Commit Graph

1195 Commits

Author SHA1 Message Date
warriorstar-orion
e69c572b19 Attack chain migration: /mob (#28211)
* Attack chain migration: /mob

* always target zone on attack for tests

* thread corgi item interactions through to parent

* put away razor

* standardize test names

* fix harmbaton not beating + stunning

* fix ID cards not unlocking bots

* fix fulton

* fix fulton shenanigans

* fix tumor shards
2025-03-11 23:37:11 +00:00
Migratingcocofruit
ebf7fdbfd2 Radiation Rework (#28320)
* initial changes

* Rad wave is working. now to implement the rest

* Makes the waves square

* Makes wave square

* multiplies the strength in all instances of radiation_pulse by 4 because each pulse makes one wave instead of 4 now

* Undef thing and apply suggestion

* Make radiation_pulse() not radiate the radiation source and implements contamination

* Adds contamination to uranium walls and meteors

* Fixes stuff

* Handle some contamination on attack still need to take care of meteors

* Fixed the meteor stuff

* Introduce emission types

* moves contaminate_touch to an atom proc and renames it to contaminate_atom

* deduplicates some contamination code

* Move inherent radioactivity to a component and signals from the atom vars and behaviour

* fix some things with the new component

* Update inherent_radioactivity.dm

* implement contaminating things that hit things that are inherently radioactive

* window things

* adds emission type to the rad_act call

* Changes radiation insulation values on a bunch of stuff

* fixes radioactive component radiating the wrong type

* more adjustments

* refactros rad_act

* adjustments to collector power production

* Adds plastitaniumglass windows and makes further adjustments

* Adds sprites to the shards and plastitanium directional window

* Update misc_cleanables.dm

* removes alpha rad insulation from floor turfs

* Fixes a bug with the starting tile of radiation waves

* More adjustments

* Adjusting singularity rad production

* reduces window half life a bit to make power smoother and buffs full window rad conversion

* Strengthens gamma and beta radiation effect on mobs.

* Makes radsuit block radiation completely

* Fixes Geiger Counters

* Fixes contamination not irradiating the contaminated thing

* Fixes inherent radioactivity not processing. Also makes it stop processing when a nuke core is contained

* Fixes ghost contamination

* Adds info to the collector

* Handles alpha radiation better on humans and changes some instances of rad_act to base_rad_act

* oops

* adjustments and fixes to alpha rad handling on mobs

* Make collector info more compact

* Core no longer radiates and contaminates from within the nuke until the plates are removed

* Contamination no longer counts as being inside a mob(it is supposed to be surface level)

* Adds inherent radioactivity to a bunch of uranium things. makes it all process.

* Nerf full windows

* Adjustments to collector and fulltile window radiation absorption

* Reduces passive contamination, especially while on the floor

* Adds different rad types to the geiger counter and fixes a runtime

* Makes full tile windows strong again and disallows building them on top of collectors

* adds emissive blockers to the rad blacklist and gives windows and collectors priority when irradiating for increased consistency

* Gives each contamination type it's own color.

* Gives each contamination type it's own color.  And makes the rad hud display them separately

* Changes how much the radiation wave affects the source tile, adds decay for performance reasons and adjusts collector parameters as well as SM and singulo rad production

* improves performance at very high rad amounts

* Fixes supermatter sliver box not containing radiation

* Restores supermatter sliver to old behaviour(not inherently radioactive)

* Slight nerf to fulltile windows and removes an unnecessary multiplication from rad wave processing

* Removes redundant line from window rad act

* Fixes radiation waves ignoring walls

* fixes it better

* more adjustments to collector stats

* Adjustment to collector gamma absorption

* increases grille beta blocking

* Review changes
2025-03-02 20:34:45 +00:00
kyunkyunkyun
b3bdb3b43e Fix forcewall, temporal spellblades + H.E.C.K. suit processing (#28413)
* 2 fixes!!

* ok, give it a bit more time
2025-02-26 10:03:48 +00:00
warriorstar-orion
5cec7b1567 Attack chain migration: laz injector. (#28515) 2025-02-26 09:52:01 +00:00
Toastical
202249a137 migrates /obj/effect to the new attack chain (#28066)
* the great migration

* pleasing the linter

* whoops

* smol fixes

* review

* hallucination attack proc

---------

Co-authored-by: Toastical <toast@toaster.com>
Co-authored-by: Toastical <toastical@toaster.com>
2025-02-26 09:45:18 +00:00
Vi3trice
de79795367 that's a lot of actions (#28067)
Why did the crusher have a spawn? No idea.

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-02-13 01:38:33 +00:00
Mira
40d0ced21f fix and make use of early return (#28036) 2025-01-31 15:53:35 +00:00
warriorstar-orion
f479ace54f Attack chain migration: /obj/machinery (#27784)
* one at a time let's go

* air alarm

* so many

* meh

* hell

* hell

* hmm

* Attack chain migration: /obj/machinery

* what the fuck?

* hell

* review fixes

* whoops

* fix build

* nuke fixes, more tests

* gland dispsenser and start of autolathe test

* var renames

* small fixes

* i tire of life

* more tests

* more tests

* more tests

* shrink map

* customize autolathe design disk load delay

* cell charger

* fire alarm frame installation test

* funny and burz reviews

* nuke fixes
2025-01-26 00:23:42 +00:00
PopeDaveThe3th
4bdd8a06ba [LORE] Bluespace Lore Pass Pt. 1 (#27809)
* when the space is blue

* Update bio_chip_fluff.dm

* Update wormhole_jaunter.dm

* Update magazines.dm

* Update bags.dm

* Update magazines.dm

* Update dance_machine.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

* Update closets.dm

Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>

---------

Signed-off-by: PopeDaveThe3th <80988376+PopeDaveThe3th@users.noreply.github.com>
Co-authored-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
2025-01-23 05:21:16 +00:00
warriorstar-orion
0eafad8475 Refactor /mob/unEquip. (#27720)
* Refactor /mob/unEquip.

* fix things found in testing

* more fixes from testing

* fix removal of hooded suits

* fix flayers inability to deploy swarmprod

* fix changeling blade activation

* unnecessary parens

* pass default unequip args to proc overrides

* fix belts being able to forceMove into full hands
2025-01-10 01:58:35 +00:00
Charlie Nolan
8e60888659 Dragging storage bags now drops items around the mouse pointer (#27790)
* Standardize attom scatter and make bag drops offset it based on mouse position

* Init sanity

* Update code/game/atoms_movable.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2025-01-06 18:02:09 +00:00
Bm0n
6a63097109 Converts a bunch of items into using neck slot (#27474)
* woe upon me

* update

* few changes

* critters

* critters

* THIS IS A CERTIFIED VOX CLASSIC

* removes comment from sql script

* i think i have a skill issue

* fuck

* TGUI Bundle Rebuild

* furcape

* attackby update

* cerefix

* buildstgui

* ajust size of loadout menu again

* tie layering toggle

* renames layer

* fucking map conflicts

* woe

* deconflict

* tgui

* conflicts again

* conflicts

* manual deconflict again

* oops

* TGUI Bundle Rebuild

* TGUI Bundle Rebuild

* give this one more try

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* Update code/modules/clothing/neck/necklace.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>

* review

* scarffixforemerald

* tgui rebuild

---------

Signed-off-by: Bm0n <92271472+Bm0n@users.noreply.github.com>
Co-authored-by: Bmon <no@email.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2025-01-02 22:47:50 +00:00
Qwertytoforty
7bbebbb23f Ports Anti-magic from TG. (#27560)
* the rest of the fucking owl

* OK hands need work but otherwise good

* fuck time out fix vampire after

* temporary codersprite do not merge this lmao

* codersprite up

* pause, time out

* deploy the antimagic

* Update code/__HELPERS/trait_helpers.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

* Update code/datums/status_effects/buffs.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

* Update code/game/gamemodes/wizard/magic_tarot.dm

Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Signed-off-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2025-01-02 08:36:07 +00:00
warriorstar-orion
c6ec62f73a Remove ancient random spawners. (#27682)
* Remove ancient random spawners.

* set script PR number

* rest of updatepaths

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-12-30 18:20:41 +00:00
warriorstar-orion
c68637011a /New -> /Initialize Migration §2: Stacks. (#27446)
* refactor: /New -> /Initialize §2: stacks

* remove named arg from phazon BS crystal removal

* whoops
2024-12-30 14:36:32 +00:00
warriorstar-orion
79bad427c8 Movement cross/uncross implementation. (#26762)
* refactor: Movement cross/uncross implementation.

* wrong var name

* fix unit tests dropping PDAs into nowhere

* Add documentation.

* remove unused constants

* say which procs are off limits

* fix simpleanimal z change runtime

* helps not to leave merge conflicts

* kill me

* fix typecast

* fix projectile/table collision

* treadmills don't cause MC to crash anymore

* connect_loc is appropriate here

* fix windoors and teleporters

* fix bonfires and clarify docs

* fix proximity sensors

Tested with sensors in crates, sensors in modsuits
Tested new proximity component with firing projectiles at singularity
Tested new proximity component with portable flashes
Tested new proximity component with facehuggers

* lint

* fix: polarized access helper false positives

* Revert "fix: polarized access helper false positives"

This reverts commit 9814f98cf6.

* hopefully the right change for mindflayer steam

* Changes following cameras

* fix glass table collision

* appears to fix doorspam

* fix ore bags not picking up ore

* fix signatures of /Exited

* remove debug log

* remove duplicate signal registrar

* fix emptying bags into locations

* I don't trust these nested Move calls

* use connect_loc for upgraded resonator fields

* use moveToNullspace

* fix spiderweb crossing

* fix pass checking for windows from a tile off

* fix bluespace closet/transparency issues

* fix mechs not interacting with doors and probably other things

* fix debug

* fix telepete

* add some docs

* stop trying to shoehorn prox monitor into cards

* I should make sure things build

* kill override signal warning

* undef signal

* not many prox monitors survive going off like this

* small fixes to storage

* make moving wormholes respect signals

* use correct signals for pulse demon

* fix pulse heart too

* fix smoke signals

* may have fucked singulo projectile swerve

* fix singulo projectile arcing

* remove duplicate define

* just look at it

* hopefully last cleanups of incorrect signal usage

* fix squeaking

* may god have mercy on my soul

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* lewc review

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* burza review

* fix bad args for grenade assemblies

* Update code/__DEFINES/is_helpers.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <daan.lyklema@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-12-21 08:07:44 +00:00
warriorstar-orion
bd6450d884 Cleanup ITEM_INTERACT_ flags. (#27640)
* Cleanup `ITEM_INTERACT_` flags.

* replace new uses of old flags
2024-12-17 21:54:28 +00:00
Qwertytoforty
0caf77d272 Attack Chain Migration: /obj/item/card (#27556)
* the work so far

* She returns on my TRUE till I ITEM_INTERACT_SUCCESS

* do this too (rip good commit name)

* Did you know? You can stamp ID cards!
2024-12-15 21:06:48 +00:00
Toastical
aa140c1184 Tweak: Magma-ale and space beer are now a bottle subtype (#27407)
* makes magma-ale and space beer bottles instead of cans
replaced all occurences of the cans to the new type

* forgot to rever test_tiny

* path script + repathing

* space bar sleepy beer repath

* Update tools/UpdatePaths/Scripts/27407_ale_beer_repath.txt

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Toastical <vnndvp@gmail.com>

* Update code/game/objects/structures/crates_lockers/closets/secure/bar.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Toastical <vnndvp@gmail.com>

---------

Signed-off-by: Toastical <vnndvp@gmail.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-12-07 22:18:55 +00:00
warriorstar-orion
525c68d617 Attack chain, initial setup. (pull *immediately* for *any* TM issues) (#26834)
* refactor: Attack chain, initial setup.

* migrate curtain to make dreamchecker happy

* update thurible

* don't call attacked_by separately for legacy attack chain

* remove duplicate proc

* condense similar code, put allowances for legacy code in new procs

* update docs, include diagram source

* add comment on how to update diagram

* fix admonition

* mindflayer updates

* remove commented out code

* clarify all steps

* after_attack should be overridable

* whoops

* retrofit recent changes

* duh, can't restrict this yet because of tool_acts

* i hate ore bags with the fire of a thousand suns

* return correct value for object attack logic

* Various cleanups.

We don't want to attempt to pull stuff out of `/obj/item/attackby`,
because those pieces are part of the related objects' migrations, not
`/obj/item` itself. Attempting to do this causes knockon effects where
things expected to call e.g. `/obj/item/storage/attackby` in the call
chain were not ferried over to the new item interaction code, because
the related objects hadn't actually been migrated over yet.

I've used refactoring /obj/vehicle as the example for migrating
`attackby` methods instead.

* simplify some argument names

* fuck it

* make it do the thing

* Rename CI module call

* Prove that CI works

* improve test output

* aaand fix it again

* fix curtain tool interactions

* fix compile error

* fix compile error

* Better docs, introduce migration plan tool.
2024-12-02 23:36:36 +00:00
Contrabang
734d0166a0 Removes some non-existant typepaths (#27362)
* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE

* Removes some non-existant typepaths

* yes
2024-11-30 12:04:03 +00:00
chuga-git
32b97afbec fixes some bad html (#27481) 2024-11-29 10:46:51 +00:00
Сиротка
422a48f85b Port TG Resonator so this is not a trash anymore (#27216)
* Port TG Resonator so this is not a trash anymore

* fix defines

* Update kinetic_accelerator.dm

* yeah yeah linter i love you too

* Update paradise.dme

* fix for matrix

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* remove useless signal

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

* Update code/modules/mining/equipment/resonator.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>

---------

Signed-off-by: Сиротка <114731039+ErdGinalD@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-11-28 15:28:06 +00:00
Toastical
cb1e9df8be Adds plasmaman envirosuits to departments (#27255)
* Added envirosuits to departmental vendors

* added envirosuits to garment bags

* added mining envirosuit to mining wardrobe locker

* fixed genedrobe organization
2024-11-22 18:13:35 +00:00
Сиротка
c721210f45 [CLEAN] Remove 2 outdated lines from crusher code (#27182) 2024-11-16 06:29:28 +00:00
PollardTheDragon
f49b312661 New Space Ruin: Drakehound Skiff Wreck (#27056)
* Skiff

* Unathi_Breacher_Ruin

* Fixes illegal file warning

* Uses damage landmarks instead of burnt plating tiles

* Wall changes, decals, space ruin datum

* Rotated consoles, added small shelf of breaching tools

* Config change for map

* Undoes minor config change

* Removes deathsound
2024-11-14 17:58:08 +00:00
Contrabang
8352613d03 Adds CI for missing icon_states (#27063)
* Adds CI for missing icon_states

* yeah

* more fixes

* more fixes

* seems good

* moar

* fix

* yea

* hrtyhrt

* yeah

* WOE
2024-11-14 17:58:06 +00:00
Chap
d90a70ecda [REFACTOR] Consolidates SLOT_FLAG and SLOT_HUD into one ITEM_SLOT flag (#26743)
* IT WORKS UP UNTIL THIS POINT

* Consolidates SLOT_FLAG and SLOT_HUD into one

* Remove cover_both_ears

* SLOT_HUD to ITEM_SLOT

* Remove clothing_trait changes for the time being

* Remove accidental copy-paste

* Re-add no-slip var

* More failure to copy-paste correctly

* Leftover flag

* Combine left and right slot flags where possible

* UNGOOF MY DEFINES, PHAND IS NOT A THING

* Minor spacing changes

* Some more fixes from merge

* Seperates ITEM SLOT AMOUNT into two defines

* ON SECOND THOUGHT LETS NOT DO THAT.

* Addresses Contra's review

* Thank you GREP

* Rename ITEM_SLOT_FEET to ITEM_SLOT_SHOES

* Added a comment to the bitmasks in clothing defines

* Rename ITEM_SLOT_TIE to ITEM_SLOT_ACCESSORY

* These are for a seperate PR.

* Magboot fixes

* Requested changes

* Re-add accidental removal

* Wrong flags

* Update code/__DEFINES/clothing_defines.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Requested changes

* Merge fixes

* Fix double headset

* Fixes multiple accessories

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: Adrer <adrermail@gmail.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2024-11-13 13:02:29 +00:00
Henri215
b38c4bbd4c A few description grammar fixes (#27134)
* Double spaces

* more space and misspelling

* Fixing punctuations

* Not now

* double dots

* Apply suggestions from code review

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Signed-off-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2024-11-10 13:38:28 +00:00
warriorstar-orion
3715f9b0db fix: mining charges work again for non-ore rock (#27275) 2024-11-03 22:39:40 +00:00
warriorstar-orion
7b19092795 refactor: Datumizes ore. (#27043)
* refactor: Datumizes ore.

* tiny fixes

* set script PR number

* Update code/datums/ores.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: warriorstar-orion <orion@snowfrost.garden>

* review comments

* qdel existing ore before set

* fix how gibtonite reaction count is calculated

* rename and unify return values for digging

---------

Signed-off-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-11-03 13:36:04 +00:00
Qwertytoforty
dc7d24c28c Adds the bluespace anchor cybernetic implant (#26978)
* Anchor? I hardly know her!

* biochip code my hated

* yeah that's fair

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>

---------

Signed-off-by: Qwertytoforty <52090703+Qwertytoforty@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-25 18:20:45 +00:00
warriorstar-orion
9465b565b8 refactor/ci: enforce mapload in Initialize args (#26878)
* refactor/ci: enforce mapload in Initialize args

* add new missing mapload arg

* add yet another missing mapload arg

* Update code/modules/power/engines/singularity/particle_accelerator/particle.dm

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

---------

Signed-off-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-10-23 19:07:46 +00:00
Aylong
955617fe18 Add images to the Mining Vendor (#26952)
* Add images to the MIning Vendor

* Fix lazarus belt icon

* Update code/modules/mining/machine_vending.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Signed-off-by: Aylong <69762909+AyIong@users.noreply.github.com>

---------

Signed-off-by: Aylong <69762909+AyIong@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2024-10-22 09:50:15 +00:00
DGamerL
0de5807260 Fixes inhands for fake artefacts (#27074) 2024-10-22 09:31:40 +00:00
Chap
c3d773402c [REFACTOR] Remove the flying var, adds the flying trait. (#26881)
* Remove the flying var, adds the flying trait

* Remove flight when broomstick is unwielded

* Adds some comments

* tab indentation

* Fix carp flight

* Remove comment

---------

Co-authored-by: Adrer <adrermail@gmail.com>
2024-10-16 17:46:19 +00:00
Contrabang
c15a5bbf59 Fixes invisible signs on mining shelters (#27073) 2024-10-14 15:05:50 +00:00
Chap
b51cc0f31c [PORT/FEATURE] Animated closet doors (#26832)
* Adds animated closets

* Remove unecessary icon states and fixes secure closets

* Actually fixes secure closets

* Please our linting overlords.

* Fixes non-crate subtypes

* Update code/game/objects/structures/crates_lockers/closets.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Chap <erwin@lombok.demon.nl>

* Moved legacy closet icons to seperate file

* Remove some unused variables

* GC

* Moved to proper destroy

* It's good when code compiles

---------

Signed-off-by: Chap <erwin@lombok.demon.nl>
Co-authored-by: adrermail@gmail.com <adrermail@gmail.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-10-14 14:05:16 +00:00
Сиротка
a5a199392b Tweak: Revision of miners' and explorers' gear. (#26525)
* Tweak: Revision of miners' and explorers' gear.

* Remove drake changes

* Remove armor-related changes

* Update machine_vending.dm

* Update machine_vending.dm
2024-10-10 09:44:02 +00:00
Qwertytoforty
e118716f16 HAUUUUUUUUGH (#26959) 2024-10-02 00:03:27 +00:00
Contrabang
ee6f73973e Fixes problems with multiple sources of alpha on humans (#25884)
* lets gooooo

* this too

* comments

* update code

* im so good

* tested, it works now

* Update code/game/dna/mutations/mutation_powers.dm

Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Signed-off-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: BiancaWilkson <42818125+BiancaWilkson@users.noreply.github.com>
2024-09-26 18:06:44 +00:00
Kano
1896ed9fd8 Tweaks Derelict Facility ruin loot and adds a new item (#26517)
* part 1

* no you don't

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/game/objects/items/devices/radio/beacon.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/awaymissions/mission_code/ruins/deepstorage.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* spawner update

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Update code/modules/mining/equipment/wormhole_jaunter.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>

* Forgotten main reward

* many things were forgotten

---------

Signed-off-by: Kano <89972582+kano-dot@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
2024-09-26 10:04:41 +00:00
warriorstar-orion
89fd8c6454 refactor: ore bag pickup (#26699) 2024-09-18 16:56:33 +00:00
XFirebirdX
4f6641c8ae Update hierophant_loot.dm (#26634) 2024-09-11 17:28:50 +00:00
MLGTASTICa
20d225809b The mech crusher module (#26550)
* E

* forgor this

* forgor this thing too

* add icons

* Update work_tools.dm

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/modules/research/designs/mechfabricator_designs.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* my beloved , gone.

* misinput!!!

* Update code/game/mecha/equipment/tools/work_tools.dm

Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>

* Review compliance

---------

Signed-off-by: MLGTASTICa <61350382+MLGTASTICa@users.noreply.github.com>
Co-authored-by: 1080pCat <96908085+1080pCat@users.noreply.github.com>
Co-authored-by: warriorstar-orion <orion@snowfrost.garden>
2024-09-09 23:41:51 +00:00
Сиротка
4e2b517298 Fixing syndicate tech on mining charges (#26639) 2024-09-03 13:17:06 +00:00
CRUNCH
9ef47e7935 Enhances the Smoking Experience - Adds Many New Item Interactions for Cigarettes and Items Interacting With Them (#25571)
* Refactoring and other stuff.

* moar

* More smoking

* Update energy_melee_weapons.dm

* Update code/game/objects/items/robot/cyborg_gripper.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update cigs.dm

* Update cigs.dm

* Update cigs.dm

* Update code/game/objects/items/weapons/lighters.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* eee

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* sigh

* Update cigs.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* hell

* Update cigs.dm

* aa

* cool

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* aa

* aaa

* suffering

* Soon

* Is it done!? Am I finally free!?

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update

* Update

* No longer assume the cig is in a mouth

* Update tools.dm

* Update pronouns.dm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* update

* Attack animations for sword lighting!

* Update

* indentation

* Update cigs.dm

* minor refactor

* Update items.dm

* Update items.dm

* Update welder.dm

* Update energy_melee_weapons.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* refactor

* Update items.dm

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Fixing some minor typos for cyborg upgrade flavour text

Throws in some missing apostrophes, capitalisation, and the letter "s."

* Briefcase Full of Cash buff

Increases the amount of cash in the Syndicate Briefcase Full of Cash from 600 Cr to 1000 Cr

* Reverts double-feature PR

* Reverts a broken revert

* Reverting again because Ebba told me to

* And reverting yet again

* Update robot_upgrades.dm

* Update flamethrower.dm

* clipping

* Update legion_loot.dm

* anti attack check

* Fixes a zippo runtime

* Fixes evil runtime and stops unnecessary violence.

* Apply suggestions from code review

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update based on review

* Update cigs.dm

* Update energy_melee_weapons.dm

* Apply suggestions from code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

* Update toys.dm

* Update energy_melee_weapons.dm

* Update legion_loot.dm

* Update code/game/objects/items/weapons/melee/energy_melee_weapons.dm

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>

---------

Signed-off-by: CRUNCH <143041327+Fordoxia@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
2024-09-03 13:02:13 +00:00
chuga-git
bef66785ce Makes various things return qdel hints on initialization (#26607)
* makes apcs destroy properly with a null area

* starts cleanup of initialize failures and hint returns

* Revert "makes apcs destroy properly with a null area"

This reverts commit 9a9175cd37.

* narsie returns qdel hint now

* make lightgeists clean up hud on destroy

* use the proper hud removal proc, but this still fails somehow. god help me.

* missed one

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>

---------

Signed-off-by: chuga-git <98280110+chuga-git@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-08-28 23:57:15 +00:00
Ryan
0104291682 Slaying Goliath: a Washing Machine and Dyeing overhaul (#26265)
* Washing Machine Updates

* Dye Registry Improvement + Bug Fixes

* a couple bug fixes + beanie dyeing

* oopsie

* removes washing blacklist, it is unused

* Apply suggestions from Lewcc's code review

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* why is all my code fucking

* Update code/modules/clothing/gloves/colored_gloves.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* cleanup

* Update code/modules/clothing/gloves/colored_gloves.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* machine wash updates for simple animals

* Update code/modules/clothing/clothing.dm

Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* adds dyeing.dm documentation

* optimizations & visible_messages

* adds SIGNAL_HANDLER

* Update code/game/machinery/washing_machine.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* update comment

* cleans up cleaning_act()

---------

Signed-off-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: Burzah <116982774+Burzah@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2024-08-19 09:38:47 +00:00
Kenionatus
777910d6d2 replace magic numbers related to emp and explosion severity with defines (#26495)
replace even more magic emp and ex numbers
2024-08-18 03:11:22 +00:00