if they are not towing anything
2014-08-03 15:08:22 -04:00
Loganbacca
4d2d8cb655 Verb fix
- Handles verb changes in the turn_off() and turn_on() procs
2014-08-03 15:08:11 -04:00
Walter0o
0ac078ad46 derping derps
thanks to @mwerezak
2014-08-03 15:07:07 -04:00
ZomgPonies
ebca6c5e61 Derpyderp 2014-08-03 15:06:47 -04:00
Walter0o
570fd2756b robot computer emagging exploit fix
so an emagged borg can in turn emag all others ?
the more you know.
seems extremely OP to me but i am just closing the exploit, not changing the game.
Conflicts:
	code/game/machinery/computer/robot.dm
2014-08-03 15:06:16 -04:00
ZomgPonies
3facb45fa2 Derp 2014-08-03 15:05:22 -04:00
Walter0o
2a0a7db434 cyborg topic exploit fixes
all kinds of fun here
Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2014-08-03 15:04:48 -04:00
Walter0o
6935180aee filing cabinet exploit fix
hooray for teleporting atoms to you via magic office furniture
2014-08-03 15:01:10 -04:00
Walter0o
82a8f73b58 computer3 ntos topic exploit prevention 2014-08-03 15:00:56 -04:00
Walter0o
d6ddaa56c7 computer3 program topic protection 2014-08-03 15:00:40 -04:00
Walter0o
868759c93c computer3 remote view exploit fix
you could look at any atom for a tick.
could need improvement, does not check camera network at the moment,
because of the costly and temporary nature of the getter proc.
2014-08-03 15:00:25 -04:00
Walter0o
63392fab2d prisoner computer3 topic exploit fixes
fun : you could trigger grenades this way
2014-08-03 15:00:07 -04:00
Walter0o
d92d7fb30a refining the clipboard topic checks 2014-08-03 14:59:53 -04:00
Walter0o
d9884f054d paper exploit fixes
i think my favourite part of this was
```var/obj/item/i = usr.get_active_hand()
if( ...  && usr.get_active_hand() != i))```
2014-08-03 14:59:38 -04:00
ZomgPonies
a1a866d8e4 Revert "Fixes #5202"
This reverts commit a94761c5c4.
2014-08-03 14:59:13 -04:00
Walter0o
fb7d02ee1f folder exploit fixes
Conflicts:
	code/modules/paperwork/folders.dm
2014-08-03 14:58:04 -04:00
Walter0o
3cc234cb03 clipboard exploit fixes 2014-08-03 14:57:13 -04:00
Zuhayr
a94761c5c4 Fixes #5202 2014-08-03 14:56:53 -04:00
Zuhayr
a8ae953579 Fixes #5630
Conflicts:
	code/modules/mob/living/silicon/robot/robot_modules.dm
2014-08-03 14:54:45 -04:00
Zuhayr
20e6a01bb8 Fixes #5737 2014-08-03 14:53:45 -04:00
ZomgPonies
b52a1b76a6 Merge pull request #352 from VampyrBytes/master
Machine people fixes
2014-08-03 14:03:51 -04:00
ZomgPonies
65f099b0c9 Merge pull request #351 from Bone-White/master
Allows the insertion of pipework into walls
2014-08-03 14:03:42 -04:00
Bone White
0bf9f46d1f Allows the insertion of pipework into walls
Pipes will be visible above the wall, allows for easier atmos repairs.
Atmos pipes installed this way can be unwrenched as normal.  Walls are
unaffected.
2014-08-03 11:36:39 +01:00
ZomgPonies
cb441541f5 Added vampire HUD 2014-08-03 01:27:36 -04:00
Zuhayr
2c6c68b7aa Adjusted gas exude code.
Conflicts:
	code/game/machinery/hydroponics.dm
2014-08-02 22:37:05 -04:00
Zuhayr
6b51c43694 Adjusted process_reagents() so hydro trays are refillable with water and nurients when the tray is dead/empty. 2014-08-02 22:34:33 -04:00
Zuhayr
ceb7cb9419 Reapplying some fixes that I think DM may have saved over, whoops. 2014-08-02 22:34:17 -04:00
Zuhayr
23ef5530de Changed hydro trays, fertilizer and syringes over to use the reagent procs.
Conflicts:
	code/game/machinery/biogenerator.dm
	code/modules/clothing/suits/jobs.dm
	code/modules/reagents/Chemistry-Reagents.dm
	code/modules/reagents/reagent_containers/glass.dm
	maps/tgstation2.dmm
2014-08-02 22:33:47 -04:00
MrSnapwalk
75b2ca2dd2 Psychiatrist/Psychologist update.
Conflicts:
	code/game/jobs/job/medical.dm
	icons/mob/uniform.dmi
	icons/obj/clothing/uniforms.dmi
2014-08-02 22:23:39 -04:00
PsiOmega
93898942f3 Is a little convoluted but this removes the last X: use in supermatter.dm 2014-08-02 22:12:46 -04:00
PsiOmega
db6b0dbfcc Recasts objects to avoid usage of : 2014-08-02 22:12:29 -04:00
PsiOmega
97372a0928 Fixes #5844 by only having a supermatter explosion affect living entities on the same Z-level. 2014-08-02 22:12:19 -04:00
PsiOmega
f4be5b9afb Fixes #5839 by making the comb slightly more gender aware. 2014-08-02 22:11:57 -04:00
ZomgPonies
ca5f2103f0 Removing the gaz stuff from botany 2014-08-02 22:09:41 -04:00
Zuhayr
41ba5f318a More adjustments. Implemented gas exuding/consumption (currently unused). Implemented cuttings, fixed some issues. 2014-08-02 22:05:10 -04:00
ZomgPonies
6e925c0e50 Merge pull request #350 from VampyrBytes/master
several fixes inc #233
2014-08-02 18:58:27 -04:00
VampyrBytes
b8bb0d1347 Machine people fixes
Disables overheating as most players reporting it makes machine people
unplayable

Fixes machine people's immunity to clone damage

Ensures machine people fall apart and consiousness transferred to
posibrain properly

Prevents robotic chest and groin being seperated which was leading to an
unrepairable body
2014-08-02 11:39:01 +01:00
PsiOmega
e9cbca8aa5 Moves robot/drone specific New()-code into their respective classes, handling it using proc-overloads.
Also re-arranges robot init() code to prevent a runtime error when attempting to synch photos with the Master AI.

Conflicts:
	code/modules/mob/living/silicon/robot/robot.dm
2014-08-01 03:52:19 -04:00
VampyrBytes
ea07c3b06b several fixes inc #233
Fixes icon creation issue in certain situations such as humanising
monkeys and cloning
Fixes humanized monkeys reverting to monkey name after being used for
cloning
Fixes humanized monkeys being made as human parent object instead of
human/race
2014-08-01 06:38:01 +01:00
ZomgPonies
0aa7f2013e Revert "Fixes #5827"
This reverts commit c3caf5c403.
2014-08-01 01:37:47 -04:00
Zelacks
ffacf4cc1f Alien Icon Fixed and revamped
Conflicts:
	code/modules/mob/living/carbon/alien/special/alien_embryo.dm
	icons/mob/alien.dmi
2014-08-01 01:36:59 -04:00
Rob Nelson
61cba51494 Vending machine href exploit fix
Signed-off-by: Mloc-Argent <colmohici@gmail.com>

Conflicts:
	code/game/machinery/vending.dm
2014-08-01 01:12:25 -04:00
PsiOmega
1b2631f86b Adds proximity check to prevent telekinetic taping of doors. 2014-08-01 01:05:04 -04:00
JimTheCactus
fd5e0e289c Tidy up and use more sane defaults. 2014-08-01 01:04:12 -04:00
JimTheCactus
ddf8fdc06b Modified function such that the atom isn't used in the defaults.
This caused the routine to crash when the atom didn't have an icon or was null.
2014-08-01 01:03:59 -04:00