Commit Graph

604 Commits

Author SHA1 Message Date
S34NW
83f8fbdfac locker door and open state trimming 2021-09-28 00:51:19 +01:00
Fox McCloud
ca6f253aa6 Merge pull request #16449 from AffectedArc07/client-data-loading
Refactors client data loading
2021-09-20 15:16:55 -04:00
S34N
e3171f3281 Update code/modules/admin/topic.dm
Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-09-11 00:45:31 +01:00
S34NW
fa09fc3a5d oh, tidy up these brackets too 2021-09-10 23:24:23 +01:00
S34NW
24176b4e00 okay we know the note ID is here somewhere 2021-09-10 23:22:01 +01:00
S34NW
ef2bd157c9 note deletion confirmation 2021-09-10 23:09:06 +01:00
AffectedArc07
afd01ecfe1 Merge remote-tracking branch 'ParadiseSS13/master' into client-data-loading 2021-09-08 14:15:17 +01:00
AffectedArc07
633a8bcfa5 Removes bay-era warning system 2021-09-03 13:16:49 +01:00
AffectedArc07
1fa6186946 Merge remote-tracking branch 'ParadiseSS13/master' into client-data-loading 2021-08-12 13:24:13 +01:00
Qwertytoforty
2ba2c20a4f Allows admins to cryo cyborgs and AI's in player panel (#16418)
* Allows admins to cryo cyborgs and AI's

* Apply suggestions from code review

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* More requested changes

* Better cryoing and runtiming

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-08-06 13:50:10 -04:00
AffectedArc07
f73af8b3cf Refactors client data loading 2021-07-29 12:52:45 +01:00
AffectedArc07
e46f67810a Cleans up the TODOs I left all over the codebase (#16443)
* Removes command_name() proc

* Removes GLOB.teleportlocs + GLOB.ghostteleportlocs

* Clean up IPIntel

* Tweaks karma logging

* Tweaks time
2021-07-28 13:45:18 -04:00
variableundefined
5661f74e34 Merge pull request #16433 from AffectedArc07/sql-schema-update
Removes table prefixes
2021-07-27 08:33:56 -04:00
variableundefined
f9d6300bc9 Merge pull request #15678 from S34NW/gammadoesnotgrantguns
Gamma alert ≠ Gamma armoury
2021-07-26 14:00:12 -04:00
Qwertytoforty
ca9b3af9be Makes cyborgs have a dust animation, allows admins to dust smite anything (#16392)
* Makes cyborgs have a dust animation, allows admins to dust smite anything

* Apply suggestions from code review

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>

* whoops

Co-authored-by: SabreML <57483089+SabreML@users.noreply.github.com>
2021-07-26 18:04:23 +01:00
AffectedArc07
bede78aeff Removes table prefixes 2021-07-26 17:21:24 +01:00
AffectedArc07
9ddf4ceb97 Merge remote-tracking branch 'ParadiseSS13/master' into toml-config 2021-07-09 11:42:23 +01:00
Fox McCloud
16f07cf9f4 Merge pull request #16292 from AffectedArc07/cleans-up-ban-logging
Refactors ban logging
2021-07-07 09:58:29 -04:00
AffectedArc07
c4435b1aaf Refactors ban logging 2021-07-03 11:20:45 +01:00
AffectedArc07
aed6fed004 Removes some oldcode 2021-06-19 18:56:48 +01:00
AffectedArc07
f3c314f07b Merge remote-tracking branch 'ParadiseSS13/master' into toml-config 2021-06-03 18:10:19 +01:00
SteelSlayer
e4bbd94d6a Robot_module and cyborg stack refactor (#13527)
* robot_module refactor

* some fixes

1. adds medical stacks of 25 for the syndi medical borg
2. fixes various construction steps that weren't using `use()` or `get_amount()`

* review tweaks + other stuff

1. Makes a bunch of for loops into istypeless loops
2. Adds a readout of the current out of stacks a borg has, in the status panel
3. Slightly reorganizes the medical, syndi medical, engineering and syndi engineering cyborgs items

* fixes after upstream merge

* blank line for travis

* fixes and improvements

1. Fixed welder icon's not updating periodically if you were charging in a borg recharger
2. Fixes solar panels dropping /cyborg type glass when they were deconstructed.
3. Band-aid fix (incase #2 doesn't fix this) for cyborg stack's `source` var being null which resulted in tons of "cannot read null.energy" runtimes

* more fixes + constructable frame runtime fix

* removes toy sword placeholder

remove comment

* remove these as well

* .amount to .get_amount(), really should have done this before

* refactors robot_upgrades to work with the new system

- more cleanup
- adds documentation
- fixed a bug I made where you could delete your robot stack via crafting

* moves some unemag logic to the module file, makes more loops typless

* farie review

* fox review

* affected review and more TM bugfixes

* fixes comment

Co-authored-by: SteelSlayer <SteelSlayer@users.noreply.github.com>
2021-05-24 16:24:25 +01:00
AffectedArc07
968d1bc88d Merge remote-tracking branch 'ParadiseSS13/master' into toml-config 2021-05-24 15:30:20 +01:00
AffectedArc07
663eff7b5e MAP ROTATION PART 2 (#12345)
* MAP ROTATION

* Tweaks + New additions

* Apply suggestions from code review

Co-authored-by: dearmochi <shenesis@gmail.com>

* Fixes improper naming

* Fixes map vote

Co-authored-by: dearmochi <shenesis@gmail.com>
2021-05-24 08:25:18 -06:00
AffectedArc07
7486d026b7 READY 2021-05-23 17:26:17 +01:00
AffectedArc07
8dd5dfbf7f URL configuration 2021-05-16 21:14:10 +01:00
AffectedArc07
c7fd6681a1 Gamemode configuration 2021-05-16 15:15:05 +01:00
AffectedArc07
f728993007 Merge remote-tracking branch 'ParadiseSS13/master' into toml-config 2021-05-16 13:22:14 +01:00
SabreML
e405d165d3 QM for Head 2021 (#15982) 2021-05-16 09:34:02 +01:00
AffectedArc07
05f4ce1199 Merge branch 'master' into toml-config 2021-05-05 10:36:10 +01:00
AffectedArc07
281c72fbcc Who & Adminwho improvements (#15855)
* Who & Adminwho improvements

* Mochi tweaks

* Sabre tweaks
2021-05-04 21:43:05 -04:00
AffectedArc07
9ac84b241f Converts configs to use TOML 2021-05-03 18:12:42 +01:00
Kiyahitayika
397aa72669 Fix - Admin Secrets - "Make All Areas Powered", "Make All Areas Unpowered" (#15199)
* Topic

* APC_Short, APC

* Missing Span Class in Quickpower

* Spacing, !Length, \the for Grammar

As per SabreML's suggestions and grammar additions.
2021-03-30 12:07:15 +01:00
AffectedArc07
f2770ed6be Merge remote-tracking branch 'ParadiseSS13/master' into brutal-part1 2021-03-11 18:41:17 +00:00
S34NW
7297f81519 Alert does not equate to armory 2021-03-06 11:57:51 +00:00
Fox McCloud
926d484277 Moves External Organs to Nullspace (#15548)
* Moves External Organs to Nullspace

* additions

* oops

* further cleanup
2021-03-03 21:34:49 +00:00
Fox McCloud
78cb60f160 Fixes Some Sounds Having Reverb (#15602)
* Fixes Some Sounds Having Reverb

* typeless
2021-02-24 09:34:34 +00:00
Fox McCloud
02b9445b9b Refactors DNA Mutations; Refactors Mutations to use Traits (#15483)
* Refactors Mutations

* traits

* more work

* styling fix

* yet even more work

* oh hush

* almost there

* it continues yet further

* and that's genetics done

* and that's it folks

* last bit and golem fixup

* oof

* oops

* tweaks and fixes

* styling
2021-02-21 21:25:19 +00:00
Farie82
cdbc13d5fd Makes JMP usable by people other than admins if they are already a ghost (#15195)
Co-authored-by: joep van der velden <15887760+farie82@users.noreply.github.com>
2021-02-20 10:58:25 +00:00
Fox McCloud
8947e97f3b Refactors Electrocution and Tesla Zapping (#15357)
* Refactors Electrocution and Tesla Zapping---Improves Supermatter and Tesla

* forgot this one

* fixes and styling

* last tidbits hopefully

* machine frames

* use flags

* styling
2021-02-03 20:52:03 +00:00
AffectedArc07
f5f97882cf BRUTAL Part 1 - No proc var/ in procs 2021-02-01 14:10:08 +00:00
AffectedArc07
adb9b58f8e Updates some admin stuff (#15297)
* Fixes camera view

* Unique CID tracking notes

* Ban tracking

* Note round IDs

* Karma viewing

* Minor tweak

* Manual ban job bans

* More tweaks

* Farie tweaks

* Connection result field

* Orange watchlist names

* Autopopulate tickbox
2021-01-16 16:38:45 -05:00
AffectedArc07
2f6b0a9a0f world/Reboot refactor (#15268)
* world/Reboot refactor

* Re adds noises

* Im being punished by my own CI!
2021-01-15 13:03:08 -05:00
AffectedArc07
8f72d7556e Annihilates the blackbox (#15132)
* Lets get this show on the road

* Now were talking

* These matter

* Oh the joys of CI testing

* And this

* Wrong version

* Tweaks

* More tweaks

* Lets document this

* This too

* Upgrades this

* Fixed some sanity issues

* This too

* Screw it, this too

* More sanity

* And these

* This too

* Documentation

* This too

* Fixes **awful** scoreboard logic

* Why do we care about only half-absorbing someone

* Revert "Why do we care about only half-absorbing someone"

This reverts commit 8de1cfdf05.

* Refactors these

* Hashing

* Moxian tweaks
2020-12-24 16:06:48 -05:00
AffectedArc07
2bad70717c Async SQL + SSdbcore (#15007)
* Initial Commit - Async SQL

* First batch of queries

* More progress

* Nukes DB Polls

* More work

* oops

* One push

* Notes work now

* Ok these work

* Watchlist done

* Async Bans!

* Async Permissions

* Async client procs

* I officially hate preference datums

* Also these

* Async Custom Items

* Async Karma

* Async Library

* Async TOS

* Cleans out the old SQL code

* CI Sanity

* Apparently MySQL doesnt support this

* What about this

* Maybe this

* Review pass 1

* This too

* Fixes job ban loading

* Fix undeleted queries

* Prevents sensitive queries being logged

* Documentation + tweaks

* Adds a verb to force reconnect the DB

* More review tweaks

* Farie tweaks

* Fixes this
2020-12-16 15:46:25 -05:00
dearmochi
5edee29a50 [READY] Syndicate Contractors (#14605)
* Syndicate Contractors initial PR

* Finalize initial version

DNP

Finalize initial version

* Baton now costs 6 Rep, show dead extraction penalty, fix scroll

* Reduce total TC, add zippo, balloon, icon tweaks

* Address moxian, AA and Farie

* Fix mode.txt

* oops

* Address Farie 2

* Tweak baton to work around stam crits, address SteelSlayer

* Address TM issues, TP menu

* Fix wrongly merged DME

* Tick contractor DM files again

* Remove step_y

* TC rewards always higher than preceding difficulty's reward

* Address Farie

* Remove extraction_turf from handle_target_return

* fix doc

* Merge part2

* Address AA again
2020-12-09 12:03:23 -05:00
AffectedArc07
d74dac1821 Ingame CentCom Ban DB Lookup Interface (#14921)
* Ingame CentCom Ban DB Lookup Interface

* Farie Tweaks
2020-11-24 10:18:44 -05:00
Qwertytoforty
cebc4b50ef Pinpointers can now point to their respective nuke. (#14783)
* Allows crew and operative nuclear pinpointers to point to their respective nukes

* Maybe hit a few more of them

* Removes true/false from active, fix henk question.

* SSSPEEEEEEEEEEEDprocess

* Steels requests

* Mode is 2 in some cases(thanks adv pinpointer), steels request

* REFACTORS PINPOINTERS AGAIN and henks stuff

* Fixes travis + runtimes

* Update code/game/gamemodes/nuclear/pinpointer.dm

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Henks requests

* Switches things up

* Apply suggestions from code review

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>

* Fixes it, adds desc as per affecteds request

Co-authored-by: AffectedArc07 <25063394+AffectedArc07@users.noreply.github.com>
2020-11-18 20:26:37 +00:00
joep van der velden
6cc5bf1120 Re adds ticket conversion via the chat link. Minor tweak to formatting 2020-11-07 22:34:26 +01:00
AffectedArc07
f2b2625b06 Merge pull request #14814 from dearmochi/auto-highlight-codewords
Auto-highlight code words, add "View code words" secret
2020-11-07 09:27:18 +00:00