Commit Graph

209 Commits

Author SHA1 Message Date
Zuhayr 7fe1c6cb0e Update distribution.dm 2014-06-25 06:16:02 -04:00
Zuhayr 7f96a7d6bc Mining tweaks, removal of debug/cruft, balancing of values. 2014-06-25 06:15:49 -04:00
Cael Aislinn 5439b04241 reconstitutor has a chance to extract multiple genomes per fossil (50% for two genomes, 37.5% chance for three genomes), moved xenoarchaeology initialisation code into the master controller, added upper and lower spawn vals for digsite turf number and artifact machine number, added circuitboards for the reconstitutors, fixes missing clonepod for flora reconstitutors
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>

Conflicts:
	code/global.dm
	code/modules/mining/mine_turfs.dm
	code/modules/research/xenoarchaeology/misc.dm
2014-06-20 08:13:42 -04:00
ZomgPonies 8b77070cbe Added new minerals and sprites to mining 2014-06-19 15:24:03 -04:00
ESwordTheCat bb54ac1ac4 Fix artifact spreading and large scanner. Remove extra list used the master_controller var again.
Conflicts:
	code/modules/mining/mine_turfs.dm
	code/modules/research/xenoarchaeology/misc.dm
	code/modules/research/xenoarchaeology/tools/tools_anoscanner.dm
2014-06-19 10:33:50 -04:00
Jarcolr 4f20de625c Fixes #5255 and walking over edges
Before walking over an asteroid edge would have put the mob under the
sprite, as if the mob crawled under it.
2014-06-19 10:14:35 -04:00
mwerezak 6ada0cf263 Adds sharp and edge flags to appropriate items
Went through as many /obj/item/weapons as I could find and added sharp
and edge flags where appropriate.

Conflicts:
	code/modules/research/xenoarchaeology/finds/finds_misc.dm
2014-06-17 07:08:25 -04:00
Zuhayr a80c317cbe More changes. Added uses for tritium, m.hydrogen and platinum. Increased cargo price for phoron.
Conflicts:
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/supplyshuttle.dm
2014-06-15 07:58:00 -04:00
ZomgPonies 2097bed55d 3rd mining overhaul commit, fun KEPT. 2014-06-15 07:52:52 -04:00
ZomgPonies d31a39256e 2nd mining overhaul commit. Fun KEPT. 2014-06-15 07:45:27 -04:00
Zuhayr 521e5e49ef Ironed out some bugs. Everything should be working for testing purposes. 2014-06-15 07:36:21 -04:00
Zuhayr ef59deb928 First pass on ore distribution map and stationary drilling rig.
Added sprites for stationary drilling gear.
Added skeleton ores for coal, adamantine, mythril. Updated some icons. Expanded mining rig functionality.
Changed adamantine and mythril to osmium and metallic hydrogen.
Added ore distribution map generation to master controller.
Added upgrading to stationary drills, tweaked other stuff.
Rewriting the ore processor and how ores handle information. Also rewrote the ore stacker.

Conflicts:
	baystation12.dme
	code/controllers/master_controller.dm
	code/modules/mining/coins.dm
	code/modules/mining/machine_processing.dm
	code/modules/mining/machine_stacking.dm
	code/modules/mining/minerals.dm
	code/modules/mining/satchel_ore_boxdm.dm
2014-06-15 07:35:17 -04:00
Zuhayr e4b95aa05e Moved engineering, research and mining shuttles to a generalized system with its own directory structure.
Conflicts:
	baystation12.dme
	code/modules/mining/mine_items.dm
	code/modules/research/research_shuttle.dm
2014-06-14 02:01:14 -04:00
Mloc-Argent 106fe78649 mining: fix for mining cooling down
Hacky thing that was already done to space. TCMB->T0C

Signed-off-by: Mloc-Argent <colmohici@gmail.com>
2014-05-31 10:39:20 -04:00
mwerezak 418ba281d7 Fixes circuit var for other consoles
Also cleans up attackby while we're at it.

Conflicts:
	code/game/dna/dna_modifier.dm
	code/game/machinery/computer/arcade.dm
	code/game/supplyshuttle.dm
	code/modules/mining/mine_items.dm
	code/modules/reagents/Chemistry-Machinery.dm
	code/modules/research/research_shuttle.dm
	code/modules/research/server.dm
2014-05-26 06:21:03 -04:00
Cael Aislinn 18e3e37507 adds new feature: cloning extinct animals and seeds from fossils found through xenoarchaeology, some minor tweaks to various other areas to make it work
Signed-off-by: Cael Aislinn <cael_aislinn@yahoo.com.au>

Conflicts:
	icons/obj/hydroponics.dmi
	icons/obj/xenoarchaeology.dmi
2014-05-03 17:25:57 -04:00
ZomgPonies 5746c7b6d4 Balancing for mining 2014-05-01 00:13:46 -04:00
ESwordTheCat c43652b33a Okay shards converted to pool usage now.
Conflicts:
	code/game/machinery/computer/arcade.dm
	code/game/machinery/doors/windowdoor.dm
	code/game/machinery/telecomms/traffic_control.dm
	code/game/objects/structures/displaycase.dm
	code/modules/mining/mine_turfs.dm
	code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
2014-04-19 19:57:53 -04:00
Rob Nelson 9227481a8a Standardize windows.
Conflicts:
	code/WorkInProgress/buildmode.dm
	code/game/machinery/doors/airlock.dm
	code/game/objects/items/stacks/sheets/glass.dm
	code/game/objects/items/weapons/twohanded.dm
	code/game/objects/structures/window.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/carbon/metroid/metroid.dm
	code/modules/mob/living/simple_animal/constructs.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
2014-04-19 19:36:33 -04:00
Rob Nelson 9550b5877a Hopefully fix gibtonite explosions being fucked. 2014-02-28 19:30:22 -05:00
Rob Nelson 24185de680 Move mining surprise shit around, start working on layout rules.
Conflicts:
	baystation12.dme
	code/game/mining_surprise.dm
	compare_report.txt
2014-02-28 19:29:24 -05:00
ZomgPonies 347bce3c06 Gibtonite fixes 2014-02-28 19:16:34 -05:00
Rob Nelson 71c07e208a Improved creature AI and random mob spawning in caves.
Also equipment lockers.

Conflicts:
	code/game/objects/items/weapons/cards_ids.dm
	code/modules/mining/materials.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mining/ores_coins.dm
	code/modules/mob/living/simple_animal/hostile/mining_mobs.dm
	code/modules/projectiles/ammunition/bullets.dm
	code/modules/projectiles/guns/energy/special.dm
	compare_report_tg.txt
	icons/obj/device.dmi
	icons/obj/mining.dmi
	icons/obj/vehicles.dmi
	maps/tgstation.2.1.0.0.1.dmm
	maps/vgstation1.0.0.dmm
2014-02-16 04:40:18 -05:00
Rob Nelson 6ad3ca77f1 New stuff for mining
Conflicts:
	code/game/mining_surprise.dm
	code/game/objects/structures/wizmobile.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mining/minerals.dm
	compare_report_tg.txt
	icons/obj/mining.dmi
	icons/turf/walls.dmi
2014-02-16 03:54:39 -05:00
Segrain 0568a0d3f2 Fix for unlocking exploit. 2014-02-14 12:07:56 +01:00
Rob Nelson c3b021e246 Added a garbage collector implementation based on rumors from Goon and proc references in released gooncode.
And holy shit it's fast

Conflicts:
	baystation12.dme
	code/ATMOSPHERICS/pipes.dm
	code/game/machinery/Sleeper.dm
	code/game/machinery/rechargestation.dm
	code/game/objects/structures/crates_lockers/crates.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/mining/mine_turfs.dm
	code/modules/paperwork/photocopier.dm
	code/modules/power/cable.dm
	html/changelog.html
2014-01-29 23:45:21 -05:00
Rob Nelson 1f30243a08 Refactor the fuck out of theft objectives. No more stealing your own jumpsuit.
Conflicts:
	code/datums/mind.dm
	code/game/gamemodes/objective.dm
	code/modules/mining/money_bag.dm
	code/modules/mining/ores_coins.dm
	html/changelog.html
2014-01-24 12:16:57 -05:00
ZomgPonies cb5367ed96 Switching cable coils to stacks 2014-01-21 21:23:26 -05:00
SkyMarshal 0be7c1c9a2 Fix for mining.
Fixes #4249
2014-01-09 20:57:47 -05:00
SkyMarshal e2bbbb7e39 Mining fixes as it was annoying as fuck. Also a random object with nothing in it removed.
Conflicts:
	code/modules/mining/mine_turfs.dm
2014-01-09 20:56:38 -05:00
ZomgPonies 3007803d07 Nerfed abandoned crates to be less fucking moronic 2014-01-01 16:18:56 -05:00
alex-gh f6a4f16291 Abandoned crats spawn in unsimulated turfs 2013-12-11 03:34:27 +01:00
Iamgoofball 54f06a1d12 made head PDA carts be in lockboxes. Added Abandoned Crates! 2013-12-11 01:05:26 +01:00
ZomgPonies e93400e22e Fixes potential infinite loops with creating mine turfs 2013-12-06 19:52:11 -05:00
ZomgPonies 3a37e74048 Moar turf optimizations! FIXED EDITION 2013-11-23 12:17:07 -05:00
ZomgPonies fc29095086 Revert "More turf optimizations!"
This reverts commit 70a9bdd3c5.
2013-11-23 12:01:51 -05:00
ZomgPonies 70a9bdd3c5 More turf optimizations! 2013-11-23 06:21:38 -05:00
ZomgPonies e837130d9e Tuning 2013-11-22 13:02:03 -05:00
ZomgPonies 383b0c6f64 Clown Planet bugfixes 2013-11-21 06:44:37 -05:00
ZomgPonies 52907cdb23 Fixed and working clown planet 2013-11-21 03:03:04 -05:00
ZomgPonies 859ed8bf38 Clown Planet V2 2013-11-20 21:47:00 -05:00
ZomgPonies 63677febbe More scoreboarding, more slot machining 2013-11-17 05:43:13 -05:00
alex-gh 9bdf8f06b7 Non-sheet items no longer get stuck at the sheet stacker 2013-11-13 18:47:55 +01:00
ZomgPonies 60994c591d /tg/ Wire Datum method pass 1: APC, Airlocks, Vending Machines\ 2013-11-10 13:14:22 -05:00
ZomgPonies 05955bb230 Added plasma windows 2013-11-02 04:03:07 -04:00
ZomgPonies a227fa6cbe Removed zombies, added Skellingtons for halloween. Some bug fixes 2013-10-31 03:21:34 -04:00
ZomgPonies d31e276cf8 Final XenoArch Fixes (maybe) 2013-10-30 03:33:07 -04:00
ZomgPonies 28d8f6f738 Re-education campt for naughty players. Glory to Cyberiad! 2013-10-30 03:13:47 -04:00
ZomgPonies 2df877bf82 Xenoarch update 2013-10-29 11:56:04 -04:00
Zuhayr 0f0ac218b3 Commented out blob and wish granter. 2013-08-03 12:51:41 -07:00