Commit Graph

851 Commits

Author SHA1 Message Date
Brillcrafter
95529bc88e Beaker description automatic updates (#22826)
* fixed issue with containers

* whoops

* fixed runtimes on hood, typo in medical designs

* made beaker description update with var edits

* left change from another PR in this

* removed things from other PRs

* causes double examine, bad

* added more detail to the beaker descriptions

if this is a bit too much I will tone it back

* better descriptions for beakers

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>

* little bit of world building

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* more worldbuilding the better

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* on second thought, this is a better description

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

---------

Co-authored-by: DGamerL <108773801+DGamerL@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-10-13 14:26:54 +01:00
Burzah
6b01732ac3 Adds logging for injecting food via syringe (#22703)
* log food injection

* removed unneeded typecast
2023-10-12 15:33:23 +01:00
Contrabang
bedd28d7ea 50 unit transfer! (#22670) 2023-10-09 20:38:09 +01:00
Contrabang
f3f9bd442a Changes slot number defines from lowercase to all uppercase (#22297)
* undo all of it

* flags

* back

* head/mask

* left

* right

* Cuffs

* other name changes

* ID and PDA

* idk about calling them SLOT_HUD now

* glasses, gloves, and shoes, oh my!

* the rest

* comment
2023-10-03 18:27:51 +01:00
Contrabang
cedb419059 Adds the adminspawn debug outfit (#22223)
* debug outfit

* slip

* fix this

* review

* lewc review

* refactors the huds to be "not shit"
2023-09-19 16:28:04 -04:00
DGamerL
3693e6d620 Epi autoinjectors are now a subtype of autoinjectors, the basetype is now empty (#22261)
* removing the useless feature
Yes this removes it from all autoinjectors
No I am not going to publish this

* WOOOOO REGEX WORKS

* Almost forgot the entire reason of this PR

* Oversight

* Update code/modules/reagents/reagent_containers/hypospray.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Update code/modules/reagents/reagent_containers/hypospray.dm

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>

* Lewc review

* Update code/game/objects/items/weapons/storage/bags.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

---------

Co-authored-by: Nathan Winters <100448493+CinnamonSnowball@users.noreply.github.com>
Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-09-17 20:15:43 -04:00
DGamerL
859a38cde2 Stops sleepers from runtiming when attempting to dialysis (#22398)
* How did nobody see this including me

* IV bags too

* Oops
2023-09-14 21:06:29 +01:00
SchrodingersWolf
66e75b7321 Removes Styptic Powder, Silver Sulfadiazine and Synthflesh from base Medical Hyposprays (#22259)
* Woe be to Medical antags

* Removed Styptic, Silversulf and Synthflesh AGAIN
Ultrakilling DGamerL

* Ultrakilling both S34N and DGamerL now
2023-09-13 20:20:40 +01:00
DGamerL
3de8e63c6c Generalizes the chemical blacklist, refactors some other chemical lists and cleans up some related code (#21810)
* almost done

* HELP, SCOPE KEEPS INCREASING

* if this isn't the last thing, blame my sleepy me

* fucking foam all my homies hate foam

* remove the extra whitespace

* ghhh this needs testing + revert old shit

* first sleeper steps

* okay now to revert some changes

* oops forgot this

* more fixes

* iv bags can't dupe shit anymore too

* removes coniine from the list because why not

* removes life and histamine

* this should pass Cl

* stop runtiming me for unexisting chemicals

* adds ???? instead + god I hope this passes Cl

* attempt #2 to fix Cl

* Cl still fails but no solution now - static lists

* One fucking day Cl will not fail + complete remove

* I am going insane

* I am praying to several gods

* I'm getting desparate

* whoops that's my bad

* whoopsie number 2

* oops space indentation

* one rubber ducky later

* attempt number I am in a psych ward

* CODING CHAT MY BELOVED

* last things

* foam is also not a chemical

* now it shouldn't remake the list every time

* Henri review

* Adds saturated activated charcoal

* Charlie review
2023-09-13 10:42:17 +01:00
HMBGERDO
42c762ccd2 Using medicine on yourself on activate (#21955)
* now you can use patches, pills, injectors

* more supported meds

* apply proc
2023-09-01 23:02:34 +01:00
Qwertytoforty
76a845d380 Modsuits. Ready for review, sorry for the ammount of files changed 👉 👈 (#21147)
* biting off more than I can chew, but I feel like hurting myself

* more shit

* progress continues, moral stays sameish

* bite of 2587

* mod_theme down, but probably broken

* 385 errors, 16 warnings, zero tgui interactions

* 292 19

* final strech to buggy mess, break time

* it compiles. It almost fucking certainly doesnt work, but it compiles

* fudhsciffubgsbgpgb actions not working as should for modules

* fuck it we'll just open the pr as we work on it

* icons work now

* tgui stuff

* more progress

* JUDGEMENT

* IT LIVES. TGUI LIVES. Special thanks to Sirryan and my brother.

* jetpacks, gps, and go do what exo-suits yourself

* almost ready

* sorry to whoever has to review this

* should work™️

* should be good now

* pushing changes so I can do reviews next

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* lore™️ Adds illegals level to modsuit parts from syndicate.

* early returns

* and these illegals

* no uplink reference idiot

* mod inhands are a good idea

* this is needed for inhands nerd

* Bomb detector working, modsutis cover ears. skin things

* overslotting removal, cyborg charging, ert loadout for gamma

* duplicated signal

* modsuit themes, removes broken mister / bad base type module, 2 cores in robotics.

* tether module, orb module, holster stuff

* built in no slip, cheaper 87

* removes modules already installed, engineer ert get jetpack, equip into modsuit storage

* comments spaces and duplicate flags

* Some adjustments and thoughts on armor, heads get guns because they are cool like that / looting command members armor

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Compile TGUI, slowdown adjustment, Modsuit to MODsuit

* sonar, do after, more equipment, acid handling

* overlay bugs / ERT / DS suits autodeploy

* middle click action buttons

* traders, sec modsuit energy nerf

* surplus weighting

* Kinesis module.

* Pathfinder module, kinesis balance, blueprint for pathfinder and kinesis

* more power / unused module removed

* name, ds fix, pre equipped to cc suit

* depot / grammer

* ok should be good™️

* overslot, dupe gun, missing suit storage

* stealth nerf, new kit

* gun stuff  / ds theme

* bio armor is gone

* let me push changes please thank you

* makes shocks work right

* copies over some changes TG made to module prices after porting

* Merge remote-tracking branch 'upstream/master' into Because-I-hate-myself-and-someone-has-to-try-it-

* sirryans changes

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Update code/modules/telesci/gps.dm

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* Control define, ERT / DS have gloves / boots again.

* Apply suggestions from code review

Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>

* More changes

* god I hate tgui. Why do all the bundles live underground, instead of in my basement?

* she updates my master till I testmerge

* modsuits can recharge again

* fixes a lot of shit

* Ready for TM probably

* sure fuck it whatever that makes sense I guess

* the pinpointer works better™️

* Another storage module bug fix

* hair and medical stuff

* fuck fuck fuck

* fixes sonar

* Bag exploit fixes / plasma runtimes / ear nerf

* dna lock improvement / cryostorage

* whoops

* Ball form second cooldown wasn't helping, no more infinite cores

* she springs my lock till I ***SNAP***

* plasmaman no longer die

* fixes modsuit emp issues

* atmos no longer fucking dies

* Fixes, module printing, and a restriction on newly constructed modsuits

* Inventory code my hated

* WOOO PREFERENCE CODE WOOOOO

* icons my hated

* fix for mods / spaceproof shit

* holy shit whhhyyyyy

* backpack first

* Update mod_theme.dm

* prevent infinite gun arms / infinite modsuit cores / syndicate modules

* fixes tm error

* scream loudly if species sprites break. They shouldn't, but, you know.

* deconflicted with luck

* converts to refit for species

* fix pathfinder

* fixes modsuits being funky power wise

* lockboxes :gatto: , as well as DN-MP shield lock, and slight nerf to atmos modsuit

* nerfs the atmos modsuit

* magboots for ds / CC modsuit

* downside of autosave: typing in wrong window saves bad stuff

* Gamma ERT have internal cameras again.

* spellcheck when

* ah fuck

* yes delete the null that works

* whoops

* fixes error / description

* un vulps your cannon

* fixes tails disapeering on base modsuits

* space to underscore

* tgui fix / tajaran

* springlock buff, cryopod fix

* u helps

* WHO PUTS A GUN IN ITEMS

* tgui moment

* mining modsuit nerf / hidden holster module

* PAIN

* UNATHI TIDE STATION WIDE

* I love special code

* slightly dense

* shark jumpscare

* fixes ghost item, fixes springlock being bad

* YIPPEEEE IT WORKED

* she decons my flict

* pain

* ebbas days are numbered :^)

* hidden

* r-r-r-ebuild

* fixes more bugs

* qwerty, you are dense

* fixes gps

* fix mulebot crate

* level fix

* adds back icon

* moving storage, fix bug, modules activate / deactivate message

* yeah

* yeah

* yeah™️

* steels requests

* windoors no longer make pathfinder module explode

* chat spam

* oil slicks + modsuits

* whoops

* bag check

* ofc

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/datums/uplink_items/uplink_nuclear.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/mod_control.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/modules/mod/modules/module_pathfinder.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
Co-authored-by: Ryan <80364400+Sirryan2002@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-08-19 15:36:13 -05:00
DGamerL
121603c825 The sleepy pen, hypospray and RSG will now all do initial chemical reactions when they inject a chemical (#21722)
* fuck it we ball

* I hate math

* Updates people, updates (also jimkil review)

* okay this should work better

* Will it work?
2023-08-12 18:41:28 +01:00
Contrabang
b1eda77f01 Adds happiness (a new chemical) (#21718)
* Adds happiness

* epic linter fail

* epic comma fail

* fuck i forgot to change the name

* deconflict it PROPERLY

* jimkil review
2023-08-12 18:22:18 +01:00
matttheficus
4317881bcc Adds Hydrocodone to the Syndi Med Duffel (#21472)
* fix time

* a slight reduction
2023-07-07 13:41:26 +01:00
Alantodne
193b276136 The Mediborgs can now evil chem (#21401)
* The Mediborgs can now evil chem

* Updated Icons because I forgor

* made a new aibots dmi for the panc icon

* Removes Pancu, sarin, and perf. adds Tirizene

* Adds S34nw's suggestion

* removed extra space
2023-07-01 10:41:03 +02:00
DGamerL
173bfb92f5 Removes bio resist from the code (#21108)
* BIO armor is kill

* some more stuff that uses bio resist

* I did a scuffed merge conflict solve but it works
2023-06-03 09:50:22 +01:00
Contrabang
3f87165a03 CI now bans files with the same name (PART 2) (#21051)
* CI change

* world.dm

* .dme world.dm

* subsystem renaming

* .dme for subsystems

* ai_laws.dm

* armor.dm

* emote.dm

* logging.dm

* spell.dm

* air_alarm.dm

* crew.dm

* decal.dm

* emissive_blocker.dm

* footstep.dm

* spawner.dm

* fire.dm

* carbon.dm

* living.dm

* mob.dm

* movement.dm

* thermal_drill.dm

* plasmamen.dm

* lavaland.dm

* chaplain.dm

* lightning.dm

* magnet.dm

* mimic.dm

* wizard.dm

* morph.dm

* vampire.dm

* click.dm

* self.dm

* radiation_storm.dm

* airlock.dm

* autolathe.dm

* mulebot.dm

* nuclearbomb.dm

* particle_accelerator.dm

* smartfridge.dm

* syndicatebomb.dm

* vending.dm

* wires.dm

* sound.dm

* mining.dm

* syndicate_space_base.dm

* monkey.dm

* guardian.dm

* bomb.dm

* standard.dm

* nuclear.dm

* pinpointer.dm

* access.dm

* departments.dm

* job.dm

* science.dm

* buttons.dm

* cloning.dm

* igniter.dm

* wishgranter.dm

* atmos_control.dm

* message.dm

* power_monitor.dm

* mecha.dm

* combat.dm

* mining_tools.dm

* meteors.dm

* spiders.dm

* contraband.dm

* aliens.dm

* uplinks.dm

* voice.dm

* intercom.dm

* lights.dm

* robot_items.dm

* mineral.dm

* dice.dm

* extinguisher.dm

* paint.dm

* signs.dm

* staff.dm

* smokebomb.dm

* boxes.dm

* random.dm

* janicart.dm

* statue.dm

* cargo.dm

* asteroid.dm

* headslug.dm

* fulton.dm

* atmospherics.dm

* pump.dm

* corpse.dm

* oldstation.dm

* gps.dm

* preferences.dm

* clothing.dm

* ears.dm

* glasses.dm

* boxing.dm

* color.dm

* renames ninja gear files

* recipes.dm

* error_handler.dm

* anomaly.dm

* floorcluwne.dm

* undead.dm

* overmind.dm

* shield.dm

* bottle.dm

* organ.dm

* piano.dm

* plasma_fist.dm

* language.dm

* mob_defines.dm

* mob_helpers.dm

* damage_procs.dm

* _defines.dm

* empress.dm and queen.dm

* brain.dm

* organ file renaming

* subsystems.dm

* constructs.dm

* bot.dm

* pet.dm

* nature.dm

* magic.dm

* colors.dm

* drugs.dm

* medicine.dm

* toxins.dm

* shuttle.dm

* surgery.dm

* moves a bunch of define files

* traits.dm

* names.dm

* other_mobs.dm

* flags.dm

* some final define files

* well turns out contractor_pinpointer.dm was  taken

* I forgot to remove this file

* how in the hell did this get unticked

* I DID INCLUDE IT, but there was a "w" there

* swaps the world definitions

* camera renamed to SScamera

* examine -> alien_examine
2023-06-02 14:30:17 -05:00
Henri215
6826d2ba7b Moving some in hand icons to different files (#20748)
* Moving some icons out of left/righthand.dmi

* Moving sheets and ores
2023-04-25 21:13:02 +02:00
GDN
c2176e3598 makes #20471 work (#20739) 2023-04-22 09:18:17 +02:00
Cocacolagua
1c75031712 Walking over syringes without protection injects (#20873)
* gets injected... whoops!!

* rev1ew

* rev2ews

* r3vi3w

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* r4view

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* review5

---------

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-04-21 20:34:40 +01:00
Burzah
e85094ed32 ERT Medkit Revision (#20658)
* Update code/modules/reagents/reagent_containers/pill.dm

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>

* Seperated the Red and Gamma Patch Packs
Changed some colors for the patch packs/pill bottles

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>

* adjustments to patch packs

* format fix

* inheritance adjustment

* adjusted medince to reflect changes to SR

---------

Co-authored-by: Adri <33333517+Miraviel@users.noreply.github.com>
Co-authored-by: Contrabang <91113370+Contrabang@users.noreply.github.com>
2023-04-15 21:59:19 +02:00
GDN
87d69f93b4 Balances the borghydro (#20660)
* Balances the borghydro

* better comment
2023-04-15 21:59:11 +02:00
Alantodne
b6086b110a Buffs Mediborg abductor module to affect medihypo (#20471)
* Buffs Mediborg abductor module to affect medihypo

* Adds the missing space
2023-03-26 12:23:36 +01:00
JimKil3
845c842f14 Renames Strange Reagent to Lazarus Reagent (#20614)
* the great renamining
also changes the description to be more flavorful

* capitalization
2023-03-26 12:04:02 +01:00
GDN
66831d6a8a Reworks the cyborg hypospray (#20050)
* Borg hypo rework + radial menu

* bam
2023-03-17 09:56:43 -05:00
Burzah
30e461f60a Ert medic kit rework (#20561)
* First commit for ERT medic kit rework

* Value adjustment for pill bottles and patch pack
This was intended for the first commit

* removes the empty containers previously created

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Update code/game/objects/items/weapons/storage/firstaid.dm

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>

* Merge conflict resolution

---------

Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
2023-03-13 22:53:47 +01:00
GDN
626d2754d5 objective items being destroyed are now logged (#20485)
* objective items being destroyed is now logged

* signal time

* oop

* Update code/modules/projectiles/guns/energy/laser.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* Update code/game/objects/items/documents.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

* mira review

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-03-08 20:15:16 +01:00
GDN
dd47769567 combat defib tweaks, moved out of the medikit (#20379)
* moves the combat defib out of the first aid kit, tweaks both costs

* no more synthflesh patches

* i just a little stupid

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* we just a little stupid

* deletes stims, really not needed

webedit lol

---------

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2023-03-06 23:47:00 -05:00
McRamon
ca8e423172 Hyposprays and Injectors resprite (#20281)
* sprites

* lil_fix_the_rapper

* Update belts.dmi

belt icons

* Update hypo.dmi

little fix
2023-02-17 22:38:14 +00:00
Henri215
4723cc05d8 Renames the CMO hypospray (#20227) 2023-02-14 20:30:50 +01:00
1080pCat
eee723cd73 Adds mannitol and salbutamol to medical borgs hypospray (#20239)
* Update borghydro.dm

* Update code/modules/reagents/reagent_containers/borghydro.dm

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
2023-02-04 18:25:30 -06:00
Henri215
c4667311e7 Janitorial equipment tweaks and cleaners availability (#20037)
* Janitorial equipment tweaks and advanced cleaner

* cleaner availability tweaks

* old cleaner for drones

* Mop capacity buff

* advanced cleaner for sol traders

* conflict part 1

* Merge branch 'master' into janitorial_tweaks

* Revert "Merge branch 'master' into janitorial_tweaks"

This reverts commit 47129ea819.

* Revert "Revert "Merge branch 'master' into janitorial_tweaks""

This reverts commit a8c520b069.

* hahahahaha

* hahaha part 2

* hahaha part 3

* cerestation edit

* adv cleaner comes with 500 now and ERT belt

* lube spray upper case and moving it to spray.dm
2023-02-03 13:10:51 -06:00
warriorstar-orion
b790e6d5e2 Whitespace cleanup part 4. (#20226) 2023-01-20 19:40:42 -05:00
Luc
9ba005de9f Add themselves as a pronoun helper, fixes some usages of it (#20184)
* Add themselves helper

* Testing and replacing

* Fixes some non-standard usages
2023-01-20 19:28:48 -05:00
GDN
311cdae455 Converts some borg equipment to radial menus (#20044)
* Borg stuff radial menus; I hate borg hypos

* sneaky

* borghypo can be it's own thing

* forgot ya

* ryan's review
2023-01-20 18:59:35 -05:00
S34N
c16481c076 removes smallhelath (#20237) 2023-01-19 15:36:27 -05:00
S34N
667dd5d4ac 515 Compatibility (#19636)
* 515 compat

* double spaces

* Callback documentation, aa review

* spacing

* NAMEOF_STATIC

* big beta
2022-11-08 23:08:40 +00:00
Henri215
473a46ff5a Tweaks to autolathe design costs (#19469)
* first wave of tweaks

* Update code/modules/power/cable.dm

Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com>

* Edan52 review

* missed one

Co-authored-by: Edan <29551695+Edan52@users.noreply.github.com>
2022-10-28 20:05:46 +02:00
Vi3trice
fc7e4847b3 Penlights are universally pens (#19498)
* You're a pen, you're a light

* Update code/__DEFINES/is_helpers.dm

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* Might as well remove them

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-10-26 00:12:14 +01:00
Vi3trice
59dfdba201 Everything else through the door (#19358) 2022-10-13 21:56:58 +02:00
Nathan Winters
ed39233fe0 Check target fullness before tranfering pill contents (#19321) 2022-10-10 21:24:17 +02:00
Vi3trice
20c437f7d2 linters do your magic (#19263) 2022-10-10 20:58:41 +02:00
Qwertytoforty
b3cd14d3ad Reworks nanocalcium injectors to be better. (#19122)
* Reworks nanocalcium injectors to be not shit

* better

* no s

* better math

* Update code/modules/reagents/chemistry/reagents/medicine.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* removes dead, updates percent

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
2022-09-25 17:48:12 +01:00
Nathan Winters
417ad89267 Small container transfer rate change improvements (#18780)
* Avoid extraneous warning on `set_APTFT()` cancel

* Add `set_APTFT()` success feedback message

* Standardize `possible_transfer_amounts`

* Cryptic var names begone

* Unhardcode "It will transfer X units" examine note

* Fix grammar
2022-09-01 13:31:18 +01:00
Adri
9c1618139b Tweaks some NanoMed Plus products, tweaks mannitol and mutadone pills, renames healing patch (#18904)
* Changes mannitol and mutadone pills

* Renames healing patch to brute patch

* Removes some NanoMed Plus products

* Moves insulin to contraband

* Removes unnecessary capitalization when it comes to reagent bottles

* Reverts mannitol sprite change

* Moves health analyzer upgrades from Nanomed plus to wall nanomed premium category

* Makes syringes lowercase

* Revert "Moves health analyzer upgrades from Nanomed plus to wall nanomed premium category"

This reverts commit 3d586665fe.

* Renames prespawned advanced analyzers
2022-08-29 11:10:16 +01:00
Qwertytoforty
7276267a94 Replaces vox O2 downside with vox only blood. (#18523)
* Replaces vox brute downside with vox only blood.

* I'm dumb, but at least I am not stupid

* Update code/modules/reagents/chemistry/reagents/water.dm

Co-authored-by: Adri <jozsef.adrienn@gmail.com>

* Add to medbay, cargo, makes blood colour work

* more readable

* Update code/modules/reagents/chemistry/reagents.dm

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

* spacing, removes == "Vox"

* test time

Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>

* makes it work and testing works

Co-authored-by: Adri <jozsef.adrienn@gmail.com>
Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
Co-authored-by: SteelSlayer <42044220+SteelSlayer@users.noreply.github.com>
2022-08-11 00:41:17 +01:00
moxian
e639b8acab /obj/item/reagent_container is Initialize (#18555) 2022-08-05 20:39:25 +01:00
Nathan Winters
bec7ebec25 Fix pills checking DRAINABLE on target reagent container (#18657) 2022-08-03 15:34:20 +01:00
Nathan Winters
31e34af4ba Change default dropper transfer rate to 1u (#18568)
* Change default dropper transfer rate to 1u

* Clarify dropper descriptions

* Fix typo in pipette description

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>

Co-authored-by: Charlie <69320440+hal9000PR@users.noreply.github.com>
2022-07-29 23:43:21 +01:00
Vi3trice
f4b37b4177 Port TG updating appearances (#17943)
* Get pants that match or else you gonna look silly yo

* Posters

* Fix other hud elements

* Rereviewed

* Update shotglass.dm

* Fix for new merged PRs

* Typo

* Coming across other stuff

* Update theblob.dm

* No takebacksies

* smh i forget to leave a comment

* Updated for the detgun and cards

* Should have rerun langserver again

* No longer plastic, more in scope

* Damn you bluespace

* Reverting turret logic, out of scope at this point

* Tweak that part

* Went over energy guns again, and fixed UI White's sprite sheet

* Welding masks, glasses, and JUSTICE

* Update portable_atmospherics.dm

* Cleaning up, clearing things up

* Review and suggestions

* Update valve.dm

* More tweaks

* Missing character

* Not distinct lightmasks, so they can be overlays

* Update generator.dm

* Add parameter so holodeck doesn't try to make a perfect copy

* Update unsorted.dm

* Spiders

* Better fix for spiders, fix vamps too

* Ghosts

* Update telekinesis.dm

* Cleaning up old procs

* It's set up to not copy datums... Unless they're in a list

* Donuts, duct tape, and detgun. D3VR coming to Early Access

* Update procs that interact with doors so they call update_state instead

* Forgot one spot, and actually might as well just force lock

* Cleaning up other things... Sigh, and kitty ears

* oops

* Getting used to how it works

* blinds

* Going back to the suit obscuring thing, so it doesn't update all the time

* Missed that from merging master

* I made this PR and forgot about it

* Fix runtimes in cards

* Make things a bit more unified

* Update update_icons.dm

* yarn, really?

* Update library_equipment.dm

* Update shieldgen.dm

* Every time Charlie merges something, I go back and see if I can improve things further

* what's this? more?

* Update misc_special.dm

* wow, paper

* Review

* More reviews

* To be sure, seems like being broken messed something sometimes

* Brought airlocks closer to how TG works to iron out some stuff

* Pizza and morgue

* Doesn't seem to hurt, tried with holodeck

* Revert "Doesn't seem to hurt, tried with holodeck"

This reverts commit 158529302b.

* Icon conflict

* Fix organ damage

* Don't ask how. Why. It's like that on prod too.

* Cutting down on things and updating from TG.

* More flexible. Just in case the thing you stuck it on didn't destroy.

* Hydro was one the things I touched earlier on, better rework it

* Reviews

* Cleaning up further, also bri'ish

* Undo a change I did, and switch over to a more recent implementation

* Update biogenerator.dm

* Rolling back to old airlocks, but with new duct taped note

* Functionally the same. I'd just rather not have the smoothing happen there

* Went over APCs again

* Fix welding helmet names in species files

* Update airlock.dm

* Update persistent_overlay.dm

* Oh, topic
2022-07-21 08:11:59 +02:00