MrYeti
9f16527552
Update code/game/objects/items/weapons/storage/belt.dm
2012-11-09 19:36:12 -05:00
MrYeti
ea1d27a6a2
Update code/game/objects/items/weapons/storage/belt.dm
2012-11-09 19:26:47 -05:00
Hawk-v3
3cfb201846
Merge pull request #1839 from AterIgnis/ed209
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ED209 not showing on remote-control chip of security PDA
2012-11-09 07:42:09 -08:00
Hawk-v3
a114c79aca
Merge pull request #1894 from comma/master
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Limb surgery
2012-11-09 06:52:49 -08:00
Hawk-v3
86f3622d1c
Merge pull request #1893 from SniperYeti/master
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Security Belt Modifications
2012-11-09 06:50:25 -08:00
Hawk-v3
c4c065dfba
Merge pull request #1885 from caelaislinn/bs12_with_tgport
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remaining map updates, plus misc
2012-11-09 06:49:39 -08:00
Chinsky
18f56f4a38
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-09 14:32:49 +04:00
Chinsky
2bf2d11730
Merge branch 'limbsurgery'
2012-11-09 14:32:22 +04:00
MrYeti
6a129ea312
Update code/game/objects/items/weapons/storage/belt.dm
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Added tasers and stun baton to the security belt and now has 7 slots.
2012-11-08 22:31:32 -05:00
SkyMarshal
9b3389145e
Fixed some runtimes with mulebots, the security computer, and the medical computer, as well as readded the nice prompt the cloner gives to ghosts when they are being cloned. Fixed an odd compile error.
2012-11-08 14:49:01 -07:00
Chinsky
ef6d50b5c4
Added logging of status screen text change.
2012-11-08 15:44:34 +04:00
Chinsky
47db4eded3
Can attach limbs now. No preparations needed yet.
2012-11-07 20:01:55 +04:00
Cael_Aislinn
d6b249b945
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2012-11-07 15:48:10 +10:00
Chinsky
9dc9198237
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-06 22:41:19 +04:00
Chinsky
1a02f2ff1c
Proted instabeams for energy projectiles.
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Also buffed laser damage to pre-merge.
2012-11-06 20:35:48 +04:00
Cael_Aislinn
0d77854520
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
2012-11-06 23:04:47 +10:00
Chinsky
5276c85664
medical belts can hold gloves and mask again.
2012-11-06 14:11:31 +04:00
Chinsky
9a4535be69
Added logging of thrower for stunbatons.
2012-11-06 13:29:01 +04:00
SkyMarshal
f66572b6a7
Merge pull request #1879 from comma/master
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Photos and flying batons
2012-11-06 00:26:00 -08:00
Cael_Aislinn
b72b378f1e
cigars and pipes can be lit by means other than matches
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-11-05 22:24:45 +10:00
Chinsky
5d62b98c18
Added 50% chance of thrown baton to stun mob
2012-11-05 14:46:00 +04:00
SkyMarshal
70c2fb231d
Fixed Security HUD issues, reinstated old grenade behavior, de-nerfed Polyacid
2012-11-04 16:17:35 -07:00
Chinsky
6256200c1a
Added ability to clip photos to clipboards.
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Added ability to view photos from clipboards and folders.
2012-11-04 21:03:17 +04:00
Chinsky
45a6cd0d00
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-11-04 10:03:45 +04:00
Chinsky
d42f601308
Ported photo system.
2012-11-04 09:53:38 +04:00
Hawk-v3
cd641c3370
Merge pull request #1861 from AterIgnis/detonators
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Detonators
2012-11-03 04:31:16 -07:00
Chinsky
4e6a77edb4
Stopped cig butts falling out of mouths.
2012-11-03 10:37:30 +04:00
Ater Ignis
cbc31b9090
Adjustable timer for default grenades
2012-11-01 21:05:02 +04:00
Ater Ignis
e79df68ef3
added new assembled timer-igniter assembly and added that to default chem-grenades
2012-11-01 17:49:21 +04:00
Chinsky
f9a42f4ba9
...debug print.
2012-11-01 00:31:36 +04:00
Chinsky
2d216bf746
Fixed bug with unpickable cig butts.
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And just generally got rid of unneeded vars.
2012-10-30 06:25:32 +04:00
Chinsky
964e28df42
Fixed runtie in cig code.
2012-10-30 01:34:53 +04:00
headswe
9fda27f6a9
Merge pull request #1820 from Spamcat/master
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Alt satchels, adjustable masks, ashtrays.
2012-10-28 02:33:19 -07:00
Ater Ignis
72f3c70da9
primed grenades must not be disassembable easy
2012-10-28 11:20:42 +04:00
Ater Ignis
2acba34e11
fix of names in grenade
2012-10-27 19:48:48 +04:00
Spamcat
665c840da3
Merge branch 'master' of https://github.com/Baystation12/Baystation12
2012-10-26 23:57:05 +04:00
Ater Ignis
d17f1adfab
ED-209 is a security bot, but not Beepski, do not check for ED being Beepski and 'bang' - it appears on security pda as expected
2012-10-26 15:51:36 +04:00
Ater Ignis
6337048aad
updated grenades, now with remote control, proximity control and timer control for your choosing
2012-10-25 19:56:32 +04:00
Spamcat
23960a8064
Cigarette quickfix.
2012-10-23 23:58:11 +04:00
headswe
0d98248b6f
Merge pull request #1821 from comma/master
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Pain & Other Ported Things
2012-10-23 08:47:30 -07:00
Spamcat
7183a7c3d3
Merge https://github.com/Baystation12/Baystation12
2012-10-23 17:56:00 +04:00
Spamcat
512daeeee7
Ported ashtrays, cigs don't produce cigbutt obj when they are put down.
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Added ashtrays to every breakroom.
2012-10-22 21:41:56 +04:00
Chinsky
b46c887469
Ported implants.
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Compressed matter implant.
Death alarm implant.
Made explosive implant work like pre-merge: trigger on code phrase instead of host's death.
2012-10-22 17:52:27 +04:00
Cael_Aislinn
c0e7ad00b2
merge fixes
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Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-22 20:25:27 +10:00
Cael_Aislinn
dd538fd3c5
Merge remote-tracking branch 'remotes/git-svn' into bs12_with_tgport
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Conflicts:
code/game/gamemodes/events.dm
code/game/gamemodes/wizard/veilrender.dm
code/game/jobs/job/captain.dm
code/game/machinery/computer/HolodeckControl.dm
code/game/objects/items/stacks/sheets/sheet_types.dm
code/game/objects/structures/grille.dm
code/modules/mob/living/simple_animal/life.dm
code/setup.dm
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-22 20:15:05 +10:00
Cael_Aislinn
9340f70252
Merge branch 'master' of https://github.com/Baystation12/Baystation12 into bs12_with_tgport
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Conflicts:
icons/obj/items.dmi
Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au >
2012-10-22 19:35:03 +10:00
Chinsky
ad7cd0ed58
ID biometry.
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Bloodtype, DNA and fignerprint are back to ID
2012-10-22 00:41:43 +04:00
Chinsky
5e4273c919
Fixed runtime in secure briefcase code.
2012-10-21 17:58:54 +04:00
Chinsky
7ae59ba6f7
Slapped a few nullchecks near reported runtimes.
2012-10-21 16:41:44 +04:00
giacomand@gmail.com
6616314ca6
-Cleaned up Simple Animals by having a hostile class which will handle standard attacking, then the childs of that class can override the procs to do something different, if needed.
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-Cameras won't shock you anymore, when cutting the power wire.
-Cultists cannot be gibbed by placing more runes that is allowed, instead it says no and to clear any unused runes.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4926 316c924e-a436-60f5-8080-3fe189b3f50e
2012-10-21 01:31:41 +00:00