Commit Graph

166 Commits

Author SHA1 Message Date
Kyep
412341439a Fixes #8954 - splits 'attack log' preference, spam-be-gone (#8992)
* Fixes #8954

* projectile reagetns

* removes all attack logs on keyless simple_animals even by keyed mobs

* deletes 'potentially'

* Tiger request

* more comprehensive solution

* check for mob

* istype

* brevity

* Split attack logs preference

* toggle

* deletes old CHAT_ATTACKLOGS

* explains what levels do when toggling them

* clarification

* Tigercat requests
2018-06-13 16:55:21 -07:00
Tayyyyyyy
dd120a00f0 Their 2018-05-25 18:34:24 -07:00
Ansari
ed0c209e93 Expand fuel tank logging 2018-05-18 16:39:57 +08:00
Ansari
dd417c006b Uses define instead of "bombs" for styling reason. Fixes IED not logging into investigate due to its special mechanism. 2018-05-18 12:23:08 +08:00
Ansari
792f3ada27 Fixes spacing 2018-05-18 07:05:05 +08:00
Ansari
2e870f8038 Remove all instance of bombers. Replace "bomber list" in secrets with "bombs" in investigate. Remove useless clear bomb function. 2018-05-17 23:14:29 +08:00
tigercat2000
7d8c9a731a SS Conversion: Atoms, Machines, n' Mobs
This converts the machine and mob processes to the SMC. Additionally, it
adds the Atom subsystem, which handles all Initialize() calls in place
of the old gameticker. Due to incompatibility with our atmospherics
(FUCK OUR ATMOSPHERICS FOR FUCKING EVER JESUS CHRIST WHO THE FUCK MADE
THIS PIECE OF GODDAMN SHIT) atmospherics machines do not use
Initialize() as they should, instead opting for a custom atmos_init
proc that the air controller handles.
2018-04-28 17:55:15 -07:00
Fox McCloud
8c7b543415 The Great Conflictening 2.0: Removes /obj/item/device 2018-04-25 23:07:35 -04:00
tigercat2000
c03621c508 Completely Overhaul Logging
This is a merged port from /tg/station and Virgo on logging standards.
The diary has been replaced with GLOB.world_game_log, diaryofmeanpeople
is gone (because it wasn't actually used) and a whole bunch of logging
procs have been changed to optimize Splunk.
2018-04-19 15:07:59 -08:00
Fox McCloud
5c4aa9b3fd Removes All Weapons 2018-04-15 16:25:56 -04:00
Fox McCloud
129e1f66f7 GC radio stuffs 2018-04-14 13:44:26 -04:00
tigercat2000
e67ba4ecd8 Merge pull request #8503 from Kyep/frikin_laser_beams
Fixes #6229 - tripwire mines not working / brings back frikin' laser beams
2018-04-01 18:47:31 -07:00
Kyep
546ef4660d Tiger requests 2018-01-13 18:04:59 -08:00
Kyep
e8936bc5b2 cleanup 2018-01-01 17:53:54 -08:00
Kyep
40c1200403 Fixes #6229 - tripwire mines not working 2018-01-01 17:50:32 -08:00
uraniummeltdown
75e177b7a9 renames receive_damage() for animations to receiving_damage()
renames take_damage() for organs to receive_damage()
renames Deconstruct() to deconstruct() for atmos objects
obj_integrity, max_integrity, integrity_failure vars moved to /obj level, obj_integrity = max_integrity on New()
2017-12-28 00:32:54 +05:00
uraniummeltdown
7ed2c68ea7 compiles, find and replace particle_effect and effect_system 2017-11-04 20:16:01 +04:00
Sam
7cf499dcc1 Adds movement intents 2017-06-10 10:12:14 +01:00
tigercat2000
633c972f46 RnD autolathe removal + tech level overhaul 2017-06-01 11:34:29 -07:00
Sam
2d13e2f7bf Converts /modules/ to using WEIGHT_CLASS_x 2017-05-28 01:25:09 +01:00
Fox-McCloud
31c9519f3e More GC Define Transitions 2017-05-13 04:24:05 -04:00
Markolie
d9653c79f5 Merge branch 'master' of https://github.com/ParadiseSS13/Paradise into findnreplace
# Conflicts:
#	code/game/machinery/recharger.dm
#	code/game/objects/items/devices/autopsy.dm
#	code/game/objects/items/devices/modkit.dm
#	code/game/objects/structures/lattice.dm
2017-04-14 18:15:12 +02:00
Fox-McCloud
5631d36ff8 Converts Most Destroys to use QDEL_NULL 2017-04-04 23:08:41 -04:00
Mark van Alphen
2d1c04c112 Merge branch 'master' into findnreplace 2017-04-01 23:51:58 +02:00
Fox-McCloud
182dcd93b5 autolathe receivers 2017-03-24 16:57:25 -04:00
Mark van Alphen
cef5626f85 Merge branch 'master' into findnreplace 2017-03-09 17:32:42 +01:00
Markolie
3aa1399995 Implement usesound/toolspeed 2017-03-07 16:46:28 +01:00
Markolie
6982014a6e Replace all BYOND text macros 2017-02-21 15:41:37 +01:00
Krausus
d64bf46f12 Topic UID finishing touches 2016-09-08 13:07:14 -04:00
Krausus
bf0dfef418 UID mass replace: text("src=\ref[]", src)
Specifically gets rid of very simple text() calls that only included references to src
2016-09-07 09:16:08 -04:00
Krausus
92405288d2 UID mass replace: src=\ref[src] 2016-09-05 23:02:10 -04:00
TullyBurnalot
a4f3c7e96b Objects can no longer trigger proximity sensors 2016-08-16 14:13:57 +01:00
TullyBurnalot
beed791211 Fixes Ghost Proximity Tripping 2016-08-13 21:09:04 +01:00
monster860
19460ff4af Makes boldnotice and danger classes be be used 2016-08-11 12:20:02 -04:00
Tigercat2000
56a09db739 Action Button Update
- Refactors action button backend
   - Action buttons are no longer checked on Life(), items are responsible
     for adding/removing/updating them.
   - Item action buttons are no longer a static action_button_name define,
     items define actions_types, which is a list of paths.
   - Items can now have multiple action buttons.
     - This is handled by new arguments to ui_action_click, the first
       parameter is the user, the second is the path of the action datum
       that was invoked.
 - Refactored how internals function
   - You may now directly switch internals without breaking anything.
   - The internals icon has been updated to be more consistent.
 - Added action buttons for jetpacks
 - Added action buttons for oxygen tanks
 - Uses-based implants now qdel() themselves when they run out of uses.
   This is somewhat a buff to traitor implants, but it's such a minor
   change. The actual reasoning is so that the action buttons are properly
   removed.
 - Fixed a bug with the "Boo" spell which resulted in IsAvailable failing
   for certain ghosts.
 - You can now shift-click on movable HUD elements to reset them to the
   proper position (thank fucking christ)
2016-07-18 13:23:01 -07:00
Fox McCloud
744777a944 Merge pull request #4971 from monster860/datum_browserify
Makes a bunch of UI's use /datum/browser
2016-07-16 08:52:18 -04:00
monster860
e32418956e open(0) 2016-07-16 08:27:37 -04:00
monster860
009dcaa2d8 Merge branch 'master' into w_class 2016-07-10 09:29:12 -04:00
monster860
10292105ad Makes a bunch of UI's use /datum/browser 2016-07-10 09:19:14 -04:00
monster860
3df85518e1 Removes .0 at the end of w_class numbers 2016-07-08 12:26:34 -04:00
Tigercat2000
71e5344a98 Mass replace 2016-07-07 19:34:02 -07:00
tigercat2000
732c3b4ae5 Goonchat (#4744)
* bicon regex run

* Remove all \black

* Goonchat from /vg/ / Goon

Whoo!
Special thanks to @Tastyfish for the macro2html thing so all of our
horrible color macros keep working and don't fail horribly <3

* Fixes and changes n stuff

- Made ping sane again (the fuck PJ)
- Updated chat CSS
- Fixed like one problem with a color macro

* whoops

* Restore /vg/'s pingloop stuff (used to avoid fucking up is_afk)

* Strip problematic tags from tcomm scripts

- <audio>
- <video>
- <iframe>
- <script>

* Fix human examine icon

* Name hotkey elements

* Removed old stylesheet
2016-06-23 16:56:15 -04:00
Fox-McCloud
bb02bfa284 Experimentor Duplication Limit 2016-06-07 02:25:06 -04:00
Tastyfish
7efe0beb94 Fixes a few runtimes 2016-05-23 19:23:18 -04:00
Fox-McCloud
8322aa9338 Tesla Update/Rebalance 2016-04-30 06:44:01 -04:00
FalseIncarnate
bdd379c5a2 Fixes Anomalies Not Neutralizing
Fixes #4167
2016-04-15 00:12:42 -04:00
Tigercat2000
dd79aaa967 Merge remote-tracking branch 'upstream/master' into to_chat
Conflicts:
	code/game/machinery/door_control.dm
2016-04-05 21:10:36 -07:00
Tigercat2000
78f53553f8 Reduce lines by removing blank lines added by PJ's script 2016-04-05 08:25:57 -07:00
Tigercat2000
9d430844c3 Replace most (if not all) output << operators with to_chat(user, message)
Currently, to_chat is literally just a proc that does user << message.
But it'll let us do output modification in the future, especially for
something like Goon's HTML chat.

Big thanks to PJB for his to_chat script, see
https://github.com/d3athrow/vgstation13/pull/6625 for more details.
2016-04-05 08:15:05 -07:00
FalseIncarnate
5fb1946201 Fixes "Adjust Signaler Settings" option not working
Window does show up behind the multi-tool menu, but that's not a huge
issue.
2016-03-30 15:42:35 -04:00